omegalib  13.1
omega::SceneNode Member List

This is the complete list of members for omega::SceneNode, including all inherited members.

_setDerivedOrientation(const Quaternion &q)omega::Nodevirtual
_setDerivedPosition(const Vector3f &pos)omega::Nodevirtual
addChild(Node *child)omega::Nodevirtual
addComponent(NodeComponent *o)omega::SceneNode
addListener(SceneNodeListener *listener)omega::SceneNode
cancelUpdate(Node *child)omega::Nodevirtual
ChildNodeMap typedefomega::Node
ChildUpdateSet typedefomega::Nodeprotected
convertLocalToWorldOrientation(const Quaternion &localOrientation)omega::Nodevirtual
convertLocalToWorldPosition(const Vector3f &localPos)omega::Nodevirtual
convertWorldToLocalOrientation(const Quaternion &worldOrientation)omega::Nodevirtual
convertWorldToLocalPosition(const Vector3f &worldPos)omega::Nodevirtual
create(const String &name)omega::SceneNodestatic
followTrackable(int trackableId)omega::SceneNode
getBoundCenter()omega::SceneNode
getBoundingBox()omega::SceneNode
getBoundingSphere()omega::SceneNode
getBoundMaximum()omega::SceneNode
getBoundMinimum()omega::SceneNode
getBoundRadius()omega::SceneNode
getChild(unsigned short index) const omega::Nodevirtual
getChild(const String &name) const omega::Nodevirtual
getChildren() const omega::Nodeinline
getDerivedOrientation(void) const omega::Nodevirtual
getDerivedPosition(void) const omega::Nodevirtual
getDerivedScale(void) const omega::Nodevirtual
getEngine()omega::SceneNodeinline
getFacingCamera()omega::SceneNodeinline
getFullTransform(void) const omega::Nodevirtual
getInheritOrientation(void) const omega::Nodevirtual
getInheritScale(void) const omega::Nodevirtual
getLocalAxes(void) const omega::Nodevirtual
getName(void) const omega::Node
getNumComponents()omega::SceneNode
getOrientation() const omega::Nodevirtual
getParent(void) const omega::Nodevirtual
getPosition(void) const omega::Nodevirtual
getScale(void) const omega::Nodevirtual
getTag()omega::SceneNodeinline
getTracker()omega::SceneNodeinline
getUserData()omega::Nodeinline
hit(const Ray &ray, Vector3f *hitPoint, HitType type)omega::SceneNode
HitBest enum valueomega::SceneNode
HitBoundingSphere enum valueomega::SceneNode
HitType enum nameomega::SceneNode
isAttachedToScene()omega::SceneNode
isFacingCameraFixedY()omega::SceneNodeinline
isFlagSet(uint bit)omega::SceneNodeinline
isSelectable()omega::SceneNodeinline
isSelected()omega::SceneNode
isUpdateNeeded()omega::Nodeinline
isVisible()omega::SceneNode
lookAt(const Vector3f &position, const Vector3f &upVector)omega::Nodevirtual
mCachedTransformomega::Nodemutableprotected
mCachedTransformOutOfDateomega::Nodemutableprotected
mChildrenomega::Nodeprotected
mChildrenListomega::Nodeprotected
mChildrenToUpdateomega::Nodemutableprotected
mDerivedOrientationomega::Nodemutableprotected
mDerivedPositionomega::Nodemutableprotected
mDerivedScaleomega::Nodemutableprotected
mInheritOrientationomega::Nodeprotected
mInheritScaleomega::Nodeprotected
mNameomega::Nodeprotected
mNeedChildUpdateomega::Nodemutableprotected
mNeedParentUpdateomega::Nodemutableprotected
mOrientationomega::Nodeprotected
mParentomega::Nodeprotected
mParentNotifiedomega::Nodemutableprotected
mPositionomega::Nodeprotected
mQueuedForUpdateomega::Nodemutableprotected
mScaleomega::Nodeprotected
msNameGeneratoromega::Nodeprotectedstatic
mysObjListomicron::ReferenceTypeprotectedstatic
myUserDataomega::Nodeprotected
needUpdate(bool forceParentUpdate=true)omega::SceneNodevirtual
Node()omega::Node
Node(const String &name)omega::Node
numChildren(void) const omega::Nodevirtual
onAttachedToScene()omega::SceneNodeprotected
