omegalib  13.1
omega::Camera Member List

This is the complete list of members for omega::Camera, including all inherited members.

_setDerivedOrientation(const Quaternion &q)omega::Nodevirtual
_setDerivedPosition(const Vector3f &pos)omega::Nodevirtual
addChild(Node *child)omega::Nodevirtual
addComponent(NodeComponent *o)omega::SceneNode
addListener(ICameraListener *listener)omega::Camerainline
omega::SceneNode::addListener(SceneNodeListener *listener)omega::SceneNode
AllRenderPassMask enum valueomega::Camera
beginDraw(DrawContext &context)omega::Cameravirtual
Camera(Engine *engine, uint flags=DefaultFlags)omega::Camera
CameraFlags enum nameomega::Camera
cancelUpdate(Node *child)omega::Nodevirtual
ChildNodeMap typedefomega::Node
ChildUpdateSet typedefomega::Nodeprotected
clear(DrawContext &context)omega::Cameravirtual
clearColor(bool enabled)omega::Camerainline
clearDepth(bool enabled)omega::Camerainline
convertLocalToWorldOrientation(const Quaternion &localOrientation)omega::Nodevirtual
convertLocalToWorldPosition(const Vector3f &localPos)omega::Nodevirtual
convertWorldToLocalOrientation(const Quaternion &worldOrientation)omega::Nodevirtual
convertWorldToLocalPosition(const Vector3f &worldPos)omega::Nodevirtual
create(const String &name)omega::SceneNodestatic
CullingEnabled enum valueomega::Camera
DefaultFlags enum valueomega::Camera
DefaultRenderPassMask enum valueomega::Camera
DrawOverlay enum valueomega::Camera
DrawScene enum valueomega::Camera
endDraw(DrawContext &context)omega::Cameravirtual
finishFrame(const FrameInfo &frame)omega::Cameravirtual
focusOn(SceneNode *node)omega::Camera
followTrackable(int trackableId)omega::SceneNode
getBackgroundColor()omega::Camerainline
getBoundCenter()omega::SceneNode
getBoundingBox()omega::SceneNode
getBoundingSphere()omega::SceneNode
getBoundMaximum()omega::SceneNode
getBoundMinimum()omega::SceneNode
getBoundRadius()omega::SceneNode
getCameraId()omega::Camerainline
getCanvasOrientation() const omega::Camerainline
getCanvasPosition() const omega::Camerainline
getCanvasScale() const omega::Camerainline
getChild(unsigned short index) const omega::Nodevirtual
getChild(const String &name) const omega::Nodevirtual
getChildren() const omega::Nodeinline
getController()omega::Camerainline
getCustomTileConfig()omega::Camerainline
getDerivedOrientation(void) const omega::Nodevirtual
getDerivedPosition(void) const omega::Nodevirtual
getDerivedScale(void) const omega::Nodevirtual
getEngine()omega::SceneNodeinline
getEyeSeparation()omega::Camerainline
getFacingCamera()omega::SceneNodeinline
getFarZ()omega::Camerainline
getFullTransform(void) const omega::Nodevirtual
getHeadOffset()omega::Camerainline
getHeadOrientation()omega::Camerainline
getHeadTransform()omega::Camerainline
getInheritOrientation(void) const omega::Nodevirtual
getInheritScale(void) const omega::Nodevirtual
getListener()omega::Camerainline
getLocalAxes(void) const omega::Nodevirtual
getMask()omega::Camerainline
getMaxFps()omega::Camerainline
getName(void) const omega::Node
getNearZ()omega::Camerainline
getNumComponents()omega::SceneNode
getOrientation() const omega::Nodevirtual
getOutput(uint contextId)omega::Camera
getParent(void) const omega::Nodevirtual
getPosition(void) const omega::Nodevirtual
getScale(void) const omega::Nodevirtual
getTag()omega::SceneNodeinline
getTracker()omega::SceneNodeinline
getTrackerSourceId()omega::Camerainline
getTrackerUserId()omega::Camerainline
getUserData()omega::Nodeinline
getViewPosition()omega::Camerainline
getViewSize()omega::Camerainline
getViewTransform()omega::Camerainline
handleEvent(const Event &evt)omega::Cameravirtual
