| .png) | omegalib
    13.1
    | 
| Macros | |
| #define | DIRECTINPUT_HEADER_VERSION 0x0800 | 
| #define | DIRECTINPUT_VERSION DIRECTINPUT_HEADER_VERSION | 
| #define | DIEFT_ALL 0x00000000 | 
| #define | DIEFT_CONSTANTFORCE 0x00000001 | 
| #define | DIEFT_RAMPFORCE 0x00000002 | 
| #define | DIEFT_PERIODIC 0x00000003 | 
| #define | DIEFT_CONDITION 0x00000004 | 
| #define | DIEFT_CUSTOMFORCE 0x00000005 | 
| #define | DIEFT_HARDWARE 0x000000FF | 
| #define | DIEFT_FFATTACK 0x00000200 | 
| #define | DIEFT_FFFADE 0x00000400 | 
| #define | DIEFT_SATURATION 0x00000800 | 
| #define | DIEFT_POSNEGCOEFFICIENTS 0x00001000 | 
| #define | DIEFT_POSNEGSATURATION 0x00002000 | 
| #define | DIEFT_DEADBAND 0x00004000 | 
| #define | DIEFT_STARTDELAY 0x00008000 | 
| #define | DIEFT_GETTYPE(n) LOBYTE(n) | 
| #define | DI_DEGREES 100 | 
| #define | DI_FFNOMINALMAX 10000 | 
| #define | DI_SECONDS 1000000 | 
| #define | DIEFF_OBJECTIDS 0x00000001 | 
| #define | DIEFF_OBJECTOFFSETS 0x00000002 | 
| #define | DIEFF_CARTESIAN 0x00000010 | 
| #define | DIEFF_POLAR 0x00000020 | 
| #define | DIEFF_SPHERICAL 0x00000040 | 
| #define | DIEP_DURATION 0x00000001 | 
| #define | DIEP_SAMPLEPERIOD 0x00000002 | 
| #define | DIEP_GAIN 0x00000004 | 
| #define | DIEP_TRIGGERBUTTON 0x00000008 | 
| #define | DIEP_TRIGGERREPEATINTERVAL 0x00000010 | 
| #define | DIEP_AXES 0x00000020 | 
| #define | DIEP_DIRECTION 0x00000040 | 
| #define | DIEP_ENVELOPE 0x00000080 | 
| #define | DIEP_TYPESPECIFICPARAMS 0x00000100 | 
| #define | DIEP_STARTDELAY 0x00000200 | 
| #define | DIEP_ALLPARAMS_DX5 0x000001FF | 
| #define | DIEP_ALLPARAMS 0x000003FF | 
| #define | DIEP_START 0x20000000 | 
| #define | DIEP_NORESTART 0x40000000 | 
| #define | DIEP_NODOWNLOAD 0x80000000 | 
| #define | DIEB_NOTRIGGER 0xFFFFFFFF | 
| #define | DIES_SOLO 0x00000001 | 
| #define | DIES_NODOWNLOAD 0x80000000 | 
| #define | DIEGES_PLAYING 0x00000001 | 
| #define | DIEGES_EMULATED 0x00000002 | 
| #define | INTERFACE IDirectInputEffect | 
| #define | IDirectInputEffect_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p,a,b) | 
| #define | IDirectInputEffect_AddRef(p) (p)->lpVtbl->AddRef(p) | 
| #define | IDirectInputEffect_Release(p) (p)->lpVtbl->Release(p) | 
| #define | IDirectInputEffect_Initialize(p, a, b, c) (p)->lpVtbl->Initialize(p,a,b,c) | 
| #define | IDirectInputEffect_GetEffectGuid(p, a) (p)->lpVtbl->GetEffectGuid(p,a) | 
| #define | IDirectInputEffect_GetParameters(p, a, b) (p)->lpVtbl->GetParameters(p,a,b) | 
| #define | IDirectInputEffect_SetParameters(p, a, b) (p)->lpVtbl->SetParameters(p,a,b) | 
| #define | IDirectInputEffect_Start(p, a, b) (p)->lpVtbl->Start(p,a,b) | 
| #define | IDirectInputEffect_Stop(p) (p)->lpVtbl->Stop(p) | 
| #define | IDirectInputEffect_GetEffectStatus(p, a) (p)->lpVtbl->GetEffectStatus(p,a) | 
| #define | IDirectInputEffect_Download(p) (p)->lpVtbl->Download(p) | 
| #define | IDirectInputEffect_Unload(p) (p)->lpVtbl->Unload(p) | 
| #define | IDirectInputEffect_Escape(p, a) (p)->lpVtbl->Escape(p,a) | 
| #define | DI8DEVCLASS_ALL 0 | 
| #define | DI8DEVCLASS_DEVICE 1 | 
| #define | DI8DEVCLASS_POINTER 2 | 
| #define | DI8DEVCLASS_KEYBOARD 3 | 
| #define | DI8DEVCLASS_GAMECTRL 4 | 
| #define | DI8DEVTYPE_DEVICE 0x11 | 
| #define | DI8DEVTYPE_MOUSE 0x12 | 
| #define | DI8DEVTYPE_KEYBOARD 0x13 | 
| #define | DI8DEVTYPE_JOYSTICK 0x14 | 
| #define | DI8DEVTYPE_GAMEPAD 0x15 | 
| #define | DI8DEVTYPE_DRIVING 0x16 | 
| #define | DI8DEVTYPE_FLIGHT 0x17 | 
| #define | DI8DEVTYPE_1STPERSON 0x18 | 
| #define | DI8DEVTYPE_DEVICECTRL 0x19 | 
| #define | DI8DEVTYPE_SCREENPOINTER 0x1A | 
| #define | DI8DEVTYPE_REMOTE 0x1B | 
| #define | DI8DEVTYPE_SUPPLEMENTAL 0x1C | 
| #define | DIDEVTYPE_HID 0x00010000 | 
| #define | DI8DEVTYPEMOUSE_UNKNOWN 1 | 
| #define | DI8DEVTYPEMOUSE_TRADITIONAL 2 | 
| #define | DI8DEVTYPEMOUSE_FINGERSTICK 3 | 
| #define | DI8DEVTYPEMOUSE_TOUCHPAD 4 | 
| #define | DI8DEVTYPEMOUSE_TRACKBALL 5 | 
| #define | DI8DEVTYPEMOUSE_ABSOLUTE 6 | 
| #define | DI8DEVTYPEKEYBOARD_UNKNOWN 0 | 
| #define | DI8DEVTYPEKEYBOARD_PCXT 1 | 
| #define | DI8DEVTYPEKEYBOARD_OLIVETTI 2 | 
| #define | DI8DEVTYPEKEYBOARD_PCAT 3 | 
| #define | DI8DEVTYPEKEYBOARD_PCENH 4 | 
| #define | DI8DEVTYPEKEYBOARD_NOKIA1050 5 | 
| #define | DI8DEVTYPEKEYBOARD_NOKIA9140 6 | 
| #define | DI8DEVTYPEKEYBOARD_NEC98 7 | 
| #define | DI8DEVTYPEKEYBOARD_NEC98LAPTOP 8 | 
| #define | DI8DEVTYPEKEYBOARD_NEC98106 9 | 
| #define | DI8DEVTYPEKEYBOARD_JAPAN106 10 | 
| #define | DI8DEVTYPEKEYBOARD_JAPANAX 11 | 
| #define | DI8DEVTYPEKEYBOARD_J3100 12 | 
| #define | DI8DEVTYPE_LIMITEDGAMESUBTYPE 1 | 
| #define | DI8DEVTYPEJOYSTICK_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE | 
| #define | DI8DEVTYPEJOYSTICK_STANDARD 2 | 
| #define | DI8DEVTYPEGAMEPAD_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE | 
| #define | DI8DEVTYPEGAMEPAD_STANDARD 2 | 
| #define | DI8DEVTYPEGAMEPAD_TILT 3 | 
| #define | DI8DEVTYPEDRIVING_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE | 
| #define | DI8DEVTYPEDRIVING_COMBINEDPEDALS 2 | 
| #define | DI8DEVTYPEDRIVING_DUALPEDALS 3 | 
| #define | DI8DEVTYPEDRIVING_THREEPEDALS 4 | 
| #define | DI8DEVTYPEDRIVING_HANDHELD 5 | 
| #define | DI8DEVTYPEFLIGHT_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE | 
| #define | DI8DEVTYPEFLIGHT_STICK 2 | 
| #define | DI8DEVTYPEFLIGHT_YOKE 3 | 
| #define | DI8DEVTYPEFLIGHT_RC 4 | 
| #define | DI8DEVTYPE1STPERSON_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE | 
| #define | DI8DEVTYPE1STPERSON_UNKNOWN 2 | 
| #define | DI8DEVTYPE1STPERSON_SIXDOF 3 | 
| #define | DI8DEVTYPE1STPERSON_SHOOTER 4 | 
| #define | DI8DEVTYPESCREENPTR_UNKNOWN 2 | 
| #define | DI8DEVTYPESCREENPTR_LIGHTGUN 3 | 
| #define | DI8DEVTYPESCREENPTR_LIGHTPEN 4 | 
| #define | DI8DEVTYPESCREENPTR_TOUCH 5 | 
| #define | DI8DEVTYPEREMOTE_UNKNOWN 2 | 
| #define | DI8DEVTYPEDEVICECTRL_UNKNOWN 2 | 
| #define | DI8DEVTYPEDEVICECTRL_COMMSSELECTION 3 | 
| #define | DI8DEVTYPEDEVICECTRL_COMMSSELECTION_HARDWIRED 4 | 
| #define | DI8DEVTYPESUPPLEMENTAL_UNKNOWN 2 | 
| #define | DI8DEVTYPESUPPLEMENTAL_2NDHANDCONTROLLER 3 | 
| #define | DI8DEVTYPESUPPLEMENTAL_HEADTRACKER 4 | 
| #define | DI8DEVTYPESUPPLEMENTAL_HANDTRACKER 5 | 
| #define | DI8DEVTYPESUPPLEMENTAL_SHIFTSTICKGATE 6 | 
| #define | DI8DEVTYPESUPPLEMENTAL_SHIFTER 7 | 
| #define | DI8DEVTYPESUPPLEMENTAL_THROTTLE 8 | 
| #define | DI8DEVTYPESUPPLEMENTAL_SPLITTHROTTLE 9 | 
| #define | DI8DEVTYPESUPPLEMENTAL_COMBINEDPEDALS 10 | 
| #define | DI8DEVTYPESUPPLEMENTAL_DUALPEDALS 11 | 
| #define | DI8DEVTYPESUPPLEMENTAL_THREEPEDALS 12 | 
| #define | DI8DEVTYPESUPPLEMENTAL_RUDDERPEDALS 13 | 
| #define | GET_DIDEVICE_TYPE(dwDevType) LOBYTE(dwDevType) | 
| #define | GET_DIDEVICE_SUBTYPE(dwDevType) HIBYTE(dwDevType) | 
| #define | DIDC_ATTACHED 0x00000001 | 
| #define | DIDC_POLLEDDEVICE 0x00000002 | 
| #define | DIDC_EMULATED 0x00000004 | 
| #define | DIDC_POLLEDDATAFORMAT 0x00000008 | 
| #define | DIDC_FORCEFEEDBACK 0x00000100 | 
| #define | DIDC_FFATTACK 0x00000200 | 
| #define | DIDC_FFFADE 0x00000400 | 
| #define | DIDC_SATURATION 0x00000800 | 
| #define | DIDC_POSNEGCOEFFICIENTS 0x00001000 | 
| #define | DIDC_POSNEGSATURATION 0x00002000 | 
| #define | DIDC_DEADBAND 0x00004000 | 
| #define | DIDC_STARTDELAY 0x00008000 | 
| #define | DIDC_ALIAS 0x00010000 | 
| #define | DIDC_PHANTOM 0x00020000 | 
| #define | DIDC_HIDDEN 0x00040000 | 
| #define | DIDFT_ALL 0x00000000 | 
| #define | DIDFT_RELAXIS 0x00000001 | 
| #define | DIDFT_ABSAXIS 0x00000002 | 
| #define | DIDFT_AXIS 0x00000003 | 
| #define | DIDFT_PSHBUTTON 0x00000004 | 
| #define | DIDFT_TGLBUTTON 0x00000008 | 
| #define | DIDFT_BUTTON 0x0000000C | 
| #define | DIDFT_POV 0x00000010 | 
| #define | DIDFT_COLLECTION 0x00000040 | 
| #define | DIDFT_NODATA 0x00000080 | 
| #define | DIDFT_ANYINSTANCE 0x00FFFF00 | 
| #define | DIDFT_INSTANCEMASK DIDFT_ANYINSTANCE | 
| #define | DIDFT_MAKEINSTANCE(n) ((WORD)(n) << 8) | 
| #define | DIDFT_GETTYPE(n) LOBYTE(n) | 
| #define | DIDFT_GETINSTANCE(n) LOWORD((n) >> 8) | 
| #define | DIDFT_FFACTUATOR 0x01000000 | 
| #define | DIDFT_FFEFFECTTRIGGER 0x02000000 | 
| #define | DIDFT_OUTPUT 0x10000000 | 
| #define | DIDFT_VENDORDEFINED 0x04000000 | 
| #define | DIDFT_ALIAS 0x08000000 | 
| #define | DIDFT_OPTIONAL 0x80000000 | 
| #define | DIDFT_ENUMCOLLECTION(n) ((WORD)(n) << 8) | 
| #define | DIDFT_NOCOLLECTION 0x00FFFF00 | 
| #define | DIDF_ABSAXIS 0x00000001 | 
| #define | DIDF_RELAXIS 0x00000002 | 
| #define | DIA_FORCEFEEDBACK 0x00000001 | 
| #define | DIA_APPMAPPED 0x00000002 | 
| #define | DIA_APPNOMAP 0x00000004 | 
| #define | DIA_NORANGE 0x00000008 | 
| #define | DIA_APPFIXED 0x00000010 | 
| #define | DIAH_UNMAPPED 0x00000000 | 
| #define | DIAH_USERCONFIG 0x00000001 | 
| #define | DIAH_APPREQUESTED 0x00000002 | 
| #define | DIAH_HWAPP 0x00000004 | 
| #define | DIAH_HWDEFAULT 0x00000008 | 
| #define | DIAH_DEFAULT 0x00000020 | 
| #define | DIAH_ERROR 0x80000000 | 
| #define | DIAFTS_NEWDEVICELOW 0xFFFFFFFF | 
| #define | DIAFTS_NEWDEVICEHIGH 0xFFFFFFFF | 
| #define | DIAFTS_UNUSEDDEVICELOW 0x00000000 | 
| #define | DIAFTS_UNUSEDDEVICEHIGH 0x00000000 | 
| #define | DIDBAM_DEFAULT 0x00000000 | 
| #define | DIDBAM_PRESERVE 0x00000001 | 
| #define | DIDBAM_INITIALIZE 0x00000002 | 
| #define | DIDBAM_HWDEFAULTS 0x00000004 | 
| #define | DIDSAM_DEFAULT 0x00000000 | 
| #define | DIDSAM_NOUSER 0x00000001 | 
| #define | DIDSAM_FORCESAVE 0x00000002 | 
| #define | DICD_DEFAULT 0x00000000 | 
| #define | DICD_EDIT 0x00000001 | 
| #define | D3DCOLOR_DEFINED | 
| #define | DIDIFT_CONFIGURATION 0x00000001 | 
| #define | DIDIFT_OVERLAY 0x00000002 | 
| #define | DIDAL_CENTERED 0x00000000 | 
| #define | DIDAL_LEFTALIGNED 0x00000001 | 
| #define | DIDAL_RIGHTALIGNED 0x00000002 | 
| #define | DIDAL_MIDDLE 0x00000000 | 
| #define | DIDAL_TOPALIGNED 0x00000004 | 
| #define | DIDAL_BOTTOMALIGNED 0x00000008 | 
| #define | DIDOI_FFACTUATOR 0x00000001 | 
| #define | DIDOI_FFEFFECTTRIGGER 0x00000002 | 
| #define | DIDOI_POLLED 0x00008000 | 
| #define | DIDOI_ASPECTPOSITION 0x00000100 | 
| #define | DIDOI_ASPECTVELOCITY 0x00000200 | 
| #define | DIDOI_ASPECTACCEL 0x00000300 | 
| #define | DIDOI_ASPECTFORCE 0x00000400 | 
| #define | DIDOI_ASPECTMASK 0x00000F00 | 
| #define | DIDOI_GUIDISUSAGE 0x00010000 | 
| #define | DIPH_DEVICE 0 | 
| #define | DIPH_BYOFFSET 1 | 
| #define | DIPH_BYID 2 | 
| #define | DIPH_BYUSAGE 3 | 
| #define | DIMAKEUSAGEDWORD(UsagePage, Usage) (DWORD)MAKELONG(Usage, UsagePage) | 
| #define | DIPROPRANGE_NOMIN ((LONG)0x80000000) | 
| #define | DIPROPRANGE_NOMAX ((LONG)0x7FFFFFFF) | 
| #define | MAXCPOINTSNUM 8 | 
| #define | MAKEDIPROP(prop) ((REFGUID)(prop)) | 
| #define | DIPROP_BUFFERSIZE MAKEDIPROP(1) | 
| #define | DIPROP_AXISMODE MAKEDIPROP(2) | 
| #define | DIPROPAXISMODE_ABS 0 | 
| #define | DIPROPAXISMODE_REL 1 | 
| #define | DIPROP_GRANULARITY MAKEDIPROP(3) | 
| #define | DIPROP_RANGE MAKEDIPROP(4) | 
| #define | DIPROP_DEADZONE MAKEDIPROP(5) | 
| #define | DIPROP_SATURATION MAKEDIPROP(6) | 
| #define | DIPROP_FFGAIN MAKEDIPROP(7) | 
| #define | DIPROP_FFLOAD MAKEDIPROP(8) | 
| #define | DIPROP_AUTOCENTER MAKEDIPROP(9) | 
| #define | DIPROPAUTOCENTER_OFF 0 | 
| #define | DIPROPAUTOCENTER_ON 1 | 
| #define | DIPROP_CALIBRATIONMODE MAKEDIPROP(10) | 
| #define | DIPROPCALIBRATIONMODE_COOKED 0 | 
| #define | DIPROPCALIBRATIONMODE_RAW 1 | 
| #define | DIPROP_CALIBRATION MAKEDIPROP(11) | 
| #define | DIPROP_GUIDANDPATH MAKEDIPROP(12) | 
| #define | DIPROP_INSTANCENAME MAKEDIPROP(13) | 
| #define | DIPROP_PRODUCTNAME MAKEDIPROP(14) | 
| #define | DIPROP_JOYSTICKID MAKEDIPROP(15) | 
| #define | DIPROP_GETPORTDISPLAYNAME MAKEDIPROP(16) | 
| #define | DIPROP_PHYSICALRANGE MAKEDIPROP(18) | 
| #define | DIPROP_LOGICALRANGE MAKEDIPROP(19) | 
| #define | DIPROP_KEYNAME MAKEDIPROP(20) | 
| #define | DIPROP_CPOINTS MAKEDIPROP(21) | 
| #define | DIPROP_APPDATA MAKEDIPROP(22) | 
| #define | DIPROP_SCANCODE MAKEDIPROP(23) | 
| #define | DIPROP_VIDPID MAKEDIPROP(24) | 
| #define | DIPROP_USERNAME MAKEDIPROP(25) | 
| #define | DIPROP_TYPENAME MAKEDIPROP(26) | 
| #define | DIGDD_PEEK 0x00000001 | 
| #define | DISEQUENCE_COMPARE(dwSequence1, cmp, dwSequence2) ((int)((dwSequence1) - (dwSequence2)) cmp 0) | 
| #define | DISCL_EXCLUSIVE 0x00000001 | 
| #define | DISCL_NONEXCLUSIVE 0x00000002 | 
| #define | DISCL_FOREGROUND 0x00000004 | 
| #define | DISCL_BACKGROUND 0x00000008 | 
| #define | DISCL_NOWINKEY 0x00000010 | 
| #define | INTERFACE IDirectInputDeviceW | 
| #define | INTERFACE IDirectInputDeviceA | 
| #define | IID_IDirectInputDevice IID_IDirectInputDeviceA | 
| #define | IDirectInputDevice IDirectInputDeviceA | 
| #define | IDirectInputDeviceVtbl IDirectInputDeviceAVtbl | 
| #define | IDirectInputDevice_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p,a,b) | 
| #define | IDirectInputDevice_AddRef(p) (p)->lpVtbl->AddRef(p) | 
| #define | IDirectInputDevice_Release(p) (p)->lpVtbl->Release(p) | 
| #define | IDirectInputDevice_GetCapabilities(p, a) (p)->lpVtbl->GetCapabilities(p,a) | 
| #define | IDirectInputDevice_EnumObjects(p, a, b, c) (p)->lpVtbl->EnumObjects(p,a,b,c) | 
| #define | IDirectInputDevice_GetProperty(p, a, b) (p)->lpVtbl->GetProperty(p,a,b) | 
| #define | IDirectInputDevice_SetProperty(p, a, b) (p)->lpVtbl->SetProperty(p,a,b) | 
| #define | IDirectInputDevice_Acquire(p) (p)->lpVtbl->Acquire(p) | 
| #define | IDirectInputDevice_Unacquire(p) (p)->lpVtbl->Unacquire(p) | 
| #define | IDirectInputDevice_GetDeviceState(p, a, b) (p)->lpVtbl->GetDeviceState(p,a,b) | 
| #define | IDirectInputDevice_GetDeviceData(p, a, b, c, d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) | 
| #define | IDirectInputDevice_SetDataFormat(p, a) (p)->lpVtbl->SetDataFormat(p,a) | 
| #define | IDirectInputDevice_SetEventNotification(p, a) (p)->lpVtbl->SetEventNotification(p,a) | 
| #define | IDirectInputDevice_SetCooperativeLevel(p, a, b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) | 
| #define | IDirectInputDevice_GetObjectInfo(p, a, b, c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) | 
| #define | IDirectInputDevice_GetDeviceInfo(p, a) (p)->lpVtbl->GetDeviceInfo(p,a) | 
| #define | IDirectInputDevice_RunControlPanel(p, a, b) (p)->lpVtbl->RunControlPanel(p,a,b) | 
| #define | IDirectInputDevice_Initialize(p, a, b, c) (p)->lpVtbl->Initialize(p,a,b,c) | 
| #define | DISFFC_RESET 0x00000001 | 
| #define | DISFFC_STOPALL 0x00000002 | 
| #define | DISFFC_PAUSE 0x00000004 | 
| #define | DISFFC_CONTINUE 0x00000008 | 
| #define | DISFFC_SETACTUATORSON 0x00000010 | 
| #define | DISFFC_SETACTUATORSOFF 0x00000020 | 
| #define | DIGFFS_EMPTY 0x00000001 | 
| #define | DIGFFS_STOPPED 0x00000002 | 
| #define | DIGFFS_PAUSED 0x00000004 | 
| #define | DIGFFS_ACTUATORSON 0x00000010 | 
| #define | DIGFFS_ACTUATORSOFF 0x00000020 | 
| #define | DIGFFS_POWERON 0x00000040 | 
| #define | DIGFFS_POWEROFF 0x00000080 | 
| #define | DIGFFS_SAFETYSWITCHON 0x00000100 | 
| #define | DIGFFS_SAFETYSWITCHOFF 0x00000200 | 
| #define | DIGFFS_USERFFSWITCHON 0x00000400 | 
| #define | DIGFFS_USERFFSWITCHOFF 0x00000800 | 
| #define | DIGFFS_DEVICELOST 0x80000000 | 
| #define | DISDD_CONTINUE 0x00000001 | 
| #define | INTERFACE IDirectInputDevice2W | 
| #define | INTERFACE IDirectInputDevice2A | 
| #define | IID_IDirectInputDevice2 IID_IDirectInputDevice2A | 
| #define | IDirectInputDevice2 IDirectInputDevice2A | 
| #define | IDirectInputDevice2Vtbl IDirectInputDevice2AVtbl | 
| #define | IDirectInputDevice2_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p,a,b) | 
| #define | IDirectInputDevice2_AddRef(p) (p)->lpVtbl->AddRef(p) | 
| #define | IDirectInputDevice2_Release(p) (p)->lpVtbl->Release(p) | 
| #define | IDirectInputDevice2_GetCapabilities(p, a) (p)->lpVtbl->GetCapabilities(p,a) | 
| #define | IDirectInputDevice2_EnumObjects(p, a, b, c) (p)->lpVtbl->EnumObjects(p,a,b,c) | 
| #define | IDirectInputDevice2_GetProperty(p, a, b) (p)->lpVtbl->GetProperty(p,a,b) | 
| #define | IDirectInputDevice2_SetProperty(p, a, b) (p)->lpVtbl->SetProperty(p,a,b) | 
| #define | IDirectInputDevice2_Acquire(p) (p)->lpVtbl->Acquire(p) | 
| #define | IDirectInputDevice2_Unacquire(p) (p)->lpVtbl->Unacquire(p) | 
| #define | IDirectInputDevice2_GetDeviceState(p, a, b) (p)->lpVtbl->GetDeviceState(p,a,b) | 
| #define | IDirectInputDevice2_GetDeviceData(p, a, b, c, d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) | 
| #define | IDirectInputDevice2_SetDataFormat(p, a) (p)->lpVtbl->SetDataFormat(p,a) | 
| #define | IDirectInputDevice2_SetEventNotification(p, a) (p)->lpVtbl->SetEventNotification(p,a) | 
| #define | IDirectInputDevice2_SetCooperativeLevel(p, a, b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) | 
| #define | IDirectInputDevice2_GetObjectInfo(p, a, b, c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) | 
| #define | IDirectInputDevice2_GetDeviceInfo(p, a) (p)->lpVtbl->GetDeviceInfo(p,a) | 
| #define | IDirectInputDevice2_RunControlPanel(p, a, b) (p)->lpVtbl->RunControlPanel(p,a,b) | 
| #define | IDirectInputDevice2_Initialize(p, a, b, c) (p)->lpVtbl->Initialize(p,a,b,c) | 
| #define | IDirectInputDevice2_CreateEffect(p, a, b, c, d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) | 
| #define | IDirectInputDevice2_EnumEffects(p, a, b, c) (p)->lpVtbl->EnumEffects(p,a,b,c) | 
| #define | IDirectInputDevice2_GetEffectInfo(p, a, b) (p)->lpVtbl->GetEffectInfo(p,a,b) | 
| #define | IDirectInputDevice2_GetForceFeedbackState(p, a) (p)->lpVtbl->GetForceFeedbackState(p,a) | 
| #define | IDirectInputDevice2_SendForceFeedbackCommand(p, a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) | 
| #define | IDirectInputDevice2_EnumCreatedEffectObjects(p, a, b, c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) | 
| #define | IDirectInputDevice2_Escape(p, a) (p)->lpVtbl->Escape(p,a) | 
| #define | IDirectInputDevice2_Poll(p) (p)->lpVtbl->Poll(p) | 
| #define | IDirectInputDevice2_SendDeviceData(p, a, b, c, d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) | 
| #define | DIFEF_DEFAULT 0x00000000 | 
| #define | DIFEF_INCLUDENONSTANDARD 0x00000001 | 
| #define | DIFEF_MODIFYIFNEEDED 0x00000010 | 
| #define | INTERFACE IDirectInputDevice7W | 
| #define | INTERFACE IDirectInputDevice7A | 
| #define | IID_IDirectInputDevice7 IID_IDirectInputDevice7A | 
| #define | IDirectInputDevice7 IDirectInputDevice7A | 
| #define | IDirectInputDevice7Vtbl IDirectInputDevice7AVtbl | 
| #define | IDirectInputDevice7_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p,a,b) | 
| #define | IDirectInputDevice7_AddRef(p) (p)->lpVtbl->AddRef(p) | 
| #define | IDirectInputDevice7_Release(p) (p)->lpVtbl->Release(p) | 
| #define | IDirectInputDevice7_GetCapabilities(p, a) (p)->lpVtbl->GetCapabilities(p,a) | 
| #define | IDirectInputDevice7_EnumObjects(p, a, b, c) (p)->lpVtbl->EnumObjects(p,a,b,c) | 
| #define | IDirectInputDevice7_GetProperty(p, a, b) (p)->lpVtbl->GetProperty(p,a,b) | 
| #define | IDirectInputDevice7_SetProperty(p, a, b) (p)->lpVtbl->SetProperty(p,a,b) | 
| #define | IDirectInputDevice7_Acquire(p) (p)->lpVtbl->Acquire(p) | 
| #define | IDirectInputDevice7_Unacquire(p) (p)->lpVtbl->Unacquire(p) | 
| #define | IDirectInputDevice7_GetDeviceState(p, a, b) (p)->lpVtbl->GetDeviceState(p,a,b) | 
| #define | IDirectInputDevice7_GetDeviceData(p, a, b, c, d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) | 
| #define | IDirectInputDevice7_SetDataFormat(p, a) (p)->lpVtbl->SetDataFormat(p,a) | 
| #define | IDirectInputDevice7_SetEventNotification(p, a) (p)->lpVtbl->SetEventNotification(p,a) | 
| #define | IDirectInputDevice7_SetCooperativeLevel(p, a, b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) | 
| #define | IDirectInputDevice7_GetObjectInfo(p, a, b, c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) | 
| #define | IDirectInputDevice7_GetDeviceInfo(p, a) (p)->lpVtbl->GetDeviceInfo(p,a) | 
| #define | IDirectInputDevice7_RunControlPanel(p, a, b) (p)->lpVtbl->RunControlPanel(p,a,b) | 
| #define | IDirectInputDevice7_Initialize(p, a, b, c) (p)->lpVtbl->Initialize(p,a,b,c) | 
| #define | IDirectInputDevice7_CreateEffect(p, a, b, c, d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) | 
| #define | IDirectInputDevice7_EnumEffects(p, a, b, c) (p)->lpVtbl->EnumEffects(p,a,b,c) | 
| #define | IDirectInputDevice7_GetEffectInfo(p, a, b) (p)->lpVtbl->GetEffectInfo(p,a,b) | 
| #define | IDirectInputDevice7_GetForceFeedbackState(p, a) (p)->lpVtbl->GetForceFeedbackState(p,a) | 
| #define | IDirectInputDevice7_SendForceFeedbackCommand(p, a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) | 
| #define | IDirectInputDevice7_EnumCreatedEffectObjects(p, a, b, c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) | 
| #define | IDirectInputDevice7_Escape(p, a) (p)->lpVtbl->Escape(p,a) | 
| #define | IDirectInputDevice7_Poll(p) (p)->lpVtbl->Poll(p) | 
| #define | IDirectInputDevice7_SendDeviceData(p, a, b, c, d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) | 
| #define | IDirectInputDevice7_EnumEffectsInFile(p, a, b, c, d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d) | 
| #define | IDirectInputDevice7_WriteEffectToFile(p, a, b, c, d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d) | 
| #define | INTERFACE IDirectInputDevice8W | 
| #define | INTERFACE IDirectInputDevice8A | 
| #define | IID_IDirectInputDevice8 IID_IDirectInputDevice8A | 
| #define | IDirectInputDevice8 IDirectInputDevice8A | 
| #define | IDirectInputDevice8Vtbl IDirectInputDevice8AVtbl | 
| #define | IDirectInputDevice8_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p,a,b) | 
| #define | IDirectInputDevice8_AddRef(p) (p)->lpVtbl->AddRef(p) | 
| #define | IDirectInputDevice8_Release(p) (p)->lpVtbl->Release(p) | 
| #define | IDirectInputDevice8_GetCapabilities(p, a) (p)->lpVtbl->GetCapabilities(p,a) | 
| #define | IDirectInputDevice8_EnumObjects(p, a, b, c) (p)->lpVtbl->EnumObjects(p,a,b,c) | 
| #define | IDirectInputDevice8_GetProperty(p, a, b) (p)->lpVtbl->GetProperty(p,a,b) | 
| #define | IDirectInputDevice8_SetProperty(p, a, b) (p)->lpVtbl->SetProperty(p,a,b) | 
| #define | IDirectInputDevice8_Acquire(p) (p)->lpVtbl->Acquire(p) | 
| #define | IDirectInputDevice8_Unacquire(p) (p)->lpVtbl->Unacquire(p) | 
| #define | IDirectInputDevice8_GetDeviceState(p, a, b) (p)->lpVtbl->GetDeviceState(p,a,b) | 
| #define | IDirectInputDevice8_GetDeviceData(p, a, b, c, d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) | 
| #define | IDirectInputDevice8_SetDataFormat(p, a) (p)->lpVtbl->SetDataFormat(p,a) | 
| #define | IDirectInputDevice8_SetEventNotification(p, a) (p)->lpVtbl->SetEventNotification(p,a) | 
| #define | IDirectInputDevice8_SetCooperativeLevel(p, a, b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) | 
| #define | IDirectInputDevice8_GetObjectInfo(p, a, b, c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) | 
| #define | IDirectInputDevice8_GetDeviceInfo(p, a) (p)->lpVtbl->GetDeviceInfo(p,a) | 
| #define | IDirectInputDevice8_RunControlPanel(p, a, b) (p)->lpVtbl->RunControlPanel(p,a,b) | 
| #define | IDirectInputDevice8_Initialize(p, a, b, c) (p)->lpVtbl->Initialize(p,a,b,c) | 
| #define | IDirectInputDevice8_CreateEffect(p, a, b, c, d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) | 
| #define | IDirectInputDevice8_EnumEffects(p, a, b, c) (p)->lpVtbl->EnumEffects(p,a,b,c) | 
| #define | IDirectInputDevice8_GetEffectInfo(p, a, b) (p)->lpVtbl->GetEffectInfo(p,a,b) | 
| #define | IDirectInputDevice8_GetForceFeedbackState(p, a) (p)->lpVtbl->GetForceFeedbackState(p,a) | 
| #define | IDirectInputDevice8_SendForceFeedbackCommand(p, a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) | 
| #define | IDirectInputDevice8_EnumCreatedEffectObjects(p, a, b, c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) | 
| #define | IDirectInputDevice8_Escape(p, a) (p)->lpVtbl->Escape(p,a) | 
| #define | IDirectInputDevice8_Poll(p) (p)->lpVtbl->Poll(p) | 
| #define | IDirectInputDevice8_SendDeviceData(p, a, b, c, d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) | 
| #define | IDirectInputDevice8_EnumEffectsInFile(p, a, b, c, d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d) | 
| #define | IDirectInputDevice8_WriteEffectToFile(p, a, b, c, d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d) | 
| #define | IDirectInputDevice8_BuildActionMap(p, a, b, c) (p)->lpVtbl->BuildActionMap(p,a,b,c) | 
| #define | IDirectInputDevice8_SetActionMap(p, a, b, c) (p)->lpVtbl->SetActionMap(p,a,b,c) | 
| #define | IDirectInputDevice8_GetImageInfo(p, a) (p)->lpVtbl->GetImageInfo(p,a) | 
| #define | DIMOFS_X FIELD_OFFSET(DIMOUSESTATE, lX) | 
| #define | DIMOFS_Y FIELD_OFFSET(DIMOUSESTATE, lY) | 
| #define | DIMOFS_Z FIELD_OFFSET(DIMOUSESTATE, lZ) | 
| #define | DIMOFS_BUTTON0 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 0) | 
| #define | DIMOFS_BUTTON1 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 1) | 
| #define | DIMOFS_BUTTON2 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 2) | 
| #define | DIMOFS_BUTTON3 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 3) | 
| #define | DIMOFS_BUTTON4 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 4) | 
| #define | DIMOFS_BUTTON5 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 5) | 
| #define | DIMOFS_BUTTON6 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 6) | 
| #define | DIMOFS_BUTTON7 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 7) | 
| #define | DIK_ESCAPE 0x01 | 
| #define | DIK_1 0x02 | 
| #define | DIK_2 0x03 | 
| #define | DIK_3 0x04 | 
| #define | DIK_4 0x05 | 
| #define | DIK_5 0x06 | 
| #define | DIK_6 0x07 | 
| #define | DIK_7 0x08 | 
| #define | DIK_8 0x09 | 
| #define | DIK_9 0x0A | 
| #define | DIK_0 0x0B | 
| #define | DIK_MINUS 0x0C /* - on main keyboard */ | 
| #define | DIK_EQUALS 0x0D | 
| #define | DIK_BACK 0x0E /* backspace */ | 
| #define | DIK_TAB 0x0F | 
| #define | DIK_Q 0x10 | 
| #define | DIK_W 0x11 | 
| #define | DIK_E 0x12 | 
| #define | DIK_R 0x13 | 
| #define | DIK_T 0x14 | 
| #define | DIK_Y 0x15 | 
| #define | DIK_U 0x16 | 
| #define | DIK_I 0x17 | 
| #define | DIK_O 0x18 | 
| #define | DIK_P 0x19 | 
| #define | DIK_LBRACKET 0x1A | 
| #define | DIK_RBRACKET 0x1B | 
| #define | DIK_RETURN 0x1C /* Enter on main keyboard */ | 
| #define | DIK_LCONTROL 0x1D | 
| #define | DIK_A 0x1E | 
| #define | DIK_S 0x1F | 
| #define | DIK_D 0x20 | 
| #define | DIK_F 0x21 | 
| #define | DIK_G 0x22 | 
| #define | DIK_H 0x23 | 
| #define | DIK_J 0x24 | 
| #define | DIK_K 0x25 | 
| #define | DIK_L 0x26 | 
| #define | DIK_SEMICOLON 0x27 | 
| #define | DIK_APOSTROPHE 0x28 | 
| #define | DIK_GRAVE 0x29 /* accent grave */ | 
| #define | DIK_LSHIFT 0x2A | 
| #define | DIK_BACKSLASH 0x2B | 
| #define | DIK_Z 0x2C | 
| #define | DIK_X 0x2D | 
| #define | DIK_C 0x2E | 
| #define | DIK_V 0x2F | 
| #define | DIK_B 0x30 | 
| #define | DIK_N 0x31 | 
| #define | DIK_M 0x32 | 
| #define | DIK_COMMA 0x33 | 
| #define | DIK_PERIOD 0x34 /* . on main keyboard */ | 
| #define | DIK_SLASH 0x35 /* / on main keyboard */ | 
| #define | DIK_RSHIFT 0x36 | 
| #define | DIK_MULTIPLY 0x37 /* * on numeric keypad */ | 
| #define | DIK_LMENU 0x38 /* left Alt */ | 
| #define | DIK_SPACE 0x39 | 
| #define | DIK_CAPITAL 0x3A | 
| #define | DIK_F1 0x3B | 
| #define | DIK_F2 0x3C | 
| #define | DIK_F3 0x3D | 
| #define | DIK_F4 0x3E | 
| #define | DIK_F5 0x3F | 
| #define | DIK_F6 0x40 | 
| #define | DIK_F7 0x41 | 
| #define | DIK_F8 0x42 | 
| #define | DIK_F9 0x43 | 
| #define | DIK_F10 0x44 | 
| #define | DIK_NUMLOCK 0x45 | 
| #define | DIK_SCROLL 0x46 /* Scroll Lock */ | 
| #define | DIK_NUMPAD7 0x47 | 
| #define | DIK_NUMPAD8 0x48 | 
| #define | DIK_NUMPAD9 0x49 | 
| #define | DIK_SUBTRACT 0x4A /* - on numeric keypad */ | 
| #define | DIK_NUMPAD4 0x4B | 
| #define | DIK_NUMPAD5 0x4C | 
| #define | DIK_NUMPAD6 0x4D | 
| #define | DIK_ADD 0x4E /* + on numeric keypad */ | 
| #define | DIK_NUMPAD1 0x4F | 
| #define | DIK_NUMPAD2 0x50 | 
| #define | DIK_NUMPAD3 0x51 | 
| #define | DIK_NUMPAD0 0x52 | 
| #define | DIK_DECIMAL 0x53 /* . on numeric keypad */ | 
| #define | DIK_OEM_102 0x56 /* <> or \| on RT 102-key keyboard (Non-U.S.) */ | 
| #define | DIK_F11 0x57 | 
| #define | DIK_F12 0x58 | 
| #define | DIK_F13 0x64 /* (NEC PC98) */ | 
| #define | DIK_F14 0x65 /* (NEC PC98) */ | 
| #define | DIK_F15 0x66 /* (NEC PC98) */ | 
| #define | DIK_KANA 0x70 /* (Japanese keyboard) */ | 
| #define | DIK_ABNT_C1 0x73 /* /? on Brazilian keyboard */ | 
| #define | DIK_CONVERT 0x79 /* (Japanese keyboard) */ | 
| #define | DIK_NOCONVERT 0x7B /* (Japanese keyboard) */ | 
| #define | DIK_YEN 0x7D /* (Japanese keyboard) */ | 
| #define | DIK_ABNT_C2 0x7E /* Numpad . on Brazilian keyboard */ | 
| #define | DIK_NUMPADEQUALS 0x8D /* = on numeric keypad (NEC PC98) */ | 
| #define | DIK_PREVTRACK 0x90 /* Previous Track (DIK_CIRCUMFLEX on Japanese keyboard) */ | 
| #define | DIK_AT 0x91 /* (NEC PC98) */ | 
| #define | DIK_COLON 0x92 /* (NEC PC98) */ | 
| #define | DIK_UNDERLINE 0x93 /* (NEC PC98) */ | 
| #define | DIK_KANJI 0x94 /* (Japanese keyboard) */ | 
| #define | DIK_STOP 0x95 /* (NEC PC98) */ | 
| #define | DIK_AX 0x96 /* (Japan AX) */ | 
| #define | DIK_UNLABELED 0x97 /* (J3100) */ | 
| #define | DIK_NEXTTRACK 0x99 /* Next Track */ | 
| #define | DIK_NUMPADENTER 0x9C /* Enter on numeric keypad */ | 
| #define | DIK_RCONTROL 0x9D | 
| #define | DIK_MUTE 0xA0 /* Mute */ | 
| #define | DIK_CALCULATOR 0xA1 /* Calculator */ | 
| #define | DIK_PLAYPAUSE 0xA2 /* Play / Pause */ | 
| #define | DIK_MEDIASTOP 0xA4 /* Media Stop */ | 
| #define | DIK_VOLUMEDOWN 0xAE /* Volume - */ | 
| #define | DIK_VOLUMEUP 0xB0 /* Volume + */ | 
| #define | DIK_WEBHOME 0xB2 /* Web home */ | 
| #define | DIK_NUMPADCOMMA 0xB3 /* , on numeric keypad (NEC PC98) */ | 
| #define | DIK_DIVIDE 0xB5 /* / on numeric keypad */ | 
| #define | DIK_SYSRQ 0xB7 | 
| #define | DIK_RMENU 0xB8 /* right Alt */ | 
| #define | DIK_PAUSE 0xC5 /* Pause */ | 
| #define | DIK_HOME 0xC7 /* Home on arrow keypad */ | 
| #define | DIK_UP 0xC8 /* UpArrow on arrow keypad */ | 
| #define | DIK_PRIOR 0xC9 /* PgUp on arrow keypad */ | 
| #define | DIK_LEFT 0xCB /* LeftArrow on arrow keypad */ | 
| #define | DIK_RIGHT 0xCD /* RightArrow on arrow keypad */ | 
| #define | DIK_END 0xCF /* End on arrow keypad */ | 
| #define | DIK_DOWN 0xD0 /* DownArrow on arrow keypad */ | 
| #define | DIK_NEXT 0xD1 /* PgDn on arrow keypad */ | 
| #define | DIK_INSERT 0xD2 /* Insert on arrow keypad */ | 
| #define | DIK_DELETE 0xD3 /* Delete on arrow keypad */ | 
| #define | DIK_LWIN 0xDB /* Left Windows key */ | 
| #define | DIK_RWIN 0xDC /* Right Windows key */ | 
| #define | DIK_APPS 0xDD /* AppMenu key */ | 
| #define | DIK_POWER 0xDE /* System Power */ | 
| #define | DIK_SLEEP 0xDF /* System Sleep */ | 
| #define | DIK_WAKE 0xE3 /* System Wake */ | 
| #define | DIK_WEBSEARCH 0xE5 /* Web Search */ | 
| #define | DIK_WEBFAVORITES 0xE6 /* Web Favorites */ | 
| #define | DIK_WEBREFRESH 0xE7 /* Web Refresh */ | 
| #define | DIK_WEBSTOP 0xE8 /* Web Stop */ | 
| #define | DIK_WEBFORWARD 0xE9 /* Web Forward */ | 
| #define | DIK_WEBBACK 0xEA /* Web Back */ | 
| #define | DIK_MYCOMPUTER 0xEB /* My Computer */ | 
| #define | DIK_MAIL 0xEC /* Mail */ | 
| #define | DIK_MEDIASELECT 0xED /* Media Select */ | 
| #define | DIK_BACKSPACE DIK_BACK /* backspace */ | 
| #define | DIK_NUMPADSTAR DIK_MULTIPLY /* * on numeric keypad */ | 
| #define | DIK_LALT DIK_LMENU /* left Alt */ | 
| #define | DIK_CAPSLOCK DIK_CAPITAL /* CapsLock */ | 
| #define | DIK_NUMPADMINUS DIK_SUBTRACT /* - on numeric keypad */ | 
| #define | DIK_NUMPADPLUS DIK_ADD /* + on numeric keypad */ | 
| #define | DIK_NUMPADPERIOD DIK_DECIMAL /* . on numeric keypad */ | 
| #define | DIK_NUMPADSLASH DIK_DIVIDE /* / on numeric keypad */ | 
| #define | DIK_RALT DIK_RMENU /* right Alt */ | 
| #define | DIK_UPARROW DIK_UP /* UpArrow on arrow keypad */ | 
| #define | DIK_PGUP DIK_PRIOR /* PgUp on arrow keypad */ | 
| #define | DIK_LEFTARROW DIK_LEFT /* LeftArrow on arrow keypad */ | 
| #define | DIK_RIGHTARROW DIK_RIGHT /* RightArrow on arrow keypad */ | 
| #define | DIK_DOWNARROW DIK_DOWN /* DownArrow on arrow keypad */ | 
| #define | DIK_PGDN DIK_NEXT /* PgDn on arrow keypad */ | 
| #define | DIK_CIRCUMFLEX DIK_PREVTRACK /* Japanese keyboard */ | 
| #define | DIJOFS_X FIELD_OFFSET(DIJOYSTATE, lX) | 
| #define | DIJOFS_Y FIELD_OFFSET(DIJOYSTATE, lY) | 
| #define | DIJOFS_Z FIELD_OFFSET(DIJOYSTATE, lZ) | 
| #define | DIJOFS_RX FIELD_OFFSET(DIJOYSTATE, lRx) | 
| #define | DIJOFS_RY FIELD_OFFSET(DIJOYSTATE, lRy) | 
| #define | DIJOFS_RZ FIELD_OFFSET(DIJOYSTATE, lRz) | 
| #define | DIJOFS_SLIDER(n) | 
| #define | DIJOFS_POV(n) | 
| #define | DIJOFS_BUTTON(n) (FIELD_OFFSET(DIJOYSTATE, rgbButtons) + (n)) | 
| #define | DIJOFS_BUTTON0 DIJOFS_BUTTON(0) | 
| #define | DIJOFS_BUTTON1 DIJOFS_BUTTON(1) | 
| #define | DIJOFS_BUTTON2 DIJOFS_BUTTON(2) | 
| #define | DIJOFS_BUTTON3 DIJOFS_BUTTON(3) | 
| #define | DIJOFS_BUTTON4 DIJOFS_BUTTON(4) | 
| #define | DIJOFS_BUTTON5 DIJOFS_BUTTON(5) | 
| #define | DIJOFS_BUTTON6 DIJOFS_BUTTON(6) | 
| #define | DIJOFS_BUTTON7 DIJOFS_BUTTON(7) | 
| #define | DIJOFS_BUTTON8 DIJOFS_BUTTON(8) | 
| #define | DIJOFS_BUTTON9 DIJOFS_BUTTON(9) | 
| #define | DIJOFS_BUTTON10 DIJOFS_BUTTON(10) | 
| #define | DIJOFS_BUTTON11 DIJOFS_BUTTON(11) | 
| #define | DIJOFS_BUTTON12 DIJOFS_BUTTON(12) | 
| #define | DIJOFS_BUTTON13 DIJOFS_BUTTON(13) | 
| #define | DIJOFS_BUTTON14 DIJOFS_BUTTON(14) | 
| #define | DIJOFS_BUTTON15 DIJOFS_BUTTON(15) | 
| #define | DIJOFS_BUTTON16 DIJOFS_BUTTON(16) | 
| #define | DIJOFS_BUTTON17 DIJOFS_BUTTON(17) | 
| #define | DIJOFS_BUTTON18 DIJOFS_BUTTON(18) | 
