_setDerivedOrientation(const Quaternion &q) | omega::Node | virtual |
_setDerivedPosition(const Vector3f &pos) | omega::Node | virtual |
addChild(Node *child) | omega::Node | virtual |
addComponent(NodeComponent *o) | omega::SceneNode | |
addListener(ICameraListener *listener) | omega::Camera | inline |
omega::SceneNode::addListener(SceneNodeListener *listener) | omega::SceneNode | |
AllRenderPassMask enum value | omega::Camera | |
beginDraw(DrawContext &context) | omega::Camera | virtual |
Camera(Engine *engine, uint flags=DefaultFlags) | omega::Camera | |
CameraFlags enum name | omega::Camera | |
cancelUpdate(Node *child) | omega::Node | virtual |
ChildNodeMap typedef | omega::Node | |
ChildUpdateSet typedef | omega::Node | protected |
clear(DrawContext &context) | omega::Camera | virtual |
clearColor(bool enabled) | omega::Camera | inline |
clearDepth(bool enabled) | omega::Camera | inline |
convertLocalToWorldOrientation(const Quaternion &localOrientation) | omega::Node | virtual |
convertLocalToWorldPosition(const Vector3f &localPos) | omega::Node | virtual |
convertWorldToLocalOrientation(const Quaternion &worldOrientation) | omega::Node | virtual |
convertWorldToLocalPosition(const Vector3f &worldPos) | omega::Node | virtual |
create(const String &name) | omega::SceneNode | static |
CullingEnabled enum value | omega::Camera | |
DefaultFlags enum value | omega::Camera | |
DefaultRenderPassMask enum value | omega::Camera | |
DrawOverlay enum value | omega::Camera | |
DrawScene enum value | omega::Camera | |
endDraw(DrawContext &context) | omega::Camera | virtual |
finishFrame(const FrameInfo &frame) | omega::Camera | virtual |
focusOn(SceneNode *node) | omega::Camera | |
followTrackable(int trackableId) | omega::SceneNode | |
getBackgroundColor() | omega::Camera | inline |
getBoundCenter() | omega::SceneNode | |
getBoundingBox() | omega::SceneNode | |
getBoundingSphere() | omega::SceneNode | |
getBoundMaximum() | omega::SceneNode | |
getBoundMinimum() | omega::SceneNode | |
getBoundRadius() | omega::SceneNode | |
getCameraId() | omega::Camera | inline |
getCanvasOrientation() const | omega::Camera | inline |
getCanvasPosition() const | omega::Camera | inline |
getCanvasScale() const | omega::Camera | inline |
getChild(unsigned short index) const | omega::Node | virtual |
getChild(const String &name) const | omega::Node | virtual |
getChildren() const | omega::Node | inline |
getController() | omega::Camera | inline |
getCustomTileConfig() | omega::Camera | inline |
getDerivedOrientation(void) const | omega::Node | virtual |
getDerivedPosition(void) const | omega::Node | virtual |
getDerivedScale(void) const | omega::Node | virtual |
getEngine() | omega::SceneNode | inline |
getEyeSeparation() | omega::Camera | inline |
getFacingCamera() | omega::SceneNode | inline |
getFarZ() | omega::Camera | inline |
getFullTransform(void) const | omega::Node | virtual |
getHeadOffset() | omega::Camera | inline |
getHeadOrientation() | omega::Camera | inline |
getHeadTransform() | omega::Camera | inline |
getInheritOrientation(void) const | omega::Node | virtual |
getInheritScale(void) const | omega::Node | virtual |
getListener() | omega::Camera | inline |
getLocalAxes(void) const | omega::Node | virtual |
getMask() | omega::Camera | inline |
getMaxFps() | omega::Camera | inline |
getName(void) const | omega::Node | |
getNearZ() | omega::Camera | inline |
getNumComponents() | omega::SceneNode | |
getOrientation() const | omega::Node | virtual |
getOutput(uint contextId) | omega::Camera | |
getParent(void) const | omega::Node | virtual |
getPosition(void) const | omega::Node | virtual |
getScale(void) const | omega::Node | virtual |
getTag() | omega::SceneNode | inline |
getTracker() | omega::SceneNode | inline |
getTrackerSourceId() | omega::Camera | inline |
getTrackerUserId() | omega::Camera | inline |
getUserData() | omega::Node | inline |
getViewPosition() | omega::Camera | inline |
getViewSize() | omega::Camera | inline |
getViewTransform() | omega::Camera | inline |
handleEvent(const Event &evt) | omega::Camera | virtual |
hit(const Ray &ray, Vector3f *hitPoint, HitType type) | omega::SceneNode | |
