omegalib
13.1
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A template for accessing gpu resources on multiple contexts. More...
#include <DrawContext.h>
Public Member Functions | |
GpuRef () | |
Ref< T > & | operator() (const GpuContext &context) |
Ref< T > & | operator() (const DrawContext &context) |
double & | stamp (const GpuContext &context) |
double & | stamp (const DrawContext &context) |
A template for accessing gpu resources on multiple contexts.
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