| #define | DIJOFS_BUTTON19 DIJOFS_BUTTON(19) | 
| #define | DIJOFS_BUTTON20 DIJOFS_BUTTON(20) | 
| #define | DIJOFS_BUTTON21 DIJOFS_BUTTON(21) | 
| #define | DIJOFS_BUTTON22 DIJOFS_BUTTON(22) | 
| #define | DIJOFS_BUTTON23 DIJOFS_BUTTON(23) | 
| #define | DIJOFS_BUTTON24 DIJOFS_BUTTON(24) | 
| #define | DIJOFS_BUTTON25 DIJOFS_BUTTON(25) | 
| #define | DIJOFS_BUTTON26 DIJOFS_BUTTON(26) | 
| #define | DIJOFS_BUTTON27 DIJOFS_BUTTON(27) | 
| #define | DIJOFS_BUTTON28 DIJOFS_BUTTON(28) | 
| #define | DIJOFS_BUTTON29 DIJOFS_BUTTON(29) | 
| #define | DIJOFS_BUTTON30 DIJOFS_BUTTON(30) | 
| #define | DIJOFS_BUTTON31 DIJOFS_BUTTON(31) | 
| #define | DIENUM_STOP 0 | 
| #define | DIENUM_CONTINUE 1 | 
| #define | DIEDFL_ALLDEVICES 0x00000000 | 
| #define | DIEDFL_ATTACHEDONLY 0x00000001 | 
| #define | DIEDFL_FORCEFEEDBACK 0x00000100 | 
| #define | DIEDFL_INCLUDEALIASES 0x00010000 | 
| #define | DIEDFL_INCLUDEPHANTOMS 0x00020000 | 
| #define | DIEDFL_INCLUDEHIDDEN 0x00040000 | 
| #define | DIEDBS_MAPPEDPRI1 0x00000001 | 
| #define | DIEDBS_MAPPEDPRI2 0x00000002 | 
| #define | DIEDBS_RECENTDEVICE 0x00000010 | 
| #define | DIEDBS_NEWDEVICE 0x00000020 | 
| #define | DIEDBSFL_ATTACHEDONLY 0x00000000 | 
| #define | DIEDBSFL_THISUSER 0x00000010 | 
| #define | DIEDBSFL_FORCEFEEDBACK DIEDFL_FORCEFEEDBACK | 
| #define | DIEDBSFL_AVAILABLEDEVICES 0x00001000 | 
| #define | DIEDBSFL_MULTIMICEKEYBOARDS 0x00002000 | 
| #define | DIEDBSFL_NONGAMINGDEVICES 0x00004000 | 
| #define | DIEDBSFL_VALID 0x00007110 | 
| #define | INTERFACE IDirectInputW | 
| #define | INTERFACE IDirectInputA | 
| #define | IID_IDirectInput IID_IDirectInputA | 
| #define | IDirectInput IDirectInputA | 
| #define | IDirectInputVtbl IDirectInputAVtbl | 
| #define | IDirectInput_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p,a,b) | 
| #define | IDirectInput_AddRef(p) (p)->lpVtbl->AddRef(p) | 
| #define | IDirectInput_Release(p) (p)->lpVtbl->Release(p) | 
| #define | IDirectInput_CreateDevice(p, a, b, c) (p)->lpVtbl->CreateDevice(p,a,b,c) | 
| #define | IDirectInput_EnumDevices(p, a, b, c, d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) | 
| #define | IDirectInput_GetDeviceStatus(p, a) (p)->lpVtbl->GetDeviceStatus(p,a) | 
| #define | IDirectInput_RunControlPanel(p, a, b) (p)->lpVtbl->RunControlPanel(p,a,b) | 
| #define | IDirectInput_Initialize(p, a, b) (p)->lpVtbl->Initialize(p,a,b) | 
| #define | INTERFACE IDirectInput2W | 
| #define | INTERFACE IDirectInput2A | 
| #define | IID_IDirectInput2 IID_IDirectInput2A | 
| #define | IDirectInput2 IDirectInput2A | 
| #define | IDirectInput2Vtbl IDirectInput2AVtbl | 
| #define | IDirectInput2_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p,a,b) | 
| #define | IDirectInput2_AddRef(p) (p)->lpVtbl->AddRef(p) | 
| #define | IDirectInput2_Release(p) (p)->lpVtbl->Release(p) | 
| #define | IDirectInput2_CreateDevice(p, a, b, c) (p)->lpVtbl->CreateDevice(p,a,b,c) | 
| #define | IDirectInput2_EnumDevices(p, a, b, c, d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) | 
| #define | IDirectInput2_GetDeviceStatus(p, a) (p)->lpVtbl->GetDeviceStatus(p,a) | 
| #define | IDirectInput2_RunControlPanel(p, a, b) (p)->lpVtbl->RunControlPanel(p,a,b) | 
| #define | IDirectInput2_Initialize(p, a, b) (p)->lpVtbl->Initialize(p,a,b) | 
| #define | IDirectInput2_FindDevice(p, a, b, c) (p)->lpVtbl->FindDevice(p,a,b,c) | 
| #define | INTERFACE IDirectInput7W | 
| #define | INTERFACE IDirectInput7A | 
| #define | IID_IDirectInput7 IID_IDirectInput7A | 
| #define | IDirectInput7 IDirectInput7A | 
| #define | IDirectInput7Vtbl IDirectInput7AVtbl | 
| #define | IDirectInput7_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p,a,b) | 
| #define | IDirectInput7_AddRef(p) (p)->lpVtbl->AddRef(p) | 
| #define | IDirectInput7_Release(p) (p)->lpVtbl->Release(p) | 
| #define | IDirectInput7_CreateDevice(p, a, b, c) (p)->lpVtbl->CreateDevice(p,a,b,c) | 
| #define | IDirectInput7_EnumDevices(p, a, b, c, d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) | 
| #define | IDirectInput7_GetDeviceStatus(p, a) (p)->lpVtbl->GetDeviceStatus(p,a) | 
| #define | IDirectInput7_RunControlPanel(p, a, b) (p)->lpVtbl->RunControlPanel(p,a,b) | 
| #define | IDirectInput7_Initialize(p, a, b) (p)->lpVtbl->Initialize(p,a,b) | 
| #define | IDirectInput7_FindDevice(p, a, b, c) (p)->lpVtbl->FindDevice(p,a,b,c) | 
| #define | IDirectInput7_CreateDeviceEx(p, a, b, c, d) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d) | 
| #define | INTERFACE IDirectInput8W | 
| #define | INTERFACE IDirectInput8A | 
| #define | IID_IDirectInput8 IID_IDirectInput8A | 
| #define | IDirectInput8 IDirectInput8A | 
| #define | IDirectInput8Vtbl IDirectInput8AVtbl | 
| #define | IDirectInput8_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p,a,b) | 
| #define | IDirectInput8_AddRef(p) (p)->lpVtbl->AddRef(p) | 
| #define | IDirectInput8_Release(p) (p)->lpVtbl->Release(p) | 
| #define | IDirectInput8_CreateDevice(p, a, b, c) (p)->lpVtbl->CreateDevice(p,a,b,c) | 
| #define | IDirectInput8_EnumDevices(p, a, b, c, d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) | 
| #define | IDirectInput8_GetDeviceStatus(p, a) (p)->lpVtbl->GetDeviceStatus(p,a) | 
| #define | IDirectInput8_RunControlPanel(p, a, b) (p)->lpVtbl->RunControlPanel(p,a,b) | 
| #define | IDirectInput8_Initialize(p, a, b) (p)->lpVtbl->Initialize(p,a,b) | 
| #define | IDirectInput8_FindDevice(p, a, b, c) (p)->lpVtbl->FindDevice(p,a,b,c) | 
| #define | IDirectInput8_EnumDevicesBySemantics(p, a, b, c, d, e) (p)->lpVtbl->EnumDevicesBySemantics(p,a,b,c,d,e) | 
| #define | IDirectInput8_ConfigureDevices(p, a, b, c, d) (p)->lpVtbl->ConfigureDevices(p,a,b,c,d) | 
| #define | DI_OK S_OK | 
| #define | DI_NOTATTACHED S_FALSE | 
| #define | DI_BUFFEROVERFLOW S_FALSE | 
| #define | DI_PROPNOEFFECT S_FALSE | 
| #define | DI_NOEFFECT S_FALSE | 
| #define | DI_POLLEDDEVICE ((HRESULT)0x00000002L) | 
| #define | DI_DOWNLOADSKIPPED ((HRESULT)0x00000003L) | 
| #define | DI_EFFECTRESTARTED ((HRESULT)0x00000004L) | 
| #define | DI_TRUNCATED ((HRESULT)0x00000008L) | 
| #define | DI_SETTINGSNOTSAVED ((HRESULT)0x0000000BL) | 
| #define | DI_TRUNCATEDANDRESTARTED ((HRESULT)0x0000000CL) | 
| #define | DI_WRITEPROTECT ((HRESULT)0x00000013L) | 
| #define | DIERR_OLDDIRECTINPUTVERSION MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_OLD_WIN_VERSION) | 
| #define | DIERR_BETADIRECTINPUTVERSION MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_RMODE_APP) | 
| #define | DIERR_BADDRIVERVER MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BAD_DRIVER_LEVEL) | 
| #define | DIERR_DEVICENOTREG REGDB_E_CLASSNOTREG | 
| #define | DIERR_NOTFOUND MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND) | 
| #define | DIERR_OBJECTNOTFOUND MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND) | 
| #define | DIERR_INVALIDPARAM E_INVALIDARG | 
| #define | DIERR_NOINTERFACE E_NOINTERFACE | 
| #define | DIERR_GENERIC E_FAIL | 
| #define | DIERR_OUTOFMEMORY E_OUTOFMEMORY | 
| #define | DIERR_UNSUPPORTED E_NOTIMPL | 
| #define | DIERR_NOTINITIALIZED MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_NOT_READY) | 
| #define | DIERR_ALREADYINITIALIZED MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_ALREADY_INITIALIZED) | 
| #define | DIERR_NOAGGREGATION CLASS_E_NOAGGREGATION | 
| #define | DIERR_OTHERAPPHASPRIO E_ACCESSDENIED | 
| #define | DIERR_INPUTLOST MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_READ_FAULT) | 
| #define | DIERR_ACQUIRED MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BUSY) | 
| #define | DIERR_NOTACQUIRED MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_INVALID_ACCESS) | 
| #define | DIERR_READONLY E_ACCESSDENIED | 
| #define | DIERR_HANDLEEXISTS E_ACCESSDENIED | 
| #define | E_PENDING 0x8000000AL | 
| #define | DIERR_INSUFFICIENTPRIVS 0x80040200L | 
| #define | DIERR_DEVICEFULL 0x80040201L | 
| #define | DIERR_MOREDATA 0x80040202L | 
| #define | DIERR_NOTDOWNLOADED 0x80040203L | 
| #define | DIERR_HASEFFECTS 0x80040204L | 
| #define | DIERR_NOTEXCLUSIVEACQUIRED 0x80040205L | 
| #define | DIERR_INCOMPLETEEFFECT 0x80040206L | 
| #define | DIERR_NOTBUFFERED 0x80040207L | 
| #define | DIERR_EFFECTPLAYING 0x80040208L | 
| #define | DIERR_UNPLUGGED 0x80040209L | 
| #define | DIERR_REPORTFULL 0x8004020AL | 
| #define | DIERR_MAPFILEFAIL 0x8004020BL | 
| #define | DIKEYBOARD_ESCAPE 0x81000401 | 
| #define | DIKEYBOARD_1 0x81000402 | 
| #define | DIKEYBOARD_2 0x81000403 | 
| #define | DIKEYBOARD_3 0x81000404 | 
| #define | DIKEYBOARD_4 0x81000405 | 
| #define | DIKEYBOARD_5 0x81000406 | 
| #define | DIKEYBOARD_6 0x81000407 | 
| #define | DIKEYBOARD_7 0x81000408 | 
| #define | DIKEYBOARD_8 0x81000409 | 
| #define | DIKEYBOARD_9 0x8100040A | 
| #define | DIKEYBOARD_0 0x8100040B | 
| #define | DIKEYBOARD_MINUS 0x8100040C /* - on main keyboard */ | 
| #define | DIKEYBOARD_EQUALS 0x8100040D | 
| #define | DIKEYBOARD_BACK 0x8100040E /* backspace */ | 
| #define | DIKEYBOARD_TAB 0x8100040F | 
| #define | DIKEYBOARD_Q 0x81000410 | 
| #define | DIKEYBOARD_W 0x81000411 | 
| #define | DIKEYBOARD_E 0x81000412 | 
| #define | DIKEYBOARD_R 0x81000413 | 
| #define | DIKEYBOARD_T 0x81000414 | 
| #define | DIKEYBOARD_Y 0x81000415 | 
| #define | DIKEYBOARD_U 0x81000416 | 
| #define | DIKEYBOARD_I 0x81000417 | 
| #define | DIKEYBOARD_O 0x81000418 | 
| #define | DIKEYBOARD_P 0x81000419 | 
| #define | DIKEYBOARD_LBRACKET 0x8100041A | 
| #define | DIKEYBOARD_RBRACKET 0x8100041B | 
| #define | DIKEYBOARD_RETURN 0x8100041C /* Enter on main keyboard */ | 
| #define | DIKEYBOARD_LCONTROL 0x8100041D | 
| #define | DIKEYBOARD_A 0x8100041E | 
| #define | DIKEYBOARD_S 0x8100041F | 
| #define | DIKEYBOARD_D 0x81000420 | 
| #define | DIKEYBOARD_F 0x81000421 | 
| #define | DIKEYBOARD_G 0x81000422 | 
| #define | DIKEYBOARD_H 0x81000423 | 
| #define | DIKEYBOARD_J 0x81000424 | 
| #define | DIKEYBOARD_K 0x81000425 | 
| #define | DIKEYBOARD_L 0x81000426 | 
| #define | DIKEYBOARD_SEMICOLON 0x81000427 | 
| #define | DIKEYBOARD_APOSTROPHE 0x81000428 | 
| #define | DIKEYBOARD_GRAVE 0x81000429 /* accent grave */ | 
| #define | DIKEYBOARD_LSHIFT 0x8100042A | 
| #define | DIKEYBOARD_BACKSLASH 0x8100042B | 
| #define | DIKEYBOARD_Z 0x8100042C | 
| #define | DIKEYBOARD_X 0x8100042D | 
| #define | DIKEYBOARD_C 0x8100042E | 
| #define | DIKEYBOARD_V 0x8100042F | 
| #define | DIKEYBOARD_B 0x81000430 | 
| #define | DIKEYBOARD_N 0x81000431 | 
| #define | DIKEYBOARD_M 0x81000432 | 
| #define | DIKEYBOARD_COMMA 0x81000433 | 
| #define | DIKEYBOARD_PERIOD 0x81000434 /* . on main keyboard */ | 
| #define | DIKEYBOARD_SLASH 0x81000435 /* / on main keyboard */ | 
| #define | DIKEYBOARD_RSHIFT 0x81000436 | 
| #define | DIKEYBOARD_MULTIPLY 0x81000437 /* * on numeric keypad */ | 
| #define | DIKEYBOARD_LMENU 0x81000438 /* left Alt */ | 
| #define | DIKEYBOARD_SPACE 0x81000439 | 
| #define | DIKEYBOARD_CAPITAL 0x8100043A | 
| #define | DIKEYBOARD_F1 0x8100043B | 
| #define | DIKEYBOARD_F2 0x8100043C | 
| #define | DIKEYBOARD_F3 0x8100043D | 
| #define | DIKEYBOARD_F4 0x8100043E | 
| #define | DIKEYBOARD_F5 0x8100043F | 
| #define | DIKEYBOARD_F6 0x81000440 | 
| #define | DIKEYBOARD_F7 0x81000441 | 
| #define | DIKEYBOARD_F8 0x81000442 | 
| #define | DIKEYBOARD_F9 0x81000443 | 
| #define | DIKEYBOARD_F10 0x81000444 | 
| #define | DIKEYBOARD_NUMLOCK 0x81000445 | 
| #define | DIKEYBOARD_SCROLL 0x81000446 /* Scroll Lock */ | 
| #define | DIKEYBOARD_NUMPAD7 0x81000447 | 
| #define | DIKEYBOARD_NUMPAD8 0x81000448 | 
| #define | DIKEYBOARD_NUMPAD9 0x81000449 | 
| #define | DIKEYBOARD_SUBTRACT 0x8100044A /* - on numeric keypad */ | 
| #define | DIKEYBOARD_NUMPAD4 0x8100044B | 
| #define | DIKEYBOARD_NUMPAD5 0x8100044C | 
| #define | DIKEYBOARD_NUMPAD6 0x8100044D | 
| #define | DIKEYBOARD_ADD 0x8100044E /* + on numeric keypad */ | 
| #define | DIKEYBOARD_NUMPAD1 0x8100044F | 
| #define | DIKEYBOARD_NUMPAD2 0x81000450 | 
| #define | DIKEYBOARD_NUMPAD3 0x81000451 | 
| #define | DIKEYBOARD_NUMPAD0 0x81000452 | 
| #define | DIKEYBOARD_DECIMAL 0x81000453 /* . on numeric keypad */ | 
| #define | DIKEYBOARD_OEM_102 0x81000456 /* <> or \| on RT 102-key keyboard (Non-U.S.) */ | 
| #define | DIKEYBOARD_F11 0x81000457 | 
| #define | DIKEYBOARD_F12 0x81000458 | 
| #define | DIKEYBOARD_F13 0x81000464 /* (NEC PC98) */ | 
| #define | DIKEYBOARD_F14 0x81000465 /* (NEC PC98) */ | 
| #define | DIKEYBOARD_F15 0x81000466 /* (NEC PC98) */ | 
| #define | DIKEYBOARD_KANA 0x81000470 /* (Japanese keyboard) */ | 
| #define | DIKEYBOARD_ABNT_C1 0x81000473 /* /? on Brazilian keyboard */ | 
| #define | DIKEYBOARD_CONVERT 0x81000479 /* (Japanese keyboard) */ | 
| #define | DIKEYBOARD_NOCONVERT 0x8100047B /* (Japanese keyboard) */ | 
| #define | DIKEYBOARD_YEN 0x8100047D /* (Japanese keyboard) */ | 
| #define | DIKEYBOARD_ABNT_C2 0x8100047E /* Numpad . on Brazilian keyboard */ | 
| #define | DIKEYBOARD_NUMPADEQUALS 0x8100048D /* = on numeric keypad (NEC PC98) */ | 
| #define | DIKEYBOARD_PREVTRACK 0x81000490 /* Previous Track (DIK_CIRCUMFLEX on Japanese keyboard) */ | 
| #define | DIKEYBOARD_AT 0x81000491 /* (NEC PC98) */ | 
| #define | DIKEYBOARD_COLON 0x81000492 /* (NEC PC98) */ | 
| #define | DIKEYBOARD_UNDERLINE 0x81000493 /* (NEC PC98) */ | 
| #define | DIKEYBOARD_KANJI 0x81000494 /* (Japanese keyboard) */ | 
| #define | DIKEYBOARD_STOP 0x81000495 /* (NEC PC98) */ | 
| #define | DIKEYBOARD_AX 0x81000496 /* (Japan AX) */ | 
| #define | DIKEYBOARD_UNLABELED 0x81000497 /* (J3100) */ | 
| #define | DIKEYBOARD_NEXTTRACK 0x81000499 /* Next Track */ | 
| #define | DIKEYBOARD_NUMPADENTER 0x8100049C /* Enter on numeric keypad */ | 
| #define | DIKEYBOARD_RCONTROL 0x8100049D | 
| #define | DIKEYBOARD_MUTE 0x810004A0 /* Mute */ | 
| #define | DIKEYBOARD_CALCULATOR 0x810004A1 /* Calculator */ | 
| #define | DIKEYBOARD_PLAYPAUSE 0x810004A2 /* Play / Pause */ | 
| #define | DIKEYBOARD_MEDIASTOP 0x810004A4 /* Media Stop */ | 
| #define | DIKEYBOARD_VOLUMEDOWN 0x810004AE /* Volume - */ | 
| #define | DIKEYBOARD_VOLUMEUP 0x810004B0 /* Volume + */ | 
| #define | DIKEYBOARD_WEBHOME 0x810004B2 /* Web home */ | 
| #define | DIKEYBOARD_NUMPADCOMMA 0x810004B3 /* , on numeric keypad (NEC PC98) */ | 
| #define | DIKEYBOARD_DIVIDE 0x810004B5 /* / on numeric keypad */ | 
| #define | DIKEYBOARD_SYSRQ 0x810004B7 | 
| #define | DIKEYBOARD_RMENU 0x810004B8 /* right Alt */ | 
| #define | DIKEYBOARD_PAUSE 0x810004C5 /* Pause */ | 
| #define | DIKEYBOARD_HOME 0x810004C7 /* Home on arrow keypad */ | 
| #define | DIKEYBOARD_UP 0x810004C8 /* UpArrow on arrow keypad */ | 
| #define | DIKEYBOARD_PRIOR 0x810004C9 /* PgUp on arrow keypad */ | 
| #define | DIKEYBOARD_LEFT 0x810004CB /* LeftArrow on arrow keypad */ | 
| #define | DIKEYBOARD_RIGHT 0x810004CD /* RightArrow on arrow keypad */ | 
| #define | DIKEYBOARD_END 0x810004CF /* End on arrow keypad */ | 
| #define | DIKEYBOARD_DOWN 0x810004D0 /* DownArrow on arrow keypad */ | 
| #define | DIKEYBOARD_NEXT 0x810004D1 /* PgDn on arrow keypad */ | 
| #define | DIKEYBOARD_INSERT 0x810004D2 /* Insert on arrow keypad */ | 
| #define | DIKEYBOARD_DELETE 0x810004D3 /* Delete on arrow keypad */ | 
| #define | DIKEYBOARD_LWIN 0x810004DB /* Left Windows key */ | 
| #define | DIKEYBOARD_RWIN 0x810004DC /* Right Windows key */ | 
| #define | DIKEYBOARD_APPS 0x810004DD /* AppMenu key */ | 
| #define | DIKEYBOARD_POWER 0x810004DE /* System Power */ | 
| #define | DIKEYBOARD_SLEEP 0x810004DF /* System Sleep */ | 
| #define | DIKEYBOARD_WAKE 0x810004E3 /* System Wake */ | 
| #define | DIKEYBOARD_WEBSEARCH 0x810004E5 /* Web Search */ | 
| #define | DIKEYBOARD_WEBFAVORITES 0x810004E6 /* Web Favorites */ | 
| #define | DIKEYBOARD_WEBREFRESH 0x810004E7 /* Web Refresh */ | 
| #define | DIKEYBOARD_WEBSTOP 0x810004E8 /* Web Stop */ | 
| #define | DIKEYBOARD_WEBFORWARD 0x810004E9 /* Web Forward */ | 
| #define | DIKEYBOARD_WEBBACK 0x810004EA /* Web Back */ | 
| #define | DIKEYBOARD_MYCOMPUTER 0x810004EB /* My Computer */ | 
| #define | DIKEYBOARD_MAIL 0x810004EC /* Mail */ | 
| #define | DIKEYBOARD_MEDIASELECT 0x810004ED /* Media Select */ | 
| #define | DIMOUSE_XAXISAB (0x82000200 |DIMOFS_X ) /* X Axis-absolute: Some mice natively report absolute coordinates */ | 
| #define | DIMOUSE_YAXISAB (0x82000200 |DIMOFS_Y ) /* Y Axis-absolute: Some mice natively report absolute coordinates */ | 
| #define | DIMOUSE_XAXIS (0x82000300 |DIMOFS_X ) /* X Axis */ | 
| #define | DIMOUSE_YAXIS (0x82000300 |DIMOFS_Y ) /* Y Axis */ | 
| #define | DIMOUSE_WHEEL (0x82000300 |DIMOFS_Z ) /* Z Axis */ | 
| #define | DIMOUSE_BUTTON0 (0x82000400 |DIMOFS_BUTTON0) /* Button 0 */ | 
| #define | DIMOUSE_BUTTON1 (0x82000400 |DIMOFS_BUTTON1) /* Button 1 */ | 
| #define | DIMOUSE_BUTTON2 (0x82000400 |DIMOFS_BUTTON2) /* Button 2 */ | 
| #define | DIMOUSE_BUTTON3 (0x82000400 |DIMOFS_BUTTON3) /* Button 3 */ | 
| #define | DIMOUSE_BUTTON4 (0x82000400 |DIMOFS_BUTTON4) /* Button 4 */ | 
| #define | DIMOUSE_BUTTON5 (0x82000400 |DIMOFS_BUTTON5) /* Button 5 */ | 
| #define | DIMOUSE_BUTTON6 (0x82000400 |DIMOFS_BUTTON6) /* Button 6 */ | 
| #define | DIMOUSE_BUTTON7 (0x82000400 |DIMOFS_BUTTON7) /* Button 7 */ | 
| #define | DIVOICE_CHANNEL1 0x83000401 | 
| #define | DIVOICE_CHANNEL2 0x83000402 | 
| #define | DIVOICE_CHANNEL3 0x83000403 | 
| #define | DIVOICE_CHANNEL4 0x83000404 | 
| #define | DIVOICE_CHANNEL5 0x83000405 | 
| #define | DIVOICE_CHANNEL6 0x83000406 | 
| #define | DIVOICE_CHANNEL7 0x83000407 | 
| #define | DIVOICE_CHANNEL8 0x83000408 | 
| #define | DIVOICE_TEAM 0x83000409 | 
| #define | DIVOICE_ALL 0x8300040A | 
| #define | DIVOICE_RECORDMUTE 0x8300040B | 
| #define | DIVOICE_PLAYBACKMUTE 0x8300040C | 
| #define | DIVOICE_TRANSMIT 0x8300040D | 
| #define | DIVOICE_VOICECOMMAND 0x83000410 | 
| #define | DIVIRTUAL_DRIVING_RACE 0x01000000 | 
| #define | DIAXIS_DRIVINGR_STEER 0x01008A01 /* Steering */ | 
| #define | DIAXIS_DRIVINGR_ACCELERATE 0x01039202 /* Accelerate */ | 
| #define | DIAXIS_DRIVINGR_BRAKE 0x01041203 /* Brake-Axis */ | 
| #define | DIBUTTON_DRIVINGR_SHIFTUP 0x01000C01 /* Shift to next higher gear */ | 
| #define | DIBUTTON_DRIVINGR_SHIFTDOWN 0x01000C02 /* Shift to next lower gear */ | 
| #define | DIBUTTON_DRIVINGR_VIEW 0x01001C03 /* Cycle through view options */ | 
| #define | DIBUTTON_DRIVINGR_MENU 0x010004FD /* Show menu options */ | 
| #define | DIAXIS_DRIVINGR_ACCEL_AND_BRAKE 0x01014A04 /* Some devices combine accelerate and brake in a single axis */ | 
| #define | DIHATSWITCH_DRIVINGR_GLANCE 0x01004601 /* Look around */ | 
| #define | DIBUTTON_DRIVINGR_BRAKE 0x01004C04 /* Brake-button */ | 
| #define | DIBUTTON_DRIVINGR_DASHBOARD 0x01004405 /* Select next dashboard option */ | 
| #define | DIBUTTON_DRIVINGR_AIDS 0x01004406 /* Driver correction aids */ | 
| #define | DIBUTTON_DRIVINGR_MAP 0x01004407 /* Display Driving Map */ | 
| #define | DIBUTTON_DRIVINGR_BOOST 0x01004408 /* Turbo Boost */ | 
| #define | DIBUTTON_DRIVINGR_PIT 0x01004409 /* Pit stop notification */ | 
| #define | DIBUTTON_DRIVINGR_ACCELERATE_LINK 0x0103D4E0 /* Fallback Accelerate button */ | 
| #define | DIBUTTON_DRIVINGR_STEER_LEFT_LINK 0x0100CCE4 /* Fallback Steer Left button */ | 
| #define | DIBUTTON_DRIVINGR_STEER_RIGHT_LINK 0x0100CCEC /* Fallback Steer Right button */ | 
| #define | DIBUTTON_DRIVINGR_GLANCE_LEFT_LINK 0x0107C4E4 /* Fallback Glance Left button */ | 
| #define | DIBUTTON_DRIVINGR_GLANCE_RIGHT_LINK 0x0107C4EC /* Fallback Glance Right button */ | 
| #define | DIBUTTON_DRIVINGR_DEVICE 0x010044FE /* Show input device and controls */ | 
| #define | DIBUTTON_DRIVINGR_PAUSE 0x010044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_DRIVING_COMBAT 0x02000000 | 
| #define | DIAXIS_DRIVINGC_STEER 0x02008A01 /* Steering */ | 
| #define | DIAXIS_DRIVINGC_ACCELERATE 0x02039202 /* Accelerate */ | 
| #define | DIAXIS_DRIVINGC_BRAKE 0x02041203 /* Brake-axis */ | 
| #define | DIBUTTON_DRIVINGC_FIRE 0x02000C01 /* Fire */ | 
| #define | DIBUTTON_DRIVINGC_WEAPONS 0x02000C02 /* Select next weapon */ | 
| #define | DIBUTTON_DRIVINGC_TARGET 0x02000C03 /* Select next available target */ | 
| #define | DIBUTTON_DRIVINGC_MENU 0x020004FD /* Show menu options */ | 
| #define | DIAXIS_DRIVINGC_ACCEL_AND_BRAKE 0x02014A04 /* Some devices combine accelerate and brake in a single axis */ | 
| #define | DIHATSWITCH_DRIVINGC_GLANCE 0x02004601 /* Look around */ | 
| #define | DIBUTTON_DRIVINGC_SHIFTUP 0x02004C04 /* Shift to next higher gear */ | 
| #define | DIBUTTON_DRIVINGC_SHIFTDOWN 0x02004C05 /* Shift to next lower gear */ | 
| #define | DIBUTTON_DRIVINGC_DASHBOARD 0x02004406 /* Select next dashboard option */ | 
| #define | DIBUTTON_DRIVINGC_AIDS 0x02004407 /* Driver correction aids */ | 
| #define | DIBUTTON_DRIVINGC_BRAKE 0x02004C08 /* Brake-button */ | 
| #define | DIBUTTON_DRIVINGC_FIRESECONDARY 0x02004C09 /* Alternative fire button */ | 
| #define | DIBUTTON_DRIVINGC_ACCELERATE_LINK 0x0203D4E0 /* Fallback Accelerate button */ | 
| #define | DIBUTTON_DRIVINGC_STEER_LEFT_LINK 0x0200CCE4 /* Fallback Steer Left button */ | 
| #define | DIBUTTON_DRIVINGC_STEER_RIGHT_LINK 0x0200CCEC /* Fallback Steer Right button */ | 
| #define | DIBUTTON_DRIVINGC_GLANCE_LEFT_LINK 0x0207C4E4 /* Fallback Glance Left button */ | 
| #define | DIBUTTON_DRIVINGC_GLANCE_RIGHT_LINK 0x0207C4EC /* Fallback Glance Right button */ | 
| #define | DIBUTTON_DRIVINGC_DEVICE 0x020044FE /* Show input device and controls */ | 
| #define | DIBUTTON_DRIVINGC_PAUSE 0x020044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_DRIVING_TANK 0x03000000 | 
| #define | DIAXIS_DRIVINGT_STEER 0x03008A01 /* Turn tank left / right */ | 
| #define | DIAXIS_DRIVINGT_BARREL 0x03010202 /* Raise / lower barrel */ | 
| #define | DIAXIS_DRIVINGT_ACCELERATE 0x03039203 /* Accelerate */ | 
| #define | DIAXIS_DRIVINGT_ROTATE 0x03020204 /* Turn barrel left / right */ | 
| #define | DIBUTTON_DRIVINGT_FIRE 0x03000C01 /* Fire */ | 
| #define | DIBUTTON_DRIVINGT_WEAPONS 0x03000C02 /* Select next weapon */ | 
| #define | DIBUTTON_DRIVINGT_TARGET 0x03000C03 /* Selects next available target */ | 
| #define | DIBUTTON_DRIVINGT_MENU 0x030004FD /* Show menu options */ | 
| #define | DIHATSWITCH_DRIVINGT_GLANCE 0x03004601 /* Look around */ | 
| #define | DIAXIS_DRIVINGT_BRAKE 0x03045205 /* Brake-axis */ | 
| #define | DIAXIS_DRIVINGT_ACCEL_AND_BRAKE 0x03014A06 /* Some devices combine accelerate and brake in a single axis */ | 
| #define | DIBUTTON_DRIVINGT_VIEW 0x03005C04 /* Cycle through view options */ | 
| #define | DIBUTTON_DRIVINGT_DASHBOARD 0x03005C05 /* Select next dashboard option */ | 
| #define | DIBUTTON_DRIVINGT_BRAKE 0x03004C06 /* Brake-button */ | 
| #define | DIBUTTON_DRIVINGT_FIRESECONDARY 0x03004C07 /* Alternative fire button */ | 
| #define | DIBUTTON_DRIVINGT_ACCELERATE_LINK 0x0303D4E0 /* Fallback Accelerate button */ | 
| #define | DIBUTTON_DRIVINGT_STEER_LEFT_LINK 0x0300CCE4 /* Fallback Steer Left button */ | 
| #define | DIBUTTON_DRIVINGT_STEER_RIGHT_LINK 0x0300CCEC /* Fallback Steer Right button */ | 
| #define | DIBUTTON_DRIVINGT_BARREL_UP_LINK 0x030144E0 /* Fallback Barrel up button */ | 
| #define | DIBUTTON_DRIVINGT_BARREL_DOWN_LINK 0x030144E8 /* Fallback Barrel down button */ | 
| #define | DIBUTTON_DRIVINGT_ROTATE_LEFT_LINK 0x030244E4 /* Fallback Rotate left button */ | 
| #define | DIBUTTON_DRIVINGT_ROTATE_RIGHT_LINK 0x030244EC /* Fallback Rotate right button */ | 
| #define | DIBUTTON_DRIVINGT_GLANCE_LEFT_LINK 0x0307C4E4 /* Fallback Glance Left button */ | 
| #define | DIBUTTON_DRIVINGT_GLANCE_RIGHT_LINK 0x0307C4EC /* Fallback Glance Right button */ | 
| #define | DIBUTTON_DRIVINGT_DEVICE 0x030044FE /* Show input device and controls */ | 
| #define | DIBUTTON_DRIVINGT_PAUSE 0x030044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_FLYING_CIVILIAN 0x04000000 | 
| #define | DIAXIS_FLYINGC_BANK 0x04008A01 /* Roll ship left / right */ | 
| #define | DIAXIS_FLYINGC_PITCH 0x04010A02 /* Nose up / down */ | 
| #define | DIAXIS_FLYINGC_THROTTLE 0x04039203 /* Throttle */ | 
| #define | DIBUTTON_FLYINGC_VIEW 0x04002401 /* Cycle through view options */ | 
| #define | DIBUTTON_FLYINGC_DISPLAY 0x04002402 /* Select next dashboard / heads up display option */ | 
| #define | DIBUTTON_FLYINGC_GEAR 0x04002C03 /* Gear up / down */ | 
| #define | DIBUTTON_FLYINGC_MENU 0x040004FD /* Show menu options */ | 
| #define | DIHATSWITCH_FLYINGC_GLANCE 0x04004601 /* Look around */ | 
| #define | DIAXIS_FLYINGC_BRAKE 0x04046A04 /* Apply Brake */ | 
| #define | DIAXIS_FLYINGC_RUDDER 0x04025205 /* Yaw ship left/right */ | 
| #define | DIAXIS_FLYINGC_FLAPS 0x04055A06 /* Flaps */ | 
| #define | DIBUTTON_FLYINGC_FLAPSUP 0x04006404 /* Increment stepping up until fully retracted */ | 
| #define | DIBUTTON_FLYINGC_FLAPSDOWN 0x04006405 /* Decrement stepping down until fully extended */ | 
| #define | DIBUTTON_FLYINGC_BRAKE_LINK 0x04046CE0 /* Fallback brake button */ | 
| #define | DIBUTTON_FLYINGC_FASTER_LINK 0x0403D4E0 /* Fallback throttle up button */ | 
| #define | DIBUTTON_FLYINGC_SLOWER_LINK 0x0403D4E8 /* Fallback throttle down button */ | 
| #define | DIBUTTON_FLYINGC_GLANCE_LEFT_LINK 0x0407C4E4 /* Fallback Glance Left button */ | 
| #define | DIBUTTON_FLYINGC_GLANCE_RIGHT_LINK 0x0407C4EC /* Fallback Glance Right button */ | 
| #define | DIBUTTON_FLYINGC_GLANCE_UP_LINK 0x0407C4E0 /* Fallback Glance Up button */ | 
| #define | DIBUTTON_FLYINGC_GLANCE_DOWN_LINK 0x0407C4E8 /* Fallback Glance Down button */ | 
| #define | DIBUTTON_FLYINGC_DEVICE 0x040044FE /* Show input device and controls */ | 
| #define | DIBUTTON_FLYINGC_PAUSE 0x040044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_FLYING_MILITARY 0x05000000 | 
| #define | DIAXIS_FLYINGM_BANK 0x05008A01 /* Bank - Roll ship left / right */ | 
| #define | DIAXIS_FLYINGM_PITCH 0x05010A02 /* Pitch - Nose up / down */ | 
| #define | DIAXIS_FLYINGM_THROTTLE 0x05039203 /* Throttle - faster / slower */ | 
| #define | DIBUTTON_FLYINGM_FIRE 0x05000C01 /* Fire */ | 
| #define | DIBUTTON_FLYINGM_WEAPONS 0x05000C02 /* Select next weapon */ | 
| #define | DIBUTTON_FLYINGM_TARGET 0x05000C03 /* Selects next available target */ | 
| #define | DIBUTTON_FLYINGM_MENU 0x050004FD /* Show menu options */ | 
| #define | DIHATSWITCH_FLYINGM_GLANCE 0x05004601 /* Look around */ | 
| #define | DIBUTTON_FLYINGM_COUNTER 0x05005C04 /* Activate counter measures */ | 
| #define | DIAXIS_FLYINGM_RUDDER 0x05024A04 /* Rudder - Yaw ship left/right */ | 
| #define | DIAXIS_FLYINGM_BRAKE 0x05046205 /* Brake-axis */ | 
| #define | DIBUTTON_FLYINGM_VIEW 0x05006405 /* Cycle through view options */ | 
| #define | DIBUTTON_FLYINGM_DISPLAY 0x05006406 /* Select next dashboard option */ | 
| #define | DIAXIS_FLYINGM_FLAPS 0x05055206 /* Flaps */ | 
| #define | DIBUTTON_FLYINGM_FLAPSUP 0x05005407 /* Increment stepping up until fully retracted */ | 
| #define | DIBUTTON_FLYINGM_FLAPSDOWN 0x05005408 /* Decrement stepping down until fully extended */ | 
| #define | DIBUTTON_FLYINGM_FIRESECONDARY 0x05004C09 /* Alternative fire button */ | 
| #define | DIBUTTON_FLYINGM_GEAR 0x0500640A /* Gear up / down */ | 
| #define | DIBUTTON_FLYINGM_BRAKE_LINK 0x050464E0 /* Fallback brake button */ | 
| #define | DIBUTTON_FLYINGM_FASTER_LINK 0x0503D4E0 /* Fallback throttle up button */ | 
| #define | DIBUTTON_FLYINGM_SLOWER_LINK 0x0503D4E8 /* Fallback throttle down button */ | 
| #define | DIBUTTON_FLYINGM_GLANCE_LEFT_LINK 0x0507C4E4 /* Fallback Glance Left button */ | 
| #define | DIBUTTON_FLYINGM_GLANCE_RIGHT_LINK 0x0507C4EC /* Fallback Glance Right button */ | 
| #define | DIBUTTON_FLYINGM_GLANCE_UP_LINK 0x0507C4E0 /* Fallback Glance Up button */ | 
| #define | DIBUTTON_FLYINGM_GLANCE_DOWN_LINK 0x0507C4E8 /* Fallback Glance Down button */ | 
| #define | DIBUTTON_FLYINGM_DEVICE 0x050044FE /* Show input device and controls */ | 
| #define | DIBUTTON_FLYINGM_PAUSE 0x050044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_FLYING_HELICOPTER 0x06000000 | 
| #define | DIAXIS_FLYINGH_BANK 0x06008A01 /* Bank - Roll ship left / right */ | 
| #define | DIAXIS_FLYINGH_PITCH 0x06010A02 /* Pitch - Nose up / down */ | 
| #define | DIAXIS_FLYINGH_COLLECTIVE 0x06018A03 /* Collective - Blade pitch/power */ | 
| #define | DIBUTTON_FLYINGH_FIRE 0x06001401 /* Fire */ | 
| #define | DIBUTTON_FLYINGH_WEAPONS 0x06001402 /* Select next weapon */ | 
| #define | DIBUTTON_FLYINGH_TARGET 0x06001403 /* Selects next available target */ | 
| #define | DIBUTTON_FLYINGH_MENU 0x060004FD /* Show menu options */ | 
| #define | DIHATSWITCH_FLYINGH_GLANCE 0x06004601 /* Look around */ | 
| #define | DIAXIS_FLYINGH_TORQUE 0x06025A04 /* Torque - Rotate ship around left / right axis */ | 
| #define | DIAXIS_FLYINGH_THROTTLE 0x0603DA05 /* Throttle */ | 
| #define | DIBUTTON_FLYINGH_COUNTER 0x06005404 /* Activate counter measures */ | 
| #define | DIBUTTON_FLYINGH_VIEW 0x06006405 /* Cycle through view options */ | 
| #define | DIBUTTON_FLYINGH_GEAR 0x06006406 /* Gear up / down */ | 
| #define | DIBUTTON_FLYINGH_FIRESECONDARY 0x06004C07 /* Alternative fire button */ | 
| #define | DIBUTTON_FLYINGH_FASTER_LINK 0x0603DCE0 /* Fallback throttle up button */ | 
| #define | DIBUTTON_FLYINGH_SLOWER_LINK 0x0603DCE8 /* Fallback throttle down button */ | 
| #define | DIBUTTON_FLYINGH_GLANCE_LEFT_LINK 0x0607C4E4 /* Fallback Glance Left button */ | 
| #define | DIBUTTON_FLYINGH_GLANCE_RIGHT_LINK 0x0607C4EC /* Fallback Glance Right button */ | 
| #define | DIBUTTON_FLYINGH_GLANCE_UP_LINK 0x0607C4E0 /* Fallback Glance Up button */ | 
| #define | DIBUTTON_FLYINGH_GLANCE_DOWN_LINK 0x0607C4E8 /* Fallback Glance Down button */ | 
| #define | DIBUTTON_FLYINGH_DEVICE 0x060044FE /* Show input device and controls */ | 
| #define | DIBUTTON_FLYINGH_PAUSE 0x060044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_SPACESIM 0x07000000 | 
| #define | DIAXIS_SPACESIM_LATERAL 0x07008201 /* Move ship left / right */ | 
| #define | DIAXIS_SPACESIM_MOVE 0x07010202 /* Move ship forward/backward */ | 
| #define | DIAXIS_SPACESIM_THROTTLE 0x07038203 /* Throttle - Engine speed */ | 
| #define | DIBUTTON_SPACESIM_FIRE 0x07000401 /* Fire */ | 
| #define | DIBUTTON_SPACESIM_WEAPONS 0x07000402 /* Select next weapon */ | 
| #define | DIBUTTON_SPACESIM_TARGET 0x07000403 /* Selects next available target */ | 
| #define | DIBUTTON_SPACESIM_MENU 0x070004FD /* Show menu options */ | 
| #define | DIHATSWITCH_SPACESIM_GLANCE 0x07004601 /* Look around */ | 
| #define | DIAXIS_SPACESIM_CLIMB 0x0701C204 /* Climb - Pitch ship up/down */ | 
| #define | DIAXIS_SPACESIM_ROTATE 0x07024205 /* Rotate - Turn ship left/right */ | 
| #define | DIBUTTON_SPACESIM_VIEW 0x07004404 /* Cycle through view options */ | 
| #define | DIBUTTON_SPACESIM_DISPLAY 0x07004405 /* Select next dashboard / heads up display option */ | 
| #define | DIBUTTON_SPACESIM_RAISE 0x07004406 /* Raise ship while maintaining current pitch */ | 
| #define | DIBUTTON_SPACESIM_LOWER 0x07004407 /* Lower ship while maintaining current pitch */ | 
| #define | DIBUTTON_SPACESIM_GEAR 0x07004408 /* Gear up / down */ | 
| #define | DIBUTTON_SPACESIM_FIRESECONDARY 0x07004409 /* Alternative fire button */ | 
| #define | DIBUTTON_SPACESIM_LEFT_LINK 0x0700C4E4 /* Fallback move left button */ | 
| #define | DIBUTTON_SPACESIM_RIGHT_LINK 0x0700C4EC /* Fallback move right button */ | 
| #define | DIBUTTON_SPACESIM_FORWARD_LINK 0x070144E0 /* Fallback move forward button */ | 
| #define | DIBUTTON_SPACESIM_BACKWARD_LINK 0x070144E8 /* Fallback move backwards button */ | 
| #define | DIBUTTON_SPACESIM_FASTER_LINK 0x0703C4E0 /* Fallback throttle up button */ | 
| #define | DIBUTTON_SPACESIM_SLOWER_LINK 0x0703C4E8 /* Fallback throttle down button */ | 
| #define | DIBUTTON_SPACESIM_TURN_LEFT_LINK 0x070244E4 /* Fallback turn left button */ | 
| #define | DIBUTTON_SPACESIM_TURN_RIGHT_LINK 0x070244EC /* Fallback turn right button */ | 
| #define | DIBUTTON_SPACESIM_GLANCE_LEFT_LINK 0x0707C4E4 /* Fallback Glance Left button */ | 
| #define | DIBUTTON_SPACESIM_GLANCE_RIGHT_LINK 0x0707C4EC /* Fallback Glance Right button */ | 
| #define | DIBUTTON_SPACESIM_GLANCE_UP_LINK 0x0707C4E0 /* Fallback Glance Up button */ | 
| #define | DIBUTTON_SPACESIM_GLANCE_DOWN_LINK 0x0707C4E8 /* Fallback Glance Down button */ | 
| #define | DIBUTTON_SPACESIM_DEVICE 0x070044FE /* Show input device and controls */ | 
| #define | DIBUTTON_SPACESIM_PAUSE 0x070044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_FIGHTING_HAND2HAND 0x08000000 | 
| #define | DIAXIS_FIGHTINGH_LATERAL 0x08008201 /* Sidestep left/right */ | 
| #define | DIAXIS_FIGHTINGH_MOVE 0x08010202 /* Move forward/backward */ | 
| #define | DIBUTTON_FIGHTINGH_PUNCH 0x08000401 /* Punch */ | 
| #define | DIBUTTON_FIGHTINGH_KICK 0x08000402 /* Kick */ | 
| #define | DIBUTTON_FIGHTINGH_BLOCK 0x08000403 /* Block */ | 
| #define | DIBUTTON_FIGHTINGH_CROUCH 0x08000404 /* Crouch */ | 
| #define | DIBUTTON_FIGHTINGH_JUMP 0x08000405 /* Jump */ | 
| #define | DIBUTTON_FIGHTINGH_SPECIAL1 0x08000406 /* Apply first special move */ | 
| #define | DIBUTTON_FIGHTINGH_SPECIAL2 0x08000407 /* Apply second special move */ | 
| #define | DIBUTTON_FIGHTINGH_MENU 0x080004FD /* Show menu options */ | 
| #define | DIBUTTON_FIGHTINGH_SELECT 0x08004408 /* Select special move */ | 
| #define | DIHATSWITCH_FIGHTINGH_SLIDE 0x08004601 /* Look around */ | 
| #define | DIBUTTON_FIGHTINGH_DISPLAY 0x08004409 /* Shows next on-screen display option */ | 
| #define | DIAXIS_FIGHTINGH_ROTATE 0x08024203 /* Rotate - Turn body left/right */ | 
| #define | DIBUTTON_FIGHTINGH_DODGE 0x0800440A /* Dodge */ | 
| #define | DIBUTTON_FIGHTINGH_LEFT_LINK 0x0800C4E4 /* Fallback left sidestep button */ | 
| #define | DIBUTTON_FIGHTINGH_RIGHT_LINK 0x0800C4EC /* Fallback right sidestep button */ | 