hit(const Ray &ray, Vector3f *hitPoint, HitType type)omega::SceneNode
HitBest enum valueomega::SceneNode
HitBoundingSphere enum valueomega::SceneNode
HitType enum nameomega::SceneNode
isAttachedToScene()omega::SceneNode
isClearColorEnabled()omega::Camerainline
isClearDepthEnabled()omega::Camerainline
isControllerEnabled()omega::Camerainline
isCullingEnabled()omega::Camerainline
isEnabled()omega::Camerainline
isEnabledInContext(const DrawContext &context)omega::Cameravirtual
isEnabledInContext(DrawContext::Task task, const DisplayTileConfig *tile)omega::Cameravirtual
isFacingCameraFixedY()omega::SceneNodeinline
isFlagSet(uint bit)omega::SceneNodeinline
isOverlayEnabled()omega::Camerainline
isSceneEnabled()omega::Camerainline
isSelectable()omega::SceneNodeinline
isSelected()omega::SceneNode
isTrackingEnabled()omega::Camerainline
isUpdateNeeded()omega::Nodeinline
isVisible()omega::SceneNode
localToWorldOrientation(const Quaternion &orientation)omega::Camera
localToWorldPosition(const Vector3f &position)omega::Camera
lookAt(const Vector3f &position, const Vector3f &upVector)omega::Cameravirtual
mCachedTransformomega::Nodemutableprotected
mCachedTransformOutOfDateomega::Nodemutableprotected
mChildrenomega::Nodeprotected
mChildrenListomega::Nodeprotected
mChildrenToUpdateomega::Nodemutableprotected
mDerivedOrientationomega::Nodemutableprotected
mDerivedPositionomega::Nodemutableprotected
mDerivedScaleomega::Nodemutableprotected
mInheritOrientationomega::Nodeprotected
mInheritScaleomega::Nodeprotected
mNameomega::Nodeprotected
mNeedChildUpdateomega::Nodemutableprotected
mNeedParentUpdateomega::Nodemutableprotected
mOrientationomega::Nodeprotected
mParentomega::Nodeprotected
mParentNotifiedomega::Nodemutableprotected
mPositionomega::Nodeprotected
mQueuedForUpdateomega::Nodemutableprotected
mScaleomega::Nodeprotected
msNameGeneratoromega::Nodeprotectedstatic
mysObjListomicron::ReferenceTypeprotectedstatic
myUserDataomega::Nodeprotected
needUpdate(bool forceParentUpdate=true)omega::SceneNodevirtual
Node()omega::Node
Node(const String &name)omega::Node
numChildren(void) const omega::Nodevirtual
onAttachedToScene()omega::SceneNodeprotected
onDetachedFromScene()omega::SceneNodeprotected
overlapsTile(const DisplayTileConfig *tile)omega::Camera
pitch(const float &angle, TransformSpace relativeTo=TransformLocal)omega::Nodevirtual
pitchDeg(const float &angle, TransformSpace relativeTo=TransformLocal)omega::Nodeinlinevirtual
printObjCounts()omicron::ReferenceTypestatic
queueFrameDraw()omega::Camerainline
ref()omicron::ReferenceType
refCount()omicron::ReferenceTypeinline
ReferenceType()omicron::ReferenceType
removeAllChildren(void)omega::Nodevirtual
removeChild(unsigned short index)omega::Nodevirtual
removeChild(Node *child)omega::Nodevirtual
removeChild(const String &name)omega::Nodevirtual
removeComponent(NodeComponent *o)omega::SceneNode
removeListener(ICameraListener *listener)omega::Camerainline
omega::SceneNode::removeListener(SceneNodeListener *listener)omega::SceneNode
RenderPassMasks enum nameomega::Camera
requestBoundingBoxUpdate()omega::SceneNodeinline
requestUpdate(Node *child, bool forceParentUpdate=false)omega::Nodevirtual
resetOrientation(void)omega::Nodevirtual
roll(const float &angle, TransformSpace relativeTo=TransformLocal)omega::Nodevirtual
rollDeg(const float &angle, TransformSpace relativeTo=TransformLocal)omega::Nodeinline
rotate(const Vector3f &axis, const float &angle, TransformSpace relativeTo=TransformLocal)omega::Nodevirtual
rotate(const Quaternion &q, TransformSpace relativeTo=TransformLocal)omega::Nodevirtual
scale(const Vector3f &scale)omega::Nodevirtual
scale(float x, float y, float z)omega::Nodevirtual