HitBest enum value | omega::SceneNode | |
HitBoundingSphere enum value | omega::SceneNode | |
HitType enum name | omega::SceneNode | |
isAttachedToScene() | omega::SceneNode | |
isClearColorEnabled() | omega::Camera | inline |
isClearDepthEnabled() | omega::Camera | inline |
isControllerEnabled() | omega::Camera | inline |
isCullingEnabled() | omega::Camera | inline |
isEnabled() | omega::Camera | inline |
isEnabledInContext(const DrawContext &context) | omega::Camera | virtual |
isEnabledInContext(DrawContext::Task task, const DisplayTileConfig *tile) | omega::Camera | virtual |
isFacingCameraFixedY() | omega::SceneNode | inline |
isFlagSet(uint bit) | omega::SceneNode | inline |
isOverlayEnabled() | omega::Camera | inline |
isSceneEnabled() | omega::Camera | inline |
isSelectable() | omega::SceneNode | inline |
isSelected() | omega::SceneNode | |
isTrackingEnabled() | omega::Camera | inline |
isUpdateNeeded() | omega::Node | inline |
isVisible() | omega::SceneNode | |
localToWorldOrientation(const Quaternion &orientation) | omega::Camera | |
localToWorldPosition(const Vector3f &position) | omega::Camera | |
lookAt(const Vector3f &position, const Vector3f &upVector) | omega::Camera | virtual |
mCachedTransform | omega::Node | mutableprotected |
mCachedTransformOutOfDate | omega::Node | mutableprotected |
mChildren | omega::Node | protected |
mChildrenList | omega::Node | protected |
mChildrenToUpdate | omega::Node | mutableprotected |
mDerivedOrientation | omega::Node | mutableprotected |
mDerivedPosition | omega::Node | mutableprotected |
mDerivedScale | omega::Node | mutableprotected |
mInheritOrientation | omega::Node | protected |
mInheritScale | omega::Node | protected |
mName | omega::Node | protected |
mNeedChildUpdate | omega::Node | mutableprotected |
mNeedParentUpdate | omega::Node | mutableprotected |
mOrientation | omega::Node | protected |
mParent | omega::Node | protected |
mParentNotified | omega::Node | mutableprotected |
mPosition | omega::Node | protected |
mQueuedForUpdate | omega::Node | mutableprotected |
mScale | omega::Node | protected |
msNameGenerator | omega::Node | protectedstatic |
mysObjList | omicron::ReferenceType | protectedstatic |
myUserData | omega::Node | protected |
needUpdate(bool forceParentUpdate=true) | omega::SceneNode | virtual |
Node() | omega::Node | |
Node(const String &name) | omega::Node | |
numChildren(void) const | omega::Node | virtual |
onAttachedToScene() | omega::SceneNode | protected |
onDetachedFromScene() | omega::SceneNode | protected |
overlapsTile(const DisplayTileConfig *tile) | omega::Camera | |
pitch(const float &angle, TransformSpace relativeTo=TransformLocal) | omega::Node | virtual |
pitchDeg(const float &angle, TransformSpace relativeTo=TransformLocal) | omega::Node | inlinevirtual |
printObjCounts() | omicron::ReferenceType | static |
queueFrameDraw() | omega::Camera | inline |
ref() | omicron::ReferenceType | |
refCount() | omicron::ReferenceType | inline |
ReferenceType() | omicron::ReferenceType | |
removeAllChildren(void) | omega::Node | virtual |
removeChild(unsigned short index) | omega::Node | virtual |
removeChild(Node *child) | omega::Node | virtual |
removeChild(const String &name) | omega::Node | virtual |
removeComponent(NodeComponent *o) | omega::SceneNode | |
removeListener(ICameraListener *listener) | omega::Camera | inline |
omega::SceneNode::removeListener(SceneNodeListener *listener) | omega::SceneNode | |
RenderPassMasks enum name | omega::Camera | |
requestBoundingBoxUpdate() | omega::SceneNode | inline |
requestUpdate(Node *child, bool forceParentUpdate=false) | omega::Node | virtual |
resetOrientation(void) | omega::Node | virtual |
roll(const float &angle, TransformSpace relativeTo=TransformLocal) | omega::Node | virtual |
rollDeg(const float &angle, TransformSpace relativeTo=TransformLocal) | omega::Node | inline |
rotate(const Vector3f &axis, const float &angle, TransformSpace relativeTo=TransformLocal) | omega::Node | virtual |
rotate(const Quaternion &q, TransformSpace relativeTo=TransformLocal) | omega::Node | virtual |
scale(const Vector3f &scale) | omega::Node | virtual |