| #define | DIBUTTON_FIGHTINGH_FORWARD_LINK 0x080144E0 /* Fallback forward button */ | 
| #define | DIBUTTON_FIGHTINGH_BACKWARD_LINK 0x080144E8 /* Fallback backward button */ | 
| #define | DIBUTTON_FIGHTINGH_DEVICE 0x080044FE /* Show input device and controls */ | 
| #define | DIBUTTON_FIGHTINGH_PAUSE 0x080044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_FIGHTING_FPS 0x09000000 | 
| #define | DIAXIS_FPS_ROTATE 0x09008201 /* Rotate character left/right */ | 
| #define | DIAXIS_FPS_MOVE 0x09010202 /* Move forward/backward */ | 
| #define | DIBUTTON_FPS_FIRE 0x09000401 /* Fire */ | 
| #define | DIBUTTON_FPS_WEAPONS 0x09000402 /* Select next weapon */ | 
| #define | DIBUTTON_FPS_APPLY 0x09000403 /* Use item */ | 
| #define | DIBUTTON_FPS_SELECT 0x09000404 /* Select next inventory item */ | 
| #define | DIBUTTON_FPS_CROUCH 0x09000405 /* Crouch/ climb down/ swim down */ | 
| #define | DIBUTTON_FPS_JUMP 0x09000406 /* Jump/ climb up/ swim up */ | 
| #define | DIAXIS_FPS_LOOKUPDOWN 0x09018203 /* Look up / down */ | 
| #define | DIBUTTON_FPS_STRAFE 0x09000407 /* Enable strafing while active */ | 
| #define | DIBUTTON_FPS_MENU 0x090004FD /* Show menu options */ | 
| #define | DIHATSWITCH_FPS_GLANCE 0x09004601 /* Look around */ | 
| #define | DIBUTTON_FPS_DISPLAY 0x09004408 /* Shows next on-screen display option/ map */ | 
| #define | DIAXIS_FPS_SIDESTEP 0x09024204 /* Sidestep */ | 
| #define | DIBUTTON_FPS_DODGE 0x09004409 /* Dodge */ | 
| #define | DIBUTTON_FPS_GLANCEL 0x0900440A /* Glance Left */ | 
| #define | DIBUTTON_FPS_GLANCER 0x0900440B /* Glance Right */ | 
| #define | DIBUTTON_FPS_FIRESECONDARY 0x0900440C /* Alternative fire button */ | 
| #define | DIBUTTON_FPS_ROTATE_LEFT_LINK 0x0900C4E4 /* Fallback rotate left button */ | 
| #define | DIBUTTON_FPS_ROTATE_RIGHT_LINK 0x0900C4EC /* Fallback rotate right button */ | 
| #define | DIBUTTON_FPS_FORWARD_LINK 0x090144E0 /* Fallback forward button */ | 
| #define | DIBUTTON_FPS_BACKWARD_LINK 0x090144E8 /* Fallback backward button */ | 
| #define | DIBUTTON_FPS_GLANCE_UP_LINK 0x0901C4E0 /* Fallback look up button */ | 
| #define | DIBUTTON_FPS_GLANCE_DOWN_LINK 0x0901C4E8 /* Fallback look down button */ | 
| #define | DIBUTTON_FPS_STEP_LEFT_LINK 0x090244E4 /* Fallback step left button */ | 
| #define | DIBUTTON_FPS_STEP_RIGHT_LINK 0x090244EC /* Fallback step right button */ | 
| #define | DIBUTTON_FPS_DEVICE 0x090044FE /* Show input device and controls */ | 
| #define | DIBUTTON_FPS_PAUSE 0x090044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_FIGHTING_THIRDPERSON 0x0A000000 | 
| #define | DIAXIS_TPS_TURN 0x0A020201 /* Turn left/right */ | 
| #define | DIAXIS_TPS_MOVE 0x0A010202 /* Move forward/backward */ | 
| #define | DIBUTTON_TPS_RUN 0x0A000401 /* Run or walk toggle switch */ | 
| #define | DIBUTTON_TPS_ACTION 0x0A000402 /* Action Button */ | 
| #define | DIBUTTON_TPS_SELECT 0x0A000403 /* Select next weapon */ | 
| #define | DIBUTTON_TPS_USE 0x0A000404 /* Use inventory item currently selected */ | 
| #define | DIBUTTON_TPS_JUMP 0x0A000405 /* Character Jumps */ | 
| #define | DIBUTTON_TPS_MENU 0x0A0004FD /* Show menu options */ | 
| #define | DIHATSWITCH_TPS_GLANCE 0x0A004601 /* Look around */ | 
| #define | DIBUTTON_TPS_VIEW 0x0A004406 /* Select camera view */ | 
| #define | DIBUTTON_TPS_STEPLEFT 0x0A004407 /* Character takes a left step */ | 
| #define | DIBUTTON_TPS_STEPRIGHT 0x0A004408 /* Character takes a right step */ | 
| #define | DIAXIS_TPS_STEP 0x0A00C203 /* Character steps left/right */ | 
| #define | DIBUTTON_TPS_DODGE 0x0A004409 /* Character dodges or ducks */ | 
| #define | DIBUTTON_TPS_INVENTORY 0x0A00440A /* Cycle through inventory */ | 
| #define | DIBUTTON_TPS_TURN_LEFT_LINK 0x0A0244E4 /* Fallback turn left button */ | 
| #define | DIBUTTON_TPS_TURN_RIGHT_LINK 0x0A0244EC /* Fallback turn right button */ | 
| #define | DIBUTTON_TPS_FORWARD_LINK 0x0A0144E0 /* Fallback forward button */ | 
| #define | DIBUTTON_TPS_BACKWARD_LINK 0x0A0144E8 /* Fallback backward button */ | 
| #define | DIBUTTON_TPS_GLANCE_UP_LINK 0x0A07C4E0 /* Fallback look up button */ | 
| #define | DIBUTTON_TPS_GLANCE_DOWN_LINK 0x0A07C4E8 /* Fallback look down button */ | 
| #define | DIBUTTON_TPS_GLANCE_LEFT_LINK 0x0A07C4E4 /* Fallback glance up button */ | 
| #define | DIBUTTON_TPS_GLANCE_RIGHT_LINK 0x0A07C4EC /* Fallback glance right button */ | 
| #define | DIBUTTON_TPS_DEVICE 0x0A0044FE /* Show input device and controls */ | 
| #define | DIBUTTON_TPS_PAUSE 0x0A0044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_STRATEGY_ROLEPLAYING 0x0B000000 | 
| #define | DIAXIS_STRATEGYR_LATERAL 0x0B008201 /* sidestep - left/right */ | 
| #define | DIAXIS_STRATEGYR_MOVE 0x0B010202 /* move forward/backward */ | 
| #define | DIBUTTON_STRATEGYR_GET 0x0B000401 /* Acquire item */ | 
| #define | DIBUTTON_STRATEGYR_APPLY 0x0B000402 /* Use selected item */ | 
| #define | DIBUTTON_STRATEGYR_SELECT 0x0B000403 /* Select nextitem */ | 
| #define | DIBUTTON_STRATEGYR_ATTACK 0x0B000404 /* Attack */ | 
| #define | DIBUTTON_STRATEGYR_CAST 0x0B000405 /* Cast Spell */ | 
| #define | DIBUTTON_STRATEGYR_CROUCH 0x0B000406 /* Crouch */ | 
| #define | DIBUTTON_STRATEGYR_JUMP 0x0B000407 /* Jump */ | 
| #define | DIBUTTON_STRATEGYR_MENU 0x0B0004FD /* Show menu options */ | 
| #define | DIHATSWITCH_STRATEGYR_GLANCE 0x0B004601 /* Look around */ | 
| #define | DIBUTTON_STRATEGYR_MAP 0x0B004408 /* Cycle through map options */ | 
| #define | DIBUTTON_STRATEGYR_DISPLAY 0x0B004409 /* Shows next on-screen display option */ | 
| #define | DIAXIS_STRATEGYR_ROTATE 0x0B024203 /* Turn body left/right */ | 
| #define | DIBUTTON_STRATEGYR_LEFT_LINK 0x0B00C4E4 /* Fallback sidestep left button */ | 
| #define | DIBUTTON_STRATEGYR_RIGHT_LINK 0x0B00C4EC /* Fallback sidestep right button */ | 
| #define | DIBUTTON_STRATEGYR_FORWARD_LINK 0x0B0144E0 /* Fallback move forward button */ | 
| #define | DIBUTTON_STRATEGYR_BACK_LINK 0x0B0144E8 /* Fallback move backward button */ | 
| #define | DIBUTTON_STRATEGYR_ROTATE_LEFT_LINK 0x0B0244E4 /* Fallback turn body left button */ | 
| #define | DIBUTTON_STRATEGYR_ROTATE_RIGHT_LINK 0x0B0244EC /* Fallback turn body right button */ | 
| #define | DIBUTTON_STRATEGYR_DEVICE 0x0B0044FE /* Show input device and controls */ | 
| #define | DIBUTTON_STRATEGYR_PAUSE 0x0B0044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_STRATEGY_TURN 0x0C000000 | 
| #define | DIAXIS_STRATEGYT_LATERAL 0x0C008201 /* Sidestep left/right */ | 
| #define | DIAXIS_STRATEGYT_MOVE 0x0C010202 /* Move forward/backwards */ | 
| #define | DIBUTTON_STRATEGYT_SELECT 0x0C000401 /* Select unit or object */ | 
| #define | DIBUTTON_STRATEGYT_INSTRUCT 0x0C000402 /* Cycle through instructions */ | 
| #define | DIBUTTON_STRATEGYT_APPLY 0x0C000403 /* Apply selected instruction */ | 
| #define | DIBUTTON_STRATEGYT_TEAM 0x0C000404 /* Select next team / cycle through all */ | 
| #define | DIBUTTON_STRATEGYT_TURN 0x0C000405 /* Indicate turn over */ | 
| #define | DIBUTTON_STRATEGYT_MENU 0x0C0004FD /* Show menu options */ | 
| #define | DIBUTTON_STRATEGYT_ZOOM 0x0C004406 /* Zoom - in / out */ | 
| #define | DIBUTTON_STRATEGYT_MAP 0x0C004407 /* cycle through map options */ | 
| #define | DIBUTTON_STRATEGYT_DISPLAY 0x0C004408 /* shows next on-screen display options */ | 
| #define | DIBUTTON_STRATEGYT_LEFT_LINK 0x0C00C4E4 /* Fallback sidestep left button */ | 
| #define | DIBUTTON_STRATEGYT_RIGHT_LINK 0x0C00C4EC /* Fallback sidestep right button */ | 
| #define | DIBUTTON_STRATEGYT_FORWARD_LINK 0x0C0144E0 /* Fallback move forward button */ | 
| #define | DIBUTTON_STRATEGYT_BACK_LINK 0x0C0144E8 /* Fallback move back button */ | 
| #define | DIBUTTON_STRATEGYT_DEVICE 0x0C0044FE /* Show input device and controls */ | 
| #define | DIBUTTON_STRATEGYT_PAUSE 0x0C0044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_SPORTS_HUNTING 0x0D000000 | 
| #define | DIAXIS_HUNTING_LATERAL 0x0D008201 /* sidestep left/right */ | 
| #define | DIAXIS_HUNTING_MOVE 0x0D010202 /* move forward/backwards */ | 
| #define | DIBUTTON_HUNTING_FIRE 0x0D000401 /* Fire selected weapon */ | 
| #define | DIBUTTON_HUNTING_AIM 0x0D000402 /* Select aim/move */ | 
| #define | DIBUTTON_HUNTING_WEAPON 0x0D000403 /* Select next weapon */ | 
| #define | DIBUTTON_HUNTING_BINOCULAR 0x0D000404 /* Look through Binoculars */ | 
| #define | DIBUTTON_HUNTING_CALL 0x0D000405 /* Make animal call */ | 
| #define | DIBUTTON_HUNTING_MAP 0x0D000406 /* View Map */ | 
| #define | DIBUTTON_HUNTING_SPECIAL 0x0D000407 /* Special game operation */ | 
| #define | DIBUTTON_HUNTING_MENU 0x0D0004FD /* Show menu options */ | 
| #define | DIHATSWITCH_HUNTING_GLANCE 0x0D004601 /* Look around */ | 
| #define | DIBUTTON_HUNTING_DISPLAY 0x0D004408 /* show next on-screen display option */ | 
| #define | DIAXIS_HUNTING_ROTATE 0x0D024203 /* Turn body left/right */ | 
| #define | DIBUTTON_HUNTING_CROUCH 0x0D004409 /* Crouch/ Climb / Swim down */ | 
| #define | DIBUTTON_HUNTING_JUMP 0x0D00440A /* Jump/ Climb up / Swim up */ | 
| #define | DIBUTTON_HUNTING_FIRESECONDARY 0x0D00440B /* Alternative fire button */ | 
| #define | DIBUTTON_HUNTING_LEFT_LINK 0x0D00C4E4 /* Fallback sidestep left button */ | 
| #define | DIBUTTON_HUNTING_RIGHT_LINK 0x0D00C4EC /* Fallback sidestep right button */ | 
| #define | DIBUTTON_HUNTING_FORWARD_LINK 0x0D0144E0 /* Fallback move forward button */ | 
| #define | DIBUTTON_HUNTING_BACK_LINK 0x0D0144E8 /* Fallback move back button */ | 
| #define | DIBUTTON_HUNTING_ROTATE_LEFT_LINK 0x0D0244E4 /* Fallback turn body left button */ | 
| #define | DIBUTTON_HUNTING_ROTATE_RIGHT_LINK 0x0D0244EC /* Fallback turn body right button */ | 
| #define | DIBUTTON_HUNTING_DEVICE 0x0D0044FE /* Show input device and controls */ | 
| #define | DIBUTTON_HUNTING_PAUSE 0x0D0044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_SPORTS_FISHING 0x0E000000 | 
| #define | DIAXIS_FISHING_LATERAL 0x0E008201 /* sidestep left/right */ | 
| #define | DIAXIS_FISHING_MOVE 0x0E010202 /* move forward/backwards */ | 
| #define | DIBUTTON_FISHING_CAST 0x0E000401 /* Cast line */ | 
| #define | DIBUTTON_FISHING_TYPE 0x0E000402 /* Select cast type */ | 
| #define | DIBUTTON_FISHING_BINOCULAR 0x0E000403 /* Look through Binocular */ | 
| #define | DIBUTTON_FISHING_BAIT 0x0E000404 /* Select type of Bait */ | 
| #define | DIBUTTON_FISHING_MAP 0x0E000405 /* View Map */ | 
| #define | DIBUTTON_FISHING_MENU 0x0E0004FD /* Show menu options */ | 
| #define | DIHATSWITCH_FISHING_GLANCE 0x0E004601 /* Look around */ | 
| #define | DIBUTTON_FISHING_DISPLAY 0x0E004406 /* Show next on-screen display option */ | 
| #define | DIAXIS_FISHING_ROTATE 0x0E024203 /* Turn character left / right */ | 
| #define | DIBUTTON_FISHING_CROUCH 0x0E004407 /* Crouch/ Climb / Swim down */ | 
| #define | DIBUTTON_FISHING_JUMP 0x0E004408 /* Jump/ Climb up / Swim up */ | 
| #define | DIBUTTON_FISHING_LEFT_LINK 0x0E00C4E4 /* Fallback sidestep left button */ | 
| #define | DIBUTTON_FISHING_RIGHT_LINK 0x0E00C4EC /* Fallback sidestep right button */ | 
| #define | DIBUTTON_FISHING_FORWARD_LINK 0x0E0144E0 /* Fallback move forward button */ | 
| #define | DIBUTTON_FISHING_BACK_LINK 0x0E0144E8 /* Fallback move back button */ | 
| #define | DIBUTTON_FISHING_ROTATE_LEFT_LINK 0x0E0244E4 /* Fallback turn body left button */ | 
| #define | DIBUTTON_FISHING_ROTATE_RIGHT_LINK 0x0E0244EC /* Fallback turn body right button */ | 
| #define | DIBUTTON_FISHING_DEVICE 0x0E0044FE /* Show input device and controls */ | 
| #define | DIBUTTON_FISHING_PAUSE 0x0E0044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_SPORTS_BASEBALL_BAT 0x0F000000 | 
| #define | DIAXIS_BASEBALLB_LATERAL 0x0F008201 /* Aim left / right */ | 
| #define | DIAXIS_BASEBALLB_MOVE 0x0F010202 /* Aim up / down */ | 
| #define | DIBUTTON_BASEBALLB_SELECT 0x0F000401 /* cycle through swing options */ | 
| #define | DIBUTTON_BASEBALLB_NORMAL 0x0F000402 /* normal swing */ | 
| #define | DIBUTTON_BASEBALLB_POWER 0x0F000403 /* swing for the fence */ | 
| #define | DIBUTTON_BASEBALLB_BUNT 0x0F000404 /* bunt */ | 
| #define | DIBUTTON_BASEBALLB_STEAL 0x0F000405 /* Base runner attempts to steal a base */ | 
| #define | DIBUTTON_BASEBALLB_BURST 0x0F000406 /* Base runner invokes burst of speed */ | 
| #define | DIBUTTON_BASEBALLB_SLIDE 0x0F000407 /* Base runner slides into base */ | 
| #define | DIBUTTON_BASEBALLB_CONTACT 0x0F000408 /* Contact swing */ | 
| #define | DIBUTTON_BASEBALLB_MENU 0x0F0004FD /* Show menu options */ | 
| #define | DIBUTTON_BASEBALLB_NOSTEAL 0x0F004409 /* Base runner goes back to a base */ | 
| #define | DIBUTTON_BASEBALLB_BOX 0x0F00440A /* Enter or exit batting box */ | 
| #define | DIBUTTON_BASEBALLB_LEFT_LINK 0x0F00C4E4 /* Fallback sidestep left button */ | 
| #define | DIBUTTON_BASEBALLB_RIGHT_LINK 0x0F00C4EC /* Fallback sidestep right button */ | 
| #define | DIBUTTON_BASEBALLB_FORWARD_LINK 0x0F0144E0 /* Fallback move forward button */ | 
| #define | DIBUTTON_BASEBALLB_BACK_LINK 0x0F0144E8 /* Fallback move back button */ | 
| #define | DIBUTTON_BASEBALLB_DEVICE 0x0F0044FE /* Show input device and controls */ | 
| #define | DIBUTTON_BASEBALLB_PAUSE 0x0F0044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_SPORTS_BASEBALL_PITCH 0x10000000 | 
| #define | DIAXIS_BASEBALLP_LATERAL 0x10008201 /* Aim left / right */ | 
| #define | DIAXIS_BASEBALLP_MOVE 0x10010202 /* Aim up / down */ | 
| #define | DIBUTTON_BASEBALLP_SELECT 0x10000401 /* cycle through pitch selections */ | 
| #define | DIBUTTON_BASEBALLP_PITCH 0x10000402 /* throw pitch */ | 
| #define | DIBUTTON_BASEBALLP_BASE 0x10000403 /* select base to throw to */ | 
| #define | DIBUTTON_BASEBALLP_THROW 0x10000404 /* throw to base */ | 
| #define | DIBUTTON_BASEBALLP_FAKE 0x10000405 /* Fake a throw to a base */ | 
| #define | DIBUTTON_BASEBALLP_MENU 0x100004FD /* Show menu options */ | 
| #define | DIBUTTON_BASEBALLP_WALK 0x10004406 /* Throw intentional walk / pitch out */ | 
| #define | DIBUTTON_BASEBALLP_LOOK 0x10004407 /* Look at runners on bases */ | 
| #define | DIBUTTON_BASEBALLP_LEFT_LINK 0x1000C4E4 /* Fallback sidestep left button */ | 
| #define | DIBUTTON_BASEBALLP_RIGHT_LINK 0x1000C4EC /* Fallback sidestep right button */ | 
| #define | DIBUTTON_BASEBALLP_FORWARD_LINK 0x100144E0 /* Fallback move forward button */ | 
| #define | DIBUTTON_BASEBALLP_BACK_LINK 0x100144E8 /* Fallback move back button */ | 
| #define | DIBUTTON_BASEBALLP_DEVICE 0x100044FE /* Show input device and controls */ | 
| #define | DIBUTTON_BASEBALLP_PAUSE 0x100044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_SPORTS_BASEBALL_FIELD 0x11000000 | 
| #define | DIAXIS_BASEBALLF_LATERAL 0x11008201 /* Aim left / right */ | 
| #define | DIAXIS_BASEBALLF_MOVE 0x11010202 /* Aim up / down */ | 
| #define | DIBUTTON_BASEBALLF_NEAREST 0x11000401 /* Switch to fielder nearest to the ball */ | 
| #define | DIBUTTON_BASEBALLF_THROW1 0x11000402 /* Make conservative throw */ | 
| #define | DIBUTTON_BASEBALLF_THROW2 0x11000403 /* Make aggressive throw */ | 
| #define | DIBUTTON_BASEBALLF_BURST 0x11000404 /* Invoke burst of speed */ | 
| #define | DIBUTTON_BASEBALLF_JUMP 0x11000405 /* Jump to catch ball */ | 
| #define | DIBUTTON_BASEBALLF_DIVE 0x11000406 /* Dive to catch ball */ | 
| #define | DIBUTTON_BASEBALLF_MENU 0x110004FD /* Show menu options */ | 
| #define | DIBUTTON_BASEBALLF_SHIFTIN 0x11004407 /* Shift the infield positioning */ | 
| #define | DIBUTTON_BASEBALLF_SHIFTOUT 0x11004408 /* Shift the outfield positioning */ | 
| #define | DIBUTTON_BASEBALLF_AIM_LEFT_LINK 0x1100C4E4 /* Fallback aim left button */ | 
| #define | DIBUTTON_BASEBALLF_AIM_RIGHT_LINK 0x1100C4EC /* Fallback aim right button */ | 
| #define | DIBUTTON_BASEBALLF_FORWARD_LINK 0x110144E0 /* Fallback move forward button */ | 
| #define | DIBUTTON_BASEBALLF_BACK_LINK 0x110144E8 /* Fallback move back button */ | 
| #define | DIBUTTON_BASEBALLF_DEVICE 0x110044FE /* Show input device and controls */ | 
| #define | DIBUTTON_BASEBALLF_PAUSE 0x110044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_SPORTS_BASKETBALL_OFFENSE 0x12000000 | 
| #define | DIAXIS_BBALLO_LATERAL 0x12008201 /* left / right */ | 
| #define | DIAXIS_BBALLO_MOVE 0x12010202 /* up / down */ | 
| #define | DIBUTTON_BBALLO_SHOOT 0x12000401 /* shoot basket */ | 
| #define | DIBUTTON_BBALLO_DUNK 0x12000402 /* dunk basket */ | 
| #define | DIBUTTON_BBALLO_PASS 0x12000403 /* throw pass */ | 
| #define | DIBUTTON_BBALLO_FAKE 0x12000404 /* fake shot or pass */ | 
| #define | DIBUTTON_BBALLO_SPECIAL 0x12000405 /* apply special move */ | 
| #define | DIBUTTON_BBALLO_PLAYER 0x12000406 /* select next player */ | 
| #define | DIBUTTON_BBALLO_BURST 0x12000407 /* invoke burst */ | 
| #define | DIBUTTON_BBALLO_CALL 0x12000408 /* call for ball / pass to me */ | 
| #define | DIBUTTON_BBALLO_MENU 0x120004FD /* Show menu options */ | 
| #define | DIHATSWITCH_BBALLO_GLANCE 0x12004601 /* scroll view */ | 
| #define | DIBUTTON_BBALLO_SCREEN 0x12004409 /* Call for screen */ | 
| #define | DIBUTTON_BBALLO_PLAY 0x1200440A /* Call for specific offensive play */ | 
| #define | DIBUTTON_BBALLO_JAB 0x1200440B /* Initiate fake drive to basket */ | 
| #define | DIBUTTON_BBALLO_POST 0x1200440C /* Perform post move */ | 
| #define | DIBUTTON_BBALLO_TIMEOUT 0x1200440D /* Time Out */ | 
| #define | DIBUTTON_BBALLO_SUBSTITUTE 0x1200440E /* substitute one player for another */ | 
| #define | DIBUTTON_BBALLO_LEFT_LINK 0x1200C4E4 /* Fallback sidestep left button */ | 
| #define | DIBUTTON_BBALLO_RIGHT_LINK 0x1200C4EC /* Fallback sidestep right button */ | 
| #define | DIBUTTON_BBALLO_FORWARD_LINK 0x120144E0 /* Fallback move forward button */ | 
| #define | DIBUTTON_BBALLO_BACK_LINK 0x120144E8 /* Fallback move back button */ | 
| #define | DIBUTTON_BBALLO_DEVICE 0x120044FE /* Show input device and controls */ | 
| #define | DIBUTTON_BBALLO_PAUSE 0x120044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_SPORTS_BASKETBALL_DEFENSE 0x13000000 | 
| #define | DIAXIS_BBALLD_LATERAL 0x13008201 /* left / right */ | 
| #define | DIAXIS_BBALLD_MOVE 0x13010202 /* up / down */ | 
| #define | DIBUTTON_BBALLD_JUMP 0x13000401 /* jump to block shot */ | 
| #define | DIBUTTON_BBALLD_STEAL 0x13000402 /* attempt to steal ball */ | 
| #define | DIBUTTON_BBALLD_FAKE 0x13000403 /* fake block or steal */ | 
| #define | DIBUTTON_BBALLD_SPECIAL 0x13000404 /* apply special move */ | 
| #define | DIBUTTON_BBALLD_PLAYER 0x13000405 /* select next player */ | 
| #define | DIBUTTON_BBALLD_BURST 0x13000406 /* invoke burst */ | 
| #define | DIBUTTON_BBALLD_PLAY 0x13000407 /* call for specific defensive play */ | 
| #define | DIBUTTON_BBALLD_MENU 0x130004FD /* Show menu options */ | 
| #define | DIHATSWITCH_BBALLD_GLANCE 0x13004601 /* scroll view */ | 
| #define | DIBUTTON_BBALLD_TIMEOUT 0x13004408 /* Time Out */ | 
| #define | DIBUTTON_BBALLD_SUBSTITUTE 0x13004409 /* substitute one player for another */ | 
| #define | DIBUTTON_BBALLD_LEFT_LINK 0x1300C4E4 /* Fallback sidestep left button */ | 
| #define | DIBUTTON_BBALLD_RIGHT_LINK 0x1300C4EC /* Fallback sidestep right button */ | 
| #define | DIBUTTON_BBALLD_FORWARD_LINK 0x130144E0 /* Fallback move forward button */ | 
| #define | DIBUTTON_BBALLD_BACK_LINK 0x130144E8 /* Fallback move back button */ | 
| #define | DIBUTTON_BBALLD_DEVICE 0x130044FE /* Show input device and controls */ | 
| #define | DIBUTTON_BBALLD_PAUSE 0x130044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_SPORTS_FOOTBALL_FIELD 0x14000000 | 
| #define | DIBUTTON_FOOTBALLP_PLAY 0x14000401 /* cycle through available plays */ | 
| #define | DIBUTTON_FOOTBALLP_SELECT 0x14000402 /* select play */ | 
| #define | DIBUTTON_FOOTBALLP_HELP 0x14000403 /* Bring up pop-up help */ | 
| #define | DIBUTTON_FOOTBALLP_MENU 0x140004FD /* Show menu options */ | 
| #define | DIBUTTON_FOOTBALLP_DEVICE 0x140044FE /* Show input device and controls */ | 
| #define | DIBUTTON_FOOTBALLP_PAUSE 0x140044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_SPORTS_FOOTBALL_QBCK 0x15000000 | 
| #define | DIAXIS_FOOTBALLQ_LATERAL 0x15008201 /* Move / Aim: left / right */ | 
| #define | DIAXIS_FOOTBALLQ_MOVE 0x15010202 /* Move / Aim: up / down */ | 
| #define | DIBUTTON_FOOTBALLQ_SELECT 0x15000401 /* Select */ | 
| #define | DIBUTTON_FOOTBALLQ_SNAP 0x15000402 /* snap ball - start play */ | 
| #define | DIBUTTON_FOOTBALLQ_JUMP 0x15000403 /* jump over defender */ | 
| #define | DIBUTTON_FOOTBALLQ_SLIDE 0x15000404 /* Dive/Slide */ | 
| #define | DIBUTTON_FOOTBALLQ_PASS 0x15000405 /* throws pass to receiver */ | 
| #define | DIBUTTON_FOOTBALLQ_FAKE 0x15000406 /* pump fake pass or fake kick */ | 
| #define | DIBUTTON_FOOTBALLQ_MENU 0x150004FD /* Show menu options */ | 
| #define | DIBUTTON_FOOTBALLQ_FAKESNAP 0x15004407 /* Fake snap */ | 
| #define | DIBUTTON_FOOTBALLQ_MOTION 0x15004408 /* Send receivers in motion */ | 
| #define | DIBUTTON_FOOTBALLQ_AUDIBLE 0x15004409 /* Change offensive play at line of scrimmage */ | 
| #define | DIBUTTON_FOOTBALLQ_LEFT_LINK 0x1500C4E4 /* Fallback sidestep left button */ | 
| #define | DIBUTTON_FOOTBALLQ_RIGHT_LINK 0x1500C4EC /* Fallback sidestep right button */ | 
| #define | DIBUTTON_FOOTBALLQ_FORWARD_LINK 0x150144E0 /* Fallback move forward button */ | 
| #define | DIBUTTON_FOOTBALLQ_BACK_LINK 0x150144E8 /* Fallback move back button */ | 
| #define | DIBUTTON_FOOTBALLQ_DEVICE 0x150044FE /* Show input device and controls */ | 
| #define | DIBUTTON_FOOTBALLQ_PAUSE 0x150044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_SPORTS_FOOTBALL_OFFENSE 0x16000000 | 
| #define | DIAXIS_FOOTBALLO_LATERAL 0x16008201 /* Move / Aim: left / right */ | 
| #define | DIAXIS_FOOTBALLO_MOVE 0x16010202 /* Move / Aim: up / down */ | 
| #define | DIBUTTON_FOOTBALLO_JUMP 0x16000401 /* jump or hurdle over defender */ | 
| #define | DIBUTTON_FOOTBALLO_LEFTARM 0x16000402 /* holds out left arm */ | 
| #define | DIBUTTON_FOOTBALLO_RIGHTARM 0x16000403 /* holds out right arm */ | 
| #define | DIBUTTON_FOOTBALLO_THROW 0x16000404 /* throw pass or lateral ball to another runner */ | 
| #define | DIBUTTON_FOOTBALLO_SPIN 0x16000405 /* Spin to avoid defenders */ | 
| #define | DIBUTTON_FOOTBALLO_MENU 0x160004FD /* Show menu options */ | 
| #define | DIBUTTON_FOOTBALLO_JUKE 0x16004406 /* Use special move to avoid defenders */ | 
| #define | DIBUTTON_FOOTBALLO_SHOULDER 0x16004407 /* Lower shoulder to run over defenders */ | 
| #define | DIBUTTON_FOOTBALLO_TURBO 0x16004408 /* Speed burst past defenders */ | 
| #define | DIBUTTON_FOOTBALLO_DIVE 0x16004409 /* Dive over defenders */ | 
| #define | DIBUTTON_FOOTBALLO_ZOOM 0x1600440A /* Zoom view in / out */ | 
| #define | DIBUTTON_FOOTBALLO_SUBSTITUTE 0x1600440B /* substitute one player for another */ | 
| #define | DIBUTTON_FOOTBALLO_LEFT_LINK 0x1600C4E4 /* Fallback sidestep left button */ | 
| #define | DIBUTTON_FOOTBALLO_RIGHT_LINK 0x1600C4EC /* Fallback sidestep right button */ | 
| #define | DIBUTTON_FOOTBALLO_FORWARD_LINK 0x160144E0 /* Fallback move forward button */ | 
| #define | DIBUTTON_FOOTBALLO_BACK_LINK 0x160144E8 /* Fallback move back button */ | 
| #define | DIBUTTON_FOOTBALLO_DEVICE 0x160044FE /* Show input device and controls */ | 
| #define | DIBUTTON_FOOTBALLO_PAUSE 0x160044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_SPORTS_FOOTBALL_DEFENSE 0x17000000 | 
| #define | DIAXIS_FOOTBALLD_LATERAL 0x17008201 /* Move / Aim: left / right */ | 
| #define | DIAXIS_FOOTBALLD_MOVE 0x17010202 /* Move / Aim: up / down */ | 
| #define | DIBUTTON_FOOTBALLD_PLAY 0x17000401 /* cycle through available plays */ | 
| #define | DIBUTTON_FOOTBALLD_SELECT 0x17000402 /* select player closest to the ball */ | 
| #define | DIBUTTON_FOOTBALLD_JUMP 0x17000403 /* jump to intercept or block */ | 
| #define | DIBUTTON_FOOTBALLD_TACKLE 0x17000404 /* tackler runner */ | 
| #define | DIBUTTON_FOOTBALLD_FAKE 0x17000405 /* hold down to fake tackle or intercept */ | 
| #define | DIBUTTON_FOOTBALLD_SUPERTACKLE 0x17000406 /* Initiate special tackle */ | 
| #define | DIBUTTON_FOOTBALLD_MENU 0x170004FD /* Show menu options */ | 
| #define | DIBUTTON_FOOTBALLD_SPIN 0x17004407 /* Spin to beat offensive line */ | 
| #define | DIBUTTON_FOOTBALLD_SWIM 0x17004408 /* Swim to beat the offensive line */ | 
| #define | DIBUTTON_FOOTBALLD_BULLRUSH 0x17004409 /* Bull rush the offensive line */ | 
| #define | DIBUTTON_FOOTBALLD_RIP 0x1700440A /* Rip the offensive line */ | 
| #define | DIBUTTON_FOOTBALLD_AUDIBLE 0x1700440B /* Change defensive play at the line of scrimmage */ | 
| #define | DIBUTTON_FOOTBALLD_ZOOM 0x1700440C /* Zoom view in / out */ | 
| #define | DIBUTTON_FOOTBALLD_SUBSTITUTE 0x1700440D /* substitute one player for another */ | 
| #define | DIBUTTON_FOOTBALLD_LEFT_LINK 0x1700C4E4 /* Fallback sidestep left button */ | 
| #define | DIBUTTON_FOOTBALLD_RIGHT_LINK 0x1700C4EC /* Fallback sidestep right button */ | 
| #define | DIBUTTON_FOOTBALLD_FORWARD_LINK 0x170144E0 /* Fallback move forward button */ | 
| #define | DIBUTTON_FOOTBALLD_BACK_LINK 0x170144E8 /* Fallback move back button */ | 
| #define | DIBUTTON_FOOTBALLD_DEVICE 0x170044FE /* Show input device and controls */ | 
| #define | DIBUTTON_FOOTBALLD_PAUSE 0x170044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_SPORTS_GOLF 0x18000000 | 
| #define | DIAXIS_GOLF_LATERAL 0x18008201 /* Move / Aim: left / right */ | 
| #define | DIAXIS_GOLF_MOVE 0x18010202 /* Move / Aim: up / down */ | 
| #define | DIBUTTON_GOLF_SWING 0x18000401 /* swing club */ | 
| #define | DIBUTTON_GOLF_SELECT 0x18000402 /* cycle between: club / swing strength / ball arc / ball spin */ | 
| #define | DIBUTTON_GOLF_UP 0x18000403 /* increase selection */ | 
| #define | DIBUTTON_GOLF_DOWN 0x18000404 /* decrease selection */ | 
| #define | DIBUTTON_GOLF_TERRAIN 0x18000405 /* shows terrain detail */ | 
| #define | DIBUTTON_GOLF_FLYBY 0x18000406 /* view the hole via a flyby */ | 
| #define | DIBUTTON_GOLF_MENU 0x180004FD /* Show menu options */ | 
| #define | DIHATSWITCH_GOLF_SCROLL 0x18004601 /* scroll view */ | 
| #define | DIBUTTON_GOLF_ZOOM 0x18004407 /* Zoom view in / out */ | 
| #define | DIBUTTON_GOLF_TIMEOUT 0x18004408 /* Call for time out */ | 
| #define | DIBUTTON_GOLF_SUBSTITUTE 0x18004409 /* substitute one player for another */ | 
| #define | DIBUTTON_GOLF_LEFT_LINK 0x1800C4E4 /* Fallback sidestep left button */ | 
| #define | DIBUTTON_GOLF_RIGHT_LINK 0x1800C4EC /* Fallback sidestep right button */ | 
| #define | DIBUTTON_GOLF_FORWARD_LINK 0x180144E0 /* Fallback move forward button */ | 
| #define | DIBUTTON_GOLF_BACK_LINK 0x180144E8 /* Fallback move back button */ | 
| #define | DIBUTTON_GOLF_DEVICE 0x180044FE /* Show input device and controls */ | 
| #define | DIBUTTON_GOLF_PAUSE 0x180044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_SPORTS_HOCKEY_OFFENSE 0x19000000 | 
| #define | DIAXIS_HOCKEYO_LATERAL 0x19008201 /* Move / Aim: left / right */ | 
| #define | DIAXIS_HOCKEYO_MOVE 0x19010202 /* Move / Aim: up / down */ | 
| #define | DIBUTTON_HOCKEYO_SHOOT 0x19000401 /* Shoot */ | 
| #define | DIBUTTON_HOCKEYO_PASS 0x19000402 /* pass the puck */ | 
| #define | DIBUTTON_HOCKEYO_BURST 0x19000403 /* invoke speed burst */ | 
| #define | DIBUTTON_HOCKEYO_SPECIAL 0x19000404 /* invoke special move */ | 
| #define | DIBUTTON_HOCKEYO_FAKE 0x19000405 /* hold down to fake pass or kick */ | 
| #define | DIBUTTON_HOCKEYO_MENU 0x190004FD /* Show menu options */ | 
| #define | DIHATSWITCH_HOCKEYO_SCROLL 0x19004601 /* scroll view */ | 
| #define | DIBUTTON_HOCKEYO_ZOOM 0x19004406 /* Zoom view in / out */ | 
| #define | DIBUTTON_HOCKEYO_STRATEGY 0x19004407 /* Invoke coaching menu for strategy help */ | 
| #define | DIBUTTON_HOCKEYO_TIMEOUT 0x19004408 /* Call for time out */ | 
| #define | DIBUTTON_HOCKEYO_SUBSTITUTE 0x19004409 /* substitute one player for another */ | 
| #define | DIBUTTON_HOCKEYO_LEFT_LINK 0x1900C4E4 /* Fallback sidestep left button */ | 
| #define | DIBUTTON_HOCKEYO_RIGHT_LINK 0x1900C4EC /* Fallback sidestep right button */ | 
| #define | DIBUTTON_HOCKEYO_FORWARD_LINK 0x190144E0 /* Fallback move forward button */ | 
| #define | DIBUTTON_HOCKEYO_BACK_LINK 0x190144E8 /* Fallback move back button */ | 
| #define | DIBUTTON_HOCKEYO_DEVICE 0x190044FE /* Show input device and controls */ | 
| #define | DIBUTTON_HOCKEYO_PAUSE 0x190044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_SPORTS_HOCKEY_DEFENSE 0x1A000000 | 
| #define | DIAXIS_HOCKEYD_LATERAL 0x1A008201 /* Move / Aim: left / right */ | 
| #define | DIAXIS_HOCKEYD_MOVE 0x1A010202 /* Move / Aim: up / down */ | 
| #define | DIBUTTON_HOCKEYD_PLAYER 0x1A000401 /* control player closest to the puck */ | 
| #define | DIBUTTON_HOCKEYD_STEAL 0x1A000402 /* attempt steal */ | 
| #define | DIBUTTON_HOCKEYD_BURST 0x1A000403 /* speed burst or body check */ | 
| #define | DIBUTTON_HOCKEYD_BLOCK 0x1A000404 /* block puck */ | 
| #define | DIBUTTON_HOCKEYD_FAKE 0x1A000405 /* hold down to fake tackle or intercept */ | 
| #define | DIBUTTON_HOCKEYD_MENU 0x1A0004FD /* Show menu options */ | 
| #define | DIHATSWITCH_HOCKEYD_SCROLL 0x1A004601 /* scroll view */ | 
| #define | DIBUTTON_HOCKEYD_ZOOM 0x1A004406 /* Zoom view in / out */ | 
| #define | DIBUTTON_HOCKEYD_STRATEGY 0x1A004407 /* Invoke coaching menu for strategy help */ | 
| #define | DIBUTTON_HOCKEYD_TIMEOUT 0x1A004408 /* Call for time out */ | 
| #define | DIBUTTON_HOCKEYD_SUBSTITUTE 0x1A004409 /* substitute one player for another */ | 
| #define | DIBUTTON_HOCKEYD_LEFT_LINK 0x1A00C4E4 /* Fallback sidestep left button */ | 
| #define | DIBUTTON_HOCKEYD_RIGHT_LINK 0x1A00C4EC /* Fallback sidestep right button */ | 
| #define | DIBUTTON_HOCKEYD_FORWARD_LINK 0x1A0144E0 /* Fallback move forward button */ | 
| #define | DIBUTTON_HOCKEYD_BACK_LINK 0x1A0144E8 /* Fallback move back button */ | 
| #define | DIBUTTON_HOCKEYD_DEVICE 0x1A0044FE /* Show input device and controls */ | 
| #define | DIBUTTON_HOCKEYD_PAUSE 0x1A0044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_SPORTS_HOCKEY_GOALIE 0x1B000000 | 
| #define | DIAXIS_HOCKEYG_LATERAL 0x1B008201 /* Move / Aim: left / right */ | 
| #define | DIAXIS_HOCKEYG_MOVE 0x1B010202 /* Move / Aim: up / down */ | 
| #define | DIBUTTON_HOCKEYG_PASS 0x1B000401 /* pass puck */ | 
| #define | DIBUTTON_HOCKEYG_POKE 0x1B000402 /* poke / check / hack */ | 
| #define | DIBUTTON_HOCKEYG_STEAL 0x1B000403 /* attempt steal */ | 
| #define | DIBUTTON_HOCKEYG_BLOCK 0x1B000404 /* block puck */ | 
| #define | DIBUTTON_HOCKEYG_MENU 0x1B0004FD /* Show menu options */ | 
| #define | DIHATSWITCH_HOCKEYG_SCROLL 0x1B004601 /* scroll view */ | 
| #define | DIBUTTON_HOCKEYG_ZOOM 0x1B004405 /* Zoom view in / out */ | 
| #define | DIBUTTON_HOCKEYG_STRATEGY 0x1B004406 /* Invoke coaching menu for strategy help */ | 
| #define | DIBUTTON_HOCKEYG_TIMEOUT 0x1B004407 /* Call for time out */ | 
| #define | DIBUTTON_HOCKEYG_SUBSTITUTE 0x1B004408 /* substitute one player for another */ | 
| #define | DIBUTTON_HOCKEYG_LEFT_LINK 0x1B00C4E4 /* Fallback sidestep left button */ | 
| #define | DIBUTTON_HOCKEYG_RIGHT_LINK 0x1B00C4EC /* Fallback sidestep right button */ | 
| #define | DIBUTTON_HOCKEYG_FORWARD_LINK 0x1B0144E0 /* Fallback move forward button */ | 
| #define | DIBUTTON_HOCKEYG_BACK_LINK 0x1B0144E8 /* Fallback move back button */ | 
| #define | DIBUTTON_HOCKEYG_DEVICE 0x1B0044FE /* Show input device and controls */ | 
| #define | DIBUTTON_HOCKEYG_PAUSE 0x1B0044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_SPORTS_BIKING_MOUNTAIN 0x1C000000 | 
| #define | DIAXIS_BIKINGM_TURN 0x1C008201 /* left / right */ | 
| #define | DIAXIS_BIKINGM_PEDAL 0x1C010202 /* Pedal faster / slower / brake */ | 
| #define | DIBUTTON_BIKINGM_JUMP 0x1C000401 /* jump over obstacle */ | 
| #define | DIBUTTON_BIKINGM_CAMERA 0x1C000402 /* switch camera view */ | 
| #define | DIBUTTON_BIKINGM_SPECIAL1 0x1C000403 /* perform first special move */ | 
| #define | DIBUTTON_BIKINGM_SELECT 0x1C000404 /* Select */ | 
| #define | DIBUTTON_BIKINGM_SPECIAL2 0x1C000405 /* perform second special move */ | 
| #define | DIBUTTON_BIKINGM_MENU 0x1C0004FD /* Show menu options */ | 
| #define | DIHATSWITCH_BIKINGM_SCROLL 0x1C004601 /* scroll view */ | 
| #define | DIBUTTON_BIKINGM_ZOOM 0x1C004406 /* Zoom view in / out */ | 
| #define | DIAXIS_BIKINGM_BRAKE 0x1C044203 /* Brake axis */ | 
| #define | DIBUTTON_BIKINGM_LEFT_LINK 0x1C00C4E4 /* Fallback turn left button */ | 
| #define | DIBUTTON_BIKINGM_RIGHT_LINK 0x1C00C4EC /* Fallback turn right button */ | 
| #define | DIBUTTON_BIKINGM_FASTER_LINK 0x1C0144E0 /* Fallback pedal faster button */ | 
| #define | DIBUTTON_BIKINGM_SLOWER_LINK 0x1C0144E8 /* Fallback pedal slower button */ | 
| #define | DIBUTTON_BIKINGM_BRAKE_BUTTON_LINK 0x1C0444E8 /* Fallback brake button */ | 
| #define | DIBUTTON_BIKINGM_DEVICE 0x1C0044FE /* Show input device and controls */ | 
| #define | DIBUTTON_BIKINGM_PAUSE 0x1C0044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_SPORTS_SKIING 0x1D000000 | 
| #define | DIAXIS_SKIING_TURN 0x1D008201 /* left / right */ | 
| #define | DIAXIS_SKIING_SPEED 0x1D010202 /* faster / slower */ | 
| #define | DIBUTTON_SKIING_JUMP 0x1D000401 /* Jump */ | 
| #define | DIBUTTON_SKIING_CROUCH 0x1D000402 /* crouch down */ | 
| #define | DIBUTTON_SKIING_CAMERA 0x1D000403 /* switch camera view */ | 
| #define | DIBUTTON_SKIING_SPECIAL1 0x1D000404 /* perform first special move */ | 
| #define | DIBUTTON_SKIING_SELECT 0x1D000405 /* Select */ | 
| #define | DIBUTTON_SKIING_SPECIAL2 0x1D000406 /* perform second special move */ | 
| #define | DIBUTTON_SKIING_MENU 0x1D0004FD /* Show menu options */ | 
| #define | DIHATSWITCH_SKIING_GLANCE 0x1D004601 /* scroll view */ | 
| #define | DIBUTTON_SKIING_ZOOM 0x1D004407 /* Zoom view in / out */ | 