SceneNode(Engine *server)omega::SceneNodeinline
SceneNode(Engine *server, const String &name)omega::SceneNodeinline
setBackgroundColor(const Color &value)omega::Camerainline
setCanvasTransform(const Vector3f &position, const Quaternion &orientation, const Vector3f scale)omega::Camera
setChildrenVisible(bool value)omega::SceneNode
setController(CameraController *value)omega::Camera
setControllerEnabled(bool value)omega::Camerainline
setCullingEnabled(bool value)omega::Camerainline
setEnabled(bool value)omega::Camerainline
setEyeSeparation(float value)omega::Camerainline
setFacingCamera(Camera *cam)omega::SceneNodeinline
setFacingCameraFixedY(bool value)omega::SceneNodeinline
setFlag(uint bit)omega::SceneNodeinline
setFollowOffset(const Vector3f &offset, const Quaternion &ooffset)omega::SceneNode
setHeadOffset(const Vector3f &value)omega::Camerainline
setHeadOrientation(const Quaternion &value)omega::Camerainline
setInheritOrientation(bool inherit)omega::Nodevirtual
setInheritScale(bool inherit)omega::Nodevirtual
setMask(uint mask)omega::Camerainline
setMaxFps(float fps)omega::Camerainline
setName(const String &name)omega::Node
setNearFarZ(float near, float far)omega::Camerainline
setOrientation(const Quaternion &q)omega::Nodevirtual
setOrientation(float w, float x, float y, float z)omega::Nodevirtual
setOverlayEnabled(bool value)omega::Camerainline
setParent(Node *parent)omega::SceneNodeprotectedvirtual
setPitchYawRoll(const Vector3f &yawPitchRoll)omega::Camerainline
setPosition(const Vector3f &pos)omega::Nodevirtual
setPosition(float x, float y, float z)omega::Nodevirtual
setScale(const Vector3f &scale)omega::Nodevirtual
setScale(float x, float y, float z)omega::Nodevirtual
setSceneEnabled(bool value)omega::Camerainline
setSelectable(bool value)omega::SceneNodeinline
setSelected(bool value)omega::SceneNode
setTag(const String &value)omega::SceneNodeinline
setTrackerSourceId(int value)omega::Camerainline
setTrackerUserId(int value)omega::Camerainline
setTrackingEnabled(bool value)omega::Camerainline
setup(Setting &s)omega::Cameravirtual
setUserData(void *data)omega::Nodeinline
setViewPosition(float x, float y)omega::Camerainline
setViewSize(float width, float height)omega::Camerainline
setVisible(bool value)omega::SceneNode
startFrame(const FrameInfo &frame)omega::Cameravirtual
TransformLocal enum valueomega::Node
TransformParent enum valueomega::Node
TransformSpace enum nameomega::Node
TransformWorld enum valueomega::Node
translate(const Vector3f &d, TransformSpace relativeTo=TransformParent)omega::Nodevirtual
translate(float x, float y, float z, TransformSpace relativeTo=TransformParent)omega::Nodevirtual
translate(const Matrix3f &axes, const Vector3f &move, TransformSpace relativeTo=TransformParent)omega::Nodevirtual
translate(const Matrix3f &axes, float x, float y, float z, TransformSpace relativeTo=TransformParent)omega::Nodevirtual
unfollow()omega::SceneNode
unref()omicron::ReferenceType
unsetFlag(uint bit)omega::SceneNodeinline
update(const UpdateContext &context)omega::SceneNodevirtual
update(bool updateChildren, bool parentHasChanged)omega::SceneNodevirtual
updateFromParent(void) const omega::Cameraprotectedvirtual
updateTransforms(DrawContext &ctx)omega::Cameraprotected
updateTraversal(const UpdateContext &context)omega::Cameraprotectedvirtual
worldToLocalPosition(const Vector3f &position)omega::Camera
yaw(const float &angle, TransformSpace relativeTo=TransformLocal)omega::Nodevirtual
yawDeg(const float &angle, TransformSpace relativeTo=TransformLocal)omega::Nodeinlinevirtual
~Node()omega::Nodevirtual
~ReferenceType()omicron::ReferenceTypevirtual