onDetachedFromScene()omega::SceneNodeprotected
pitch(const float &angle, TransformSpace relativeTo=TransformLocal)omega::Nodevirtual
pitchDeg(const float &angle, TransformSpace relativeTo=TransformLocal)omega::Nodeinlinevirtual
printObjCounts()omicron::ReferenceTypestatic
ref()omicron::ReferenceType
refCount()omicron::ReferenceTypeinline
ReferenceType()omicron::ReferenceType
removeAllChildren(void)omega::Nodevirtual
removeChild(unsigned short index)omega::Nodevirtual
removeChild(Node *child)omega::Nodevirtual
removeChild(const String &name)omega::Nodevirtual
removeComponent(NodeComponent *o)omega::SceneNode
removeListener(SceneNodeListener *listener)omega::SceneNode
requestBoundingBoxUpdate()omega::SceneNodeinline
requestUpdate(Node *child, bool forceParentUpdate=false)omega::Nodevirtual
resetOrientation(void)omega::Nodevirtual
roll(const float &angle, TransformSpace relativeTo=TransformLocal)omega::Nodevirtual
rollDeg(const float &angle, TransformSpace relativeTo=TransformLocal)omega::Nodeinline
rotate(const Vector3f &axis, const float &angle, TransformSpace relativeTo=TransformLocal)omega::Nodevirtual
rotate(const Quaternion &q, TransformSpace relativeTo=TransformLocal)omega::Nodevirtual
scale(const Vector3f &scale)omega::Nodevirtual
scale(float x, float y, float z)omega::Nodevirtual
SceneNode(Engine *server)omega::SceneNodeinline
SceneNode(Engine *server, const String &name)omega::SceneNodeinline
setChildrenVisible(bool value)omega::SceneNode
setFacingCamera(Camera *cam)omega::SceneNodeinline
setFacingCameraFixedY(bool value)omega::SceneNodeinline
setFlag(uint bit)omega::SceneNodeinline
setFollowOffset(const Vector3f &offset, const Quaternion &ooffset)omega::SceneNode
setInheritOrientation(bool inherit)omega::Nodevirtual
setInheritScale(bool inherit)omega::Nodevirtual
setName(const String &name)omega::Node
setOrientation(const Quaternion &q)omega::Nodevirtual
setOrientation(float w, float x, float y, float z)omega::Nodevirtual
setParent(Node *parent)omega::SceneNodeprotectedvirtual
setPosition(const Vector3f &pos)omega::Nodevirtual
setPosition(float x, float y, float z)omega::Nodevirtual
setScale(const Vector3f &scale)omega::Nodevirtual
setScale(float x, float y, float z)omega::Nodevirtual
setSelectable(bool value)omega::SceneNodeinline
setSelected(bool value)omega::SceneNode
setTag(const String &value)omega::SceneNodeinline
setUserData(void *data)omega::Nodeinline
setVisible(bool value)omega::SceneNode
TransformLocal enum valueomega::Node
TransformParent enum valueomega::Node
TransformSpace enum nameomega::Node
TransformWorld enum valueomega::Node
translate(const Vector3f &d, TransformSpace relativeTo=TransformParent)omega::Nodevirtual
translate(float x, float y, float z, TransformSpace relativeTo=TransformParent)omega::Nodevirtual
translate(const Matrix3f &axes, const Vector3f &move, TransformSpace relativeTo=TransformParent)omega::Nodevirtual
translate(const Matrix3f &axes, float x, float y, float z, TransformSpace relativeTo=TransformParent)omega::Nodevirtual
unfollow()omega::SceneNode
unref()omicron::ReferenceType
unsetFlag(uint bit)omega::SceneNodeinline
update(const UpdateContext &context)omega::SceneNodevirtual
update(bool updateChildren, bool parentHasChanged)omega::SceneNodevirtual
updateFromParent(void) const omega::Nodeprotectedvirtual
updateTraversal(const UpdateContext &context)omega::SceneNodeprotectedvirtual
yaw(const float &angle, TransformSpace relativeTo=TransformLocal)omega::Nodevirtual
yawDeg(const float &angle, TransformSpace relativeTo=TransformLocal)omega::Nodeinlinevirtual
~Node()omega::Nodevirtual
~ReferenceType()omicron::ReferenceTypevirtual