| #define | DIBUTTON_SKIING_LEFT_LINK 0x1D00C4E4 /* Fallback turn left button */ | 
| #define | DIBUTTON_SKIING_RIGHT_LINK 0x1D00C4EC /* Fallback turn right button */ | 
| #define | DIBUTTON_SKIING_FASTER_LINK 0x1D0144E0 /* Fallback increase speed button */ | 
| #define | DIBUTTON_SKIING_SLOWER_LINK 0x1D0144E8 /* Fallback decrease speed button */ | 
| #define | DIBUTTON_SKIING_DEVICE 0x1D0044FE /* Show input device and controls */ | 
| #define | DIBUTTON_SKIING_PAUSE 0x1D0044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_SPORTS_SOCCER_OFFENSE 0x1E000000 | 
| #define | DIAXIS_SOCCERO_LATERAL 0x1E008201 /* Move / Aim: left / right */ | 
| #define | DIAXIS_SOCCERO_MOVE 0x1E010202 /* Move / Aim: up / down */ | 
| #define | DIAXIS_SOCCERO_BEND 0x1E018203 /* Bend to soccer shot/pass */ | 
| #define | DIBUTTON_SOCCERO_SHOOT 0x1E000401 /* Shoot the ball */ | 
| #define | DIBUTTON_SOCCERO_PASS 0x1E000402 /* Pass */ | 
| #define | DIBUTTON_SOCCERO_FAKE 0x1E000403 /* Fake */ | 
| #define | DIBUTTON_SOCCERO_PLAYER 0x1E000404 /* Select next player */ | 
| #define | DIBUTTON_SOCCERO_SPECIAL1 0x1E000405 /* Apply special move */ | 
| #define | DIBUTTON_SOCCERO_SELECT 0x1E000406 /* Select special move */ | 
| #define | DIBUTTON_SOCCERO_MENU 0x1E0004FD /* Show menu options */ | 
| #define | DIHATSWITCH_SOCCERO_GLANCE 0x1E004601 /* scroll view */ | 
| #define | DIBUTTON_SOCCERO_SUBSTITUTE 0x1E004407 /* Substitute one player for another */ | 
| #define | DIBUTTON_SOCCERO_SHOOTLOW 0x1E004408 /* Shoot the ball low */ | 
| #define | DIBUTTON_SOCCERO_SHOOTHIGH 0x1E004409 /* Shoot the ball high */ | 
| #define | DIBUTTON_SOCCERO_PASSTHRU 0x1E00440A /* Make a thru pass */ | 
| #define | DIBUTTON_SOCCERO_SPRINT 0x1E00440B /* Sprint / turbo boost */ | 
| #define | DIBUTTON_SOCCERO_CONTROL 0x1E00440C /* Obtain control of the ball */ | 
| #define | DIBUTTON_SOCCERO_HEAD 0x1E00440D /* Attempt to head the ball */ | 
| #define | DIBUTTON_SOCCERO_LEFT_LINK 0x1E00C4E4 /* Fallback sidestep left button */ | 
| #define | DIBUTTON_SOCCERO_RIGHT_LINK 0x1E00C4EC /* Fallback sidestep right button */ | 
| #define | DIBUTTON_SOCCERO_FORWARD_LINK 0x1E0144E0 /* Fallback move forward button */ | 
| #define | DIBUTTON_SOCCERO_BACK_LINK 0x1E0144E8 /* Fallback move back button */ | 
| #define | DIBUTTON_SOCCERO_DEVICE 0x1E0044FE /* Show input device and controls */ | 
| #define | DIBUTTON_SOCCERO_PAUSE 0x1E0044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_SPORTS_SOCCER_DEFENSE 0x1F000000 | 
| #define | DIAXIS_SOCCERD_LATERAL 0x1F008201 /* Move / Aim: left / right */ | 
| #define | DIAXIS_SOCCERD_MOVE 0x1F010202 /* Move / Aim: up / down */ | 
| #define | DIBUTTON_SOCCERD_BLOCK 0x1F000401 /* Attempt to block shot */ | 
| #define | DIBUTTON_SOCCERD_STEAL 0x1F000402 /* Attempt to steal ball */ | 
| #define | DIBUTTON_SOCCERD_FAKE 0x1F000403 /* Fake a block or a steal */ | 
| #define | DIBUTTON_SOCCERD_PLAYER 0x1F000404 /* Select next player */ | 
| #define | DIBUTTON_SOCCERD_SPECIAL 0x1F000405 /* Apply special move */ | 
| #define | DIBUTTON_SOCCERD_SELECT 0x1F000406 /* Select special move */ | 
| #define | DIBUTTON_SOCCERD_SLIDE 0x1F000407 /* Attempt a slide tackle */ | 
| #define | DIBUTTON_SOCCERD_MENU 0x1F0004FD /* Show menu options */ | 
| #define | DIHATSWITCH_SOCCERD_GLANCE 0x1F004601 /* scroll view */ | 
| #define | DIBUTTON_SOCCERD_FOUL 0x1F004408 /* Initiate a foul / hard-foul */ | 
| #define | DIBUTTON_SOCCERD_HEAD 0x1F004409 /* Attempt a Header */ | 
| #define | DIBUTTON_SOCCERD_CLEAR 0x1F00440A /* Attempt to clear the ball down the field */ | 
| #define | DIBUTTON_SOCCERD_GOALIECHARGE 0x1F00440B /* Make the goalie charge out of the box */ | 
| #define | DIBUTTON_SOCCERD_SUBSTITUTE 0x1F00440C /* Substitute one player for another */ | 
| #define | DIBUTTON_SOCCERD_LEFT_LINK 0x1F00C4E4 /* Fallback sidestep left button */ | 
| #define | DIBUTTON_SOCCERD_RIGHT_LINK 0x1F00C4EC /* Fallback sidestep right button */ | 
| #define | DIBUTTON_SOCCERD_FORWARD_LINK 0x1F0144E0 /* Fallback move forward button */ | 
| #define | DIBUTTON_SOCCERD_BACK_LINK 0x1F0144E8 /* Fallback move back button */ | 
| #define | DIBUTTON_SOCCERD_DEVICE 0x1F0044FE /* Show input device and controls */ | 
| #define | DIBUTTON_SOCCERD_PAUSE 0x1F0044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_SPORTS_RACQUET 0x20000000 | 
| #define | DIAXIS_RACQUET_LATERAL 0x20008201 /* Move / Aim: left / right */ | 
| #define | DIAXIS_RACQUET_MOVE 0x20010202 /* Move / Aim: up / down */ | 
| #define | DIBUTTON_RACQUET_SWING 0x20000401 /* Swing racquet */ | 
| #define | DIBUTTON_RACQUET_BACKSWING 0x20000402 /* Swing backhand */ | 
| #define | DIBUTTON_RACQUET_SMASH 0x20000403 /* Smash shot */ | 
| #define | DIBUTTON_RACQUET_SPECIAL 0x20000404 /* Special shot */ | 
| #define | DIBUTTON_RACQUET_SELECT 0x20000405 /* Select special shot */ | 
| #define | DIBUTTON_RACQUET_MENU 0x200004FD /* Show menu options */ | 
| #define | DIHATSWITCH_RACQUET_GLANCE 0x20004601 /* scroll view */ | 
| #define | DIBUTTON_RACQUET_TIMEOUT 0x20004406 /* Call for time out */ | 
| #define | DIBUTTON_RACQUET_SUBSTITUTE 0x20004407 /* Substitute one player for another */ | 
| #define | DIBUTTON_RACQUET_LEFT_LINK 0x2000C4E4 /* Fallback sidestep left button */ | 
| #define | DIBUTTON_RACQUET_RIGHT_LINK 0x2000C4EC /* Fallback sidestep right button */ | 
| #define | DIBUTTON_RACQUET_FORWARD_LINK 0x200144E0 /* Fallback move forward button */ | 
| #define | DIBUTTON_RACQUET_BACK_LINK 0x200144E8 /* Fallback move back button */ | 
| #define | DIBUTTON_RACQUET_DEVICE 0x200044FE /* Show input device and controls */ | 
| #define | DIBUTTON_RACQUET_PAUSE 0x200044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_ARCADE_SIDE2SIDE 0x21000000 | 
| #define | DIAXIS_ARCADES_LATERAL 0x21008201 /* left / right */ | 
| #define | DIAXIS_ARCADES_MOVE 0x21010202 /* up / down */ | 
| #define | DIBUTTON_ARCADES_THROW 0x21000401 /* throw object */ | 
| #define | DIBUTTON_ARCADES_CARRY 0x21000402 /* carry object */ | 
| #define | DIBUTTON_ARCADES_ATTACK 0x21000403 /* attack */ | 
| #define | DIBUTTON_ARCADES_SPECIAL 0x21000404 /* apply special move */ | 
| #define | DIBUTTON_ARCADES_SELECT 0x21000405 /* select special move */ | 
| #define | DIBUTTON_ARCADES_MENU 0x210004FD /* Show menu options */ | 
| #define | DIHATSWITCH_ARCADES_VIEW 0x21004601 /* scroll view left / right / up / down */ | 
| #define | DIBUTTON_ARCADES_LEFT_LINK 0x2100C4E4 /* Fallback sidestep left button */ | 
| #define | DIBUTTON_ARCADES_RIGHT_LINK 0x2100C4EC /* Fallback sidestep right button */ | 
| #define | DIBUTTON_ARCADES_FORWARD_LINK 0x210144E0 /* Fallback move forward button */ | 
| #define | DIBUTTON_ARCADES_BACK_LINK 0x210144E8 /* Fallback move back button */ | 
| #define | DIBUTTON_ARCADES_VIEW_UP_LINK 0x2107C4E0 /* Fallback scroll view up button */ | 
| #define | DIBUTTON_ARCADES_VIEW_DOWN_LINK 0x2107C4E8 /* Fallback scroll view down button */ | 
| #define | DIBUTTON_ARCADES_VIEW_LEFT_LINK 0x2107C4E4 /* Fallback scroll view left button */ | 
| #define | DIBUTTON_ARCADES_VIEW_RIGHT_LINK 0x2107C4EC /* Fallback scroll view right button */ | 
| #define | DIBUTTON_ARCADES_DEVICE 0x210044FE /* Show input device and controls */ | 
| #define | DIBUTTON_ARCADES_PAUSE 0x210044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_ARCADE_PLATFORM 0x22000000 | 
| #define | DIAXIS_ARCADEP_LATERAL 0x22008201 /* Left / right */ | 
| #define | DIAXIS_ARCADEP_MOVE 0x22010202 /* Up / down */ | 
| #define | DIBUTTON_ARCADEP_JUMP 0x22000401 /* Jump */ | 
| #define | DIBUTTON_ARCADEP_FIRE 0x22000402 /* Fire */ | 
| #define | DIBUTTON_ARCADEP_CROUCH 0x22000403 /* Crouch */ | 
| #define | DIBUTTON_ARCADEP_SPECIAL 0x22000404 /* Apply special move */ | 
| #define | DIBUTTON_ARCADEP_SELECT 0x22000405 /* Select special move */ | 
| #define | DIBUTTON_ARCADEP_MENU 0x220004FD /* Show menu options */ | 
| #define | DIHATSWITCH_ARCADEP_VIEW 0x22004601 /* Scroll view */ | 
| #define | DIBUTTON_ARCADEP_FIRESECONDARY 0x22004406 /* Alternative fire button */ | 
| #define | DIBUTTON_ARCADEP_LEFT_LINK 0x2200C4E4 /* Fallback sidestep left button */ | 
| #define | DIBUTTON_ARCADEP_RIGHT_LINK 0x2200C4EC /* Fallback sidestep right button */ | 
| #define | DIBUTTON_ARCADEP_FORWARD_LINK 0x220144E0 /* Fallback move forward button */ | 
| #define | DIBUTTON_ARCADEP_BACK_LINK 0x220144E8 /* Fallback move back button */ | 
| #define | DIBUTTON_ARCADEP_VIEW_UP_LINK 0x2207C4E0 /* Fallback scroll view up button */ | 
| #define | DIBUTTON_ARCADEP_VIEW_DOWN_LINK 0x2207C4E8 /* Fallback scroll view down button */ | 
| #define | DIBUTTON_ARCADEP_VIEW_LEFT_LINK 0x2207C4E4 /* Fallback scroll view left button */ | 
| #define | DIBUTTON_ARCADEP_VIEW_RIGHT_LINK 0x2207C4EC /* Fallback scroll view right button */ | 
| #define | DIBUTTON_ARCADEP_DEVICE 0x220044FE /* Show input device and controls */ | 
| #define | DIBUTTON_ARCADEP_PAUSE 0x220044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_CAD_2DCONTROL 0x23000000 | 
| #define | DIAXIS_2DCONTROL_LATERAL 0x23008201 /* Move view left / right */ | 
| #define | DIAXIS_2DCONTROL_MOVE 0x23010202 /* Move view up / down */ | 
| #define | DIAXIS_2DCONTROL_INOUT 0x23018203 /* Zoom - in / out */ | 
| #define | DIBUTTON_2DCONTROL_SELECT 0x23000401 /* Select Object */ | 
| #define | DIBUTTON_2DCONTROL_SPECIAL1 0x23000402 /* Do first special operation */ | 
| #define | DIBUTTON_2DCONTROL_SPECIAL 0x23000403 /* Select special operation */ | 
| #define | DIBUTTON_2DCONTROL_SPECIAL2 0x23000404 /* Do second special operation */ | 
| #define | DIBUTTON_2DCONTROL_MENU 0x230004FD /* Show menu options */ | 
| #define | DIHATSWITCH_2DCONTROL_HATSWITCH 0x23004601 /* Hat switch */ | 
| #define | DIAXIS_2DCONTROL_ROTATEZ 0x23024204 /* Rotate view clockwise / counterclockwise */ | 
| #define | DIBUTTON_2DCONTROL_DISPLAY 0x23004405 /* Shows next on-screen display options */ | 
| #define | DIBUTTON_2DCONTROL_DEVICE 0x230044FE /* Show input device and controls */ | 
| #define | DIBUTTON_2DCONTROL_PAUSE 0x230044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_CAD_3DCONTROL 0x24000000 | 
| #define | DIAXIS_3DCONTROL_LATERAL 0x24008201 /* Move view left / right */ | 
| #define | DIAXIS_3DCONTROL_MOVE 0x24010202 /* Move view up / down */ | 
| #define | DIAXIS_3DCONTROL_INOUT 0x24018203 /* Zoom - in / out */ | 
| #define | DIBUTTON_3DCONTROL_SELECT 0x24000401 /* Select Object */ | 
| #define | DIBUTTON_3DCONTROL_SPECIAL1 0x24000402 /* Do first special operation */ | 
| #define | DIBUTTON_3DCONTROL_SPECIAL 0x24000403 /* Select special operation */ | 
| #define | DIBUTTON_3DCONTROL_SPECIAL2 0x24000404 /* Do second special operation */ | 
| #define | DIBUTTON_3DCONTROL_MENU 0x240004FD /* Show menu options */ | 
| #define | DIHATSWITCH_3DCONTROL_HATSWITCH 0x24004601 /* Hat switch */ | 
| #define | DIAXIS_3DCONTROL_ROTATEX 0x24034204 /* Rotate view forward or up / backward or down */ | 
| #define | DIAXIS_3DCONTROL_ROTATEY 0x2402C205 /* Rotate view clockwise / counterclockwise */ | 
| #define | DIAXIS_3DCONTROL_ROTATEZ 0x24024206 /* Rotate view left / right */ | 
| #define | DIBUTTON_3DCONTROL_DISPLAY 0x24004405 /* Show next on-screen display options */ | 
| #define | DIBUTTON_3DCONTROL_DEVICE 0x240044FE /* Show input device and controls */ | 
| #define | DIBUTTON_3DCONTROL_PAUSE 0x240044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_CAD_FLYBY 0x25000000 | 
| #define | DIAXIS_CADF_LATERAL 0x25008201 /* move view left / right */ | 
| #define | DIAXIS_CADF_MOVE 0x25010202 /* move view up / down */ | 
| #define | DIAXIS_CADF_INOUT 0x25018203 /* in / out */ | 
| #define | DIBUTTON_CADF_SELECT 0x25000401 /* Select Object */ | 
| #define | DIBUTTON_CADF_SPECIAL1 0x25000402 /* do first special operation */ | 
| #define | DIBUTTON_CADF_SPECIAL 0x25000403 /* Select special operation */ | 
| #define | DIBUTTON_CADF_SPECIAL2 0x25000404 /* do second special operation */ | 
| #define | DIBUTTON_CADF_MENU 0x250004FD /* Show menu options */ | 
| #define | DIHATSWITCH_CADF_HATSWITCH 0x25004601 /* Hat switch */ | 
| #define | DIAXIS_CADF_ROTATEX 0x25034204 /* Rotate view forward or up / backward or down */ | 
| #define | DIAXIS_CADF_ROTATEY 0x2502C205 /* Rotate view clockwise / counterclockwise */ | 
| #define | DIAXIS_CADF_ROTATEZ 0x25024206 /* Rotate view left / right */ | 
| #define | DIBUTTON_CADF_DISPLAY 0x25004405 /* shows next on-screen display options */ | 
| #define | DIBUTTON_CADF_DEVICE 0x250044FE /* Show input device and controls */ | 
| #define | DIBUTTON_CADF_PAUSE 0x250044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_CAD_MODEL 0x26000000 | 
| #define | DIAXIS_CADM_LATERAL 0x26008201 /* move view left / right */ | 
| #define | DIAXIS_CADM_MOVE 0x26010202 /* move view up / down */ | 
| #define | DIAXIS_CADM_INOUT 0x26018203 /* in / out */ | 
| #define | DIBUTTON_CADM_SELECT 0x26000401 /* Select Object */ | 
| #define | DIBUTTON_CADM_SPECIAL1 0x26000402 /* do first special operation */ | 
| #define | DIBUTTON_CADM_SPECIAL 0x26000403 /* Select special operation */ | 
| #define | DIBUTTON_CADM_SPECIAL2 0x26000404 /* do second special operation */ | 
| #define | DIBUTTON_CADM_MENU 0x260004FD /* Show menu options */ | 
| #define | DIHATSWITCH_CADM_HATSWITCH 0x26004601 /* Hat switch */ | 
| #define | DIAXIS_CADM_ROTATEX 0x26034204 /* Rotate view forward or up / backward or down */ | 
| #define | DIAXIS_CADM_ROTATEY 0x2602C205 /* Rotate view clockwise / counterclockwise */ | 
| #define | DIAXIS_CADM_ROTATEZ 0x26024206 /* Rotate view left / right */ | 
| #define | DIBUTTON_CADM_DISPLAY 0x26004405 /* shows next on-screen display options */ | 
| #define | DIBUTTON_CADM_DEVICE 0x260044FE /* Show input device and controls */ | 
| #define | DIBUTTON_CADM_PAUSE 0x260044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_REMOTE_CONTROL 0x27000000 | 
| #define | DIAXIS_REMOTE_SLIDER 0x27050201 /* Slider for adjustment: volume / color / bass / etc */ | 
| #define | DIBUTTON_REMOTE_MUTE 0x27000401 /* Set volume on current device to zero */ | 
| #define | DIBUTTON_REMOTE_SELECT 0x27000402 /* Next/previous: channel/ track / chapter / picture / station */ | 
| #define | DIBUTTON_REMOTE_PLAY 0x27002403 /* Start or pause entertainment on current device */ | 
| #define | DIBUTTON_REMOTE_CUE 0x27002404 /* Move through current media */ | 
| #define | DIBUTTON_REMOTE_REVIEW 0x27002405 /* Move through current media */ | 
| #define | DIBUTTON_REMOTE_CHANGE 0x27002406 /* Select next device */ | 
| #define | DIBUTTON_REMOTE_RECORD 0x27002407 /* Start recording the current media */ | 
| #define | DIBUTTON_REMOTE_MENU 0x270004FD /* Show menu options */ | 
| #define | DIAXIS_REMOTE_SLIDER2 0x27054202 /* Slider for adjustment: volume */ | 
| #define | DIBUTTON_REMOTE_TV 0x27005C08 /* Select TV */ | 
| #define | DIBUTTON_REMOTE_CABLE 0x27005C09 /* Select cable box */ | 
| #define | DIBUTTON_REMOTE_CD 0x27005C0A /* Select CD player */ | 
| #define | DIBUTTON_REMOTE_VCR 0x27005C0B /* Select VCR */ | 
| #define | DIBUTTON_REMOTE_TUNER 0x27005C0C /* Select tuner */ | 
| #define | DIBUTTON_REMOTE_DVD 0x27005C0D /* Select DVD player */ | 
| #define | DIBUTTON_REMOTE_ADJUST 0x27005C0E /* Enter device adjustment menu */ | 
| #define | DIBUTTON_REMOTE_DIGIT0 0x2700540F /* Digit 0 */ | 
| #define | DIBUTTON_REMOTE_DIGIT1 0x27005410 /* Digit 1 */ | 
| #define | DIBUTTON_REMOTE_DIGIT2 0x27005411 /* Digit 2 */ | 
| #define | DIBUTTON_REMOTE_DIGIT3 0x27005412 /* Digit 3 */ | 
| #define | DIBUTTON_REMOTE_DIGIT4 0x27005413 /* Digit 4 */ | 
| #define | DIBUTTON_REMOTE_DIGIT5 0x27005414 /* Digit 5 */ | 
| #define | DIBUTTON_REMOTE_DIGIT6 0x27005415 /* Digit 6 */ | 
| #define | DIBUTTON_REMOTE_DIGIT7 0x27005416 /* Digit 7 */ | 
| #define | DIBUTTON_REMOTE_DIGIT8 0x27005417 /* Digit 8 */ | 
| #define | DIBUTTON_REMOTE_DIGIT9 0x27005418 /* Digit 9 */ | 
| #define | DIBUTTON_REMOTE_DEVICE 0x270044FE /* Show input device and controls */ | 
| #define | DIBUTTON_REMOTE_PAUSE 0x270044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_BROWSER_CONTROL 0x28000000 | 
| #define | DIAXIS_BROWSER_LATERAL 0x28008201 /* Move on screen pointer */ | 
| #define | DIAXIS_BROWSER_MOVE 0x28010202 /* Move on screen pointer */ | 
| #define | DIBUTTON_BROWSER_SELECT 0x28000401 /* Select current item */ | 
| #define | DIAXIS_BROWSER_VIEW 0x28018203 /* Move view up/down */ | 
| #define | DIBUTTON_BROWSER_REFRESH 0x28000402 /* Refresh */ | 
| #define | DIBUTTON_BROWSER_MENU 0x280004FD /* Show menu options */ | 
| #define | DIBUTTON_BROWSER_SEARCH 0x28004403 /* Use search tool */ | 
| #define | DIBUTTON_BROWSER_STOP 0x28004404 /* Cease current update */ | 
| #define | DIBUTTON_BROWSER_HOME 0x28004405 /* Go directly to "home" location */ | 
| #define | DIBUTTON_BROWSER_FAVORITES 0x28004406 /* Mark current site as favorite */ | 
| #define | DIBUTTON_BROWSER_NEXT 0x28004407 /* Select Next page */ | 
| #define | DIBUTTON_BROWSER_PREVIOUS 0x28004408 /* Select Previous page */ | 
| #define | DIBUTTON_BROWSER_HISTORY 0x28004409 /* Show/Hide History */ | 
| #define | DIBUTTON_BROWSER_PRINT 0x2800440A /* Print current page */ | 
| #define | DIBUTTON_BROWSER_DEVICE 0x280044FE /* Show input device and controls */ | 
| #define | DIBUTTON_BROWSER_PAUSE 0x280044FC /* Start / Pause / Restart game */ | 
| #define | DIVIRTUAL_DRIVING_MECHA 0x29000000 | 
| #define | DIAXIS_MECHA_STEER 0x29008201 /* Turns mecha left/right */ | 
| #define | DIAXIS_MECHA_TORSO 0x29010202 /* Tilts torso forward/backward */ | 
| #define | DIAXIS_MECHA_ROTATE 0x29020203 /* Turns torso left/right */ | 
| #define | DIAXIS_MECHA_THROTTLE 0x29038204 /* Engine Speed */ | 
| #define | DIBUTTON_MECHA_FIRE 0x29000401 /* Fire */ | 
| #define | DIBUTTON_MECHA_WEAPONS 0x29000402 /* Select next weapon group */ | 
| #define | DIBUTTON_MECHA_TARGET 0x29000403 /* Select closest enemy available target */ | 
| #define | DIBUTTON_MECHA_REVERSE 0x29000404 /* Toggles throttle in/out of reverse */ | 
| #define | DIBUTTON_MECHA_ZOOM 0x29000405 /* Zoom in/out targeting reticule */ | 
| #define | DIBUTTON_MECHA_JUMP 0x29000406 /* Fires jump jets */ | 
| #define | DIBUTTON_MECHA_MENU 0x290004FD /* Show menu options */ | 
| #define | DIBUTTON_MECHA_CENTER 0x29004407 /* Center torso to legs */ | 
| #define | DIHATSWITCH_MECHA_GLANCE 0x29004601 /* Look around */ | 
| #define | DIBUTTON_MECHA_VIEW 0x29004408 /* Cycle through view options */ | 
| #define | DIBUTTON_MECHA_FIRESECONDARY 0x29004409 /* Alternative fire button */ | 
| #define | DIBUTTON_MECHA_LEFT_LINK 0x2900C4E4 /* Fallback steer left button */ | 
| #define | DIBUTTON_MECHA_RIGHT_LINK 0x2900C4EC /* Fallback steer right button */ | 
| #define | DIBUTTON_MECHA_FORWARD_LINK 0x290144E0 /* Fallback tilt torso forward button */ | 
| #define | DIBUTTON_MECHA_BACK_LINK 0x290144E8 /* Fallback tilt toroso backward button */ | 
| #define | DIBUTTON_MECHA_ROTATE_LEFT_LINK 0x290244E4 /* Fallback rotate toroso right button */ | 
| #define | DIBUTTON_MECHA_ROTATE_RIGHT_LINK 0x290244EC /* Fallback rotate torso left button */ | 
| #define | DIBUTTON_MECHA_FASTER_LINK 0x2903C4E0 /* Fallback increase engine speed */ | 
| #define | DIBUTTON_MECHA_SLOWER_LINK 0x2903C4E8 /* Fallback decrease engine speed */ | 
| #define | DIBUTTON_MECHA_DEVICE 0x290044FE /* Show input device and controls */ | 
| #define | DIBUTTON_MECHA_PAUSE 0x290044FC /* Start / Pause / Restart game */ | 
| #define | DIAXIS_ANY_X_1 0xFF00C201 | 
| #define | DIAXIS_ANY_X_2 0xFF00C202 | 
| #define | DIAXIS_ANY_Y_1 0xFF014201 | 
| #define | DIAXIS_ANY_Y_2 0xFF014202 | 
| #define | DIAXIS_ANY_Z_1 0xFF01C201 | 
| #define | DIAXIS_ANY_Z_2 0xFF01C202 | 
| #define | DIAXIS_ANY_R_1 0xFF024201 | 
| #define | DIAXIS_ANY_R_2 0xFF024202 | 
| #define | DIAXIS_ANY_U_1 0xFF02C201 | 
| #define | DIAXIS_ANY_U_2 0xFF02C202 | 
| #define | DIAXIS_ANY_V_1 0xFF034201 | 
| #define | DIAXIS_ANY_V_2 0xFF034202 | 
| #define | DIAXIS_ANY_A_1 0xFF03C201 | 
| #define | DIAXIS_ANY_A_2 0xFF03C202 | 
| #define | DIAXIS_ANY_B_1 0xFF044201 | 
| #define | DIAXIS_ANY_B_2 0xFF044202 | 
| #define | DIAXIS_ANY_C_1 0xFF04C201 | 
| #define | DIAXIS_ANY_C_2 0xFF04C202 | 
| #define | DIAXIS_ANY_S_1 0xFF054201 | 
| #define | DIAXIS_ANY_S_2 0xFF054202 | 
| #define | DIAXIS_ANY_1 0xFF004201 | 
| #define | DIAXIS_ANY_2 0xFF004202 | 
| #define | DIAXIS_ANY_3 0xFF004203 | 
| #define | DIAXIS_ANY_4 0xFF004204 | 
| #define | DIPOV_ANY_1 0xFF004601 | 
| #define | DIPOV_ANY_2 0xFF004602 | 
| #define | DIPOV_ANY_3 0xFF004603 | 
| #define | DIPOV_ANY_4 0xFF004604 | 
| #define | DIBUTTON_ANY(instance) ( 0xFF004400 | instance ) | 
| Functions | |
| DEFINE_GUID (CLSID_DirectInput, 0x25E609E0, 0xB259, 0x11CF, 0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00) | |
| DEFINE_GUID (CLSID_DirectInputDevice, 0x25E609E1, 0xB259, 0x11CF, 0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00) | |
| DEFINE_GUID (CLSID_DirectInput8, 0x25E609E4, 0xB259, 0x11CF, 0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00) | |
| DEFINE_GUID (CLSID_DirectInputDevice8, 0x25E609E5, 0xB259, 0x11CF, 0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00) | |
| DEFINE_GUID (IID_IDirectInputA, 0x89521360, 0xAA8A, 0x11CF, 0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00) | |
| DEFINE_GUID (IID_IDirectInputW, 0x89521361, 0xAA8A, 0x11CF, 0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00) | |
| DEFINE_GUID (IID_IDirectInput2A, 0x5944E662, 0xAA8A, 0x11CF, 0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00) | |
| DEFINE_GUID (IID_IDirectInput2W, 0x5944E663, 0xAA8A, 0x11CF, 0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00) | |
| DEFINE_GUID (IID_IDirectInput7A, 0x9A4CB684, 0x236D, 0x11D3, 0x8E, 0x9D, 0x00, 0xC0, 0x4F, 0x68, 0x44, 0xAE) | |
| DEFINE_GUID (IID_IDirectInput7W, 0x9A4CB685, 0x236D, 0x11D3, 0x8E, 0x9D, 0x00, 0xC0, 0x4F, 0x68, 0x44, 0xAE) | |
| DEFINE_GUID (IID_IDirectInput8A, 0xBF798030, 0x483A, 0x4DA2, 0xAA, 0x99, 0x5D, 0x64, 0xED, 0x36, 0x97, 0x00) | |
| DEFINE_GUID (IID_IDirectInput8W, 0xBF798031, 0x483A, 0x4DA2, 0xAA, 0x99, 0x5D, 0x64, 0xED, 0x36, 0x97, 0x00) | |
| DEFINE_GUID (IID_IDirectInputDeviceA, 0x5944E680, 0xC92E, 0x11CF, 0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00) | |
| DEFINE_GUID (IID_IDirectInputDeviceW, 0x5944E681, 0xC92E, 0x11CF, 0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00) | |
| DEFINE_GUID (IID_IDirectInputDevice2A, 0x5944E682, 0xC92E, 0x11CF, 0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00) | |
| DEFINE_GUID (IID_IDirectInputDevice2W, 0x5944E683, 0xC92E, 0x11CF, 0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00) | |
| DEFINE_GUID (IID_IDirectInputDevice7A, 0x57D7C6BC, 0x2356, 0x11D3, 0x8E, 0x9D, 0x00, 0xC0, 0x4F, 0x68, 0x44, 0xAE) | |
| DEFINE_GUID (IID_IDirectInputDevice7W, 0x57D7C6BD, 0x2356, 0x11D3, 0x8E, 0x9D, 0x00, 0xC0, 0x4F, 0x68, 0x44, 0xAE) | |
| DEFINE_GUID (IID_IDirectInputDevice8A, 0x54D41080, 0xDC15, 0x4833, 0xA4, 0x1B, 0x74, 0x8F, 0x73, 0xA3, 0x81, 0x79) | |
| DEFINE_GUID (IID_IDirectInputDevice8W, 0x54D41081, 0xDC15, 0x4833, 0xA4, 0x1B, 0x74, 0x8F, 0x73, 0xA3, 0x81, 0x79) | |
| DEFINE_GUID (IID_IDirectInputEffect, 0xE7E1F7C0, 0x88D2, 0x11D0, 0x9A, 0xD0, 0x00, 0xA0, 0xC9, 0xA0, 0x6E, 0x35) | |
| DEFINE_GUID (GUID_XAxis, 0xA36D02E0, 0xC9F3, 0x11CF, 0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00) | |
| DEFINE_GUID (GUID_YAxis, 0xA36D02E1, 0xC9F3, 0x11CF, 0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00) | |
| DEFINE_GUID (GUID_ZAxis, 0xA36D02E2, 0xC9F3, 0x11CF, 0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00) | |
| DEFINE_GUID (GUID_RxAxis, 0xA36D02F4, 0xC9F3, 0x11CF, 0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00) | |
| DEFINE_GUID (GUID_RyAxis, 0xA36D02F5, 0xC9F3, 0x11CF, 0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00) | |
| DEFINE_GUID (GUID_RzAxis, 0xA36D02E3, 0xC9F3, 0x11CF, 0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00) | |
| DEFINE_GUID (GUID_Slider, 0xA36D02E4, 0xC9F3, 0x11CF, 0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00) | |
| DEFINE_GUID (GUID_Button, 0xA36D02F0, 0xC9F3, 0x11CF, 0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00) | |
| DEFINE_GUID (GUID_Key, 0x55728220, 0xD33C, 0x11CF, 0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00) | |
| DEFINE_GUID (GUID_POV, 0xA36D02F2, 0xC9F3, 0x11CF, 0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00) | |
| DEFINE_GUID (GUID_Unknown, 0xA36D02F3, 0xC9F3, 0x11CF, 0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00) | |
| DEFINE_GUID (GUID_SysMouse, 0x6F1D2B60, 0xD5A0, 0x11CF, 0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00) | |
| DEFINE_GUID (GUID_SysKeyboard, 0x6F1D2B61, 0xD5A0, 0x11CF, 0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00) | |
| DEFINE_GUID (GUID_Joystick, 0x6F1D2B70, 0xD5A0, 0x11CF, 0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00) | |
| DEFINE_GUID (GUID_SysMouseEm, 0x6F1D2B80, 0xD5A0, 0x11CF, 0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00) | |
| DEFINE_GUID (GUID_SysMouseEm2, 0x6F1D2B81, 0xD5A0, 0x11CF, 0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00) | |
| DEFINE_GUID (GUID_SysKeyboardEm, 0x6F1D2B82, 0xD5A0, 0x11CF, 0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00) | |
| DEFINE_GUID (GUID_SysKeyboardEm2, 0x6F1D2B83, 0xD5A0, 0x11CF, 0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00) | |
| DEFINE_GUID (GUID_ConstantForce, 0x13541C20, 0x8E33, 0x11D0, 0x9A, 0xD0, 0x00, 0xA0, 0xC9, 0xA0, 0x6E, 0x35) | |
| DEFINE_GUID (GUID_RampForce, 0x13541C21, 0x8E33, 0x11D0, 0x9A, 0xD0, 0x00, 0xA0, 0xC9, 0xA0, 0x6E, 0x35) | |
| DEFINE_GUID (GUID_Square, 0x13541C22, 0x8E33, 0x11D0, 0x9A, 0xD0, 0x00, 0xA0, 0xC9, 0xA0, 0x6E, 0x35) | |
| DEFINE_GUID (GUID_Sine, 0x13541C23, 0x8E33, 0x11D0, 0x9A, 0xD0, 0x00, 0xA0, 0xC9, 0xA0, 0x6E, 0x35) | |
| DEFINE_GUID (GUID_Triangle, 0x13541C24, 0x8E33, 0x11D0, 0x9A, 0xD0, 0x00, 0xA0, 0xC9, 0xA0, 0x6E, 0x35) | |
| DEFINE_GUID (GUID_SawtoothUp, 0x13541C25, 0x8E33, 0x11D0, 0x9A, 0xD0, 0x00, 0xA0, 0xC9, 0xA0, 0x6E, 0x35) | |
| DEFINE_GUID (GUID_SawtoothDown, 0x13541C26, 0x8E33, 0x11D0, 0x9A, 0xD0, 0x00, 0xA0, 0xC9, 0xA0, 0x6E, 0x35) | |
| DEFINE_GUID (GUID_Spring, 0x13541C27, 0x8E33, 0x11D0, 0x9A, 0xD0, 0x00, 0xA0, 0xC9, 0xA0, 0x6E, 0x35) | |
| DEFINE_GUID (GUID_Damper, 0x13541C28, 0x8E33, 0x11D0, 0x9A, 0xD0, 0x00, 0xA0, 0xC9, 0xA0, 0x6E, 0x35) | |
| DEFINE_GUID (GUID_Inertia, 0x13541C29, 0x8E33, 0x11D0, 0x9A, 0xD0, 0x00, 0xA0, 0xC9, 0xA0, 0x6E, 0x35) | |
| DEFINE_GUID (GUID_Friction, 0x13541C2A, 0x8E33, 0x11D0, 0x9A, 0xD0, 0x00, 0xA0, 0xC9, 0xA0, 0x6E, 0x35) | |
| DEFINE_GUID (GUID_CustomForce, 0x13541C2B, 0x8E33, 0x11D0, 0x9A, 0xD0, 0x00, 0xA0, 0xC9, 0xA0, 0x6E, 0x35) | |
| typedef | BOOL (FAR PASCAL *LPDIENUMEFFECTSINFILECALLBACK)(LPCDIFILEEFFECT | 
| DECLARE_INTERFACE_ (IDirectInputEffect, IUnknown) | |
| DECLARE_INTERFACE_ (IDirectInputDeviceW, IUnknown) | |
| DECLARE_INTERFACE_ (IDirectInputDeviceA, IUnknown) | |
| DECLARE_INTERFACE_ (IDirectInputDevice2W, IDirectInputDeviceW) | |
| DECLARE_INTERFACE_ (IDirectInputDevice2A, IDirectInputDeviceA) | |
| DECLARE_INTERFACE_ (IDirectInputDevice7W, IDirectInputDevice2W) | |
| DECLARE_INTERFACE_ (IDirectInputDevice7A, IDirectInputDevice2A) | |
| DECLARE_INTERFACE_ (IDirectInputDevice8W, IUnknown) | |
| DECLARE_INTERFACE_ (IDirectInputDevice8A, IUnknown) | |
| DECLARE_INTERFACE_ (IDirectInputW, IUnknown) | |
| DECLARE_INTERFACE_ (IDirectInputA, IUnknown) | |
| DECLARE_INTERFACE_ (IDirectInput2W, IDirectInputW) | |
| DECLARE_INTERFACE_ (IDirectInput2A, IDirectInputA) | |
| DECLARE_INTERFACE_ (IDirectInput7W, IDirectInput2W) | |
| DECLARE_INTERFACE_ (IDirectInput7A, IDirectInput2A) | |
| DECLARE_INTERFACE_ (IDirectInput8W, IUnknown) | |
| DECLARE_INTERFACE_ (IDirectInput8A, IUnknown) | |
| HRESULT WINAPI | DirectInput8Create (HINSTANCE hinst, DWORD dwVersion, REFIID riidltf, LPVOID *ppvOut, LPUNKNOWN punkOuter) | 
| Variables | |
| typedef | LPVOID | 
| const DIDATAFORMAT | c_dfDIMouse | 
| const DIDATAFORMAT | c_dfDIMouse2 | 
| const DIDATAFORMAT | c_dfDIKeyboard | 
| const DIDATAFORMAT | c_dfDIJoystick | 
| const DIDATAFORMAT | c_dfDIJoystick2 | 
| typedef | DWORD | 
| #define D3DCOLOR_DEFINED | 
| #define DI8DEVCLASS_ALL 0 | 
| #define DI8DEVCLASS_DEVICE 1 | 
| #define DI8DEVCLASS_GAMECTRL 4 | 
| #define DI8DEVCLASS_KEYBOARD 3 | 
| #define DI8DEVCLASS_POINTER 2 | 
| #define DI8DEVTYPE1STPERSON_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE | 
| #define DI8DEVTYPE1STPERSON_SHOOTER 4 | 
| #define DI8DEVTYPE1STPERSON_SIXDOF 3 | 
| #define DI8DEVTYPE1STPERSON_UNKNOWN 2 | 
| #define DI8DEVTYPE_1STPERSON 0x18 | 
| #define DI8DEVTYPE_DEVICE 0x11 | 
| #define DI8DEVTYPE_DEVICECTRL 0x19 | 
| #define DI8DEVTYPE_DRIVING 0x16 | 
| #define DI8DEVTYPE_FLIGHT 0x17 | 
| #define DI8DEVTYPE_GAMEPAD 0x15 | 
| #define DI8DEVTYPE_JOYSTICK 0x14 | 
| #define DI8DEVTYPE_KEYBOARD 0x13 | 
| #define DI8DEVTYPE_LIMITEDGAMESUBTYPE 1 | 
| #define DI8DEVTYPE_MOUSE 0x12 | 
| #define DI8DEVTYPE_REMOTE 0x1B | 
| #define DI8DEVTYPE_SCREENPOINTER 0x1A | 
| #define DI8DEVTYPE_SUPPLEMENTAL 0x1C | 
| #define DI8DEVTYPEDEVICECTRL_COMMSSELECTION 3 | 
| #define DI8DEVTYPEDEVICECTRL_COMMSSELECTION_HARDWIRED 4 | 
| #define DI8DEVTYPEDEVICECTRL_UNKNOWN 2 | 
| #define DI8DEVTYPEDRIVING_COMBINEDPEDALS 2 | 
| #define DI8DEVTYPEDRIVING_DUALPEDALS 3 | 
| #define DI8DEVTYPEDRIVING_HANDHELD 5 | 
| #define DI8DEVTYPEDRIVING_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE | 
| #define DI8DEVTYPEDRIVING_THREEPEDALS 4 | 
| #define DI8DEVTYPEFLIGHT_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE | 
| #define DI8DEVTYPEFLIGHT_RC 4 | 
| #define DI8DEVTYPEFLIGHT_STICK 2 | 
| #define DI8DEVTYPEFLIGHT_YOKE 3 | 
| #define DI8DEVTYPEGAMEPAD_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE | 
| #define DI8DEVTYPEGAMEPAD_STANDARD 2 | 
| #define DI8DEVTYPEGAMEPAD_TILT 3 | 
| #define DI8DEVTYPEJOYSTICK_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE | 
| #define DI8DEVTYPEJOYSTICK_STANDARD 2 | 
| #define DI8DEVTYPEKEYBOARD_J3100 12 | 
| #define DI8DEVTYPEKEYBOARD_JAPAN106 10 | 
| #define DI8DEVTYPEKEYBOARD_JAPANAX 11 | 
| #define DI8DEVTYPEKEYBOARD_NEC98 7 | 
| #define DI8DEVTYPEKEYBOARD_NEC98106 9 | 
| #define DI8DEVTYPEKEYBOARD_NEC98LAPTOP 8 | 
| #define DI8DEVTYPEKEYBOARD_NOKIA1050 5 | 
| #define DI8DEVTYPEKEYBOARD_NOKIA9140 6 | 
| #define DI8DEVTYPEKEYBOARD_OLIVETTI 2 | 
| #define DI8DEVTYPEKEYBOARD_PCAT 3 | 
| #define DI8DEVTYPEKEYBOARD_PCENH 4 | 
| #define DI8DEVTYPEKEYBOARD_PCXT 1 | 
| #define DI8DEVTYPEKEYBOARD_UNKNOWN 0 | 
| #define DI8DEVTYPEMOUSE_ABSOLUTE 6 | 
| #define DI8DEVTYPEMOUSE_FINGERSTICK 3 | 
| #define DI8DEVTYPEMOUSE_TOUCHPAD 4 | 
| #define DI8DEVTYPEMOUSE_TRACKBALL 5 | 
| #define DI8DEVTYPEMOUSE_TRADITIONAL 2 | 
| #define DI8DEVTYPEMOUSE_UNKNOWN 1 | 
| #define DI8DEVTYPEREMOTE_UNKNOWN 2 | 
| #define DI8DEVTYPESCREENPTR_LIGHTGUN 3 | 
| #define DI8DEVTYPESCREENPTR_LIGHTPEN 4 | 
| #define DI8DEVTYPESCREENPTR_TOUCH 5 | 
| #define DI8DEVTYPESCREENPTR_UNKNOWN 2 | 
| #define DI8DEVTYPESUPPLEMENTAL_2NDHANDCONTROLLER 3 | 
| #define DI8DEVTYPESUPPLEMENTAL_COMBINEDPEDALS 10 | 
| #define DI8DEVTYPESUPPLEMENTAL_DUALPEDALS 11 | 
| #define DI8DEVTYPESUPPLEMENTAL_HANDTRACKER 5 | 
| #define DI8DEVTYPESUPPLEMENTAL_HEADTRACKER 4 | 
| #define DI8DEVTYPESUPPLEMENTAL_RUDDERPEDALS 13 | 
| #define DI8DEVTYPESUPPLEMENTAL_SHIFTER 7 | 
| #define DI8DEVTYPESUPPLEMENTAL_SHIFTSTICKGATE 6 | 
| #define DI8DEVTYPESUPPLEMENTAL_SPLITTHROTTLE 9 | 
| #define DI8DEVTYPESUPPLEMENTAL_THREEPEDALS 12 | 
| #define DI8DEVTYPESUPPLEMENTAL_THROTTLE 8 | 
| #define DI8DEVTYPESUPPLEMENTAL_UNKNOWN 2 | 
| #define DI_BUFFEROVERFLOW S_FALSE | 
| #define DI_DEGREES 100 | 
| #define DI_DOWNLOADSKIPPED ((HRESULT)0x00000003L) | 
| #define DI_EFFECTRESTARTED ((HRESULT)0x00000004L) | 
| #define DI_FFNOMINALMAX 10000 | 
| #define DI_NOEFFECT S_FALSE | 
| #define DI_NOTATTACHED S_FALSE | 
| #define DI_OK S_OK | 
| #define DI_POLLEDDEVICE ((HRESULT)0x00000002L) | 
| #define DI_PROPNOEFFECT S_FALSE | 
| #define DI_SECONDS 1000000 | 
| #define DI_SETTINGSNOTSAVED ((HRESULT)0x0000000BL) | 
| #define DI_TRUNCATED ((HRESULT)0x00000008L) | 
| #define DI_TRUNCATEDANDRESTARTED ((HRESULT)0x0000000CL) | 
| #define DI_WRITEPROTECT ((HRESULT)0x00000013L) | 
| #define DIA_APPFIXED 0x00000010 | 
| #define DIA_APPMAPPED 0x00000002 | 
| #define DIA_APPNOMAP 0x00000004 | 
| #define DIA_FORCEFEEDBACK 0x00000001 | 
| #define DIA_NORANGE 0x00000008 | 
| #define DIAFTS_NEWDEVICEHIGH 0xFFFFFFFF | 
| #define DIAFTS_NEWDEVICELOW 0xFFFFFFFF | 
| #define DIAFTS_UNUSEDDEVICEHIGH 0x00000000 | 
| #define DIAFTS_UNUSEDDEVICELOW 0x00000000 | 
| #define DIAH_APPREQUESTED 0x00000002 | 
| #define DIAH_DEFAULT 0x00000020 | 
| #define DIAH_ERROR 0x80000000 | 
| #define DIAH_HWAPP 0x00000004 | 
| #define DIAH_HWDEFAULT 0x00000008 | 
| #define DIAH_UNMAPPED 0x00000000 | 
| #define DIAH_USERCONFIG 0x00000001 | 
| #define DIAXIS_2DCONTROL_INOUT 0x23018203 /* Zoom - in / out */ | 
| #define DIAXIS_2DCONTROL_LATERAL 0x23008201 /* Move view left / right */ | 
| #define DIAXIS_2DCONTROL_MOVE 0x23010202 /* Move view up / down */ | 
| #define DIAXIS_2DCONTROL_ROTATEZ 0x23024204 /* Rotate view clockwise / counterclockwise */ | 
| #define DIAXIS_3DCONTROL_INOUT 0x24018203 /* Zoom - in / out */ | 
| #define DIAXIS_3DCONTROL_LATERAL 0x24008201 /* Move view left / right */ | 
| #define DIAXIS_3DCONTROL_MOVE 0x24010202 /* Move view up / down */ | 
| #define DIAXIS_3DCONTROL_ROTATEX 0x24034204 /* Rotate view forward or up / backward or down */ | 
| #define DIAXIS_3DCONTROL_ROTATEY 0x2402C205 /* Rotate view clockwise / counterclockwise */ | 
| #define DIAXIS_3DCONTROL_ROTATEZ 0x24024206 /* Rotate view left / right */ | 