scale(float x, float y, float z) | omega::Node | virtual |
SceneNode(Engine *server) | omega::SceneNode | inline |
SceneNode(Engine *server, const String &name) | omega::SceneNode | inline |
setBackgroundColor(const Color &value) | omega::Camera | inline |
setCanvasTransform(const Vector3f &position, const Quaternion &orientation, const Vector3f scale) | omega::Camera | |
setChildrenVisible(bool value) | omega::SceneNode | |
setController(CameraController *value) | omega::Camera | |
setControllerEnabled(bool value) | omega::Camera | inline |
setCullingEnabled(bool value) | omega::Camera | inline |
setEnabled(bool value) | omega::Camera | inline |
setEyeSeparation(float value) | omega::Camera | inline |
setFacingCamera(Camera *cam) | omega::SceneNode | inline |
setFacingCameraFixedY(bool value) | omega::SceneNode | inline |
setFlag(uint bit) | omega::SceneNode | inline |
setFollowOffset(const Vector3f &offset, const Quaternion &ooffset) | omega::SceneNode | |
setHeadOffset(const Vector3f &value) | omega::Camera | inline |
setHeadOrientation(const Quaternion &value) | omega::Camera | inline |
setInheritOrientation(bool inherit) | omega::Node | virtual |
setInheritScale(bool inherit) | omega::Node | virtual |
setMask(uint mask) | omega::Camera | inline |
setMaxFps(float fps) | omega::Camera | inline |
setName(const String &name) | omega::Node | |
setNearFarZ(float near, float far) | omega::Camera | inline |
setOrientation(const Quaternion &q) | omega::Node | virtual |
setOrientation(float w, float x, float y, float z) | omega::Node | virtual |
setOverlayEnabled(bool value) | omega::Camera | inline |
setParent(Node *parent) | omega::SceneNode | protectedvirtual |
setPitchYawRoll(const Vector3f &yawPitchRoll) | omega::Camera | inline |
setPosition(const Vector3f &pos) | omega::Node | virtual |
setPosition(float x, float y, float z) | omega::Node | virtual |
setScale(const Vector3f &scale) | omega::Node | virtual |
setScale(float x, float y, float z) | omega::Node | virtual |
setSceneEnabled(bool value) | omega::Camera | inline |
setSelectable(bool value) | omega::SceneNode | inline |
setSelected(bool value) | omega::SceneNode | |
setTag(const String &value) | omega::SceneNode | inline |
setTrackerSourceId(int value) | omega::Camera | inline |
setTrackerUserId(int value) | omega::Camera | inline |
setTrackingEnabled(bool value) | omega::Camera | inline |
setup(Setting &s) | omega::Camera | virtual |
setUserData(void *data) | omega::Node | inline |
setViewPosition(float x, float y) | omega::Camera | inline |
setViewSize(float width, float height) | omega::Camera | inline |
setVisible(bool value) | omega::SceneNode | |
startFrame(const FrameInfo &frame) | omega::Camera | virtual |
TransformLocal enum value | omega::Node | |
TransformParent enum value | omega::Node | |
TransformSpace enum name | omega::Node | |
TransformWorld enum value | omega::Node | |
translate(const Vector3f &d, TransformSpace relativeTo=TransformParent) | omega::Node | virtual |
translate(float x, float y, float z, TransformSpace relativeTo=TransformParent) | omega::Node | virtual |
translate(const Matrix3f &axes, const Vector3f &move, TransformSpace relativeTo=TransformParent) | omega::Node | virtual |
translate(const Matrix3f &axes, float x, float y, float z, TransformSpace relativeTo=TransformParent) | omega::Node | virtual |
unfollow() | omega::SceneNode | |
unref() | omicron::ReferenceType | |
unsetFlag(uint bit) | omega::SceneNode | inline |
update(const UpdateContext &context) | omega::SceneNode | virtual |
update(bool updateChildren, bool parentHasChanged) | omega::SceneNode | virtual |
updateFromParent(void) const | omega::Camera | protectedvirtual |
updateTransforms(DrawContext &ctx) | omega::Camera | protected |
updateTraversal(const UpdateContext &context) | omega::Camera | protectedvirtual |
worldToLocalPosition(const Vector3f &position) | omega::Camera | |
yaw(const float &angle, TransformSpace relativeTo=TransformLocal) | omega::Node | virtual |
yawDeg(const float &angle, TransformSpace relativeTo=TransformLocal) | omega::Node | inlinevirtual |
~Node() | omega::Node | virtual |
~ReferenceType() | omicron::ReferenceType | virtual |