| #define DIAXIS_ANY_1 0xFF004201 | 
| #define DIAXIS_ANY_2 0xFF004202 | 
| #define DIAXIS_ANY_3 0xFF004203 | 
| #define DIAXIS_ANY_4 0xFF004204 | 
| #define DIAXIS_ANY_A_1 0xFF03C201 | 
| #define DIAXIS_ANY_A_2 0xFF03C202 | 
| #define DIAXIS_ANY_B_1 0xFF044201 | 
| #define DIAXIS_ANY_B_2 0xFF044202 | 
| #define DIAXIS_ANY_C_1 0xFF04C201 | 
| #define DIAXIS_ANY_C_2 0xFF04C202 | 
| #define DIAXIS_ANY_R_1 0xFF024201 | 
| #define DIAXIS_ANY_R_2 0xFF024202 | 
| #define DIAXIS_ANY_S_1 0xFF054201 | 
| #define DIAXIS_ANY_S_2 0xFF054202 | 
| #define DIAXIS_ANY_U_1 0xFF02C201 | 
| #define DIAXIS_ANY_U_2 0xFF02C202 | 
| #define DIAXIS_ANY_V_1 0xFF034201 | 
| #define DIAXIS_ANY_V_2 0xFF034202 | 
| #define DIAXIS_ANY_X_1 0xFF00C201 | 
| #define DIAXIS_ANY_X_2 0xFF00C202 | 
| #define DIAXIS_ANY_Y_1 0xFF014201 | 
| #define DIAXIS_ANY_Y_2 0xFF014202 | 
| #define DIAXIS_ANY_Z_1 0xFF01C201 | 
| #define DIAXIS_ANY_Z_2 0xFF01C202 | 
| #define DIAXIS_ARCADEP_LATERAL 0x22008201 /* Left / right */ | 
| #define DIAXIS_ARCADEP_MOVE 0x22010202 /* Up / down */ | 
| #define DIAXIS_ARCADES_LATERAL 0x21008201 /* left / right */ | 
| #define DIAXIS_ARCADES_MOVE 0x21010202 /* up / down */ | 
| #define DIAXIS_BASEBALLB_LATERAL 0x0F008201 /* Aim left / right */ | 
| #define DIAXIS_BASEBALLB_MOVE 0x0F010202 /* Aim up / down */ | 
| #define DIAXIS_BASEBALLF_LATERAL 0x11008201 /* Aim left / right */ | 
| #define DIAXIS_BASEBALLF_MOVE 0x11010202 /* Aim up / down */ | 
| #define DIAXIS_BASEBALLP_LATERAL 0x10008201 /* Aim left / right */ | 
| #define DIAXIS_BASEBALLP_MOVE 0x10010202 /* Aim up / down */ | 
| #define DIAXIS_BBALLD_LATERAL 0x13008201 /* left / right */ | 
| #define DIAXIS_BBALLD_MOVE 0x13010202 /* up / down */ | 
| #define DIAXIS_BBALLO_LATERAL 0x12008201 /* left / right */ | 
| #define DIAXIS_BBALLO_MOVE 0x12010202 /* up / down */ | 
| #define DIAXIS_BIKINGM_BRAKE 0x1C044203 /* Brake axis */ | 
| #define DIAXIS_BIKINGM_PEDAL 0x1C010202 /* Pedal faster / slower / brake */ | 
| #define DIAXIS_BIKINGM_TURN 0x1C008201 /* left / right */ | 
| #define DIAXIS_BROWSER_LATERAL 0x28008201 /* Move on screen pointer */ | 
| #define DIAXIS_BROWSER_MOVE 0x28010202 /* Move on screen pointer */ | 
| #define DIAXIS_BROWSER_VIEW 0x28018203 /* Move view up/down */ | 
| #define DIAXIS_CADF_INOUT 0x25018203 /* in / out */ | 
| #define DIAXIS_CADF_LATERAL 0x25008201 /* move view left / right */ | 
| #define DIAXIS_CADF_MOVE 0x25010202 /* move view up / down */ | 
| #define DIAXIS_CADF_ROTATEX 0x25034204 /* Rotate view forward or up / backward or down */ | 
| #define DIAXIS_CADF_ROTATEY 0x2502C205 /* Rotate view clockwise / counterclockwise */ | 
| #define DIAXIS_CADF_ROTATEZ 0x25024206 /* Rotate view left / right */ | 
| #define DIAXIS_CADM_INOUT 0x26018203 /* in / out */ | 
| #define DIAXIS_CADM_LATERAL 0x26008201 /* move view left / right */ | 
| #define DIAXIS_CADM_MOVE 0x26010202 /* move view up / down */ | 
| #define DIAXIS_CADM_ROTATEX 0x26034204 /* Rotate view forward or up / backward or down */ | 
| #define DIAXIS_CADM_ROTATEY 0x2602C205 /* Rotate view clockwise / counterclockwise */ | 
| #define DIAXIS_CADM_ROTATEZ 0x26024206 /* Rotate view left / right */ | 
| #define DIAXIS_DRIVINGC_ACCEL_AND_BRAKE 0x02014A04 /* Some devices combine accelerate and brake in a single axis */ | 
| #define DIAXIS_DRIVINGC_ACCELERATE 0x02039202 /* Accelerate */ | 
| #define DIAXIS_DRIVINGC_BRAKE 0x02041203 /* Brake-axis */ | 
| #define DIAXIS_DRIVINGC_STEER 0x02008A01 /* Steering */ | 
| #define DIAXIS_DRIVINGR_ACCEL_AND_BRAKE 0x01014A04 /* Some devices combine accelerate and brake in a single axis */ | 
| #define DIAXIS_DRIVINGR_ACCELERATE 0x01039202 /* Accelerate */ | 
| #define DIAXIS_DRIVINGR_BRAKE 0x01041203 /* Brake-Axis */ | 
| #define DIAXIS_DRIVINGR_STEER 0x01008A01 /* Steering */ | 
| #define DIAXIS_DRIVINGT_ACCEL_AND_BRAKE 0x03014A06 /* Some devices combine accelerate and brake in a single axis */ | 
| #define DIAXIS_DRIVINGT_ACCELERATE 0x03039203 /* Accelerate */ | 
| #define DIAXIS_DRIVINGT_BARREL 0x03010202 /* Raise / lower barrel */ | 
| #define DIAXIS_DRIVINGT_BRAKE 0x03045205 /* Brake-axis */ | 
| #define DIAXIS_DRIVINGT_ROTATE 0x03020204 /* Turn barrel left / right */ | 
| #define DIAXIS_DRIVINGT_STEER 0x03008A01 /* Turn tank left / right */ | 
| #define DIAXIS_FIGHTINGH_LATERAL 0x08008201 /* Sidestep left/right */ | 
| #define DIAXIS_FIGHTINGH_MOVE 0x08010202 /* Move forward/backward */ | 
| #define DIAXIS_FIGHTINGH_ROTATE 0x08024203 /* Rotate - Turn body left/right */ | 
| #define DIAXIS_FISHING_LATERAL 0x0E008201 /* sidestep left/right */ | 
| #define DIAXIS_FISHING_MOVE 0x0E010202 /* move forward/backwards */ | 
| #define DIAXIS_FISHING_ROTATE 0x0E024203 /* Turn character left / right */ | 
| #define DIAXIS_FLYINGC_BANK 0x04008A01 /* Roll ship left / right */ | 
| #define DIAXIS_FLYINGC_BRAKE 0x04046A04 /* Apply Brake */ | 
| #define DIAXIS_FLYINGC_FLAPS 0x04055A06 /* Flaps */ | 
| #define DIAXIS_FLYINGC_PITCH 0x04010A02 /* Nose up / down */ | 
| #define DIAXIS_FLYINGC_RUDDER 0x04025205 /* Yaw ship left/right */ | 
| #define DIAXIS_FLYINGC_THROTTLE 0x04039203 /* Throttle */ | 
| #define DIAXIS_FLYINGH_BANK 0x06008A01 /* Bank - Roll ship left / right */ | 
| #define DIAXIS_FLYINGH_COLLECTIVE 0x06018A03 /* Collective - Blade pitch/power */ | 
| #define DIAXIS_FLYINGH_PITCH 0x06010A02 /* Pitch - Nose up / down */ | 
| #define DIAXIS_FLYINGH_THROTTLE 0x0603DA05 /* Throttle */ | 
| #define DIAXIS_FLYINGH_TORQUE 0x06025A04 /* Torque - Rotate ship around left / right axis */ | 
| #define DIAXIS_FLYINGM_BANK 0x05008A01 /* Bank - Roll ship left / right */ | 
| #define DIAXIS_FLYINGM_BRAKE 0x05046205 /* Brake-axis */ | 
| #define DIAXIS_FLYINGM_FLAPS 0x05055206 /* Flaps */ | 
| #define DIAXIS_FLYINGM_PITCH 0x05010A02 /* Pitch - Nose up / down */ | 
| #define DIAXIS_FLYINGM_RUDDER 0x05024A04 /* Rudder - Yaw ship left/right */ | 
| #define DIAXIS_FLYINGM_THROTTLE 0x05039203 /* Throttle - faster / slower */ | 
| #define DIAXIS_FOOTBALLD_LATERAL 0x17008201 /* Move / Aim: left / right */ | 
| #define DIAXIS_FOOTBALLD_MOVE 0x17010202 /* Move / Aim: up / down */ | 
| #define DIAXIS_FOOTBALLO_LATERAL 0x16008201 /* Move / Aim: left / right */ | 
| #define DIAXIS_FOOTBALLO_MOVE 0x16010202 /* Move / Aim: up / down */ | 
| #define DIAXIS_FOOTBALLQ_LATERAL 0x15008201 /* Move / Aim: left / right */ | 
| #define DIAXIS_FOOTBALLQ_MOVE 0x15010202 /* Move / Aim: up / down */ | 
| #define DIAXIS_FPS_LOOKUPDOWN 0x09018203 /* Look up / down */ | 
| #define DIAXIS_FPS_MOVE 0x09010202 /* Move forward/backward */ | 
| #define DIAXIS_FPS_ROTATE 0x09008201 /* Rotate character left/right */ | 
| #define DIAXIS_FPS_SIDESTEP 0x09024204 /* Sidestep */ | 
| #define DIAXIS_GOLF_LATERAL 0x18008201 /* Move / Aim: left / right */ | 
| #define DIAXIS_GOLF_MOVE 0x18010202 /* Move / Aim: up / down */ | 
| #define DIAXIS_HOCKEYD_LATERAL 0x1A008201 /* Move / Aim: left / right */ | 
| #define DIAXIS_HOCKEYD_MOVE 0x1A010202 /* Move / Aim: up / down */ | 
| #define DIAXIS_HOCKEYG_LATERAL 0x1B008201 /* Move / Aim: left / right */ | 
| #define DIAXIS_HOCKEYG_MOVE 0x1B010202 /* Move / Aim: up / down */ | 
| #define DIAXIS_HOCKEYO_LATERAL 0x19008201 /* Move / Aim: left / right */ | 
| #define DIAXIS_HOCKEYO_MOVE 0x19010202 /* Move / Aim: up / down */ | 
| #define DIAXIS_HUNTING_LATERAL 0x0D008201 /* sidestep left/right */ | 
| #define DIAXIS_HUNTING_MOVE 0x0D010202 /* move forward/backwards */ | 
| #define DIAXIS_HUNTING_ROTATE 0x0D024203 /* Turn body left/right */ | 
| #define DIAXIS_MECHA_ROTATE 0x29020203 /* Turns torso left/right */ | 
| #define DIAXIS_MECHA_STEER 0x29008201 /* Turns mecha left/right */ | 
| #define DIAXIS_MECHA_THROTTLE 0x29038204 /* Engine Speed */ | 
| #define DIAXIS_MECHA_TORSO 0x29010202 /* Tilts torso forward/backward */ | 
| #define DIAXIS_RACQUET_LATERAL 0x20008201 /* Move / Aim: left / right */ | 
| #define DIAXIS_RACQUET_MOVE 0x20010202 /* Move / Aim: up / down */ | 
| #define DIAXIS_REMOTE_SLIDER 0x27050201 /* Slider for adjustment: volume / color / bass / etc */ | 
| #define DIAXIS_REMOTE_SLIDER2 0x27054202 /* Slider for adjustment: volume */ | 
| #define DIAXIS_SKIING_SPEED 0x1D010202 /* faster / slower */ | 
| #define DIAXIS_SKIING_TURN 0x1D008201 /* left / right */ | 
| #define DIAXIS_SOCCERD_LATERAL 0x1F008201 /* Move / Aim: left / right */ | 
| #define DIAXIS_SOCCERD_MOVE 0x1F010202 /* Move / Aim: up / down */ | 
| #define DIAXIS_SOCCERO_BEND 0x1E018203 /* Bend to soccer shot/pass */ | 
| #define DIAXIS_SOCCERO_LATERAL 0x1E008201 /* Move / Aim: left / right */ | 
| #define DIAXIS_SOCCERO_MOVE 0x1E010202 /* Move / Aim: up / down */ | 
| #define DIAXIS_SPACESIM_CLIMB 0x0701C204 /* Climb - Pitch ship up/down */ | 
| #define DIAXIS_SPACESIM_LATERAL 0x07008201 /* Move ship left / right */ | 
| #define DIAXIS_SPACESIM_MOVE 0x07010202 /* Move ship forward/backward */ | 
| #define DIAXIS_SPACESIM_ROTATE 0x07024205 /* Rotate - Turn ship left/right */ | 
| #define DIAXIS_SPACESIM_THROTTLE 0x07038203 /* Throttle - Engine speed */ | 
| #define DIAXIS_STRATEGYR_LATERAL 0x0B008201 /* sidestep - left/right */ | 
| #define DIAXIS_STRATEGYR_MOVE 0x0B010202 /* move forward/backward */ | 
| #define DIAXIS_STRATEGYR_ROTATE 0x0B024203 /* Turn body left/right */ | 
| #define DIAXIS_STRATEGYT_LATERAL 0x0C008201 /* Sidestep left/right */ | 
| #define DIAXIS_STRATEGYT_MOVE 0x0C010202 /* Move forward/backwards */ | 
| #define DIAXIS_TPS_MOVE 0x0A010202 /* Move forward/backward */ | 
| #define DIAXIS_TPS_STEP 0x0A00C203 /* Character steps left/right */ | 
| #define DIAXIS_TPS_TURN 0x0A020201 /* Turn left/right */ | 
| #define DIBUTTON_2DCONTROL_DEVICE 0x230044FE /* Show input device and controls */ | 
| #define DIBUTTON_2DCONTROL_DISPLAY 0x23004405 /* Shows next on-screen display options */ | 
| #define DIBUTTON_2DCONTROL_MENU 0x230004FD /* Show menu options */ | 
| #define DIBUTTON_2DCONTROL_PAUSE 0x230044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_2DCONTROL_SELECT 0x23000401 /* Select Object */ | 
| #define DIBUTTON_2DCONTROL_SPECIAL 0x23000403 /* Select special operation */ | 
| #define DIBUTTON_2DCONTROL_SPECIAL1 0x23000402 /* Do first special operation */ | 
| #define DIBUTTON_2DCONTROL_SPECIAL2 0x23000404 /* Do second special operation */ | 
| #define DIBUTTON_3DCONTROL_DEVICE 0x240044FE /* Show input device and controls */ | 
| #define DIBUTTON_3DCONTROL_DISPLAY 0x24004405 /* Show next on-screen display options */ | 
| #define DIBUTTON_3DCONTROL_MENU 0x240004FD /* Show menu options */ | 
| #define DIBUTTON_3DCONTROL_PAUSE 0x240044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_3DCONTROL_SELECT 0x24000401 /* Select Object */ | 
| #define DIBUTTON_3DCONTROL_SPECIAL 0x24000403 /* Select special operation */ | 
| #define DIBUTTON_3DCONTROL_SPECIAL1 0x24000402 /* Do first special operation */ | 
| #define DIBUTTON_3DCONTROL_SPECIAL2 0x24000404 /* Do second special operation */ | 
| #define DIBUTTON_ANY | ( | instance | ) | ( 0xFF004400 | instance ) | 
| #define DIBUTTON_ARCADEP_BACK_LINK 0x220144E8 /* Fallback move back button */ | 
| #define DIBUTTON_ARCADEP_CROUCH 0x22000403 /* Crouch */ | 
| #define DIBUTTON_ARCADEP_DEVICE 0x220044FE /* Show input device and controls */ | 
| #define DIBUTTON_ARCADEP_FIRE 0x22000402 /* Fire */ | 
| #define DIBUTTON_ARCADEP_FIRESECONDARY 0x22004406 /* Alternative fire button */ | 
| #define DIBUTTON_ARCADEP_FORWARD_LINK 0x220144E0 /* Fallback move forward button */ | 
| #define DIBUTTON_ARCADEP_JUMP 0x22000401 /* Jump */ | 
| #define DIBUTTON_ARCADEP_LEFT_LINK 0x2200C4E4 /* Fallback sidestep left button */ | 
| #define DIBUTTON_ARCADEP_MENU 0x220004FD /* Show menu options */ | 
| #define DIBUTTON_ARCADEP_PAUSE 0x220044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_ARCADEP_RIGHT_LINK 0x2200C4EC /* Fallback sidestep right button */ | 
| #define DIBUTTON_ARCADEP_SELECT 0x22000405 /* Select special move */ | 
| #define DIBUTTON_ARCADEP_SPECIAL 0x22000404 /* Apply special move */ | 
| #define DIBUTTON_ARCADEP_VIEW_DOWN_LINK 0x2207C4E8 /* Fallback scroll view down button */ | 
| #define DIBUTTON_ARCADEP_VIEW_LEFT_LINK 0x2207C4E4 /* Fallback scroll view left button */ | 
| #define DIBUTTON_ARCADEP_VIEW_RIGHT_LINK 0x2207C4EC /* Fallback scroll view right button */ | 
| #define DIBUTTON_ARCADEP_VIEW_UP_LINK 0x2207C4E0 /* Fallback scroll view up button */ | 
| #define DIBUTTON_ARCADES_ATTACK 0x21000403 /* attack */ | 
| #define DIBUTTON_ARCADES_BACK_LINK 0x210144E8 /* Fallback move back button */ | 
| #define DIBUTTON_ARCADES_CARRY 0x21000402 /* carry object */ | 
| #define DIBUTTON_ARCADES_DEVICE 0x210044FE /* Show input device and controls */ | 
| #define DIBUTTON_ARCADES_FORWARD_LINK 0x210144E0 /* Fallback move forward button */ | 
| #define DIBUTTON_ARCADES_LEFT_LINK 0x2100C4E4 /* Fallback sidestep left button */ | 
| #define DIBUTTON_ARCADES_MENU 0x210004FD /* Show menu options */ | 
| #define DIBUTTON_ARCADES_PAUSE 0x210044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_ARCADES_RIGHT_LINK 0x2100C4EC /* Fallback sidestep right button */ | 
| #define DIBUTTON_ARCADES_SELECT 0x21000405 /* select special move */ | 
| #define DIBUTTON_ARCADES_SPECIAL 0x21000404 /* apply special move */ | 
| #define DIBUTTON_ARCADES_THROW 0x21000401 /* throw object */ | 
| #define DIBUTTON_ARCADES_VIEW_DOWN_LINK 0x2107C4E8 /* Fallback scroll view down button */ | 
| #define DIBUTTON_ARCADES_VIEW_LEFT_LINK 0x2107C4E4 /* Fallback scroll view left button */ | 
| #define DIBUTTON_ARCADES_VIEW_RIGHT_LINK 0x2107C4EC /* Fallback scroll view right button */ | 
| #define DIBUTTON_ARCADES_VIEW_UP_LINK 0x2107C4E0 /* Fallback scroll view up button */ | 
| #define DIBUTTON_BASEBALLB_BACK_LINK 0x0F0144E8 /* Fallback move back button */ | 
| #define DIBUTTON_BASEBALLB_BOX 0x0F00440A /* Enter or exit batting box */ | 
| #define DIBUTTON_BASEBALLB_BUNT 0x0F000404 /* bunt */ | 
| #define DIBUTTON_BASEBALLB_BURST 0x0F000406 /* Base runner invokes burst of speed */ | 
| #define DIBUTTON_BASEBALLB_CONTACT 0x0F000408 /* Contact swing */ | 
| #define DIBUTTON_BASEBALLB_DEVICE 0x0F0044FE /* Show input device and controls */ | 
| #define DIBUTTON_BASEBALLB_FORWARD_LINK 0x0F0144E0 /* Fallback move forward button */ | 
| #define DIBUTTON_BASEBALLB_LEFT_LINK 0x0F00C4E4 /* Fallback sidestep left button */ | 
| #define DIBUTTON_BASEBALLB_MENU 0x0F0004FD /* Show menu options */ | 
| #define DIBUTTON_BASEBALLB_NORMAL 0x0F000402 /* normal swing */ | 
| #define DIBUTTON_BASEBALLB_NOSTEAL 0x0F004409 /* Base runner goes back to a base */ | 
| #define DIBUTTON_BASEBALLB_PAUSE 0x0F0044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_BASEBALLB_POWER 0x0F000403 /* swing for the fence */ | 
| #define DIBUTTON_BASEBALLB_RIGHT_LINK 0x0F00C4EC /* Fallback sidestep right button */ | 
| #define DIBUTTON_BASEBALLB_SELECT 0x0F000401 /* cycle through swing options */ | 
| #define DIBUTTON_BASEBALLB_SLIDE 0x0F000407 /* Base runner slides into base */ | 
| #define DIBUTTON_BASEBALLB_STEAL 0x0F000405 /* Base runner attempts to steal a base */ | 
| #define DIBUTTON_BASEBALLF_AIM_LEFT_LINK 0x1100C4E4 /* Fallback aim left button */ | 
| #define DIBUTTON_BASEBALLF_AIM_RIGHT_LINK 0x1100C4EC /* Fallback aim right button */ | 
| #define DIBUTTON_BASEBALLF_BACK_LINK 0x110144E8 /* Fallback move back button */ | 
| #define DIBUTTON_BASEBALLF_BURST 0x11000404 /* Invoke burst of speed */ | 
| #define DIBUTTON_BASEBALLF_DEVICE 0x110044FE /* Show input device and controls */ | 
| #define DIBUTTON_BASEBALLF_DIVE 0x11000406 /* Dive to catch ball */ | 
| #define DIBUTTON_BASEBALLF_FORWARD_LINK 0x110144E0 /* Fallback move forward button */ | 
| #define DIBUTTON_BASEBALLF_JUMP 0x11000405 /* Jump to catch ball */ | 
| #define DIBUTTON_BASEBALLF_MENU 0x110004FD /* Show menu options */ | 
| #define DIBUTTON_BASEBALLF_NEAREST 0x11000401 /* Switch to fielder nearest to the ball */ | 
| #define DIBUTTON_BASEBALLF_PAUSE 0x110044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_BASEBALLF_SHIFTIN 0x11004407 /* Shift the infield positioning */ | 
| #define DIBUTTON_BASEBALLF_SHIFTOUT 0x11004408 /* Shift the outfield positioning */ | 
| #define DIBUTTON_BASEBALLF_THROW1 0x11000402 /* Make conservative throw */ | 
| #define DIBUTTON_BASEBALLF_THROW2 0x11000403 /* Make aggressive throw */ | 
| #define DIBUTTON_BASEBALLP_BACK_LINK 0x100144E8 /* Fallback move back button */ | 
| #define DIBUTTON_BASEBALLP_BASE 0x10000403 /* select base to throw to */ | 
| #define DIBUTTON_BASEBALLP_DEVICE 0x100044FE /* Show input device and controls */ | 
| #define DIBUTTON_BASEBALLP_FAKE 0x10000405 /* Fake a throw to a base */ | 
| #define DIBUTTON_BASEBALLP_FORWARD_LINK 0x100144E0 /* Fallback move forward button */ | 
| #define DIBUTTON_BASEBALLP_LEFT_LINK 0x1000C4E4 /* Fallback sidestep left button */ | 
| #define DIBUTTON_BASEBALLP_LOOK 0x10004407 /* Look at runners on bases */ | 
| #define DIBUTTON_BASEBALLP_MENU 0x100004FD /* Show menu options */ | 
| #define DIBUTTON_BASEBALLP_PAUSE 0x100044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_BASEBALLP_PITCH 0x10000402 /* throw pitch */ | 
| #define DIBUTTON_BASEBALLP_RIGHT_LINK 0x1000C4EC /* Fallback sidestep right button */ | 
| #define DIBUTTON_BASEBALLP_SELECT 0x10000401 /* cycle through pitch selections */ | 
| #define DIBUTTON_BASEBALLP_THROW 0x10000404 /* throw to base */ | 
| #define DIBUTTON_BASEBALLP_WALK 0x10004406 /* Throw intentional walk / pitch out */ | 
| #define DIBUTTON_BBALLD_BACK_LINK 0x130144E8 /* Fallback move back button */ | 
| #define DIBUTTON_BBALLD_BURST 0x13000406 /* invoke burst */ | 
| #define DIBUTTON_BBALLD_DEVICE 0x130044FE /* Show input device and controls */ | 
| #define DIBUTTON_BBALLD_FAKE 0x13000403 /* fake block or steal */ | 
| #define DIBUTTON_BBALLD_FORWARD_LINK 0x130144E0 /* Fallback move forward button */ | 
| #define DIBUTTON_BBALLD_JUMP 0x13000401 /* jump to block shot */ | 
| #define DIBUTTON_BBALLD_LEFT_LINK 0x1300C4E4 /* Fallback sidestep left button */ | 
| #define DIBUTTON_BBALLD_MENU 0x130004FD /* Show menu options */ | 
| #define DIBUTTON_BBALLD_PAUSE 0x130044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_BBALLD_PLAY 0x13000407 /* call for specific defensive play */ | 
| #define DIBUTTON_BBALLD_PLAYER 0x13000405 /* select next player */ | 
| #define DIBUTTON_BBALLD_RIGHT_LINK 0x1300C4EC /* Fallback sidestep right button */ | 
| #define DIBUTTON_BBALLD_SPECIAL 0x13000404 /* apply special move */ | 
| #define DIBUTTON_BBALLD_STEAL 0x13000402 /* attempt to steal ball */ | 
| #define DIBUTTON_BBALLD_SUBSTITUTE 0x13004409 /* substitute one player for another */ | 
| #define DIBUTTON_BBALLD_TIMEOUT 0x13004408 /* Time Out */ | 
| #define DIBUTTON_BBALLO_BACK_LINK 0x120144E8 /* Fallback move back button */ | 
| #define DIBUTTON_BBALLO_BURST 0x12000407 /* invoke burst */ | 
| #define DIBUTTON_BBALLO_CALL 0x12000408 /* call for ball / pass to me */ | 
| #define DIBUTTON_BBALLO_DEVICE 0x120044FE /* Show input device and controls */ | 
| #define DIBUTTON_BBALLO_DUNK 0x12000402 /* dunk basket */ | 
| #define DIBUTTON_BBALLO_FAKE 0x12000404 /* fake shot or pass */ | 
| #define DIBUTTON_BBALLO_FORWARD_LINK 0x120144E0 /* Fallback move forward button */ | 
| #define DIBUTTON_BBALLO_JAB 0x1200440B /* Initiate fake drive to basket */ | 
| #define DIBUTTON_BBALLO_LEFT_LINK 0x1200C4E4 /* Fallback sidestep left button */ | 
| #define DIBUTTON_BBALLO_MENU 0x120004FD /* Show menu options */ | 
| #define DIBUTTON_BBALLO_PASS 0x12000403 /* throw pass */ | 
| #define DIBUTTON_BBALLO_PAUSE 0x120044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_BBALLO_PLAY 0x1200440A /* Call for specific offensive play */ | 
| #define DIBUTTON_BBALLO_PLAYER 0x12000406 /* select next player */ | 
| #define DIBUTTON_BBALLO_POST 0x1200440C /* Perform post move */ | 
| #define DIBUTTON_BBALLO_RIGHT_LINK 0x1200C4EC /* Fallback sidestep right button */ | 
| #define DIBUTTON_BBALLO_SCREEN 0x12004409 /* Call for screen */ | 
| #define DIBUTTON_BBALLO_SHOOT 0x12000401 /* shoot basket */ | 
| #define DIBUTTON_BBALLO_SPECIAL 0x12000405 /* apply special move */ | 
| #define DIBUTTON_BBALLO_SUBSTITUTE 0x1200440E /* substitute one player for another */ | 
| #define DIBUTTON_BBALLO_TIMEOUT 0x1200440D /* Time Out */ | 
| #define DIBUTTON_BIKINGM_BRAKE_BUTTON_LINK 0x1C0444E8 /* Fallback brake button */ | 
| #define DIBUTTON_BIKINGM_CAMERA 0x1C000402 /* switch camera view */ | 
| #define DIBUTTON_BIKINGM_DEVICE 0x1C0044FE /* Show input device and controls */ | 
| #define DIBUTTON_BIKINGM_FASTER_LINK 0x1C0144E0 /* Fallback pedal faster button */ | 
| #define DIBUTTON_BIKINGM_JUMP 0x1C000401 /* jump over obstacle */ | 
| #define DIBUTTON_BIKINGM_LEFT_LINK 0x1C00C4E4 /* Fallback turn left button */ | 
| #define DIBUTTON_BIKINGM_MENU 0x1C0004FD /* Show menu options */ | 
| #define DIBUTTON_BIKINGM_PAUSE 0x1C0044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_BIKINGM_RIGHT_LINK 0x1C00C4EC /* Fallback turn right button */ | 
| #define DIBUTTON_BIKINGM_SELECT 0x1C000404 /* Select */ | 
| #define DIBUTTON_BIKINGM_SLOWER_LINK 0x1C0144E8 /* Fallback pedal slower button */ | 
| #define DIBUTTON_BIKINGM_SPECIAL1 0x1C000403 /* perform first special move */ | 
| #define DIBUTTON_BIKINGM_SPECIAL2 0x1C000405 /* perform second special move */ | 
| #define DIBUTTON_BIKINGM_ZOOM 0x1C004406 /* Zoom view in / out */ | 
| #define DIBUTTON_BROWSER_DEVICE 0x280044FE /* Show input device and controls */ | 
| #define DIBUTTON_BROWSER_FAVORITES 0x28004406 /* Mark current site as favorite */ | 
| #define DIBUTTON_BROWSER_HISTORY 0x28004409 /* Show/Hide History */ | 
| #define DIBUTTON_BROWSER_HOME 0x28004405 /* Go directly to "home" location */ | 
| #define DIBUTTON_BROWSER_MENU 0x280004FD /* Show menu options */ | 
| #define DIBUTTON_BROWSER_NEXT 0x28004407 /* Select Next page */ | 
| #define DIBUTTON_BROWSER_PAUSE 0x280044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_BROWSER_PREVIOUS 0x28004408 /* Select Previous page */ | 
| #define DIBUTTON_BROWSER_PRINT 0x2800440A /* Print current page */ | 
| #define DIBUTTON_BROWSER_REFRESH 0x28000402 /* Refresh */ | 
| #define DIBUTTON_BROWSER_SEARCH 0x28004403 /* Use search tool */ | 
| #define DIBUTTON_BROWSER_SELECT 0x28000401 /* Select current item */ | 
| #define DIBUTTON_BROWSER_STOP 0x28004404 /* Cease current update */ | 
| #define DIBUTTON_CADF_DEVICE 0x250044FE /* Show input device and controls */ | 
| #define DIBUTTON_CADF_DISPLAY 0x25004405 /* shows next on-screen display options */ | 
| #define DIBUTTON_CADF_MENU 0x250004FD /* Show menu options */ | 
| #define DIBUTTON_CADF_PAUSE 0x250044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_CADF_SELECT 0x25000401 /* Select Object */ | 
| #define DIBUTTON_CADF_SPECIAL 0x25000403 /* Select special operation */ | 
| #define DIBUTTON_CADF_SPECIAL1 0x25000402 /* do first special operation */ | 
| #define DIBUTTON_CADF_SPECIAL2 0x25000404 /* do second special operation */ | 
| #define DIBUTTON_CADM_DEVICE 0x260044FE /* Show input device and controls */ | 
| #define DIBUTTON_CADM_DISPLAY 0x26004405 /* shows next on-screen display options */ | 
| #define DIBUTTON_CADM_MENU 0x260004FD /* Show menu options */ | 
| #define DIBUTTON_CADM_PAUSE 0x260044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_CADM_SELECT 0x26000401 /* Select Object */ | 
| #define DIBUTTON_CADM_SPECIAL 0x26000403 /* Select special operation */ | 
| #define DIBUTTON_CADM_SPECIAL1 0x26000402 /* do first special operation */ | 
| #define DIBUTTON_CADM_SPECIAL2 0x26000404 /* do second special operation */ | 
| #define DIBUTTON_DRIVINGC_ACCELERATE_LINK 0x0203D4E0 /* Fallback Accelerate button */ | 
| #define DIBUTTON_DRIVINGC_AIDS 0x02004407 /* Driver correction aids */ | 
| #define DIBUTTON_DRIVINGC_BRAKE 0x02004C08 /* Brake-button */ | 
| #define DIBUTTON_DRIVINGC_DASHBOARD 0x02004406 /* Select next dashboard option */ | 
| #define DIBUTTON_DRIVINGC_DEVICE 0x020044FE /* Show input device and controls */ | 
| #define DIBUTTON_DRIVINGC_FIRE 0x02000C01 /* Fire */ | 
| #define DIBUTTON_DRIVINGC_FIRESECONDARY 0x02004C09 /* Alternative fire button */ | 
| #define DIBUTTON_DRIVINGC_GLANCE_LEFT_LINK 0x0207C4E4 /* Fallback Glance Left button */ | 
| #define DIBUTTON_DRIVINGC_GLANCE_RIGHT_LINK 0x0207C4EC /* Fallback Glance Right button */ | 
| #define DIBUTTON_DRIVINGC_MENU 0x020004FD /* Show menu options */ | 
| #define DIBUTTON_DRIVINGC_PAUSE 0x020044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_DRIVINGC_SHIFTDOWN 0x02004C05 /* Shift to next lower gear */ | 
| #define DIBUTTON_DRIVINGC_SHIFTUP 0x02004C04 /* Shift to next higher gear */ | 
| #define DIBUTTON_DRIVINGC_STEER_LEFT_LINK 0x0200CCE4 /* Fallback Steer Left button */ | 
| #define DIBUTTON_DRIVINGC_STEER_RIGHT_LINK 0x0200CCEC /* Fallback Steer Right button */ | 
| #define DIBUTTON_DRIVINGC_TARGET 0x02000C03 /* Select next available target */ | 
| #define DIBUTTON_DRIVINGC_WEAPONS 0x02000C02 /* Select next weapon */ | 
| #define DIBUTTON_DRIVINGR_ACCELERATE_LINK 0x0103D4E0 /* Fallback Accelerate button */ | 
| #define DIBUTTON_DRIVINGR_AIDS 0x01004406 /* Driver correction aids */ | 
| #define DIBUTTON_DRIVINGR_BOOST 0x01004408 /* Turbo Boost */ | 
| #define DIBUTTON_DRIVINGR_BRAKE 0x01004C04 /* Brake-button */ | 
| #define DIBUTTON_DRIVINGR_DASHBOARD 0x01004405 /* Select next dashboard option */ | 
| #define DIBUTTON_DRIVINGR_DEVICE 0x010044FE /* Show input device and controls */ | 
| #define DIBUTTON_DRIVINGR_GLANCE_LEFT_LINK 0x0107C4E4 /* Fallback Glance Left button */ | 
| #define DIBUTTON_DRIVINGR_GLANCE_RIGHT_LINK 0x0107C4EC /* Fallback Glance Right button */ | 
| #define DIBUTTON_DRIVINGR_MAP 0x01004407 /* Display Driving Map */ | 
| #define DIBUTTON_DRIVINGR_MENU 0x010004FD /* Show menu options */ | 
| #define DIBUTTON_DRIVINGR_PAUSE 0x010044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_DRIVINGR_PIT 0x01004409 /* Pit stop notification */ | 
| #define DIBUTTON_DRIVINGR_SHIFTDOWN 0x01000C02 /* Shift to next lower gear */ | 
| #define DIBUTTON_DRIVINGR_SHIFTUP 0x01000C01 /* Shift to next higher gear */ | 
| #define DIBUTTON_DRIVINGR_STEER_LEFT_LINK 0x0100CCE4 /* Fallback Steer Left button */ | 
| #define DIBUTTON_DRIVINGR_STEER_RIGHT_LINK 0x0100CCEC /* Fallback Steer Right button */ | 
| #define DIBUTTON_DRIVINGR_VIEW 0x01001C03 /* Cycle through view options */ | 
| #define DIBUTTON_DRIVINGT_ACCELERATE_LINK 0x0303D4E0 /* Fallback Accelerate button */ | 
| #define DIBUTTON_DRIVINGT_BARREL_DOWN_LINK 0x030144E8 /* Fallback Barrel down button */ | 
| #define DIBUTTON_DRIVINGT_BARREL_UP_LINK 0x030144E0 /* Fallback Barrel up button */ | 
| #define DIBUTTON_DRIVINGT_BRAKE 0x03004C06 /* Brake-button */ | 
| #define DIBUTTON_DRIVINGT_DASHBOARD 0x03005C05 /* Select next dashboard option */ | 
| #define DIBUTTON_DRIVINGT_DEVICE 0x030044FE /* Show input device and controls */ | 
| #define DIBUTTON_DRIVINGT_FIRE 0x03000C01 /* Fire */ | 
| #define DIBUTTON_DRIVINGT_FIRESECONDARY 0x03004C07 /* Alternative fire button */ | 
| #define DIBUTTON_DRIVINGT_GLANCE_LEFT_LINK 0x0307C4E4 /* Fallback Glance Left button */ | 
| #define DIBUTTON_DRIVINGT_GLANCE_RIGHT_LINK 0x0307C4EC /* Fallback Glance Right button */ | 
| #define DIBUTTON_DRIVINGT_MENU 0x030004FD /* Show menu options */ | 
| #define DIBUTTON_DRIVINGT_PAUSE 0x030044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_DRIVINGT_ROTATE_LEFT_LINK 0x030244E4 /* Fallback Rotate left button */ | 
| #define DIBUTTON_DRIVINGT_ROTATE_RIGHT_LINK 0x030244EC /* Fallback Rotate right button */ | 
| #define DIBUTTON_DRIVINGT_STEER_LEFT_LINK 0x0300CCE4 /* Fallback Steer Left button */ | 
| #define DIBUTTON_DRIVINGT_STEER_RIGHT_LINK 0x0300CCEC /* Fallback Steer Right button */ | 
| #define DIBUTTON_DRIVINGT_TARGET 0x03000C03 /* Selects next available target */ | 
| #define DIBUTTON_DRIVINGT_VIEW 0x03005C04 /* Cycle through view options */ | 
| #define DIBUTTON_DRIVINGT_WEAPONS 0x03000C02 /* Select next weapon */ | 
| #define DIBUTTON_FIGHTINGH_BACKWARD_LINK 0x080144E8 /* Fallback backward button */ | 
| #define DIBUTTON_FIGHTINGH_BLOCK 0x08000403 /* Block */ | 
| #define DIBUTTON_FIGHTINGH_CROUCH 0x08000404 /* Crouch */ | 
| #define DIBUTTON_FIGHTINGH_DEVICE 0x080044FE /* Show input device and controls */ | 
| #define DIBUTTON_FIGHTINGH_DISPLAY 0x08004409 /* Shows next on-screen display option */ | 
| #define DIBUTTON_FIGHTINGH_DODGE 0x0800440A /* Dodge */ | 
| #define DIBUTTON_FIGHTINGH_FORWARD_LINK 0x080144E0 /* Fallback forward button */ | 
| #define DIBUTTON_FIGHTINGH_JUMP 0x08000405 /* Jump */ | 
| #define DIBUTTON_FIGHTINGH_KICK 0x08000402 /* Kick */ | 
| #define DIBUTTON_FIGHTINGH_LEFT_LINK 0x0800C4E4 /* Fallback left sidestep button */ | 
| #define DIBUTTON_FIGHTINGH_MENU 0x080004FD /* Show menu options */ | 
| #define DIBUTTON_FIGHTINGH_PAUSE 0x080044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_FIGHTINGH_PUNCH 0x08000401 /* Punch */ | 
| #define DIBUTTON_FIGHTINGH_RIGHT_LINK 0x0800C4EC /* Fallback right sidestep button */ | 
| #define DIBUTTON_FIGHTINGH_SELECT 0x08004408 /* Select special move */ | 
| #define DIBUTTON_FIGHTINGH_SPECIAL1 0x08000406 /* Apply first special move */ | 
| #define DIBUTTON_FIGHTINGH_SPECIAL2 0x08000407 /* Apply second special move */ | 
| #define DIBUTTON_FISHING_BACK_LINK 0x0E0144E8 /* Fallback move back button */ | 
| #define DIBUTTON_FISHING_BAIT 0x0E000404 /* Select type of Bait */ | 
| #define DIBUTTON_FISHING_BINOCULAR 0x0E000403 /* Look through Binocular */ | 
| #define DIBUTTON_FISHING_CAST 0x0E000401 /* Cast line */ | 
| #define DIBUTTON_FISHING_CROUCH 0x0E004407 /* Crouch/ Climb / Swim down */ | 
| #define DIBUTTON_FISHING_DEVICE 0x0E0044FE /* Show input device and controls */ | 
| #define DIBUTTON_FISHING_DISPLAY 0x0E004406 /* Show next on-screen display option */ | 
| #define DIBUTTON_FISHING_FORWARD_LINK 0x0E0144E0 /* Fallback move forward button */ | 
| #define DIBUTTON_FISHING_JUMP 0x0E004408 /* Jump/ Climb up / Swim up */ | 
| #define DIBUTTON_FISHING_LEFT_LINK 0x0E00C4E4 /* Fallback sidestep left button */ | 
| #define DIBUTTON_FISHING_MAP 0x0E000405 /* View Map */ | 
| #define DIBUTTON_FISHING_MENU 0x0E0004FD /* Show menu options */ | 
| #define DIBUTTON_FISHING_PAUSE 0x0E0044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_FISHING_RIGHT_LINK 0x0E00C4EC /* Fallback sidestep right button */ | 
| #define DIBUTTON_FISHING_ROTATE_LEFT_LINK 0x0E0244E4 /* Fallback turn body left button */ | 
| #define DIBUTTON_FISHING_ROTATE_RIGHT_LINK 0x0E0244EC /* Fallback turn body right button */ | 
| #define DIBUTTON_FISHING_TYPE 0x0E000402 /* Select cast type */ | 
| #define DIBUTTON_FLYINGC_BRAKE_LINK 0x04046CE0 /* Fallback brake button */ | 
| #define DIBUTTON_FLYINGC_DEVICE 0x040044FE /* Show input device and controls */ | 
| #define DIBUTTON_FLYINGC_DISPLAY 0x04002402 /* Select next dashboard / heads up display option */ | 
| #define DIBUTTON_FLYINGC_FASTER_LINK 0x0403D4E0 /* Fallback throttle up button */ | 
| #define DIBUTTON_FLYINGC_FLAPSDOWN 0x04006405 /* Decrement stepping down until fully extended */ | 
| #define DIBUTTON_FLYINGC_FLAPSUP 0x04006404 /* Increment stepping up until fully retracted */ | 
| #define DIBUTTON_FLYINGC_GEAR 0x04002C03 /* Gear up / down */ | 
| #define DIBUTTON_FLYINGC_GLANCE_DOWN_LINK 0x0407C4E8 /* Fallback Glance Down button */ | 
| #define DIBUTTON_FLYINGC_GLANCE_LEFT_LINK 0x0407C4E4 /* Fallback Glance Left button */ | 
| #define DIBUTTON_FLYINGC_GLANCE_RIGHT_LINK 0x0407C4EC /* Fallback Glance Right button */ | 
| #define DIBUTTON_FLYINGC_GLANCE_UP_LINK 0x0407C4E0 /* Fallback Glance Up button */ | 
| #define DIBUTTON_FLYINGC_MENU 0x040004FD /* Show menu options */ | 
| #define DIBUTTON_FLYINGC_PAUSE 0x040044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_FLYINGC_SLOWER_LINK 0x0403D4E8 /* Fallback throttle down button */ | 
| #define DIBUTTON_FLYINGC_VIEW 0x04002401 /* Cycle through view options */ | 
| #define DIBUTTON_FLYINGH_COUNTER 0x06005404 /* Activate counter measures */ | 
| #define DIBUTTON_FLYINGH_DEVICE 0x060044FE /* Show input device and controls */ | 
| #define DIBUTTON_FLYINGH_FASTER_LINK 0x0603DCE0 /* Fallback throttle up button */ | 
| #define DIBUTTON_FLYINGH_FIRE 0x06001401 /* Fire */ | 
| #define DIBUTTON_FLYINGH_FIRESECONDARY 0x06004C07 /* Alternative fire button */ | 
| #define DIBUTTON_FLYINGH_GEAR 0x06006406 /* Gear up / down */ | 
| #define DIBUTTON_FLYINGH_GLANCE_DOWN_LINK 0x0607C4E8 /* Fallback Glance Down button */ | 
| #define DIBUTTON_FLYINGH_GLANCE_LEFT_LINK 0x0607C4E4 /* Fallback Glance Left button */ | 
| #define DIBUTTON_FLYINGH_GLANCE_RIGHT_LINK 0x0607C4EC /* Fallback Glance Right button */ | 
| #define DIBUTTON_FLYINGH_GLANCE_UP_LINK 0x0607C4E0 /* Fallback Glance Up button */ | 
| #define DIBUTTON_FLYINGH_MENU 0x060004FD /* Show menu options */ | 
| #define DIBUTTON_FLYINGH_PAUSE 0x060044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_FLYINGH_SLOWER_LINK 0x0603DCE8 /* Fallback throttle down button */ | 
| #define DIBUTTON_FLYINGH_TARGET 0x06001403 /* Selects next available target */ | 
| #define DIBUTTON_FLYINGH_VIEW 0x06006405 /* Cycle through view options */ | 
| #define DIBUTTON_FLYINGH_WEAPONS 0x06001402 /* Select next weapon */ | 
| #define DIBUTTON_FLYINGM_BRAKE_LINK 0x050464E0 /* Fallback brake button */ | 
| #define DIBUTTON_FLYINGM_COUNTER 0x05005C04 /* Activate counter measures */ | 
| #define DIBUTTON_FLYINGM_DEVICE 0x050044FE /* Show input device and controls */ | 
| #define DIBUTTON_FLYINGM_DISPLAY 0x05006406 /* Select next dashboard option */ | 
| #define DIBUTTON_FLYINGM_FASTER_LINK 0x0503D4E0 /* Fallback throttle up button */ | 
| #define DIBUTTON_FLYINGM_FIRE 0x05000C01 /* Fire */ | 
| #define DIBUTTON_FLYINGM_FIRESECONDARY 0x05004C09 /* Alternative fire button */ | 
| #define DIBUTTON_FLYINGM_FLAPSDOWN 0x05005408 /* Decrement stepping down until fully extended */ | 
| #define DIBUTTON_FLYINGM_FLAPSUP 0x05005407 /* Increment stepping up until fully retracted */ | 
| #define DIBUTTON_FLYINGM_GEAR 0x0500640A /* Gear up / down */ | 
| #define DIBUTTON_FLYINGM_GLANCE_DOWN_LINK 0x0507C4E8 /* Fallback Glance Down button */ | 
| #define DIBUTTON_FLYINGM_GLANCE_LEFT_LINK 0x0507C4E4 /* Fallback Glance Left button */ | 
| #define DIBUTTON_FLYINGM_GLANCE_RIGHT_LINK 0x0507C4EC /* Fallback Glance Right button */ | 
| #define DIBUTTON_FLYINGM_GLANCE_UP_LINK 0x0507C4E0 /* Fallback Glance Up button */ | 
| #define DIBUTTON_FLYINGM_MENU 0x050004FD /* Show menu options */ | 
| #define DIBUTTON_FLYINGM_PAUSE 0x050044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_FLYINGM_SLOWER_LINK 0x0503D4E8 /* Fallback throttle down button */ | 
| #define DIBUTTON_FLYINGM_TARGET 0x05000C03 /* Selects next available target */ | 
| #define DIBUTTON_FLYINGM_VIEW 0x05006405 /* Cycle through view options */ | 
| #define DIBUTTON_FLYINGM_WEAPONS 0x05000C02 /* Select next weapon */ | 
| #define DIBUTTON_FOOTBALLD_AUDIBLE 0x1700440B /* Change defensive play at the line of scrimmage */ | 
| #define DIBUTTON_FOOTBALLD_BACK_LINK 0x170144E8 /* Fallback move back button */ | 
| #define DIBUTTON_FOOTBALLD_BULLRUSH 0x17004409 /* Bull rush the offensive line */ | 
| #define DIBUTTON_FOOTBALLD_DEVICE 0x170044FE /* Show input device and controls */ | 
| #define DIBUTTON_FOOTBALLD_FAKE 0x17000405 /* hold down to fake tackle or intercept */ | 
| #define DIBUTTON_FOOTBALLD_FORWARD_LINK 0x170144E0 /* Fallback move forward button */ | 
| #define DIBUTTON_FOOTBALLD_JUMP 0x17000403 /* jump to intercept or block */ | 
| #define DIBUTTON_FOOTBALLD_LEFT_LINK 0x1700C4E4 /* Fallback sidestep left button */ | 
| #define DIBUTTON_FOOTBALLD_MENU 0x170004FD /* Show menu options */ | 
| #define DIBUTTON_FOOTBALLD_PAUSE 0x170044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_FOOTBALLD_PLAY 0x17000401 /* cycle through available plays */ | 
| #define DIBUTTON_FOOTBALLD_RIGHT_LINK 0x1700C4EC /* Fallback sidestep right button */ | 
| #define DIBUTTON_FOOTBALLD_RIP 0x1700440A /* Rip the offensive line */ | 
| #define DIBUTTON_FOOTBALLD_SELECT 0x17000402 /* select player closest to the ball */ | 
| #define DIBUTTON_FOOTBALLD_SPIN 0x17004407 /* Spin to beat offensive line */ | 
| #define DIBUTTON_FOOTBALLD_SUBSTITUTE 0x1700440D /* substitute one player for another */ | 
| #define DIBUTTON_FOOTBALLD_SUPERTACKLE 0x17000406 /* Initiate special tackle */ | 
| #define DIBUTTON_FOOTBALLD_SWIM 0x17004408 /* Swim to beat the offensive line */ | 
| #define DIBUTTON_FOOTBALLD_TACKLE 0x17000404 /* tackler runner */ | 
| #define DIBUTTON_FOOTBALLD_ZOOM 0x1700440C /* Zoom view in / out */ | 
| #define DIBUTTON_FOOTBALLO_BACK_LINK 0x160144E8 /* Fallback move back button */ | 
| #define DIBUTTON_FOOTBALLO_DEVICE 0x160044FE /* Show input device and controls */ | 
| #define DIBUTTON_FOOTBALLO_DIVE 0x16004409 /* Dive over defenders */ | 
| #define DIBUTTON_FOOTBALLO_FORWARD_LINK 0x160144E0 /* Fallback move forward button */ | 
| #define DIBUTTON_FOOTBALLO_JUKE 0x16004406 /* Use special move to avoid defenders */ | 
| #define DIBUTTON_FOOTBALLO_JUMP 0x16000401 /* jump or hurdle over defender */ | 
| #define DIBUTTON_FOOTBALLO_LEFT_LINK 0x1600C4E4 /* Fallback sidestep left button */ | 
| #define DIBUTTON_FOOTBALLO_LEFTARM 0x16000402 /* holds out left arm */ | 
| #define DIBUTTON_FOOTBALLO_MENU 0x160004FD /* Show menu options */ | 
| #define DIBUTTON_FOOTBALLO_PAUSE 0x160044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_FOOTBALLO_RIGHT_LINK 0x1600C4EC /* Fallback sidestep right button */ | 
| #define DIBUTTON_FOOTBALLO_RIGHTARM 0x16000403 /* holds out right arm */ | 
| #define DIBUTTON_FOOTBALLO_SHOULDER 0x16004407 /* Lower shoulder to run over defenders */ | 
| #define DIBUTTON_FOOTBALLO_SPIN 0x16000405 /* Spin to avoid defenders */ | 
| #define DIBUTTON_FOOTBALLO_SUBSTITUTE 0x1600440B /* substitute one player for another */ | 
| #define DIBUTTON_FOOTBALLO_THROW 0x16000404 /* throw pass or lateral ball to another runner */ | 
| #define DIBUTTON_FOOTBALLO_TURBO 0x16004408 /* Speed burst past defenders */ | 
| #define DIBUTTON_FOOTBALLO_ZOOM 0x1600440A /* Zoom view in / out */ | 
| #define DIBUTTON_FOOTBALLP_DEVICE 0x140044FE /* Show input device and controls */ | 
| #define DIBUTTON_FOOTBALLP_HELP 0x14000403 /* Bring up pop-up help */ | 
| #define DIBUTTON_FOOTBALLP_MENU 0x140004FD /* Show menu options */ | 
| #define DIBUTTON_FOOTBALLP_PAUSE 0x140044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_FOOTBALLP_PLAY 0x14000401 /* cycle through available plays */ | 
| #define DIBUTTON_FOOTBALLP_SELECT 0x14000402 /* select play */ | 
| #define DIBUTTON_FOOTBALLQ_AUDIBLE 0x15004409 /* Change offensive play at line of scrimmage */ | 
| #define DIBUTTON_FOOTBALLQ_BACK_LINK 0x150144E8 /* Fallback move back button */ | 
| #define DIBUTTON_FOOTBALLQ_DEVICE 0x150044FE /* Show input device and controls */ | 
| #define DIBUTTON_FOOTBALLQ_FAKE 0x15000406 /* pump fake pass or fake kick */ | 
| #define DIBUTTON_FOOTBALLQ_FAKESNAP 0x15004407 /* Fake snap */ | 
| #define DIBUTTON_FOOTBALLQ_FORWARD_LINK 0x150144E0 /* Fallback move forward button */ | 
| #define DIBUTTON_FOOTBALLQ_JUMP 0x15000403 /* jump over defender */ | 
| #define DIBUTTON_FOOTBALLQ_LEFT_LINK 0x1500C4E4 /* Fallback sidestep left button */ | 
| #define DIBUTTON_FOOTBALLQ_MENU 0x150004FD /* Show menu options */ | 
| #define DIBUTTON_FOOTBALLQ_MOTION 0x15004408 /* Send receivers in motion */ | 
| #define DIBUTTON_FOOTBALLQ_PASS 0x15000405 /* throws pass to receiver */ | 
| #define DIBUTTON_FOOTBALLQ_PAUSE 0x150044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_FOOTBALLQ_RIGHT_LINK 0x1500C4EC /* Fallback sidestep right button */ | 
| #define DIBUTTON_FOOTBALLQ_SELECT 0x15000401 /* Select */ | 
| #define DIBUTTON_FOOTBALLQ_SLIDE 0x15000404 /* Dive/Slide */ | 
| #define DIBUTTON_FOOTBALLQ_SNAP 0x15000402 /* snap ball - start play */ | 
| #define DIBUTTON_FPS_APPLY 0x09000403 /* Use item */ | 
| #define DIBUTTON_FPS_BACKWARD_LINK 0x090144E8 /* Fallback backward button */ | 
| #define DIBUTTON_FPS_CROUCH 0x09000405 /* Crouch/ climb down/ swim down */ | 
| #define DIBUTTON_FPS_DEVICE 0x090044FE /* Show input device and controls */ | 
| #define DIBUTTON_FPS_DISPLAY 0x09004408 /* Shows next on-screen display option/ map */ | 
| #define DIBUTTON_FPS_DODGE 0x09004409 /* Dodge */ | 
| #define DIBUTTON_FPS_FIRE 0x09000401 /* Fire */ | 
| #define DIBUTTON_FPS_FIRESECONDARY 0x0900440C /* Alternative fire button */ | 
| #define DIBUTTON_FPS_FORWARD_LINK 0x090144E0 /* Fallback forward button */ | 
| #define DIBUTTON_FPS_GLANCE_DOWN_LINK 0x0901C4E8 /* Fallback look down button */ | 
| #define DIBUTTON_FPS_GLANCE_UP_LINK 0x0901C4E0 /* Fallback look up button */ | 
| #define DIBUTTON_FPS_GLANCEL 0x0900440A /* Glance Left */ | 
| #define DIBUTTON_FPS_GLANCER 0x0900440B /* Glance Right */ | 
| #define DIBUTTON_FPS_JUMP 0x09000406 /* Jump/ climb up/ swim up */ | 
| #define DIBUTTON_FPS_MENU 0x090004FD /* Show menu options */ | 
| #define DIBUTTON_FPS_PAUSE 0x090044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_FPS_ROTATE_LEFT_LINK 0x0900C4E4 /* Fallback rotate left button */ | 
| #define DIBUTTON_FPS_ROTATE_RIGHT_LINK 0x0900C4EC /* Fallback rotate right button */ | 
| #define DIBUTTON_FPS_SELECT 0x09000404 /* Select next inventory item */ | 
| #define DIBUTTON_FPS_STEP_LEFT_LINK 0x090244E4 /* Fallback step left button */ | 
| #define DIBUTTON_FPS_STEP_RIGHT_LINK 0x090244EC /* Fallback step right button */ | 
| #define DIBUTTON_FPS_STRAFE 0x09000407 /* Enable strafing while active */ | 
| #define DIBUTTON_FPS_WEAPONS 0x09000402 /* Select next weapon */ | 
| #define DIBUTTON_GOLF_BACK_LINK 0x180144E8 /* Fallback move back button */ | 
| #define DIBUTTON_GOLF_DEVICE 0x180044FE /* Show input device and controls */ | 
| #define DIBUTTON_GOLF_DOWN 0x18000404 /* decrease selection */ | 
| #define DIBUTTON_GOLF_FLYBY 0x18000406 /* view the hole via a flyby */ | 
| #define DIBUTTON_GOLF_FORWARD_LINK 0x180144E0 /* Fallback move forward button */ | 
| #define DIBUTTON_GOLF_LEFT_LINK 0x1800C4E4 /* Fallback sidestep left button */ | 
| #define DIBUTTON_GOLF_MENU 0x180004FD /* Show menu options */ | 
| #define DIBUTTON_GOLF_PAUSE 0x180044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_GOLF_RIGHT_LINK 0x1800C4EC /* Fallback sidestep right button */ | 
| #define DIBUTTON_GOLF_SELECT 0x18000402 /* cycle between: club / swing strength / ball arc / ball spin */ | 
| #define DIBUTTON_GOLF_SUBSTITUTE 0x18004409 /* substitute one player for another */ | 
| #define DIBUTTON_GOLF_SWING 0x18000401 /* swing club */ | 
| #define DIBUTTON_GOLF_TERRAIN 0x18000405 /* shows terrain detail */ | 
| #define DIBUTTON_GOLF_TIMEOUT 0x18004408 /* Call for time out */ | 
| #define DIBUTTON_GOLF_UP 0x18000403 /* increase selection */ | 
| #define DIBUTTON_GOLF_ZOOM 0x18004407 /* Zoom view in / out */ | 
| #define DIBUTTON_HOCKEYD_BACK_LINK 0x1A0144E8 /* Fallback move back button */ | 
| #define DIBUTTON_HOCKEYD_BLOCK 0x1A000404 /* block puck */ | 
| #define DIBUTTON_HOCKEYD_BURST 0x1A000403 /* speed burst or body check */ | 
| #define DIBUTTON_HOCKEYD_DEVICE 0x1A0044FE /* Show input device and controls */ | 
| #define DIBUTTON_HOCKEYD_FAKE 0x1A000405 /* hold down to fake tackle or intercept */ | 
| #define DIBUTTON_HOCKEYD_FORWARD_LINK 0x1A0144E0 /* Fallback move forward button */ | 
| #define DIBUTTON_HOCKEYD_LEFT_LINK 0x1A00C4E4 /* Fallback sidestep left button */ | 
| #define DIBUTTON_HOCKEYD_MENU 0x1A0004FD /* Show menu options */ | 
| #define DIBUTTON_HOCKEYD_PAUSE 0x1A0044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_HOCKEYD_PLAYER 0x1A000401 /* control player closest to the puck */ | 
| #define DIBUTTON_HOCKEYD_RIGHT_LINK 0x1A00C4EC /* Fallback sidestep right button */ | 
| #define DIBUTTON_HOCKEYD_STEAL 0x1A000402 /* attempt steal */ | 
| #define DIBUTTON_HOCKEYD_STRATEGY 0x1A004407 /* Invoke coaching menu for strategy help */ | 
| #define DIBUTTON_HOCKEYD_SUBSTITUTE 0x1A004409 /* substitute one player for another */ | 
| #define DIBUTTON_HOCKEYD_TIMEOUT 0x1A004408 /* Call for time out */ | 
| #define DIBUTTON_HOCKEYD_ZOOM 0x1A004406 /* Zoom view in / out */ | 
| #define DIBUTTON_HOCKEYG_BACK_LINK 0x1B0144E8 /* Fallback move back button */ | 
| #define DIBUTTON_HOCKEYG_BLOCK 0x1B000404 /* block puck */ | 
| #define DIBUTTON_HOCKEYG_DEVICE 0x1B0044FE /* Show input device and controls */ | 
| #define DIBUTTON_HOCKEYG_FORWARD_LINK 0x1B0144E0 /* Fallback move forward button */ | 
| #define DIBUTTON_HOCKEYG_LEFT_LINK 0x1B00C4E4 /* Fallback sidestep left button */ | 
| #define DIBUTTON_HOCKEYG_MENU 0x1B0004FD /* Show menu options */ | 
| #define DIBUTTON_HOCKEYG_PASS 0x1B000401 /* pass puck */ | 
| #define DIBUTTON_HOCKEYG_PAUSE 0x1B0044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_HOCKEYG_POKE 0x1B000402 /* poke / check / hack */ | 
| #define DIBUTTON_HOCKEYG_RIGHT_LINK 0x1B00C4EC /* Fallback sidestep right button */ | 
| #define DIBUTTON_HOCKEYG_STEAL 0x1B000403 /* attempt steal */ | 
| #define DIBUTTON_HOCKEYG_STRATEGY 0x1B004406 /* Invoke coaching menu for strategy help */ | 
| #define DIBUTTON_HOCKEYG_SUBSTITUTE 0x1B004408 /* substitute one player for another */ | 
| #define DIBUTTON_HOCKEYG_TIMEOUT 0x1B004407 /* Call for time out */ | 
| #define DIBUTTON_HOCKEYG_ZOOM 0x1B004405 /* Zoom view in / out */ | 
| #define DIBUTTON_HOCKEYO_BACK_LINK 0x190144E8 /* Fallback move back button */ | 
| #define DIBUTTON_HOCKEYO_BURST 0x19000403 /* invoke speed burst */ | 
| #define DIBUTTON_HOCKEYO_DEVICE 0x190044FE /* Show input device and controls */ | 
| #define DIBUTTON_HOCKEYO_FAKE 0x19000405 /* hold down to fake pass or kick */ | 
| #define DIBUTTON_HOCKEYO_FORWARD_LINK 0x190144E0 /* Fallback move forward button */ | 
| #define DIBUTTON_HOCKEYO_LEFT_LINK 0x1900C4E4 /* Fallback sidestep left button */ | 
| #define DIBUTTON_HOCKEYO_MENU 0x190004FD /* Show menu options */ | 
| #define DIBUTTON_HOCKEYO_PASS 0x19000402 /* pass the puck */ | 
| #define DIBUTTON_HOCKEYO_PAUSE 0x190044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_HOCKEYO_RIGHT_LINK 0x1900C4EC /* Fallback sidestep right button */ | 
| #define DIBUTTON_HOCKEYO_SHOOT 0x19000401 /* Shoot */ | 
| #define DIBUTTON_HOCKEYO_SPECIAL 0x19000404 /* invoke special move */ | 
| #define DIBUTTON_HOCKEYO_STRATEGY 0x19004407 /* Invoke coaching menu for strategy help */ | 
| #define DIBUTTON_HOCKEYO_SUBSTITUTE 0x19004409 /* substitute one player for another */ | 
| #define DIBUTTON_HOCKEYO_TIMEOUT 0x19004408 /* Call for time out */ | 
| #define DIBUTTON_HOCKEYO_ZOOM 0x19004406 /* Zoom view in / out */ | 
| #define DIBUTTON_HUNTING_AIM 0x0D000402 /* Select aim/move */ | 
| #define DIBUTTON_HUNTING_BACK_LINK 0x0D0144E8 /* Fallback move back button */ | 
| #define DIBUTTON_HUNTING_BINOCULAR 0x0D000404 /* Look through Binoculars */ | 
| #define DIBUTTON_HUNTING_CALL 0x0D000405 /* Make animal call */ | 
| #define DIBUTTON_HUNTING_CROUCH 0x0D004409 /* Crouch/ Climb / Swim down */ | 
| #define DIBUTTON_HUNTING_DEVICE 0x0D0044FE /* Show input device and controls */ | 
| #define DIBUTTON_HUNTING_DISPLAY 0x0D004408 /* show next on-screen display option */ | 
| #define DIBUTTON_HUNTING_FIRE 0x0D000401 /* Fire selected weapon */ | 
| #define DIBUTTON_HUNTING_FIRESECONDARY 0x0D00440B /* Alternative fire button */ | 
| #define DIBUTTON_HUNTING_FORWARD_LINK 0x0D0144E0 /* Fallback move forward button */ | 
| #define DIBUTTON_HUNTING_JUMP 0x0D00440A /* Jump/ Climb up / Swim up */ | 
| #define DIBUTTON_HUNTING_LEFT_LINK 0x0D00C4E4 /* Fallback sidestep left button */ | 
| #define DIBUTTON_HUNTING_MAP 0x0D000406 /* View Map */ | 
| #define DIBUTTON_HUNTING_MENU 0x0D0004FD /* Show menu options */ | 
| #define DIBUTTON_HUNTING_PAUSE 0x0D0044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_HUNTING_RIGHT_LINK 0x0D00C4EC /* Fallback sidestep right button */ | 
| #define DIBUTTON_HUNTING_ROTATE_LEFT_LINK 0x0D0244E4 /* Fallback turn body left button */ | 
| #define DIBUTTON_HUNTING_ROTATE_RIGHT_LINK 0x0D0244EC /* Fallback turn body right button */ | 
| #define DIBUTTON_HUNTING_SPECIAL 0x0D000407 /* Special game operation */ | 
| #define DIBUTTON_HUNTING_WEAPON 0x0D000403 /* Select next weapon */ | 
| #define DIBUTTON_MECHA_BACK_LINK 0x290144E8 /* Fallback tilt toroso backward button */ | 
| #define DIBUTTON_MECHA_CENTER 0x29004407 /* Center torso to legs */ | 
| #define DIBUTTON_MECHA_DEVICE 0x290044FE /* Show input device and controls */ | 
| #define DIBUTTON_MECHA_FASTER_LINK 0x2903C4E0 /* Fallback increase engine speed */ | 
| #define DIBUTTON_MECHA_FIRE 0x29000401 /* Fire */ | 
| #define DIBUTTON_MECHA_FIRESECONDARY 0x29004409 /* Alternative fire button */ | 
| #define DIBUTTON_MECHA_FORWARD_LINK 0x290144E0 /* Fallback tilt torso forward button */ | 
| #define DIBUTTON_MECHA_JUMP 0x29000406 /* Fires jump jets */ | 
| #define DIBUTTON_MECHA_LEFT_LINK 0x2900C4E4 /* Fallback steer left button */ | 
| #define DIBUTTON_MECHA_MENU 0x290004FD /* Show menu options */ | 
| #define DIBUTTON_MECHA_PAUSE 0x290044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_MECHA_REVERSE 0x29000404 /* Toggles throttle in/out of reverse */ | 
| #define DIBUTTON_MECHA_RIGHT_LINK 0x2900C4EC /* Fallback steer right button */ | 
| #define DIBUTTON_MECHA_ROTATE_LEFT_LINK 0x290244E4 /* Fallback rotate toroso right button */ | 
| #define DIBUTTON_MECHA_ROTATE_RIGHT_LINK 0x290244EC /* Fallback rotate torso left button */ | 
| #define DIBUTTON_MECHA_SLOWER_LINK 0x2903C4E8 /* Fallback decrease engine speed */ | 
| #define DIBUTTON_MECHA_TARGET 0x29000403 /* Select closest enemy available target */ | 
| #define DIBUTTON_MECHA_VIEW 0x29004408 /* Cycle through view options */ | 
| #define DIBUTTON_MECHA_WEAPONS 0x29000402 /* Select next weapon group */ | 
| #define DIBUTTON_MECHA_ZOOM 0x29000405 /* Zoom in/out targeting reticule */ | 
| #define DIBUTTON_RACQUET_BACK_LINK 0x200144E8 /* Fallback move back button */ | 
| #define DIBUTTON_RACQUET_BACKSWING 0x20000402 /* Swing backhand */ | 
| #define DIBUTTON_RACQUET_DEVICE 0x200044FE /* Show input device and controls */ | 
| #define DIBUTTON_RACQUET_FORWARD_LINK 0x200144E0 /* Fallback move forward button */ | 
| #define DIBUTTON_RACQUET_LEFT_LINK 0x2000C4E4 /* Fallback sidestep left button */ | 
| #define DIBUTTON_RACQUET_MENU 0x200004FD /* Show menu options */ | 
| #define DIBUTTON_RACQUET_PAUSE 0x200044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_RACQUET_RIGHT_LINK 0x2000C4EC /* Fallback sidestep right button */ | 
| #define DIBUTTON_RACQUET_SELECT 0x20000405 /* Select special shot */ | 
| #define DIBUTTON_RACQUET_SMASH 0x20000403 /* Smash shot */ | 
| #define DIBUTTON_RACQUET_SPECIAL 0x20000404 /* Special shot */ | 
| #define DIBUTTON_RACQUET_SUBSTITUTE 0x20004407 /* Substitute one player for another */ | 
| #define DIBUTTON_RACQUET_SWING 0x20000401 /* Swing racquet */ | 
| #define DIBUTTON_RACQUET_TIMEOUT 0x20004406 /* Call for time out */ | 
| #define DIBUTTON_REMOTE_ADJUST 0x27005C0E /* Enter device adjustment menu */ | 
| #define DIBUTTON_REMOTE_CABLE 0x27005C09 /* Select cable box */ | 
| #define DIBUTTON_REMOTE_CD 0x27005C0A /* Select CD player */ | 
| #define DIBUTTON_REMOTE_CHANGE 0x27002406 /* Select next device */ | 
| #define DIBUTTON_REMOTE_CUE 0x27002404 /* Move through current media */ | 
| #define DIBUTTON_REMOTE_DEVICE 0x270044FE /* Show input device and controls */ | 
| #define DIBUTTON_REMOTE_DIGIT0 0x2700540F /* Digit 0 */ | 
| #define DIBUTTON_REMOTE_DIGIT1 0x27005410 /* Digit 1 */ | 
| #define DIBUTTON_REMOTE_DIGIT2 0x27005411 /* Digit 2 */ | 
| #define DIBUTTON_REMOTE_DIGIT3 0x27005412 /* Digit 3 */ | 
| #define DIBUTTON_REMOTE_DIGIT4 0x27005413 /* Digit 4 */ | 
| #define DIBUTTON_REMOTE_DIGIT5 0x27005414 /* Digit 5 */ | 
| #define DIBUTTON_REMOTE_DIGIT6 0x27005415 /* Digit 6 */ | 
| #define DIBUTTON_REMOTE_DIGIT7 0x27005416 /* Digit 7 */ | 
| #define DIBUTTON_REMOTE_DIGIT8 0x27005417 /* Digit 8 */ | 
| #define DIBUTTON_REMOTE_DIGIT9 0x27005418 /* Digit 9 */ | 
| #define DIBUTTON_REMOTE_DVD 0x27005C0D /* Select DVD player */ | 
| #define DIBUTTON_REMOTE_MENU 0x270004FD /* Show menu options */ | 
| #define DIBUTTON_REMOTE_MUTE 0x27000401 /* Set volume on current device to zero */ | 
| #define DIBUTTON_REMOTE_PAUSE 0x270044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_REMOTE_PLAY 0x27002403 /* Start or pause entertainment on current device */ | 
| #define DIBUTTON_REMOTE_RECORD 0x27002407 /* Start recording the current media */ | 
| #define DIBUTTON_REMOTE_REVIEW 0x27002405 /* Move through current media */ | 
| #define DIBUTTON_REMOTE_SELECT 0x27000402 /* Next/previous: channel/ track / chapter / picture / station */ | 
| #define DIBUTTON_REMOTE_TUNER 0x27005C0C /* Select tuner */ | 
| #define DIBUTTON_REMOTE_TV 0x27005C08 /* Select TV */ | 
| #define DIBUTTON_REMOTE_VCR 0x27005C0B /* Select VCR */ | 
| #define DIBUTTON_SKIING_CAMERA 0x1D000403 /* switch camera view */ | 
| #define DIBUTTON_SKIING_CROUCH 0x1D000402 /* crouch down */ | 
| #define DIBUTTON_SKIING_DEVICE 0x1D0044FE /* Show input device and controls */ | 
| #define DIBUTTON_SKIING_FASTER_LINK 0x1D0144E0 /* Fallback increase speed button */ | 
| #define DIBUTTON_SKIING_JUMP 0x1D000401 /* Jump */ | 
| #define DIBUTTON_SKIING_LEFT_LINK 0x1D00C4E4 /* Fallback turn left button */ | 
| #define DIBUTTON_SKIING_MENU 0x1D0004FD /* Show menu options */ | 
| #define DIBUTTON_SKIING_PAUSE 0x1D0044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_SKIING_RIGHT_LINK 0x1D00C4EC /* Fallback turn right button */ | 
| #define DIBUTTON_SKIING_SELECT 0x1D000405 /* Select */ | 
| #define DIBUTTON_SKIING_SLOWER_LINK 0x1D0144E8 /* Fallback decrease speed button */ | 
| #define DIBUTTON_SKIING_SPECIAL1 0x1D000404 /* perform first special move */ | 
| #define DIBUTTON_SKIING_SPECIAL2 0x1D000406 /* perform second special move */ | 
| #define DIBUTTON_SKIING_ZOOM 0x1D004407 /* Zoom view in / out */ | 
| #define DIBUTTON_SOCCERD_BACK_LINK 0x1F0144E8 /* Fallback move back button */ | 
| #define DIBUTTON_SOCCERD_BLOCK 0x1F000401 /* Attempt to block shot */ | 
| #define DIBUTTON_SOCCERD_CLEAR 0x1F00440A /* Attempt to clear the ball down the field */ | 
| #define DIBUTTON_SOCCERD_DEVICE 0x1F0044FE /* Show input device and controls */ | 
| #define DIBUTTON_SOCCERD_FAKE 0x1F000403 /* Fake a block or a steal */ | 
| #define DIBUTTON_SOCCERD_FORWARD_LINK 0x1F0144E0 /* Fallback move forward button */ | 
| #define DIBUTTON_SOCCERD_FOUL 0x1F004408 /* Initiate a foul / hard-foul */ | 
| #define DIBUTTON_SOCCERD_GOALIECHARGE 0x1F00440B /* Make the goalie charge out of the box */ | 
| #define DIBUTTON_SOCCERD_HEAD 0x1F004409 /* Attempt a Header */ | 
| #define DIBUTTON_SOCCERD_LEFT_LINK 0x1F00C4E4 /* Fallback sidestep left button */ | 
| #define DIBUTTON_SOCCERD_MENU 0x1F0004FD /* Show menu options */ | 
| #define DIBUTTON_SOCCERD_PAUSE 0x1F0044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_SOCCERD_PLAYER 0x1F000404 /* Select next player */ | 
| #define DIBUTTON_SOCCERD_RIGHT_LINK 0x1F00C4EC /* Fallback sidestep right button */ | 
| #define DIBUTTON_SOCCERD_SELECT 0x1F000406 /* Select special move */ | 
| #define DIBUTTON_SOCCERD_SLIDE 0x1F000407 /* Attempt a slide tackle */ | 
| #define DIBUTTON_SOCCERD_SPECIAL 0x1F000405 /* Apply special move */ | 
| #define DIBUTTON_SOCCERD_STEAL 0x1F000402 /* Attempt to steal ball */ | 
| #define DIBUTTON_SOCCERD_SUBSTITUTE 0x1F00440C /* Substitute one player for another */ | 
| #define DIBUTTON_SOCCERO_BACK_LINK 0x1E0144E8 /* Fallback move back button */ | 
| #define DIBUTTON_SOCCERO_CONTROL 0x1E00440C /* Obtain control of the ball */ | 
| #define DIBUTTON_SOCCERO_DEVICE 0x1E0044FE /* Show input device and controls */ | 
| #define DIBUTTON_SOCCERO_FAKE 0x1E000403 /* Fake */ | 
| #define DIBUTTON_SOCCERO_FORWARD_LINK 0x1E0144E0 /* Fallback move forward button */ | 
| #define DIBUTTON_SOCCERO_HEAD 0x1E00440D /* Attempt to head the ball */ | 
| #define DIBUTTON_SOCCERO_LEFT_LINK 0x1E00C4E4 /* Fallback sidestep left button */ | 
| #define DIBUTTON_SOCCERO_MENU 0x1E0004FD /* Show menu options */ | 
| #define DIBUTTON_SOCCERO_PASS 0x1E000402 /* Pass */ | 
| #define DIBUTTON_SOCCERO_PASSTHRU 0x1E00440A /* Make a thru pass */ | 
| #define DIBUTTON_SOCCERO_PAUSE 0x1E0044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_SOCCERO_PLAYER 0x1E000404 /* Select next player */ | 
| #define DIBUTTON_SOCCERO_RIGHT_LINK 0x1E00C4EC /* Fallback sidestep right button */ | 
| #define DIBUTTON_SOCCERO_SELECT 0x1E000406 /* Select special move */ | 
| #define DIBUTTON_SOCCERO_SHOOT 0x1E000401 /* Shoot the ball */ | 
| #define DIBUTTON_SOCCERO_SHOOTHIGH 0x1E004409 /* Shoot the ball high */ | 
| #define DIBUTTON_SOCCERO_SHOOTLOW 0x1E004408 /* Shoot the ball low */ | 
| #define DIBUTTON_SOCCERO_SPECIAL1 0x1E000405 /* Apply special move */ | 
| #define DIBUTTON_SOCCERO_SPRINT 0x1E00440B /* Sprint / turbo boost */ | 
| #define DIBUTTON_SOCCERO_SUBSTITUTE 0x1E004407 /* Substitute one player for another */ | 
| #define DIBUTTON_SPACESIM_BACKWARD_LINK 0x070144E8 /* Fallback move backwards button */ | 
| #define DIBUTTON_SPACESIM_DEVICE 0x070044FE /* Show input device and controls */ | 
| #define DIBUTTON_SPACESIM_DISPLAY 0x07004405 /* Select next dashboard / heads up display option */ | 
| #define DIBUTTON_SPACESIM_FASTER_LINK 0x0703C4E0 /* Fallback throttle up button */ | 
| #define DIBUTTON_SPACESIM_FIRE 0x07000401 /* Fire */ | 
| #define DIBUTTON_SPACESIM_FIRESECONDARY 0x07004409 /* Alternative fire button */ | 
| #define DIBUTTON_SPACESIM_FORWARD_LINK 0x070144E0 /* Fallback move forward button */ | 
| #define DIBUTTON_SPACESIM_GEAR 0x07004408 /* Gear up / down */ | 
| #define DIBUTTON_SPACESIM_GLANCE_DOWN_LINK 0x0707C4E8 /* Fallback Glance Down button */ | 
| #define DIBUTTON_SPACESIM_GLANCE_LEFT_LINK 0x0707C4E4 /* Fallback Glance Left button */ | 
| #define DIBUTTON_SPACESIM_GLANCE_RIGHT_LINK 0x0707C4EC /* Fallback Glance Right button */ | 
| #define DIBUTTON_SPACESIM_GLANCE_UP_LINK 0x0707C4E0 /* Fallback Glance Up button */ | 
| #define DIBUTTON_SPACESIM_LEFT_LINK 0x0700C4E4 /* Fallback move left button */ | 
| #define DIBUTTON_SPACESIM_LOWER 0x07004407 /* Lower ship while maintaining current pitch */ | 
| #define DIBUTTON_SPACESIM_MENU 0x070004FD /* Show menu options */ | 
| #define DIBUTTON_SPACESIM_PAUSE 0x070044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_SPACESIM_RAISE 0x07004406 /* Raise ship while maintaining current pitch */ | 
| #define DIBUTTON_SPACESIM_RIGHT_LINK 0x0700C4EC /* Fallback move right button */ | 
| #define DIBUTTON_SPACESIM_SLOWER_LINK 0x0703C4E8 /* Fallback throttle down button */ | 
| #define DIBUTTON_SPACESIM_TARGET 0x07000403 /* Selects next available target */ | 
| #define DIBUTTON_SPACESIM_TURN_LEFT_LINK 0x070244E4 /* Fallback turn left button */ | 
| #define DIBUTTON_SPACESIM_TURN_RIGHT_LINK 0x070244EC /* Fallback turn right button */ | 
| #define DIBUTTON_SPACESIM_VIEW 0x07004404 /* Cycle through view options */ | 
| #define DIBUTTON_SPACESIM_WEAPONS 0x07000402 /* Select next weapon */ | 
| #define DIBUTTON_STRATEGYR_APPLY 0x0B000402 /* Use selected item */ | 
| #define DIBUTTON_STRATEGYR_ATTACK 0x0B000404 /* Attack */ | 
| #define DIBUTTON_STRATEGYR_BACK_LINK 0x0B0144E8 /* Fallback move backward button */ | 
| #define DIBUTTON_STRATEGYR_CAST 0x0B000405 /* Cast Spell */ | 
| #define DIBUTTON_STRATEGYR_CROUCH 0x0B000406 /* Crouch */ | 
| #define DIBUTTON_STRATEGYR_DEVICE 0x0B0044FE /* Show input device and controls */ | 
| #define DIBUTTON_STRATEGYR_DISPLAY 0x0B004409 /* Shows next on-screen display option */ | 
| #define DIBUTTON_STRATEGYR_FORWARD_LINK 0x0B0144E0 /* Fallback move forward button */ | 
| #define DIBUTTON_STRATEGYR_GET 0x0B000401 /* Acquire item */ | 
| #define DIBUTTON_STRATEGYR_JUMP 0x0B000407 /* Jump */ | 
| #define DIBUTTON_STRATEGYR_LEFT_LINK 0x0B00C4E4 /* Fallback sidestep left button */ | 
| #define DIBUTTON_STRATEGYR_MAP 0x0B004408 /* Cycle through map options */ | 
| #define DIBUTTON_STRATEGYR_MENU 0x0B0004FD /* Show menu options */ | 
| #define DIBUTTON_STRATEGYR_PAUSE 0x0B0044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_STRATEGYR_RIGHT_LINK 0x0B00C4EC /* Fallback sidestep right button */ | 
| #define DIBUTTON_STRATEGYR_ROTATE_LEFT_LINK 0x0B0244E4 /* Fallback turn body left button */ | 
| #define DIBUTTON_STRATEGYR_ROTATE_RIGHT_LINK 0x0B0244EC /* Fallback turn body right button */ | 
| #define DIBUTTON_STRATEGYR_SELECT 0x0B000403 /* Select nextitem */ | 
| #define DIBUTTON_STRATEGYT_APPLY 0x0C000403 /* Apply selected instruction */ | 
| #define DIBUTTON_STRATEGYT_BACK_LINK 0x0C0144E8 /* Fallback move back button */ | 
| #define DIBUTTON_STRATEGYT_DEVICE 0x0C0044FE /* Show input device and controls */ | 
| #define DIBUTTON_STRATEGYT_DISPLAY 0x0C004408 /* shows next on-screen display options */ | 
| #define DIBUTTON_STRATEGYT_FORWARD_LINK 0x0C0144E0 /* Fallback move forward button */ | 
| #define DIBUTTON_STRATEGYT_INSTRUCT 0x0C000402 /* Cycle through instructions */ | 
| #define DIBUTTON_STRATEGYT_LEFT_LINK 0x0C00C4E4 /* Fallback sidestep left button */ | 
| #define DIBUTTON_STRATEGYT_MAP 0x0C004407 /* cycle through map options */ | 
| #define DIBUTTON_STRATEGYT_MENU 0x0C0004FD /* Show menu options */ | 
| #define DIBUTTON_STRATEGYT_PAUSE 0x0C0044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_STRATEGYT_RIGHT_LINK 0x0C00C4EC /* Fallback sidestep right button */ | 
| #define DIBUTTON_STRATEGYT_SELECT 0x0C000401 /* Select unit or object */ | 
| #define DIBUTTON_STRATEGYT_TEAM 0x0C000404 /* Select next team / cycle through all */ | 
| #define DIBUTTON_STRATEGYT_TURN 0x0C000405 /* Indicate turn over */ | 
| #define DIBUTTON_STRATEGYT_ZOOM 0x0C004406 /* Zoom - in / out */ | 
| #define DIBUTTON_TPS_ACTION 0x0A000402 /* Action Button */ | 
| #define DIBUTTON_TPS_BACKWARD_LINK 0x0A0144E8 /* Fallback backward button */ | 
| #define DIBUTTON_TPS_DEVICE 0x0A0044FE /* Show input device and controls */ | 
| #define DIBUTTON_TPS_DODGE 0x0A004409 /* Character dodges or ducks */ | 
| #define DIBUTTON_TPS_FORWARD_LINK 0x0A0144E0 /* Fallback forward button */ | 
| #define DIBUTTON_TPS_GLANCE_DOWN_LINK 0x0A07C4E8 /* Fallback look down button */ | 
| #define DIBUTTON_TPS_GLANCE_LEFT_LINK 0x0A07C4E4 /* Fallback glance up button */ | 
| #define DIBUTTON_TPS_GLANCE_RIGHT_LINK 0x0A07C4EC /* Fallback glance right button */ | 
| #define DIBUTTON_TPS_GLANCE_UP_LINK 0x0A07C4E0 /* Fallback look up button */ | 
| #define DIBUTTON_TPS_INVENTORY 0x0A00440A /* Cycle through inventory */ | 
| #define DIBUTTON_TPS_JUMP 0x0A000405 /* Character Jumps */ | 
| #define DIBUTTON_TPS_MENU 0x0A0004FD /* Show menu options */ | 
| #define DIBUTTON_TPS_PAUSE 0x0A0044FC /* Start / Pause / Restart game */ | 
| #define DIBUTTON_TPS_RUN 0x0A000401 /* Run or walk toggle switch */ | 
| #define DIBUTTON_TPS_SELECT 0x0A000403 /* Select next weapon */ | 
| #define DIBUTTON_TPS_STEPLEFT 0x0A004407 /* Character takes a left step */ | 
| #define DIBUTTON_TPS_STEPRIGHT 0x0A004408 /* Character takes a right step */ | 
| #define DIBUTTON_TPS_TURN_LEFT_LINK 0x0A0244E4 /* Fallback turn left button */ | 
| #define DIBUTTON_TPS_TURN_RIGHT_LINK 0x0A0244EC /* Fallback turn right button */ | 
| #define DIBUTTON_TPS_USE 0x0A000404 /* Use inventory item currently selected */ | 
| #define DIBUTTON_TPS_VIEW 0x0A004406 /* Select camera view */ | 
| #define DICD_DEFAULT 0x00000000 | 
| #define DICD_EDIT 0x00000001 | 
| #define DIDAL_BOTTOMALIGNED 0x00000008 | 
| #define DIDAL_CENTERED 0x00000000 | 
| #define DIDAL_LEFTALIGNED 0x00000001 | 
| #define DIDAL_MIDDLE 0x00000000 | 
| #define DIDAL_RIGHTALIGNED 0x00000002 | 
| #define DIDAL_TOPALIGNED 0x00000004 | 
| #define DIDBAM_DEFAULT 0x00000000 | 
| #define DIDBAM_HWDEFAULTS 0x00000004 | 
| #define DIDBAM_INITIALIZE 0x00000002 | 
| #define DIDBAM_PRESERVE 0x00000001 | 
| #define DIDC_ALIAS 0x00010000 | 
| #define DIDC_ATTACHED 0x00000001 | 
| #define DIDC_DEADBAND 0x00004000 | 
| #define DIDC_EMULATED 0x00000004 | 
| #define DIDC_FFATTACK 0x00000200 | 
| #define DIDC_FFFADE 0x00000400 | 
| #define DIDC_FORCEFEEDBACK 0x00000100 | 
| #define DIDC_HIDDEN 0x00040000 | 
| #define DIDC_PHANTOM 0x00020000 | 
| #define DIDC_POLLEDDATAFORMAT 0x00000008 | 
| #define DIDC_POLLEDDEVICE 0x00000002 | 
| #define DIDC_POSNEGCOEFFICIENTS 0x00001000 | 
| #define DIDC_POSNEGSATURATION 0x00002000 | 
| #define DIDC_SATURATION 0x00000800 | 
| #define DIDC_STARTDELAY 0x00008000 | 
| #define DIDEVTYPE_HID 0x00010000 | 
| #define DIDF_ABSAXIS 0x00000001 | 
| #define DIDF_RELAXIS 0x00000002 | 
| #define DIDFT_ABSAXIS 0x00000002 | 
| #define DIDFT_ALIAS 0x08000000 | 
| #define DIDFT_ALL 0x00000000 | 
| #define DIDFT_ANYINSTANCE 0x00FFFF00 | 
| #define DIDFT_AXIS 0x00000003 | 
| #define DIDFT_BUTTON 0x0000000C | 
| #define DIDFT_COLLECTION 0x00000040 | 
| #define DIDFT_ENUMCOLLECTION | ( | n | ) | ((WORD)(n) << 8) | 
| #define DIDFT_FFACTUATOR 0x01000000 | 
| #define DIDFT_FFEFFECTTRIGGER 0x02000000 | 
| #define DIDFT_GETINSTANCE | ( | n | ) | LOWORD((n) >> 8) | 
| #define DIDFT_GETTYPE | ( | n | ) | LOBYTE(n) | 
| #define DIDFT_INSTANCEMASK DIDFT_ANYINSTANCE | 
| #define DIDFT_MAKEINSTANCE | ( | n | ) | ((WORD)(n) << 8) | 
| #define DIDFT_NOCOLLECTION 0x00FFFF00 | 
| #define DIDFT_NODATA 0x00000080 | 
| #define DIDFT_OPTIONAL 0x80000000 | 
| #define DIDFT_OUTPUT 0x10000000 | 
| #define DIDFT_POV 0x00000010 | 
| #define DIDFT_PSHBUTTON 0x00000004 | 
| #define DIDFT_RELAXIS 0x00000001 | 
| #define DIDFT_TGLBUTTON 0x00000008 | 
| #define DIDFT_VENDORDEFINED 0x04000000 | 
| #define DIDIFT_CONFIGURATION 0x00000001 | 
| #define DIDIFT_OVERLAY 0x00000002 | 
| #define DIDOI_ASPECTACCEL 0x00000300 | 
| #define DIDOI_ASPECTFORCE 0x00000400 | 
| #define DIDOI_ASPECTMASK 0x00000F00 | 
| #define DIDOI_ASPECTPOSITION 0x00000100 | 
| #define DIDOI_ASPECTVELOCITY 0x00000200 | 
| #define DIDOI_FFACTUATOR 0x00000001 | 
| #define DIDOI_FFEFFECTTRIGGER 0x00000002 | 
| #define DIDOI_GUIDISUSAGE 0x00010000 | 
| #define DIDOI_POLLED 0x00008000 | 
| #define DIDSAM_DEFAULT 0x00000000 | 
| #define DIDSAM_FORCESAVE 0x00000002 | 
| #define DIDSAM_NOUSER 0x00000001 | 
| #define DIEB_NOTRIGGER 0xFFFFFFFF | 
| #define DIEDBS_MAPPEDPRI1 0x00000001 | 
| #define DIEDBS_MAPPEDPRI2 0x00000002 | 
| #define DIEDBS_NEWDEVICE 0x00000020 | 
| #define DIEDBS_RECENTDEVICE 0x00000010 | 
| #define DIEDBSFL_ATTACHEDONLY 0x00000000 | 
| #define DIEDBSFL_AVAILABLEDEVICES 0x00001000 | 
| #define DIEDBSFL_FORCEFEEDBACK DIEDFL_FORCEFEEDBACK | 
| #define DIEDBSFL_MULTIMICEKEYBOARDS 0x00002000 | 
| #define DIEDBSFL_NONGAMINGDEVICES 0x00004000 | 
| #define DIEDBSFL_THISUSER 0x00000010 | 
| #define DIEDBSFL_VALID 0x00007110 | 
| #define DIEDFL_ALLDEVICES 0x00000000 | 
| #define DIEDFL_ATTACHEDONLY 0x00000001 | 
| #define DIEDFL_FORCEFEEDBACK 0x00000100 | 
| #define DIEDFL_INCLUDEALIASES 0x00010000 | 
| #define DIEDFL_INCLUDEHIDDEN 0x00040000 | 
| #define DIEDFL_INCLUDEPHANTOMS 0x00020000 | 
| #define DIEFF_CARTESIAN 0x00000010 | 
| #define DIEFF_OBJECTIDS 0x00000001 | 
| #define DIEFF_OBJECTOFFSETS 0x00000002 | 
| #define DIEFF_POLAR 0x00000020 | 
| #define DIEFF_SPHERICAL 0x00000040 | 
| #define DIEFT_ALL 0x00000000 | 
| #define DIEFT_CONDITION 0x00000004 | 
| #define DIEFT_CONSTANTFORCE 0x00000001 | 
| #define DIEFT_CUSTOMFORCE 0x00000005 | 
| #define DIEFT_DEADBAND 0x00004000 | 
| #define DIEFT_FFATTACK 0x00000200 | 
| #define DIEFT_FFFADE 0x00000400 | 
| #define DIEFT_GETTYPE | ( | n | ) | LOBYTE(n) | 
| #define DIEFT_HARDWARE 0x000000FF | 
| #define DIEFT_PERIODIC 0x00000003 | 
| #define DIEFT_POSNEGCOEFFICIENTS 0x00001000 | 
| #define DIEFT_POSNEGSATURATION 0x00002000 | 
| #define DIEFT_RAMPFORCE 0x00000002 | 
| #define DIEFT_SATURATION 0x00000800 | 
| #define DIEFT_STARTDELAY 0x00008000 | 
| #define DIEGES_EMULATED 0x00000002 | 
| #define DIEGES_PLAYING 0x00000001 | 
| #define DIENUM_CONTINUE 1 | 
| #define DIENUM_STOP 0 | 
| #define DIEP_ALLPARAMS 0x000003FF | 
| #define DIEP_ALLPARAMS_DX5 0x000001FF | 
| #define DIEP_AXES 0x00000020 | 
| #define DIEP_DIRECTION 0x00000040 | 
| #define DIEP_DURATION 0x00000001 | 
| #define DIEP_ENVELOPE 0x00000080 | 
| #define DIEP_GAIN 0x00000004 | 
| #define DIEP_NODOWNLOAD 0x80000000 | 
| #define DIEP_NORESTART 0x40000000 | 
| #define DIEP_SAMPLEPERIOD 0x00000002 | 
| #define DIEP_START 0x20000000 | 
| #define DIEP_STARTDELAY 0x00000200 | 
| #define DIEP_TRIGGERBUTTON 0x00000008 | 
| #define DIEP_TRIGGERREPEATINTERVAL 0x00000010 | 
| #define DIEP_TYPESPECIFICPARAMS 0x00000100 | 
| #define DIERR_ACQUIRED MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BUSY) | 
| #define DIERR_ALREADYINITIALIZED MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_ALREADY_INITIALIZED) | 
| #define DIERR_BADDRIVERVER MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BAD_DRIVER_LEVEL) | 
| #define DIERR_BETADIRECTINPUTVERSION MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_RMODE_APP) | 
| #define DIERR_DEVICEFULL 0x80040201L | 
| #define DIERR_DEVICENOTREG REGDB_E_CLASSNOTREG | 
| #define DIERR_EFFECTPLAYING 0x80040208L | 
| #define DIERR_GENERIC E_FAIL | 
| #define DIERR_HANDLEEXISTS E_ACCESSDENIED | 
| #define DIERR_HASEFFECTS 0x80040204L | 
| #define DIERR_INCOMPLETEEFFECT 0x80040206L | 
| #define DIERR_INPUTLOST MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_READ_FAULT) | 
| #define DIERR_INSUFFICIENTPRIVS 0x80040200L | 
| #define DIERR_INVALIDPARAM E_INVALIDARG | 
| #define DIERR_MAPFILEFAIL 0x8004020BL | 
| #define DIERR_MOREDATA 0x80040202L | 
| #define DIERR_NOAGGREGATION CLASS_E_NOAGGREGATION | 
| #define DIERR_NOINTERFACE E_NOINTERFACE | 
| #define DIERR_NOTACQUIRED MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_INVALID_ACCESS) | 
| #define DIERR_NOTBUFFERED 0x80040207L | 
| #define DIERR_NOTDOWNLOADED 0x80040203L | 
| #define DIERR_NOTEXCLUSIVEACQUIRED 0x80040205L | 
| #define DIERR_NOTFOUND MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND) | 
| #define DIERR_NOTINITIALIZED MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_NOT_READY) | 
| #define DIERR_OBJECTNOTFOUND MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND) | 
| #define DIERR_OLDDIRECTINPUTVERSION MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_OLD_WIN_VERSION) | 
| #define DIERR_OTHERAPPHASPRIO E_ACCESSDENIED | 
| #define DIERR_OUTOFMEMORY E_OUTOFMEMORY | 
| #define DIERR_READONLY E_ACCESSDENIED | 
| #define DIERR_REPORTFULL 0x8004020AL | 
| #define DIERR_UNPLUGGED 0x80040209L | 
| #define DIERR_UNSUPPORTED E_NOTIMPL | 
| #define DIES_NODOWNLOAD 0x80000000 | 
| #define DIES_SOLO 0x00000001 | 
| #define DIFEF_DEFAULT 0x00000000 | 
| #define DIFEF_INCLUDENONSTANDARD 0x00000001 | 
| #define DIFEF_MODIFYIFNEEDED 0x00000010 | 
| #define DIGDD_PEEK 0x00000001 | 
| #define DIGFFS_ACTUATORSOFF 0x00000020 | 
| #define DIGFFS_ACTUATORSON 0x00000010 | 
| #define DIGFFS_DEVICELOST 0x80000000 | 
| #define DIGFFS_EMPTY 0x00000001 | 
| #define DIGFFS_PAUSED 0x00000004 | 
| #define DIGFFS_POWEROFF 0x00000080 | 
| #define DIGFFS_POWERON 0x00000040 | 
| #define DIGFFS_SAFETYSWITCHOFF 0x00000200 | 
| #define DIGFFS_SAFETYSWITCHON 0x00000100 | 
| #define DIGFFS_STOPPED 0x00000002 | 
| #define DIGFFS_USERFFSWITCHOFF 0x00000800 | 
| #define DIGFFS_USERFFSWITCHON 0x00000400 | 
| #define DIHATSWITCH_2DCONTROL_HATSWITCH 0x23004601 /* Hat switch */ | 
| #define DIHATSWITCH_3DCONTROL_HATSWITCH 0x24004601 /* Hat switch */ | 
| #define DIHATSWITCH_ARCADEP_VIEW 0x22004601 /* Scroll view */ | 
| #define DIHATSWITCH_ARCADES_VIEW 0x21004601 /* scroll view left / right / up / down */ | 
| #define DIHATSWITCH_BBALLD_GLANCE 0x13004601 /* scroll view */ | 
| #define DIHATSWITCH_BBALLO_GLANCE 0x12004601 /* scroll view */ | 
| #define DIHATSWITCH_BIKINGM_SCROLL 0x1C004601 /* scroll view */ | 
| #define DIHATSWITCH_CADF_HATSWITCH 0x25004601 /* Hat switch */ | 
| #define DIHATSWITCH_CADM_HATSWITCH 0x26004601 /* Hat switch */ | 
| #define DIHATSWITCH_DRIVINGC_GLANCE 0x02004601 /* Look around */ | 
| #define DIHATSWITCH_DRIVINGR_GLANCE 0x01004601 /* Look around */ | 
| #define DIHATSWITCH_DRIVINGT_GLANCE 0x03004601 /* Look around */ | 
| #define DIHATSWITCH_FIGHTINGH_SLIDE 0x08004601 /* Look around */ | 
| #define DIHATSWITCH_FISHING_GLANCE 0x0E004601 /* Look around */ | 
| #define DIHATSWITCH_FLYINGC_GLANCE 0x04004601 /* Look around */ | 
| #define DIHATSWITCH_FLYINGH_GLANCE 0x06004601 /* Look around */ | 
| #define DIHATSWITCH_FLYINGM_GLANCE 0x05004601 /* Look around */ | 
| #define DIHATSWITCH_FPS_GLANCE 0x09004601 /* Look around */ | 
| #define DIHATSWITCH_GOLF_SCROLL 0x18004601 /* scroll view */ | 
| #define DIHATSWITCH_HOCKEYD_SCROLL 0x1A004601 /* scroll view */ | 
| #define DIHATSWITCH_HOCKEYG_SCROLL 0x1B004601 /* scroll view */ | 
| #define DIHATSWITCH_HOCKEYO_SCROLL 0x19004601 /* scroll view */ | 
| #define DIHATSWITCH_HUNTING_GLANCE 0x0D004601 /* Look around */ | 
| #define DIHATSWITCH_MECHA_GLANCE 0x29004601 /* Look around */ | 
| #define DIHATSWITCH_RACQUET_GLANCE 0x20004601 /* scroll view */ | 
| #define DIHATSWITCH_SKIING_GLANCE 0x1D004601 /* scroll view */ | 
| #define DIHATSWITCH_SOCCERD_GLANCE 0x1F004601 /* scroll view */ | 
| #define DIHATSWITCH_SOCCERO_GLANCE 0x1E004601 /* scroll view */ | 
| #define DIHATSWITCH_SPACESIM_GLANCE 0x07004601 /* Look around */ | 
| #define DIHATSWITCH_STRATEGYR_GLANCE 0x0B004601 /* Look around */ | 
| #define DIHATSWITCH_TPS_GLANCE 0x0A004601 /* Look around */ | 
| #define DIJOFS_BUTTON | ( | n | ) | (FIELD_OFFSET(DIJOYSTATE, rgbButtons) + (n)) | 
| #define DIJOFS_BUTTON0 DIJOFS_BUTTON(0) | 
| #define DIJOFS_BUTTON1 DIJOFS_BUTTON(1) | 
| #define DIJOFS_BUTTON10 DIJOFS_BUTTON(10) | 
| #define DIJOFS_BUTTON11 DIJOFS_BUTTON(11) | 
| #define DIJOFS_BUTTON12 DIJOFS_BUTTON(12) | 
| #define DIJOFS_BUTTON13 DIJOFS_BUTTON(13) | 
| #define DIJOFS_BUTTON14 DIJOFS_BUTTON(14) | 
| #define DIJOFS_BUTTON15 DIJOFS_BUTTON(15) | 
| #define DIJOFS_BUTTON16 DIJOFS_BUTTON(16) | 
| #define DIJOFS_BUTTON17 DIJOFS_BUTTON(17) | 
| #define DIJOFS_BUTTON18 DIJOFS_BUTTON(18) | 
| #define DIJOFS_BUTTON19 DIJOFS_BUTTON(19) | 
| #define DIJOFS_BUTTON2 DIJOFS_BUTTON(2) | 
| #define DIJOFS_BUTTON20 DIJOFS_BUTTON(20) | 
| #define DIJOFS_BUTTON21 DIJOFS_BUTTON(21) | 
| #define DIJOFS_BUTTON22 DIJOFS_BUTTON(22) | 
| #define DIJOFS_BUTTON23 DIJOFS_BUTTON(23) | 
| #define DIJOFS_BUTTON24 DIJOFS_BUTTON(24) | 
| #define DIJOFS_BUTTON25 DIJOFS_BUTTON(25) | 
| #define DIJOFS_BUTTON26 DIJOFS_BUTTON(26) | 
| #define DIJOFS_BUTTON27 DIJOFS_BUTTON(27) | 
| #define DIJOFS_BUTTON28 DIJOFS_BUTTON(28) | 
| #define DIJOFS_BUTTON29 DIJOFS_BUTTON(29) | 
| #define DIJOFS_BUTTON3 DIJOFS_BUTTON(3) | 
| #define DIJOFS_BUTTON30 DIJOFS_BUTTON(30) | 
| #define DIJOFS_BUTTON31 DIJOFS_BUTTON(31) | 
| #define DIJOFS_BUTTON4 DIJOFS_BUTTON(4) | 
| #define DIJOFS_BUTTON5 DIJOFS_BUTTON(5) | 
| #define DIJOFS_BUTTON6 DIJOFS_BUTTON(6) | 
| #define DIJOFS_BUTTON7 DIJOFS_BUTTON(7) | 
| #define DIJOFS_BUTTON8 DIJOFS_BUTTON(8) | 
| #define DIJOFS_BUTTON9 DIJOFS_BUTTON(9) | 
| #define DIJOFS_POV | ( | n | ) | 
| #define DIJOFS_RX FIELD_OFFSET(DIJOYSTATE, lRx) | 
| #define DIJOFS_RY FIELD_OFFSET(DIJOYSTATE, lRy) | 
| #define DIJOFS_RZ FIELD_OFFSET(DIJOYSTATE, lRz) | 
| #define DIJOFS_SLIDER | ( | n | ) | 
| #define DIJOFS_X FIELD_OFFSET(DIJOYSTATE, lX) | 
| #define DIJOFS_Y FIELD_OFFSET(DIJOYSTATE, lY) | 
| #define DIJOFS_Z FIELD_OFFSET(DIJOYSTATE, lZ) | 
| #define DIK_0 0x0B | 
| #define DIK_1 0x02 | 
| #define DIK_2 0x03 | 
| #define DIK_3 0x04 | 
| #define DIK_4 0x05 | 
| #define DIK_5 0x06 | 
| #define DIK_6 0x07 | 
| #define DIK_7 0x08 | 
| #define DIK_8 0x09 | 
| #define DIK_9 0x0A | 
| #define DIK_A 0x1E | 
| #define DIK_ABNT_C1 0x73 /* /? on Brazilian keyboard */ | 
| #define DIK_ABNT_C2 0x7E /* Numpad . on Brazilian keyboard */ | 
| #define DIK_ADD 0x4E /* + on numeric keypad */ | 
| #define DIK_APOSTROPHE 0x28 | 
| #define DIK_APPS 0xDD /* AppMenu key */ | 
| #define DIK_AT 0x91 /* (NEC PC98) */ | 
| #define DIK_AX 0x96 /* (Japan AX) */ | 
| #define DIK_B 0x30 | 
| #define DIK_BACK 0x0E /* backspace */ | 
| #define DIK_BACKSLASH 0x2B | 
| #define DIK_BACKSPACE DIK_BACK /* backspace */ | 
| #define DIK_C 0x2E | 
| #define DIK_CALCULATOR 0xA1 /* Calculator */ | 
| #define DIK_CAPITAL 0x3A | 
| #define DIK_CAPSLOCK DIK_CAPITAL /* CapsLock */ | 
| #define DIK_CIRCUMFLEX DIK_PREVTRACK /* Japanese keyboard */ | 
| #define DIK_COLON 0x92 /* (NEC PC98) */ | 
| #define DIK_COMMA 0x33 | 
| #define DIK_CONVERT 0x79 /* (Japanese keyboard) */ | 
| #define DIK_D 0x20 | 
| #define DIK_DECIMAL 0x53 /* . on numeric keypad */ | 
| #define DIK_DELETE 0xD3 /* Delete on arrow keypad */ | 
| #define DIK_DIVIDE 0xB5 /* / on numeric keypad */ | 
| #define DIK_DOWN 0xD0 /* DownArrow on arrow keypad */ | 
| #define DIK_DOWNARROW DIK_DOWN /* DownArrow on arrow keypad */ | 
| #define DIK_E 0x12 | 
| #define DIK_END 0xCF /* End on arrow keypad */ | 
| #define DIK_EQUALS 0x0D | 
| #define DIK_ESCAPE 0x01 | 
| #define DIK_F 0x21 | 
| #define DIK_F1 0x3B | 
| #define DIK_F10 0x44 | 
| #define DIK_F11 0x57 | 
| #define DIK_F12 0x58 | 
| #define DIK_F13 0x64 /* (NEC PC98) */ | 
| #define DIK_F14 0x65 /* (NEC PC98) */ | 
| #define DIK_F15 0x66 /* (NEC PC98) */ | 
| #define DIK_F2 0x3C | 
| #define DIK_F3 0x3D | 
| #define DIK_F4 0x3E | 
| #define DIK_F5 0x3F | 
| #define DIK_F6 0x40 | 
| #define DIK_F7 0x41 | 
| #define DIK_F8 0x42 | 
| #define DIK_F9 0x43 | 
| #define DIK_G 0x22 | 
| #define DIK_GRAVE 0x29 /* accent grave */ | 
| #define DIK_H 0x23 | 
| #define DIK_HOME 0xC7 /* Home on arrow keypad */ | 
| #define DIK_I 0x17 | 
| #define DIK_INSERT 0xD2 /* Insert on arrow keypad */ | 
| #define DIK_J 0x24 | 
| #define DIK_K 0x25 | 
| #define DIK_KANA 0x70 /* (Japanese keyboard) */ | 
| #define DIK_KANJI 0x94 /* (Japanese keyboard) */ | 
| #define DIK_L 0x26 | 
| #define DIK_LALT DIK_LMENU /* left Alt */ | 
| #define DIK_LBRACKET 0x1A | 
| #define DIK_LCONTROL 0x1D | 
| #define DIK_LEFT 0xCB /* LeftArrow on arrow keypad */ | 
| #define DIK_LEFTARROW DIK_LEFT /* LeftArrow on arrow keypad */ | 
| #define DIK_LMENU 0x38 /* left Alt */ | 
| #define DIK_LSHIFT 0x2A | 
| #define DIK_LWIN 0xDB /* Left Windows key */ | 
| #define DIK_M 0x32 | 
| #define DIK_MAIL 0xEC /* Mail */ | 
| #define DIK_MEDIASELECT 0xED /* Media Select */ | 
| #define DIK_MEDIASTOP 0xA4 /* Media Stop */ | 
| #define DIK_MINUS 0x0C /* - on main keyboard */ | 
| #define DIK_MULTIPLY 0x37 /* * on numeric keypad */ | 
| #define DIK_MUTE 0xA0 /* Mute */ | 
| #define DIK_MYCOMPUTER 0xEB /* My Computer */ | 
| #define DIK_N 0x31 | 
| #define DIK_NEXT 0xD1 /* PgDn on arrow keypad */ | 
| #define DIK_NEXTTRACK 0x99 /* Next Track */ | 
| #define DIK_NOCONVERT 0x7B /* (Japanese keyboard) */ | 
| #define DIK_NUMLOCK 0x45 | 
| #define DIK_NUMPAD0 0x52 | 
| #define DIK_NUMPAD1 0x4F | 
| #define DIK_NUMPAD2 0x50 | 
| #define DIK_NUMPAD3 0x51 | 
| #define DIK_NUMPAD4 0x4B | 
| #define DIK_NUMPAD5 0x4C | 
| #define DIK_NUMPAD6 0x4D | 
| #define DIK_NUMPAD7 0x47 | 
| #define DIK_NUMPAD8 0x48 | 
| #define DIK_NUMPAD9 0x49 | 
| #define DIK_NUMPADCOMMA 0xB3 /* , on numeric keypad (NEC PC98) */ | 
| #define DIK_NUMPADENTER 0x9C /* Enter on numeric keypad */ | 
| #define DIK_NUMPADEQUALS 0x8D /* = on numeric keypad (NEC PC98) */ | 
| #define DIK_NUMPADMINUS DIK_SUBTRACT /* - on numeric keypad */ | 
| #define DIK_NUMPADPERIOD DIK_DECIMAL /* . on numeric keypad */ | 
| #define DIK_NUMPADPLUS DIK_ADD /* + on numeric keypad */ | 
| #define DIK_NUMPADSLASH DIK_DIVIDE /* / on numeric keypad */ | 
| #define DIK_NUMPADSTAR DIK_MULTIPLY /* * on numeric keypad */ | 
| #define DIK_O 0x18 | 
| #define DIK_OEM_102 0x56 /* <> or \| on RT 102-key keyboard (Non-U.S.) */ | 
| #define DIK_P 0x19 | 
| #define DIK_PAUSE 0xC5 /* Pause */ | 
| #define DIK_PERIOD 0x34 /* . on main keyboard */ | 
| #define DIK_PGDN DIK_NEXT /* PgDn on arrow keypad */ | 
| #define DIK_PGUP DIK_PRIOR /* PgUp on arrow keypad */ | 
| #define DIK_PLAYPAUSE 0xA2 /* Play / Pause */ | 
| #define DIK_POWER 0xDE /* System Power */ | 
| #define DIK_PREVTRACK 0x90 /* Previous Track (DIK_CIRCUMFLEX on Japanese keyboard) */ | 
| #define DIK_PRIOR 0xC9 /* PgUp on arrow keypad */ | 
| #define DIK_Q 0x10 | 
| #define DIK_R 0x13 | 
| #define DIK_RALT DIK_RMENU /* right Alt */ | 
| #define DIK_RBRACKET 0x1B | 
| #define DIK_RCONTROL 0x9D | 
| #define DIK_RETURN 0x1C /* Enter on main keyboard */ | 
| #define DIK_RIGHT 0xCD /* RightArrow on arrow keypad */ | 
| #define DIK_RIGHTARROW DIK_RIGHT /* RightArrow on arrow keypad */ | 
| #define DIK_RMENU 0xB8 /* right Alt */ | 
| #define DIK_RSHIFT 0x36 | 
| #define DIK_RWIN 0xDC /* Right Windows key */ | 
| #define DIK_S 0x1F | 
| #define DIK_SCROLL 0x46 /* Scroll Lock */ | 
| #define DIK_SEMICOLON 0x27 | 
| #define DIK_SLASH 0x35 /* / on main keyboard */ | 
| #define DIK_SLEEP 0xDF /* System Sleep */ | 
| #define DIK_SPACE 0x39 | 
| #define DIK_STOP 0x95 /* (NEC PC98) */ | 
| #define DIK_SUBTRACT 0x4A /* - on numeric keypad */ | 
| #define DIK_SYSRQ 0xB7 | 
| #define DIK_T 0x14 | 
| #define DIK_TAB 0x0F | 
| #define DIK_U 0x16 | 
| #define DIK_UNDERLINE 0x93 /* (NEC PC98) */ | 
| #define DIK_UNLABELED 0x97 /* (J3100) */ | 
| #define DIK_UP 0xC8 /* UpArrow on arrow keypad */ | 
| #define DIK_UPARROW DIK_UP /* UpArrow on arrow keypad */ | 
| #define DIK_V 0x2F | 
| #define DIK_VOLUMEDOWN 0xAE /* Volume - */ | 
| #define DIK_VOLUMEUP 0xB0 /* Volume + */ | 
| #define DIK_W 0x11 | 
| #define DIK_WAKE 0xE3 /* System Wake */ | 
| #define DIK_WEBBACK 0xEA /* Web Back */ | 
| #define DIK_WEBFAVORITES 0xE6 /* Web Favorites */ | 
| #define DIK_WEBFORWARD 0xE9 /* Web Forward */ | 
| #define DIK_WEBHOME 0xB2 /* Web home */ | 
| #define DIK_WEBREFRESH 0xE7 /* Web Refresh */ | 
| #define DIK_WEBSEARCH 0xE5 /* Web Search */ | 
| #define DIK_WEBSTOP 0xE8 /* Web Stop */ | 
| #define DIK_X 0x2D | 
| #define DIK_Y 0x15 | 
| #define DIK_YEN 0x7D /* (Japanese keyboard) */ | 
| #define DIK_Z 0x2C | 
| #define DIKEYBOARD_0 0x8100040B | 
| #define DIKEYBOARD_1 0x81000402 | 
| #define DIKEYBOARD_2 0x81000403 | 
| #define DIKEYBOARD_3 0x81000404 | 
| #define DIKEYBOARD_4 0x81000405 | 
| #define DIKEYBOARD_5 0x81000406 | 
| #define DIKEYBOARD_6 0x81000407 | 
| #define DIKEYBOARD_7 0x81000408 | 
| #define DIKEYBOARD_8 0x81000409 | 
| #define DIKEYBOARD_9 0x8100040A | 
| #define DIKEYBOARD_A 0x8100041E | 
| #define DIKEYBOARD_ABNT_C1 0x81000473 /* /? on Brazilian keyboard */ | 
| #define DIKEYBOARD_ABNT_C2 0x8100047E /* Numpad . on Brazilian keyboard */ | 
| #define DIKEYBOARD_ADD 0x8100044E /* + on numeric keypad */ | 
| #define DIKEYBOARD_APOSTROPHE 0x81000428 | 
| #define DIKEYBOARD_APPS 0x810004DD /* AppMenu key */ | 
| #define DIKEYBOARD_AT 0x81000491 /* (NEC PC98) */ | 
| #define DIKEYBOARD_AX 0x81000496 /* (Japan AX) */ | 
| #define DIKEYBOARD_B 0x81000430 | 
| #define DIKEYBOARD_BACK 0x8100040E /* backspace */ | 
| #define DIKEYBOARD_BACKSLASH 0x8100042B | 
| #define DIKEYBOARD_C 0x8100042E | 
| #define DIKEYBOARD_CALCULATOR 0x810004A1 /* Calculator */ | 
| #define DIKEYBOARD_CAPITAL 0x8100043A | 
| #define DIKEYBOARD_COLON 0x81000492 /* (NEC PC98) */ | 
| #define DIKEYBOARD_COMMA 0x81000433 | 
| #define DIKEYBOARD_CONVERT 0x81000479 /* (Japanese keyboard) */ | 
| #define DIKEYBOARD_D 0x81000420 | 
| #define DIKEYBOARD_DECIMAL 0x81000453 /* . on numeric keypad */ | 
| #define DIKEYBOARD_DELETE 0x810004D3 /* Delete on arrow keypad */ | 
| #define DIKEYBOARD_DIVIDE 0x810004B5 /* / on numeric keypad */ | 
| #define DIKEYBOARD_DOWN 0x810004D0 /* DownArrow on arrow keypad */ | 
| #define DIKEYBOARD_E 0x81000412 | 
| #define DIKEYBOARD_END 0x810004CF /* End on arrow keypad */ | 
| #define DIKEYBOARD_EQUALS 0x8100040D | 
| #define DIKEYBOARD_ESCAPE 0x81000401 | 
| #define DIKEYBOARD_F 0x81000421 | 
| #define DIKEYBOARD_F1 0x8100043B | 
| #define DIKEYBOARD_F10 0x81000444 | 
| #define DIKEYBOARD_F11 0x81000457 | 
| #define DIKEYBOARD_F12 0x81000458 | 
| #define DIKEYBOARD_F13 0x81000464 /* (NEC PC98) */ | 
| #define DIKEYBOARD_F14 0x81000465 /* (NEC PC98) */ | 
| #define DIKEYBOARD_F15 0x81000466 /* (NEC PC98) */ | 
| #define DIKEYBOARD_F2 0x8100043C | 
| #define DIKEYBOARD_F3 0x8100043D | 
| #define DIKEYBOARD_F4 0x8100043E | 
| #define DIKEYBOARD_F5 0x8100043F | 
| #define DIKEYBOARD_F6 0x81000440 | 
| #define DIKEYBOARD_F7 0x81000441 | 
| #define DIKEYBOARD_F8 0x81000442 | 
| #define DIKEYBOARD_F9 0x81000443 | 
| #define DIKEYBOARD_G 0x81000422 | 
| #define DIKEYBOARD_GRAVE 0x81000429 /* accent grave */ | 
| #define DIKEYBOARD_H 0x81000423 | 
| #define DIKEYBOARD_HOME 0x810004C7 /* Home on arrow keypad */ | 
| #define DIKEYBOARD_I 0x81000417 | 
| #define DIKEYBOARD_INSERT 0x810004D2 /* Insert on arrow keypad */ | 
| #define DIKEYBOARD_J 0x81000424 | 
| #define DIKEYBOARD_K 0x81000425 | 
| #define DIKEYBOARD_KANA 0x81000470 /* (Japanese keyboard) */ | 
| #define DIKEYBOARD_KANJI 0x81000494 /* (Japanese keyboard) */ | 
| #define DIKEYBOARD_L 0x81000426 | 
| #define DIKEYBOARD_LBRACKET 0x8100041A | 
| #define DIKEYBOARD_LCONTROL 0x8100041D | 
| #define DIKEYBOARD_LEFT 0x810004CB /* LeftArrow on arrow keypad */ | 
| #define DIKEYBOARD_LMENU 0x81000438 /* left Alt */ | 
| #define DIKEYBOARD_LSHIFT 0x8100042A | 
| #define DIKEYBOARD_LWIN 0x810004DB /* Left Windows key */ | 
| #define DIKEYBOARD_M 0x81000432 | 
| #define DIKEYBOARD_MAIL 0x810004EC /* Mail */ | 
| #define DIKEYBOARD_MEDIASELECT 0x810004ED /* Media Select */ | 
| #define DIKEYBOARD_MEDIASTOP 0x810004A4 /* Media Stop */ | 
| #define DIKEYBOARD_MINUS 0x8100040C /* - on main keyboard */ | 
| #define DIKEYBOARD_MULTIPLY 0x81000437 /* * on numeric keypad */ | 
| #define DIKEYBOARD_MUTE 0x810004A0 /* Mute */ | 
| #define DIKEYBOARD_MYCOMPUTER 0x810004EB /* My Computer */ | 
| #define DIKEYBOARD_N 0x81000431 | 
| #define DIKEYBOARD_NEXT 0x810004D1 /* PgDn on arrow keypad */ | 
| #define DIKEYBOARD_NEXTTRACK 0x81000499 /* Next Track */ | 
| #define DIKEYBOARD_NOCONVERT 0x8100047B /* (Japanese keyboard) */ | 
| #define DIKEYBOARD_NUMLOCK 0x81000445 | 
| #define DIKEYBOARD_NUMPAD0 0x81000452 | 
| #define DIKEYBOARD_NUMPAD1 0x8100044F | 
| #define DIKEYBOARD_NUMPAD2 0x81000450 | 
| #define DIKEYBOARD_NUMPAD3 0x81000451 | 
| #define DIKEYBOARD_NUMPAD4 0x8100044B | 
| #define DIKEYBOARD_NUMPAD5 0x8100044C | 
| #define DIKEYBOARD_NUMPAD6 0x8100044D | 
| #define DIKEYBOARD_NUMPAD7 0x81000447 | 
| #define DIKEYBOARD_NUMPAD8 0x81000448 | 
| #define DIKEYBOARD_NUMPAD9 0x81000449 | 
| #define DIKEYBOARD_NUMPADCOMMA 0x810004B3 /* , on numeric keypad (NEC PC98) */ | 
| #define DIKEYBOARD_NUMPADENTER 0x8100049C /* Enter on numeric keypad */ | 
| #define DIKEYBOARD_NUMPADEQUALS 0x8100048D /* = on numeric keypad (NEC PC98) */ | 
| #define DIKEYBOARD_O 0x81000418 | 
| #define DIKEYBOARD_OEM_102 0x81000456 /* <> or \| on RT 102-key keyboard (Non-U.S.) */ | 
| #define DIKEYBOARD_P 0x81000419 | 
| #define DIKEYBOARD_PAUSE 0x810004C5 /* Pause */ | 
| #define DIKEYBOARD_PERIOD 0x81000434 /* . on main keyboard */ | 
| #define DIKEYBOARD_PLAYPAUSE 0x810004A2 /* Play / Pause */ | 
| #define DIKEYBOARD_POWER 0x810004DE /* System Power */ | 
| #define DIKEYBOARD_PREVTRACK 0x81000490 /* Previous Track (DIK_CIRCUMFLEX on Japanese keyboard) */ | 
| #define DIKEYBOARD_PRIOR 0x810004C9 /* PgUp on arrow keypad */ | 
| #define DIKEYBOARD_Q 0x81000410 | 
| #define DIKEYBOARD_R 0x81000413 | 
| #define DIKEYBOARD_RBRACKET 0x8100041B | 
| #define DIKEYBOARD_RCONTROL 0x8100049D | 
| #define DIKEYBOARD_RETURN 0x8100041C /* Enter on main keyboard */ | 
| #define DIKEYBOARD_RIGHT 0x810004CD /* RightArrow on arrow keypad */ | 
| #define DIKEYBOARD_RMENU 0x810004B8 /* right Alt */ | 
| #define DIKEYBOARD_RSHIFT 0x81000436 | 
| #define DIKEYBOARD_RWIN 0x810004DC /* Right Windows key */ | 
| #define DIKEYBOARD_S 0x8100041F | 
| #define DIKEYBOARD_SCROLL 0x81000446 /* Scroll Lock */ | 
| #define DIKEYBOARD_SEMICOLON 0x81000427 | 
| #define DIKEYBOARD_SLASH 0x81000435 /* / on main keyboard */ | 
| #define DIKEYBOARD_SLEEP 0x810004DF /* System Sleep */ | 
| #define DIKEYBOARD_SPACE 0x81000439 | 
| #define DIKEYBOARD_STOP 0x81000495 /* (NEC PC98) */ | 
| #define DIKEYBOARD_SUBTRACT 0x8100044A /* - on numeric keypad */ | 
| #define DIKEYBOARD_SYSRQ 0x810004B7 | 
| #define DIKEYBOARD_T 0x81000414 | 
| #define DIKEYBOARD_TAB 0x8100040F | 
| #define DIKEYBOARD_U 0x81000416 | 
| #define DIKEYBOARD_UNDERLINE 0x81000493 /* (NEC PC98) */ | 
| #define DIKEYBOARD_UNLABELED 0x81000497 /* (J3100) */ | 
| #define DIKEYBOARD_UP 0x810004C8 /* UpArrow on arrow keypad */ | 
| #define DIKEYBOARD_V 0x8100042F | 
| #define DIKEYBOARD_VOLUMEDOWN 0x810004AE /* Volume - */ | 
| #define DIKEYBOARD_VOLUMEUP 0x810004B0 /* Volume + */ | 
| #define DIKEYBOARD_W 0x81000411 | 
| #define DIKEYBOARD_WAKE 0x810004E3 /* System Wake */ | 
| #define DIKEYBOARD_WEBBACK 0x810004EA /* Web Back */ | 
| #define DIKEYBOARD_WEBFAVORITES 0x810004E6 /* Web Favorites */ | 
| #define DIKEYBOARD_WEBFORWARD 0x810004E9 /* Web Forward */ | 
| #define DIKEYBOARD_WEBHOME 0x810004B2 /* Web home */ | 
| #define DIKEYBOARD_WEBREFRESH 0x810004E7 /* Web Refresh */ | 
| #define DIKEYBOARD_WEBSEARCH 0x810004E5 /* Web Search */ | 
| #define DIKEYBOARD_WEBSTOP 0x810004E8 /* Web Stop */ | 
| #define DIKEYBOARD_X 0x8100042D | 
| #define DIKEYBOARD_Y 0x81000415 | 
| #define DIKEYBOARD_YEN 0x8100047D /* (Japanese keyboard) */ | 
| #define DIKEYBOARD_Z 0x8100042C | 
| #define DIMAKEUSAGEDWORD | ( | UsagePage, | |
| Usage | |||
| ) | (DWORD)MAKELONG(Usage, UsagePage) | 
| #define DIMOFS_BUTTON0 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 0) | 
| #define DIMOFS_BUTTON1 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 1) | 
| #define DIMOFS_BUTTON2 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 2) | 
| #define DIMOFS_BUTTON3 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 3) | 
| #define DIMOFS_BUTTON4 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 4) | 
| #define DIMOFS_BUTTON5 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 5) | 
| #define DIMOFS_BUTTON6 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 6) | 
| #define DIMOFS_BUTTON7 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 7) | 
| #define DIMOFS_X FIELD_OFFSET(DIMOUSESTATE, lX) | 
| #define DIMOFS_Y FIELD_OFFSET(DIMOUSESTATE, lY) | 
| #define DIMOFS_Z FIELD_OFFSET(DIMOUSESTATE, lZ) | 
| #define DIMOUSE_BUTTON0 (0x82000400 |DIMOFS_BUTTON0) /* Button 0 */ | 
| #define DIMOUSE_BUTTON1 (0x82000400 |DIMOFS_BUTTON1) /* Button 1 */ | 
| #define DIMOUSE_BUTTON2 (0x82000400 |DIMOFS_BUTTON2) /* Button 2 */ | 
| #define DIMOUSE_BUTTON3 (0x82000400 |DIMOFS_BUTTON3) /* Button 3 */ | 
| #define DIMOUSE_BUTTON4 (0x82000400 |DIMOFS_BUTTON4) /* Button 4 */ | 
| #define DIMOUSE_BUTTON5 (0x82000400 |DIMOFS_BUTTON5) /* Button 5 */ | 
| #define DIMOUSE_BUTTON6 (0x82000400 |DIMOFS_BUTTON6) /* Button 6 */ | 
| #define DIMOUSE_BUTTON7 (0x82000400 |DIMOFS_BUTTON7) /* Button 7 */ | 
| #define DIMOUSE_WHEEL (0x82000300 |DIMOFS_Z ) /* Z Axis */ | 
| #define DIMOUSE_XAXIS (0x82000300 |DIMOFS_X ) /* X Axis */ | 
| #define DIMOUSE_XAXISAB (0x82000200 |DIMOFS_X ) /* X Axis-absolute: Some mice natively report absolute coordinates */ | 
| #define DIMOUSE_YAXIS (0x82000300 |DIMOFS_Y ) /* Y Axis */ | 
| #define DIMOUSE_YAXISAB (0x82000200 |DIMOFS_Y ) /* Y Axis-absolute: Some mice natively report absolute coordinates */ | 
| #define DIPH_BYID 2 | 
| #define DIPH_BYOFFSET 1 | 
| #define DIPH_BYUSAGE 3 | 
| #define DIPH_DEVICE 0 | 
| #define DIPOV_ANY_1 0xFF004601 | 
| #define DIPOV_ANY_2 0xFF004602 | 
| #define DIPOV_ANY_3 0xFF004603 | 
| #define DIPOV_ANY_4 0xFF004604 | 
| #define DIPROP_APPDATA MAKEDIPROP(22) | 
| #define DIPROP_AUTOCENTER MAKEDIPROP(9) | 
| #define DIPROP_AXISMODE MAKEDIPROP(2) | 
| #define DIPROP_BUFFERSIZE MAKEDIPROP(1) | 
| #define DIPROP_CALIBRATION MAKEDIPROP(11) | 
| #define DIPROP_CALIBRATIONMODE MAKEDIPROP(10) | 
| #define DIPROP_CPOINTS MAKEDIPROP(21) | 
| #define DIPROP_DEADZONE MAKEDIPROP(5) | 
| #define DIPROP_FFGAIN MAKEDIPROP(7) | 
| #define DIPROP_FFLOAD MAKEDIPROP(8) | 
| #define DIPROP_GETPORTDISPLAYNAME MAKEDIPROP(16) | 
| #define DIPROP_GRANULARITY MAKEDIPROP(3) | 
| #define DIPROP_GUIDANDPATH MAKEDIPROP(12) | 
| #define DIPROP_INSTANCENAME MAKEDIPROP(13) | 
| #define DIPROP_JOYSTICKID MAKEDIPROP(15) | 
| #define DIPROP_KEYNAME MAKEDIPROP(20) | 
| #define DIPROP_LOGICALRANGE MAKEDIPROP(19) | 
| #define DIPROP_PHYSICALRANGE MAKEDIPROP(18) | 
| #define DIPROP_PRODUCTNAME MAKEDIPROP(14) | 
| #define DIPROP_RANGE MAKEDIPROP(4) | 
| #define DIPROP_SATURATION MAKEDIPROP(6) | 
| #define DIPROP_SCANCODE MAKEDIPROP(23) | 
| #define DIPROP_TYPENAME MAKEDIPROP(26) | 
| #define DIPROP_USERNAME MAKEDIPROP(25) | 
| #define DIPROP_VIDPID MAKEDIPROP(24) | 
| #define DIPROPAUTOCENTER_OFF 0 | 
| #define DIPROPAUTOCENTER_ON 1 | 
| #define DIPROPAXISMODE_ABS 0 | 
| #define DIPROPAXISMODE_REL 1 | 
| #define DIPROPCALIBRATIONMODE_COOKED 0 | 
| #define DIPROPCALIBRATIONMODE_RAW 1 | 
| #define DIPROPRANGE_NOMAX ((LONG)0x7FFFFFFF) | 
| #define DIPROPRANGE_NOMIN ((LONG)0x80000000) | 
| #define DIRECTINPUT_HEADER_VERSION 0x0800 | 
| #define DIRECTINPUT_VERSION DIRECTINPUT_HEADER_VERSION | 
| #define DISCL_BACKGROUND 0x00000008 | 
| #define DISCL_EXCLUSIVE 0x00000001 | 
| #define DISCL_FOREGROUND 0x00000004 | 
| #define DISCL_NONEXCLUSIVE 0x00000002 | 
| #define DISCL_NOWINKEY 0x00000010 | 
| #define DISDD_CONTINUE 0x00000001 | 
| #define DISEQUENCE_COMPARE | ( | dwSequence1, | |
| cmp, | |||
| dwSequence2 | |||
| ) | ((int)((dwSequence1) - (dwSequence2)) cmp 0) | 
| #define DISFFC_CONTINUE 0x00000008 | 
| #define DISFFC_PAUSE 0x00000004 | 
| #define DISFFC_RESET 0x00000001 | 
| #define DISFFC_SETACTUATORSOFF 0x00000020 | 
| #define DISFFC_SETACTUATORSON 0x00000010 | 
| #define DISFFC_STOPALL 0x00000002 | 
| #define DIVIRTUAL_ARCADE_PLATFORM 0x22000000 | 
| #define DIVIRTUAL_ARCADE_SIDE2SIDE 0x21000000 | 
| #define DIVIRTUAL_BROWSER_CONTROL 0x28000000 | 
| #define DIVIRTUAL_CAD_2DCONTROL 0x23000000 | 
| #define DIVIRTUAL_CAD_3DCONTROL 0x24000000 | 
| #define DIVIRTUAL_CAD_FLYBY 0x25000000 | 
| #define DIVIRTUAL_CAD_MODEL 0x26000000 | 
| #define DIVIRTUAL_DRIVING_COMBAT 0x02000000 | 
| #define DIVIRTUAL_DRIVING_MECHA 0x29000000 | 
| #define DIVIRTUAL_DRIVING_RACE 0x01000000 | 
| #define DIVIRTUAL_DRIVING_TANK 0x03000000 | 
| #define DIVIRTUAL_FIGHTING_FPS 0x09000000 | 
| #define DIVIRTUAL_FIGHTING_HAND2HAND 0x08000000 | 
| #define DIVIRTUAL_FIGHTING_THIRDPERSON 0x0A000000 | 
| #define DIVIRTUAL_FLYING_CIVILIAN 0x04000000 | 
| #define DIVIRTUAL_FLYING_HELICOPTER 0x06000000 | 
| #define DIVIRTUAL_FLYING_MILITARY 0x05000000 | 
| #define DIVIRTUAL_REMOTE_CONTROL 0x27000000 | 
| #define DIVIRTUAL_SPACESIM 0x07000000 | 
| #define DIVIRTUAL_SPORTS_BASEBALL_BAT 0x0F000000 | 
| #define DIVIRTUAL_SPORTS_BASEBALL_FIELD 0x11000000 | 
| #define DIVIRTUAL_SPORTS_BASEBALL_PITCH 0x10000000 | 
| #define DIVIRTUAL_SPORTS_BASKETBALL_DEFENSE 0x13000000 | 
| #define DIVIRTUAL_SPORTS_BASKETBALL_OFFENSE 0x12000000 | 
| #define DIVIRTUAL_SPORTS_BIKING_MOUNTAIN 0x1C000000 | 
| #define DIVIRTUAL_SPORTS_FISHING 0x0E000000 | 
| #define DIVIRTUAL_SPORTS_FOOTBALL_DEFENSE 0x17000000 | 
| #define DIVIRTUAL_SPORTS_FOOTBALL_FIELD 0x14000000 | 
| #define DIVIRTUAL_SPORTS_FOOTBALL_OFFENSE 0x16000000 | 
| #define DIVIRTUAL_SPORTS_FOOTBALL_QBCK 0x15000000 | 
| #define DIVIRTUAL_SPORTS_GOLF 0x18000000 | 
| #define DIVIRTUAL_SPORTS_HOCKEY_DEFENSE 0x1A000000 | 
| #define DIVIRTUAL_SPORTS_HOCKEY_GOALIE 0x1B000000 | 
| #define DIVIRTUAL_SPORTS_HOCKEY_OFFENSE 0x19000000 | 
| #define DIVIRTUAL_SPORTS_HUNTING 0x0D000000 | 
| #define DIVIRTUAL_SPORTS_RACQUET 0x20000000 | 
| #define DIVIRTUAL_SPORTS_SKIING 0x1D000000 | 
| #define DIVIRTUAL_SPORTS_SOCCER_DEFENSE 0x1F000000 | 
| #define DIVIRTUAL_SPORTS_SOCCER_OFFENSE 0x1E000000 | 
| #define DIVIRTUAL_STRATEGY_ROLEPLAYING 0x0B000000 | 
| #define DIVIRTUAL_STRATEGY_TURN 0x0C000000 | 
| #define DIVOICE_ALL 0x8300040A | 
| #define DIVOICE_CHANNEL1 0x83000401 | 
| #define DIVOICE_CHANNEL2 0x83000402 | 
| #define DIVOICE_CHANNEL3 0x83000403 | 
| #define DIVOICE_CHANNEL4 0x83000404 | 
| #define DIVOICE_CHANNEL5 0x83000405 | 
| #define DIVOICE_CHANNEL6 0x83000406 | 
| #define DIVOICE_CHANNEL7 0x83000407 | 
| #define DIVOICE_CHANNEL8 0x83000408 | 
| #define DIVOICE_PLAYBACKMUTE 0x8300040C | 
| #define DIVOICE_RECORDMUTE 0x8300040B | 
| #define DIVOICE_TEAM 0x83000409 | 
| #define DIVOICE_TRANSMIT 0x8300040D | 
| #define DIVOICE_VOICECOMMAND 0x83000410 | 
| #define E_PENDING 0x8000000AL | 
| #define GET_DIDEVICE_SUBTYPE | ( | dwDevType | ) | HIBYTE(dwDevType) | 
| #define GET_DIDEVICE_TYPE | ( | dwDevType | ) | LOBYTE(dwDevType) | 
| #define IDirectInput IDirectInputA | 
| #define IDirectInput2 IDirectInput2A | 
| #define IDirectInput2_AddRef | ( | p | ) | (p)->lpVtbl->AddRef(p) | 
| #define IDirectInput2_CreateDevice | ( | p, | |
| a, | |||
| b, | |||
| c | |||
| ) | (p)->lpVtbl->CreateDevice(p,a,b,c) | 
| #define IDirectInput2_EnumDevices | ( | p, | |
| a, | |||
| b, | |||
| c, | |||
| d | |||
| ) | (p)->lpVtbl->EnumDevices(p,a,b,c,d) | 
| #define IDirectInput2_FindDevice | ( | p, | |
| a, | |||
| b, | |||
| c | |||
| ) | (p)->lpVtbl->FindDevice(p,a,b,c) | 
| #define IDirectInput2_GetDeviceStatus | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->GetDeviceStatus(p,a) | 
| #define IDirectInput2_Initialize | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->Initialize(p,a,b) | 
| #define IDirectInput2_QueryInterface | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->QueryInterface(p,a,b) | 
| #define IDirectInput2_Release | ( | p | ) | (p)->lpVtbl->Release(p) | 
| #define IDirectInput2_RunControlPanel | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->RunControlPanel(p,a,b) | 
| #define IDirectInput2Vtbl IDirectInput2AVtbl | 
| #define IDirectInput7 IDirectInput7A | 
| #define IDirectInput7_AddRef | ( | p | ) | (p)->lpVtbl->AddRef(p) | 
| #define IDirectInput7_CreateDevice | ( | p, | |
| a, | |||
| b, | |||
| c | |||
| ) | (p)->lpVtbl->CreateDevice(p,a,b,c) | 
| #define IDirectInput7_CreateDeviceEx | ( | p, | |
| a, | |||
| b, | |||
| c, | |||
| d | |||
| ) | (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d) | 
| #define IDirectInput7_EnumDevices | ( | p, | |
| a, | |||
| b, | |||
| c, | |||
| d | |||
| ) | (p)->lpVtbl->EnumDevices(p,a,b,c,d) | 
| #define IDirectInput7_FindDevice | ( | p, | |
| a, | |||
| b, | |||
| c | |||
| ) | (p)->lpVtbl->FindDevice(p,a,b,c) | 
| #define IDirectInput7_GetDeviceStatus | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->GetDeviceStatus(p,a) | 
| #define IDirectInput7_Initialize | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->Initialize(p,a,b) | 
| #define IDirectInput7_QueryInterface | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->QueryInterface(p,a,b) | 
| #define IDirectInput7_Release | ( | p | ) | (p)->lpVtbl->Release(p) | 
| #define IDirectInput7_RunControlPanel | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->RunControlPanel(p,a,b) | 
| #define IDirectInput7Vtbl IDirectInput7AVtbl | 
| #define IDirectInput8 IDirectInput8A | 
| #define IDirectInput8_AddRef | ( | p | ) | (p)->lpVtbl->AddRef(p) | 
| #define IDirectInput8_ConfigureDevices | ( | p, | |
| a, | |||
| b, | |||
| c, | |||
| d | |||
| ) | (p)->lpVtbl->ConfigureDevices(p,a,b,c,d) | 
| #define IDirectInput8_CreateDevice | ( | p, | |
| a, | |||
| b, | |||
| c | |||
| ) | (p)->lpVtbl->CreateDevice(p,a,b,c) | 
| #define IDirectInput8_EnumDevices | ( | p, | |
| a, | |||
| b, | |||
| c, | |||
| d | |||
| ) | (p)->lpVtbl->EnumDevices(p,a,b,c,d) | 
| #define IDirectInput8_EnumDevicesBySemantics | ( | p, | |
| a, | |||
| b, | |||
| c, | |||
| d, | |||
| e | |||
| ) | (p)->lpVtbl->EnumDevicesBySemantics(p,a,b,c,d,e) | 
| #define IDirectInput8_FindDevice | ( | p, | |
| a, | |||
| b, | |||
| c | |||
| ) | (p)->lpVtbl->FindDevice(p,a,b,c) | 
| #define IDirectInput8_GetDeviceStatus | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->GetDeviceStatus(p,a) | 
| #define IDirectInput8_Initialize | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->Initialize(p,a,b) | 
| #define IDirectInput8_QueryInterface | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->QueryInterface(p,a,b) | 
| #define IDirectInput8_Release | ( | p | ) | (p)->lpVtbl->Release(p) | 
| #define IDirectInput8_RunControlPanel | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->RunControlPanel(p,a,b) | 
| #define IDirectInput8Vtbl IDirectInput8AVtbl | 
| #define IDirectInput_AddRef | ( | p | ) | (p)->lpVtbl->AddRef(p) | 
| #define IDirectInput_CreateDevice | ( | p, | |
| a, | |||
| b, | |||
| c | |||
| ) | (p)->lpVtbl->CreateDevice(p,a,b,c) | 
| #define IDirectInput_EnumDevices | ( | p, | |
| a, | |||
| b, | |||
| c, | |||
| d | |||
| ) | (p)->lpVtbl->EnumDevices(p,a,b,c,d) | 
| #define IDirectInput_GetDeviceStatus | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->GetDeviceStatus(p,a) | 
| #define IDirectInput_Initialize | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->Initialize(p,a,b) | 
| #define IDirectInput_QueryInterface | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->QueryInterface(p,a,b) | 
| #define IDirectInput_Release | ( | p | ) | (p)->lpVtbl->Release(p) | 
| #define IDirectInput_RunControlPanel | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->RunControlPanel(p,a,b) | 
| #define IDirectInputDevice IDirectInputDeviceA | 
| #define IDirectInputDevice2 IDirectInputDevice2A | 
| #define IDirectInputDevice2_Acquire | ( | p | ) | (p)->lpVtbl->Acquire(p) | 
| #define IDirectInputDevice2_AddRef | ( | p | ) | (p)->lpVtbl->AddRef(p) | 
| #define IDirectInputDevice2_CreateEffect | ( | p, | |
| a, | |||
| b, | |||
| c, | |||
| d | |||
| ) | (p)->lpVtbl->CreateEffect(p,a,b,c,d) | 
| #define IDirectInputDevice2_EnumCreatedEffectObjects | ( | p, | |
| a, | |||
| b, | |||
| c | |||
| ) | (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) | 
| #define IDirectInputDevice2_EnumEffects | ( | p, | |
| a, | |||
| b, | |||
| c | |||
| ) | (p)->lpVtbl->EnumEffects(p,a,b,c) | 
| #define IDirectInputDevice2_EnumObjects | ( | p, | |
| a, | |||
| b, | |||
| c | |||
| ) | (p)->lpVtbl->EnumObjects(p,a,b,c) | 
| #define IDirectInputDevice2_Escape | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->Escape(p,a) | 
| #define IDirectInputDevice2_GetCapabilities | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->GetCapabilities(p,a) | 
| #define IDirectInputDevice2_GetDeviceData | ( | p, | |
| a, | |||
| b, | |||
| c, | |||
| d | |||
| ) | (p)->lpVtbl->GetDeviceData(p,a,b,c,d) | 
| #define IDirectInputDevice2_GetDeviceInfo | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->GetDeviceInfo(p,a) | 
| #define IDirectInputDevice2_GetDeviceState | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->GetDeviceState(p,a,b) | 
| #define IDirectInputDevice2_GetEffectInfo | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->GetEffectInfo(p,a,b) | 
| #define IDirectInputDevice2_GetForceFeedbackState | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->GetForceFeedbackState(p,a) | 
| #define IDirectInputDevice2_GetObjectInfo | ( | p, | |
| a, | |||
| b, | |||
| c | |||
| ) | (p)->lpVtbl->GetObjectInfo(p,a,b,c) | 
| #define IDirectInputDevice2_GetProperty | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->GetProperty(p,a,b) | 
| #define IDirectInputDevice2_Initialize | ( | p, | |
| a, | |||
| b, | |||
| c | |||
| ) | (p)->lpVtbl->Initialize(p,a,b,c) | 
| #define IDirectInputDevice2_Poll | ( | p | ) | (p)->lpVtbl->Poll(p) | 
| #define IDirectInputDevice2_QueryInterface | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->QueryInterface(p,a,b) | 
| #define IDirectInputDevice2_Release | ( | p | ) | (p)->lpVtbl->Release(p) | 
| #define IDirectInputDevice2_RunControlPanel | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->RunControlPanel(p,a,b) | 
| #define IDirectInputDevice2_SendDeviceData | ( | p, | |
| a, | |||
| b, | |||
| c, | |||
| d | |||
| ) | (p)->lpVtbl->SendDeviceData(p,a,b,c,d) | 
| #define IDirectInputDevice2_SendForceFeedbackCommand | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->SendForceFeedbackCommand(p,a) | 
| #define IDirectInputDevice2_SetCooperativeLevel | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->SetCooperativeLevel(p,a,b) | 
| #define IDirectInputDevice2_SetDataFormat | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->SetDataFormat(p,a) | 
| #define IDirectInputDevice2_SetEventNotification | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->SetEventNotification(p,a) | 
| #define IDirectInputDevice2_SetProperty | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->SetProperty(p,a,b) | 
| #define IDirectInputDevice2_Unacquire | ( | p | ) | (p)->lpVtbl->Unacquire(p) | 
| #define IDirectInputDevice2Vtbl IDirectInputDevice2AVtbl | 
| #define IDirectInputDevice7 IDirectInputDevice7A | 
| #define IDirectInputDevice7_Acquire | ( | p | ) | (p)->lpVtbl->Acquire(p) | 
| #define IDirectInputDevice7_AddRef | ( | p | ) | (p)->lpVtbl->AddRef(p) | 
| #define IDirectInputDevice7_CreateEffect | ( | p, | |
| a, | |||
| b, | |||
| c, | |||
| d | |||
| ) | (p)->lpVtbl->CreateEffect(p,a,b,c,d) | 
| #define IDirectInputDevice7_EnumCreatedEffectObjects | ( | p, | |
| a, | |||
| b, | |||
| c | |||
| ) | (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) | 
| #define IDirectInputDevice7_EnumEffects | ( | p, | |
| a, | |||
| b, | |||
| c | |||
| ) | (p)->lpVtbl->EnumEffects(p,a,b,c) | 
| #define IDirectInputDevice7_EnumEffectsInFile | ( | p, | |
| a, | |||
| b, | |||
| c, | |||
| d | |||
| ) | (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d) | 
| #define IDirectInputDevice7_EnumObjects | ( | p, | |
| a, | |||
| b, | |||
| c | |||
| ) | (p)->lpVtbl->EnumObjects(p,a,b,c) | 
| #define IDirectInputDevice7_Escape | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->Escape(p,a) | 
| #define IDirectInputDevice7_GetCapabilities | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->GetCapabilities(p,a) | 
| #define IDirectInputDevice7_GetDeviceData | ( | p, | |
| a, | |||
| b, | |||
| c, | |||
| d | |||
| ) | (p)->lpVtbl->GetDeviceData(p,a,b,c,d) | 
| #define IDirectInputDevice7_GetDeviceInfo | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->GetDeviceInfo(p,a) | 
| #define IDirectInputDevice7_GetDeviceState | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->GetDeviceState(p,a,b) | 
| #define IDirectInputDevice7_GetEffectInfo | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->GetEffectInfo(p,a,b) | 
| #define IDirectInputDevice7_GetForceFeedbackState | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->GetForceFeedbackState(p,a) | 
| #define IDirectInputDevice7_GetObjectInfo | ( | p, | |
| a, | |||
| b, | |||
| c | |||
| ) | (p)->lpVtbl->GetObjectInfo(p,a,b,c) | 
| #define IDirectInputDevice7_GetProperty | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->GetProperty(p,a,b) | 
| #define IDirectInputDevice7_Initialize | ( | p, | |
| a, | |||
| b, | |||
| c | |||
| ) | (p)->lpVtbl->Initialize(p,a,b,c) | 
| #define IDirectInputDevice7_Poll | ( | p | ) | (p)->lpVtbl->Poll(p) | 
| #define IDirectInputDevice7_QueryInterface | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->QueryInterface(p,a,b) | 
| #define IDirectInputDevice7_Release | ( | p | ) | (p)->lpVtbl->Release(p) | 
| #define IDirectInputDevice7_RunControlPanel | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->RunControlPanel(p,a,b) | 
| #define IDirectInputDevice7_SendDeviceData | ( | p, | |
| a, | |||
| b, | |||
| c, | |||
| d | |||
| ) | (p)->lpVtbl->SendDeviceData(p,a,b,c,d) | 
| #define IDirectInputDevice7_SendForceFeedbackCommand | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->SendForceFeedbackCommand(p,a) | 
| #define IDirectInputDevice7_SetCooperativeLevel | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->SetCooperativeLevel(p,a,b) | 
| #define IDirectInputDevice7_SetDataFormat | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->SetDataFormat(p,a) | 
| #define IDirectInputDevice7_SetEventNotification | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->SetEventNotification(p,a) | 
| #define IDirectInputDevice7_SetProperty | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->SetProperty(p,a,b) | 
| #define IDirectInputDevice7_Unacquire | ( | p | ) | (p)->lpVtbl->Unacquire(p) | 
| #define IDirectInputDevice7_WriteEffectToFile | ( | p, | |
| a, | |||
| b, | |||
| c, | |||
| d | |||
| ) | (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d) | 
| #define IDirectInputDevice7Vtbl IDirectInputDevice7AVtbl | 
| #define IDirectInputDevice8 IDirectInputDevice8A | 
| #define IDirectInputDevice8_Acquire | ( | p | ) | (p)->lpVtbl->Acquire(p) | 
| #define IDirectInputDevice8_AddRef | ( | p | ) | (p)->lpVtbl->AddRef(p) | 
| #define IDirectInputDevice8_BuildActionMap | ( | p, | |
| a, | |||
| b, | |||
| c | |||
| ) | (p)->lpVtbl->BuildActionMap(p,a,b,c) | 
| #define IDirectInputDevice8_CreateEffect | ( | p, | |
| a, | |||
| b, | |||
| c, | |||
| d | |||
| ) | (p)->lpVtbl->CreateEffect(p,a,b,c,d) | 
| #define IDirectInputDevice8_EnumCreatedEffectObjects | ( | p, | |
| a, | |||
| b, | |||
| c | |||
| ) | (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) | 
| #define IDirectInputDevice8_EnumEffects | ( | p, | |
| a, | |||
| b, | |||
| c | |||
| ) | (p)->lpVtbl->EnumEffects(p,a,b,c) | 
| #define IDirectInputDevice8_EnumEffectsInFile | ( | p, | |
| a, | |||
| b, | |||
| c, | |||
| d | |||
| ) | (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d) | 
| #define IDirectInputDevice8_EnumObjects | ( | p, | |
| a, | |||
| b, | |||
| c | |||
| ) | (p)->lpVtbl->EnumObjects(p,a,b,c) | 
| #define IDirectInputDevice8_Escape | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->Escape(p,a) | 
| #define IDirectInputDevice8_GetCapabilities | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->GetCapabilities(p,a) | 
| #define IDirectInputDevice8_GetDeviceData | ( | p, | |
| a, | |||
| b, | |||
| c, | |||
| d | |||
| ) | (p)->lpVtbl->GetDeviceData(p,a,b,c,d) | 
| #define IDirectInputDevice8_GetDeviceInfo | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->GetDeviceInfo(p,a) | 
| #define IDirectInputDevice8_GetDeviceState | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->GetDeviceState(p,a,b) | 
| #define IDirectInputDevice8_GetEffectInfo | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->GetEffectInfo(p,a,b) | 
| #define IDirectInputDevice8_GetForceFeedbackState | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->GetForceFeedbackState(p,a) | 
| #define IDirectInputDevice8_GetImageInfo | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->GetImageInfo(p,a) | 
| #define IDirectInputDevice8_GetObjectInfo | ( | p, | |
| a, | |||
| b, | |||
| c | |||
| ) | (p)->lpVtbl->GetObjectInfo(p,a,b,c) | 
| #define IDirectInputDevice8_GetProperty | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->GetProperty(p,a,b) | 
| #define IDirectInputDevice8_Initialize | ( | p, | |
| a, | |||
| b, | |||
| c | |||
| ) | (p)->lpVtbl->Initialize(p,a,b,c) | 
| #define IDirectInputDevice8_Poll | ( | p | ) | (p)->lpVtbl->Poll(p) | 
| #define IDirectInputDevice8_QueryInterface | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->QueryInterface(p,a,b) | 
| #define IDirectInputDevice8_Release | ( | p | ) | (p)->lpVtbl->Release(p) | 
| #define IDirectInputDevice8_RunControlPanel | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->RunControlPanel(p,a,b) | 
| #define IDirectInputDevice8_SendDeviceData | ( | p, | |
| a, | |||
| b, | |||
| c, | |||
| d | |||
| ) | (p)->lpVtbl->SendDeviceData(p,a,b,c,d) | 
| #define IDirectInputDevice8_SendForceFeedbackCommand | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->SendForceFeedbackCommand(p,a) | 
| #define IDirectInputDevice8_SetActionMap | ( | p, | |
| a, | |||
| b, | |||
| c | |||
| ) | (p)->lpVtbl->SetActionMap(p,a,b,c) | 
| #define IDirectInputDevice8_SetCooperativeLevel | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->SetCooperativeLevel(p,a,b) | 
| #define IDirectInputDevice8_SetDataFormat | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->SetDataFormat(p,a) | 
| #define IDirectInputDevice8_SetEventNotification | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->SetEventNotification(p,a) | 
| #define IDirectInputDevice8_SetProperty | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->SetProperty(p,a,b) | 
| #define IDirectInputDevice8_Unacquire | ( | p | ) | (p)->lpVtbl->Unacquire(p) | 
| #define IDirectInputDevice8_WriteEffectToFile | ( | p, | |
| a, | |||
| b, | |||
| c, | |||
| d | |||
| ) | (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d) | 
| #define IDirectInputDevice8Vtbl IDirectInputDevice8AVtbl | 
| #define IDirectInputDevice_Acquire | ( | p | ) | (p)->lpVtbl->Acquire(p) | 
| #define IDirectInputDevice_AddRef | ( | p | ) | (p)->lpVtbl->AddRef(p) | 
| #define IDirectInputDevice_EnumObjects | ( | p, | |
| a, | |||
| b, | |||
| c | |||
| ) | (p)->lpVtbl->EnumObjects(p,a,b,c) | 
| #define IDirectInputDevice_GetCapabilities | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->GetCapabilities(p,a) | 
| #define IDirectInputDevice_GetDeviceData | ( | p, | |
| a, | |||
| b, | |||
| c, | |||
| d | |||
| ) | (p)->lpVtbl->GetDeviceData(p,a,b,c,d) | 
| #define IDirectInputDevice_GetDeviceInfo | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->GetDeviceInfo(p,a) | 
| #define IDirectInputDevice_GetDeviceState | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->GetDeviceState(p,a,b) | 
| #define IDirectInputDevice_GetObjectInfo | ( | p, | |
| a, | |||
| b, | |||
| c | |||
| ) | (p)->lpVtbl->GetObjectInfo(p,a,b,c) | 
| #define IDirectInputDevice_GetProperty | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->GetProperty(p,a,b) | 
| #define IDirectInputDevice_Initialize | ( | p, | |
| a, | |||
| b, | |||
| c | |||
| ) | (p)->lpVtbl->Initialize(p,a,b,c) | 
| #define IDirectInputDevice_QueryInterface | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->QueryInterface(p,a,b) | 
| #define IDirectInputDevice_Release | ( | p | ) | (p)->lpVtbl->Release(p) | 
| #define IDirectInputDevice_RunControlPanel | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->RunControlPanel(p,a,b) | 
| #define IDirectInputDevice_SetCooperativeLevel | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->SetCooperativeLevel(p,a,b) | 
| #define IDirectInputDevice_SetDataFormat | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->SetDataFormat(p,a) | 
| #define IDirectInputDevice_SetEventNotification | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->SetEventNotification(p,a) | 
| #define IDirectInputDevice_SetProperty | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->SetProperty(p,a,b) | 
| #define IDirectInputDevice_Unacquire | ( | p | ) | (p)->lpVtbl->Unacquire(p) | 
| #define IDirectInputDeviceVtbl IDirectInputDeviceAVtbl | 
| #define IDirectInputEffect_AddRef | ( | p | ) | (p)->lpVtbl->AddRef(p) | 
| #define IDirectInputEffect_Download | ( | p | ) | (p)->lpVtbl->Download(p) | 
| #define IDirectInputEffect_Escape | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->Escape(p,a) | 
| #define IDirectInputEffect_GetEffectGuid | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->GetEffectGuid(p,a) | 
| #define IDirectInputEffect_GetEffectStatus | ( | p, | |
| a | |||
| ) | (p)->lpVtbl->GetEffectStatus(p,a) | 
| #define IDirectInputEffect_GetParameters | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->GetParameters(p,a,b) | 
| #define IDirectInputEffect_Initialize | ( | p, | |
| a, | |||
| b, | |||
| c | |||
| ) | (p)->lpVtbl->Initialize(p,a,b,c) | 
| #define IDirectInputEffect_QueryInterface | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->QueryInterface(p,a,b) | 
| #define IDirectInputEffect_Release | ( | p | ) | (p)->lpVtbl->Release(p) | 
| #define IDirectInputEffect_SetParameters | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->SetParameters(p,a,b) | 
| #define IDirectInputEffect_Start | ( | p, | |
| a, | |||
| b | |||
| ) | (p)->lpVtbl->Start(p,a,b) | 
| #define IDirectInputEffect_Stop | ( | p | ) | (p)->lpVtbl->Stop(p) | 
| #define IDirectInputEffect_Unload | ( | p | ) | (p)->lpVtbl->Unload(p) | 
| #define IDirectInputVtbl IDirectInputAVtbl | 
| #define IID_IDirectInput IID_IDirectInputA | 
| #define IID_IDirectInput2 IID_IDirectInput2A | 
| #define IID_IDirectInput7 IID_IDirectInput7A | 
| #define IID_IDirectInput8 IID_IDirectInput8A | 
| #define IID_IDirectInputDevice IID_IDirectInputDeviceA | 
| #define IID_IDirectInputDevice2 IID_IDirectInputDevice2A | 
| #define IID_IDirectInputDevice7 IID_IDirectInputDevice7A | 
| #define IID_IDirectInputDevice8 IID_IDirectInputDevice8A | 
| #define INTERFACE IDirectInputEffect | 
| #define INTERFACE IDirectInputDeviceW | 
| #define INTERFACE IDirectInputDeviceA | 
| #define INTERFACE IDirectInputDevice2W | 
| #define INTERFACE IDirectInputDevice2A | 
| #define INTERFACE IDirectInputDevice7W | 
| #define INTERFACE IDirectInputDevice7A | 
| #define INTERFACE IDirectInputDevice8W | 
| #define INTERFACE IDirectInputDevice8A | 
| #define INTERFACE IDirectInputW | 
| #define INTERFACE IDirectInputA | 
| #define INTERFACE IDirectInput2W | 
| #define INTERFACE IDirectInput2A | 
| #define INTERFACE IDirectInput7W | 
| #define INTERFACE IDirectInput7A | 
| #define INTERFACE IDirectInput8W | 
| #define INTERFACE IDirectInput8A | 
| #define MAKEDIPROP | ( | prop | ) | ((REFGUID)(prop)) | 
| #define MAXCPOINTSNUM 8 | 
| typedef DIACTIONFORMATA DIACTIONFORMAT | 
| typedef DIDEVICEIMAGEINFOA DIDEVICEIMAGEINFO | 
| typedef DIDEVICEINSTANCEA DIDEVICEINSTANCE | 
| typedef DIEFFECT DIEFFECT_DX6 | 
| typedef DIEFFECTINFOA DIEFFECTINFO | 
| typedef const DIACTION * LPCDIACTION | 
| typedef const DIACTIONA* LPCDIACTIONA | 
| typedef const DIACTIONFORMAT * LPCDIACTIONFORMAT | 
| typedef const DIACTIONFORMATA* LPCDIACTIONFORMATA | 
| typedef const DIACTIONFORMATW* LPCDIACTIONFORMATW | 
| typedef const DIACTIONW* LPCDIACTIONW | 
| typedef const DICOLORSET* LPCDICOLORSET | 
| typedef const DICONDITION* LPCDICONDITION | 
| typedef const DICONFIGUREDEVICESPARAMS * LPCDICONFIGUREDEVICESPARAMS | 
| typedef const DICONFIGUREDEVICESPARAMSA* LPCDICONFIGUREDEVICESPARAMSA | 
| typedef const DICONFIGUREDEVICESPARAMSW* LPCDICONFIGUREDEVICESPARAMSW | 
| typedef const DICONSTANTFORCE* LPCDICONSTANTFORCE | 
| typedef const DICUSTOMFORCE* LPCDICUSTOMFORCE | 
| typedef const DIDATAFORMAT* LPCDIDATAFORMAT | 
| typedef const DIDEVICEIMAGEINFO * LPCDIDEVICEIMAGEINFO | 
| typedef const DIDEVICEIMAGEINFOA* LPCDIDEVICEIMAGEINFOA | 
| typedef const DIDEVICEIMAGEINFOHEADER * LPCDIDEVICEIMAGEINFOHEADER | 
| typedef const DIDEVICEIMAGEINFOHEADERA* LPCDIDEVICEIMAGEINFOHEADERA | 
| typedef const DIDEVICEIMAGEINFOHEADERW* LPCDIDEVICEIMAGEINFOHEADERW | 
| typedef const DIDEVICEIMAGEINFOW* LPCDIDEVICEIMAGEINFOW | 
| typedef const DIDEVICEINSTANCE * LPCDIDEVICEINSTANCE | 
| typedef const DIDEVICEINSTANCE_DX3* LPCDIDEVICEINSTANCE_DX3 | 
| typedef const DIDEVICEINSTANCE_DX3A* LPCDIDEVICEINSTANCE_DX3A | 
| typedef const DIDEVICEINSTANCE_DX3W* LPCDIDEVICEINSTANCE_DX3W | 
| typedef const DIDEVICEINSTANCEA* LPCDIDEVICEINSTANCEA | 
| typedef const DIDEVICEINSTANCEW* LPCDIDEVICEINSTANCEW | 
| typedef const DIDEVICEOBJECTDATA* LPCDIDEVICEOBJECTDATA | 
| typedef const DIDEVICEOBJECTDATA_DX3* LPCDIDEVICEOBJECTDATA_DX | 
| typedef const DIDEVICEOBJECTINSTANCE* LPCDIDEVICEOBJECTINSTANCE | 
| typedef const DIDEVICEOBJECTINSTANCE_DX3* LPCDIDEVICEOBJECTINSTANCE_DX3 | 
| typedef const DIDEVICEOBJECTINSTANCE_DX3A* LPCDIDEVICEOBJECTINSTANCE_DX3A | 
| typedef const DIDEVICEOBJECTINSTANCE_DX3W* LPCDIDEVICEOBJECTINSTANCE_DX3W | 
| typedef const DIDEVICEOBJECTINSTANCEA* LPCDIDEVICEOBJECTINSTANCEA | 
| typedef const DIDEVICEOBJECTINSTANCEW* LPCDIDEVICEOBJECTINSTANCEW | 
| typedef const DIEFFECT* LPCDIEFFECT | 
| typedef const DIEFFECT_DX5* LPCDIEFFECT_DX5 | 
| typedef const DIEFFECTINFO* LPCDIEFFECTINFO | 
| typedef const DIEFFECTINFOA* LPCDIEFFECTINFOA | 
| typedef const DIEFFECTINFOW* LPCDIEFFECTINFOW | 
| typedef const DIENVELOPE* LPCDIENVELOPE | 
| typedef const DIFILEEFFECT* LPCDIFILEEFFECT | 
| typedef const DIOBJECTDATAFORMAT* LPCDIOBJECTDATAFORMAT | 
| typedef const DIPERIODIC* LPCDIPERIODIC | 
| typedef const DIPROPCAL* LPCDIPROPCAL | 
| typedef const DIPROPCALPOV* LPCDIPROPCALPOV | 
| typedef const DIPROPCPOINTS* LPCDIPROPCPOINTS | 
| typedef const DIPROPDWORD* LPCDIPROPDWORD | 
| typedef const DIPROPGUIDANDPATH* LPCDIPROPGUIDANDPATH | 
| typedef const DIPROPHEADER* LPCDIPROPHEADER | 
| typedef const DIPROPPOINTER* LPCDIPROPPOINTER | 
| typedef const DIPROPRANGE* LPCDIPROPRANGE | 
| typedef const DIPROPSTRING* LPCDIPROPSTRING | 
| typedef const DIRAMPFORCE* LPCDIRAMPFORCE | 
| typedef BOOL | ( | FAR PASCAL * | LPDIENUMEFFECTSINFILECALLBACK | ) | 
| DECLARE_INTERFACE_ | ( | IDirectInputEffect | , | 
| IUnknown | |||
| ) | 
| DECLARE_INTERFACE_ | ( | IDirectInputDeviceW | , | 
| IUnknown | |||
| ) | 
| DECLARE_INTERFACE_ | ( | IDirectInputDeviceA | , | 
| IUnknown | |||
| ) | 
| DECLARE_INTERFACE_ | ( | IDirectInputDevice2W | , | 
| IDirectInputDeviceW | |||
| ) | 
| DECLARE_INTERFACE_ | ( | IDirectInputDevice2A | , | 
| IDirectInputDeviceA | |||
| ) | 
| DECLARE_INTERFACE_ | ( | IDirectInputDevice7W | , | 
| IDirectInputDevice2W | |||
| ) | 
| DECLARE_INTERFACE_ | ( | IDirectInputDevice7A | , | 
| IDirectInputDevice2A | |||
| ) | 
| DECLARE_INTERFACE_ | ( | IDirectInputDevice8W | , | 
| IUnknown | |||
| ) | 
| DECLARE_INTERFACE_ | ( | IDirectInputDevice8A | , | 
| IUnknown | |||
| ) | 
| DECLARE_INTERFACE_ | ( | IDirectInputW | , | 
| IUnknown | |||
| ) | 
| DECLARE_INTERFACE_ | ( | IDirectInputA | , | 
| IUnknown | |||
| ) | 
| DECLARE_INTERFACE_ | ( | IDirectInput2W | , | 
| IDirectInputW | |||
| ) | 
| DECLARE_INTERFACE_ | ( | IDirectInput2A | , | 
| IDirectInputA | |||
| ) | 
| DECLARE_INTERFACE_ | ( | IDirectInput7W | , | 
| IDirectInput2W | |||
| ) | 
| DECLARE_INTERFACE_ | ( | IDirectInput7A | , | 
| IDirectInput2A | |||
| ) | 
| DECLARE_INTERFACE_ | ( | IDirectInput8W | , | 
| IUnknown | |||
| ) | 
| DECLARE_INTERFACE_ | ( | IDirectInput8A | , | 
| IUnknown | |||
| ) | 
| DEFINE_GUID | ( | CLSID_DirectInput | , | 
| 0x25E609E0 | , | ||
| 0xB259 | , | ||
| 0x11CF | , | ||
| 0xBF | , | ||
| 0xC7 | , | ||
| 0x44 | , | ||
| 0x45 | , | ||
| 0x53 | , | ||
| 0x54 | , | ||
| 0x00 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | CLSID_DirectInputDevice | , | 
| 0x25E609E1 | , | ||
| 0xB259 | , | ||
| 0x11CF | , | ||
| 0xBF | , | ||
| 0xC7 | , | ||
| 0x44 | , | ||
| 0x45 | , | ||
| 0x53 | , | ||
| 0x54 | , | ||
| 0x00 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | CLSID_DirectInput8 | , | 
| 0x25E609E4 | , | ||
| 0xB259 | , | ||
| 0x11CF | , | ||
| 0xBF | , | ||
| 0xC7 | , | ||
| 0x44 | , | ||
| 0x45 | , | ||
| 0x53 | , | ||
| 0x54 | , | ||
| 0x00 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | CLSID_DirectInputDevice8 | , | 
| 0x25E609E5 | , | ||
| 0xB259 | , | ||
| 0x11CF | , | ||
| 0xBF | , | ||
| 0xC7 | , | ||
| 0x44 | , | ||
| 0x45 | , | ||
| 0x53 | , | ||
| 0x54 | , | ||
| 0x00 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | IID_IDirectInputA | , | 
| 0x89521360 | , | ||
| 0xAA8A | , | ||
| 0x11CF | , | ||
| 0xBF | , | ||
| 0xC7 | , | ||
| 0x44 | , | ||
| 0x45 | , | ||
| 0x53 | , | ||
| 0x54 | , | ||
| 0x00 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | IID_IDirectInputW | , | 
| 0x89521361 | , | ||
| 0xAA8A | , | ||
| 0x11CF | , | ||
| 0xBF | , | ||
| 0xC7 | , | ||
| 0x44 | , | ||
| 0x45 | , | ||
| 0x53 | , | ||
| 0x54 | , | ||
| 0x00 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | IID_IDirectInput2A | , | 
| 0x5944E662 | , | ||
| 0xAA8A | , | ||
| 0x11CF | , | ||
| 0xBF | , | ||
| 0xC7 | , | ||
| 0x44 | , | ||
| 0x45 | , | ||
| 0x53 | , | ||
| 0x54 | , | ||
| 0x00 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | IID_IDirectInput2W | , | 
| 0x5944E663 | , | ||
| 0xAA8A | , | ||
| 0x11CF | , | ||
| 0xBF | , | ||
| 0xC7 | , | ||
| 0x44 | , | ||
| 0x45 | , | ||
| 0x53 | , | ||
| 0x54 | , | ||
| 0x00 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | IID_IDirectInput7A | , | 
| 0x9A4CB684 | , | ||
| 0x236D | , | ||
| 0x11D3 | , | ||
| 0x8E | , | ||
| 0x9D | , | ||
| 0x00 | , | ||
| 0xC0 | , | ||
| 0x4F | , | ||
| 0x68 | , | ||
| 0x44 | , | ||
| 0xAE | |||
| ) | 
| DEFINE_GUID | ( | IID_IDirectInput7W | , | 
| 0x9A4CB685 | , | ||
| 0x236D | , | ||
| 0x11D3 | , | ||
| 0x8E | , | ||
| 0x9D | , | ||
| 0x00 | , | ||
| 0xC0 | , | ||
| 0x4F | , | ||
| 0x68 | , | ||
| 0x44 | , | ||
| 0xAE | |||
| ) | 
| DEFINE_GUID | ( | IID_IDirectInput8A | , | 
| 0xBF798030 | , | ||
| 0x483A | , | ||
| 0x4DA2 | , | ||
| 0xAA | , | ||
| 0x99 | , | ||
| 0x5D | , | ||
| 0x64 | , | ||
| 0xED | , | ||
| 0x36 | , | ||
| 0x97 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | IID_IDirectInput8W | , | 
| 0xBF798031 | , | ||
| 0x483A | , | ||
| 0x4DA2 | , | ||
| 0xAA | , | ||
| 0x99 | , | ||
| 0x5D | , | ||
| 0x64 | , | ||
| 0xED | , | ||
| 0x36 | , | ||
| 0x97 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | IID_IDirectInputDeviceA | , | 
| 0x5944E680 | , | ||
| 0xC92E | , | ||
| 0x11CF | , | ||
| 0xBF | , | ||
| 0xC7 | , | ||
| 0x44 | , | ||
| 0x45 | , | ||
| 0x53 | , | ||
| 0x54 | , | ||
| 0x00 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | IID_IDirectInputDeviceW | , | 
| 0x5944E681 | , | ||
| 0xC92E | , | ||
| 0x11CF | , | ||
| 0xBF | , | ||
| 0xC7 | , | ||
| 0x44 | , | ||
| 0x45 | , | ||
| 0x53 | , | ||
| 0x54 | , | ||
| 0x00 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | IID_IDirectInputDevice2A | , | 
| 0x5944E682 | , | ||
| 0xC92E | , | ||
| 0x11CF | , | ||
| 0xBF | , | ||
| 0xC7 | , | ||
| 0x44 | , | ||
| 0x45 | , | ||
| 0x53 | , | ||
| 0x54 | , | ||
| 0x00 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | IID_IDirectInputDevice2W | , | 
| 0x5944E683 | , | ||
| 0xC92E | , | ||
| 0x11CF | , | ||
| 0xBF | , | ||
| 0xC7 | , | ||
| 0x44 | , | ||
| 0x45 | , | ||
| 0x53 | , | ||
| 0x54 | , | ||
| 0x00 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | IID_IDirectInputDevice7A | , | 
| 0x57D7C6BC | , | ||
| 0x2356 | , | ||
| 0x11D3 | , | ||
| 0x8E | , | ||
| 0x9D | , | ||
| 0x00 | , | ||
| 0xC0 | , | ||
| 0x4F | , | ||
| 0x68 | , | ||
| 0x44 | , | ||
| 0xAE | |||
| ) | 
| DEFINE_GUID | ( | IID_IDirectInputDevice7W | , | 
| 0x57D7C6BD | , | ||
| 0x2356 | , | ||
| 0x11D3 | , | ||
| 0x8E | , | ||
| 0x9D | , | ||
| 0x00 | , | ||
| 0xC0 | , | ||
| 0x4F | , | ||
| 0x68 | , | ||
| 0x44 | , | ||
| 0xAE | |||
| ) | 
| DEFINE_GUID | ( | IID_IDirectInputDevice8A | , | 
| 0x54D41080 | , | ||
| 0xDC15 | , | ||
| 0x4833 | , | ||
| 0xA4 | , | ||
| 0x1B | , | ||
| 0x74 | , | ||
| 0x8F | , | ||
| 0x73 | , | ||
| 0xA3 | , | ||
| 0x81 | , | ||
| 0x79 | |||
| ) | 
| DEFINE_GUID | ( | IID_IDirectInputDevice8W | , | 
| 0x54D41081 | , | ||
| 0xDC15 | , | ||
| 0x4833 | , | ||
| 0xA4 | , | ||
| 0x1B | , | ||
| 0x74 | , | ||
| 0x8F | , | ||
| 0x73 | , | ||
| 0xA3 | , | ||
| 0x81 | , | ||
| 0x79 | |||
| ) | 
| DEFINE_GUID | ( | IID_IDirectInputEffect | , | 
| 0xE7E1F7C0 | , | ||
| 0x88D2 | , | ||
| 0x11D0 | , | ||
| 0x9A | , | ||
| 0xD0 | , | ||
| 0x00 | , | ||
| 0xA0 | , | ||
| 0xC9 | , | ||
| 0xA0 | , | ||
| 0x6E | , | ||
| 0x35 | |||
| ) | 
| DEFINE_GUID | ( | GUID_XAxis | , | 
| 0xA36D02E0 | , | ||
| 0xC9F3 | , | ||
| 0x11CF | , | ||
| 0xBF | , | ||
| 0xC7 | , | ||
| 0x44 | , | ||
| 0x45 | , | ||
| 0x53 | , | ||
| 0x54 | , | ||
| 0x00 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | GUID_YAxis | , | 
| 0xA36D02E1 | , | ||
| 0xC9F3 | , | ||
| 0x11CF | , | ||
| 0xBF | , | ||
| 0xC7 | , | ||
| 0x44 | , | ||
| 0x45 | , | ||
| 0x53 | , | ||
| 0x54 | , | ||
| 0x00 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | GUID_ZAxis | , | 
| 0xA36D02E2 | , | ||
| 0xC9F3 | , | ||
| 0x11CF | , | ||
| 0xBF | , | ||
| 0xC7 | , | ||
| 0x44 | , | ||
| 0x45 | , | ||
| 0x53 | , | ||
| 0x54 | , | ||
| 0x00 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | GUID_RxAxis | , | 
| 0xA36D02F4 | , | ||
| 0xC9F3 | , | ||
| 0x11CF | , | ||
| 0xBF | , | ||
| 0xC7 | , | ||
| 0x44 | , | ||
| 0x45 | , | ||
| 0x53 | , | ||
| 0x54 | , | ||
| 0x00 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | GUID_RyAxis | , | 
| 0xA36D02F5 | , | ||
| 0xC9F3 | , | ||
| 0x11CF | , | ||
| 0xBF | , | ||
| 0xC7 | , | ||
| 0x44 | , | ||
| 0x45 | , | ||
| 0x53 | , | ||
| 0x54 | , | ||
| 0x00 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | GUID_RzAxis | , | 
| 0xA36D02E3 | , | ||
| 0xC9F3 | , | ||
| 0x11CF | , | ||
| 0xBF | , | ||
| 0xC7 | , | ||
| 0x44 | , | ||
| 0x45 | , | ||
| 0x53 | , | ||
| 0x54 | , | ||
| 0x00 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | GUID_Slider | , | 
| 0xA36D02E4 | , | ||
| 0xC9F3 | , | ||
| 0x11CF | , | ||
| 0xBF | , | ||
| 0xC7 | , | ||
| 0x44 | , | ||
| 0x45 | , | ||
| 0x53 | , | ||
| 0x54 | , | ||
| 0x00 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | GUID_Button | , | 
| 0xA36D02F0 | , | ||
| 0xC9F3 | , | ||
| 0x11CF | , | ||
| 0xBF | , | ||
| 0xC7 | , | ||
| 0x44 | , | ||
| 0x45 | , | ||
| 0x53 | , | ||
| 0x54 | , | ||
| 0x00 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | GUID_Key | , | 
| 0x55728220 | , | ||
| 0xD33C | , | ||
| 0x11CF | , | ||
| 0xBF | , | ||
| 0xC7 | , | ||
| 0x44 | , | ||
| 0x45 | , | ||
| 0x53 | , | ||
| 0x54 | , | ||
| 0x00 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | GUID_POV | , | 
| 0xA36D02F2 | , | ||
| 0xC9F3 | , | ||
| 0x11CF | , | ||
| 0xBF | , | ||
| 0xC7 | , | ||
| 0x44 | , | ||
| 0x45 | , | ||
| 0x53 | , | ||
| 0x54 | , | ||
| 0x00 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | GUID_Unknown | , | 
| 0xA36D02F3 | , | ||
| 0xC9F3 | , | ||
| 0x11CF | , | ||
| 0xBF | , | ||
| 0xC7 | , | ||
| 0x44 | , | ||
| 0x45 | , | ||
| 0x53 | , | ||
| 0x54 | , | ||
| 0x00 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | GUID_SysMouse | , | 
| 0x6F1D2B60 | , | ||
| 0xD5A0 | , | ||
| 0x11CF | , | ||
| 0xBF | , | ||
| 0xC7 | , | ||
| 0x44 | , | ||
| 0x45 | , | ||
| 0x53 | , | ||
| 0x54 | , | ||
| 0x00 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | GUID_SysKeyboard | , | 
| 0x6F1D2B61 | , | ||
| 0xD5A0 | , | ||
| 0x11CF | , | ||
| 0xBF | , | ||
| 0xC7 | , | ||
| 0x44 | , | ||
| 0x45 | , | ||
| 0x53 | , | ||
| 0x54 | , | ||
| 0x00 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | GUID_Joystick | , | 
| 0x6F1D2B70 | , | ||
| 0xD5A0 | , | ||
| 0x11CF | , | ||
| 0xBF | , | ||
| 0xC7 | , | ||
| 0x44 | , | ||
| 0x45 | , | ||
| 0x53 | , | ||
| 0x54 | , | ||
| 0x00 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | GUID_SysMouseEm | , | 
| 0x6F1D2B80 | , | ||
| 0xD5A0 | , | ||
| 0x11CF | , | ||
| 0xBF | , | ||
| 0xC7 | , | ||
| 0x44 | , | ||
| 0x45 | , | ||
| 0x53 | , | ||
| 0x54 | , | ||
| 0x00 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | GUID_SysMouseEm2 | , | 
| 0x6F1D2B81 | , | ||
| 0xD5A0 | , | ||
| 0x11CF | , | ||
| 0xBF | , | ||
| 0xC7 | , | ||
| 0x44 | , | ||
| 0x45 | , | ||
| 0x53 | , | ||
| 0x54 | , | ||
| 0x00 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | GUID_SysKeyboardEm | , | 
| 0x6F1D2B82 | , | ||
| 0xD5A0 | , | ||
| 0x11CF | , | ||
| 0xBF | , | ||
| 0xC7 | , | ||
| 0x44 | , | ||
| 0x45 | , | ||
| 0x53 | , | ||
| 0x54 | , | ||
| 0x00 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | GUID_SysKeyboardEm2 | , | 
| 0x6F1D2B83 | , | ||
| 0xD5A0 | , | ||
| 0x11CF | , | ||
| 0xBF | , | ||
| 0xC7 | , | ||
| 0x44 | , | ||
| 0x45 | , | ||
| 0x53 | , | ||
| 0x54 | , | ||
| 0x00 | , | ||
| 0x00 | |||
| ) | 
| DEFINE_GUID | ( | GUID_ConstantForce | , | 
| 0x13541C20 | , | ||
| 0x8E33 | , | ||
| 0x11D0 | , | ||
| 0x9A | , | ||
| 0xD0 | , | ||
| 0x00 | , | ||
| 0xA0 | , | ||
| 0xC9 | , | ||
| 0xA0 | , | ||
| 0x6E | , | ||
| 0x35 | |||
| ) | 
| DEFINE_GUID | ( | GUID_RampForce | , | 
| 0x13541C21 | , | ||
| 0x8E33 | , | ||
| 0x11D0 | , | ||
| 0x9A | , | ||
| 0xD0 | , | ||
| 0x00 | , | ||
| 0xA0 | , | ||
| 0xC9 | , | ||
| 0xA0 | , | ||
| 0x6E | , | ||
| 0x35 | |||
| ) | 
| DEFINE_GUID | ( | GUID_Square | , | 
| 0x13541C22 | , | ||
| 0x8E33 | , | ||
| 0x11D0 | , | ||
| 0x9A | , | ||
| 0xD0 | , | ||
| 0x00 | , | ||
| 0xA0 | , | ||
| 0xC9 | , | ||
| 0xA0 | , | ||
| 0x6E | , | ||
| 0x35 | |||
| ) | 
| DEFINE_GUID | ( | GUID_Sine | , | 
| 0x13541C23 | , | ||
| 0x8E33 | , | ||
| 0x11D0 | , | ||
| 0x9A | , | ||
| 0xD0 | , | ||
| 0x00 | , | ||
| 0xA0 | , | ||
| 0xC9 | , | ||
| 0xA0 | , | ||
| 0x6E | , | ||
| 0x35 | |||
| ) | 
| DEFINE_GUID | ( | GUID_Triangle | , | 
| 0x13541C24 | , | ||
| 0x8E33 | , | ||
| 0x11D0 | , | ||
| 0x9A | , | ||
| 0xD0 | , | ||
| 0x00 | , | ||
| 0xA0 | , | ||
| 0xC9 | , | ||
| 0xA0 | , | ||
| 0x6E | , | ||
| 0x35 | |||
| ) | 
| DEFINE_GUID | ( | GUID_SawtoothUp | , | 
| 0x13541C25 | , | ||
| 0x8E33 | , | ||
| 0x11D0 | , | ||
| 0x9A | , | ||
| 0xD0 | , | ||
| 0x00 | , | ||
| 0xA0 | , | ||
| 0xC9 | , | ||
| 0xA0 | , | ||
| 0x6E | , | ||
| 0x35 | |||
| ) | 
| DEFINE_GUID | ( | GUID_SawtoothDown | , | 
| 0x13541C26 | , | ||
| 0x8E33 | , | ||
| 0x11D0 | , | ||
| 0x9A | , | ||
| 0xD0 | , | ||
| 0x00 | , | ||
| 0xA0 | , | ||
| 0xC9 | , | ||
| 0xA0 | , | ||
| 0x6E | , | ||
| 0x35 | |||
| ) | 
| DEFINE_GUID | ( | GUID_Spring | , | 
| 0x13541C27 | , | ||
| 0x8E33 | , | ||
| 0x11D0 | , | ||
| 0x9A | , | ||
| 0xD0 | , | ||
| 0x00 | , | ||
| 0xA0 | , | ||
| 0xC9 | , | ||
| 0xA0 | , | ||
| 0x6E | , | ||
| 0x35 | |||
| ) | 
| DEFINE_GUID | ( | GUID_Damper | , | 
| 0x13541C28 | , | ||
| 0x8E33 | , | ||
| 0x11D0 | , | ||
| 0x9A | , | ||
| 0xD0 | , | ||
| 0x00 | , | ||
| 0xA0 | , | ||
| 0xC9 | , | ||
| 0xA0 | , | ||
| 0x6E | , | ||
| 0x35 | |||
| ) | 
| DEFINE_GUID | ( | GUID_Inertia | , | 
| 0x13541C29 | , | ||
| 0x8E33 | , | ||
| 0x11D0 | , | ||
| 0x9A | , | ||
| 0xD0 | , | ||
| 0x00 | , | ||
| 0xA0 | , | ||
| 0xC9 | , | ||
| 0xA0 | , | ||
| 0x6E | , | ||
| 0x35 | |||
| ) | 
| DEFINE_GUID | ( | GUID_Friction | , | 
| 0x13541C2A | , | ||
| 0x8E33 | , | ||
| 0x11D0 | , | ||
| 0x9A | , | ||
| 0xD0 | , | ||
| 0x00 | , | ||
| 0xA0 | , | ||
| 0xC9 | , | ||
| 0xA0 | , | ||
| 0x6E | , | ||
| 0x35 | |||
| ) | 
| DEFINE_GUID | ( | GUID_CustomForce | , | 
| 0x13541C2B | , | ||
| 0x8E33 | , | ||
| 0x11D0 | , | ||
| 0x9A | , | ||
| 0xD0 | , | ||
| 0x00 | , | ||
| 0xA0 | , | ||
| 0xC9 | , | ||
| 0xA0 | , | ||
| 0x6E | , | ||
| 0x35 | |||
| ) | 
| HRESULT WINAPI DirectInput8Create | ( | HINSTANCE | hinst, | 
| DWORD | dwVersion, | ||
| REFIID | riidltf, | ||
| LPVOID * | ppvOut, | ||
| LPUNKNOWN | punkOuter | ||
| ) | 
| const DIDATAFORMAT c_dfDIJoystick | 
| const DIDATAFORMAT c_dfDIJoystick2 | 
| const DIDATAFORMAT c_dfDIKeyboard | 
| const DIDATAFORMAT c_dfDIMouse | 
| const DIDATAFORMAT c_dfDIMouse2 | 
| typedef DWORD | 
| typedef LPVOID |