_setDerivedOrientation(const Quaternion &q) | omega::Node | virtual |
_setDerivedPosition(const Vector3f &pos) | omega::Node | virtual |
addChild(Node *child) | omega::Node | virtual |
addComponent(NodeComponent *o) | omega::SceneNode | |
addListener(SceneNodeListener *listener) | omega::SceneNode | |
cancelUpdate(Node *child) | omega::Node | virtual |
ChildNodeMap typedef | omega::Node | |
ChildUpdateSet typedef | omega::Node | protected |
convertLocalToWorldOrientation(const Quaternion &localOrientation) | omega::Node | virtual |
convertLocalToWorldPosition(const Vector3f &localPos) | omega::Node | virtual |
convertWorldToLocalOrientation(const Quaternion &worldOrientation) | omega::Node | virtual |
convertWorldToLocalPosition(const Vector3f &worldPos) | omega::Node | virtual |
create(const String &name) | omega::SceneNode | static |
followTrackable(int trackableId) | omega::SceneNode | |
getBoundCenter() | omega::SceneNode | |
getBoundingBox() | omega::SceneNode | |
getBoundingSphere() | omega::SceneNode | |
getBoundMaximum() | omega::SceneNode | |
getBoundMinimum() | omega::SceneNode | |
getBoundRadius() | omega::SceneNode | |
getChild(unsigned short index) const | omega::Node | virtual |
getChild(const String &name) const | omega::Node | virtual |
getChildren() const | omega::Node | inline |
getDerivedOrientation(void) const | omega::Node | virtual |
getDerivedPosition(void) const | omega::Node | virtual |
getDerivedScale(void) const | omega::Node | virtual |
getEngine() | omega::SceneNode | inline |
getFacingCamera() | omega::SceneNode | inline |
getFullTransform(void) const | omega::Node | virtual |
getInheritOrientation(void) const | omega::Node | virtual |
getInheritScale(void) const | omega::Node | virtual |
getLocalAxes(void) const | omega::Node | virtual |
getName(void) const | omega::Node | |
getNumComponents() | omega::SceneNode | |
getOrientation() const | omega::Node | virtual |
getParent(void) const | omega::Node | virtual |
getPosition(void) const | omega::Node | virtual |
getScale(void) const | omega::Node | virtual |
getTag() | omega::SceneNode | inline |
getTracker() | omega::SceneNode | inline |
getUserData() | omega::Node | inline |
hit(const Ray &ray, Vector3f *hitPoint, HitType type) | omega::SceneNode | |
HitBest enum value | omega::SceneNode | |
HitBoundingSphere enum value | omega::SceneNode | |
HitType enum name | omega::SceneNode | |
isAttachedToScene() | omega::SceneNode | |
isFacingCameraFixedY() | omega::SceneNode | inline |
isFlagSet(uint bit) | omega::SceneNode | inline |
isSelectable() | omega::SceneNode | inline |
isSelected() | omega::SceneNode | |
isUpdateNeeded() | omega::Node | inline |
isVisible() | omega::SceneNode | |
lookAt(const Vector3f &position, const Vector3f &upVector) | omega::Node | virtual |
mCachedTransform | omega::Node | mutableprotected |
mCachedTransformOutOfDate | omega::Node | mutableprotected |
mChildren | omega::Node | protected |
mChildrenList | omega::Node | protected |
mChildrenToUpdate | omega::Node | mutableprotected |
mDerivedOrientation | omega::Node | mutableprotected |
mDerivedPosition | omega::Node | mutableprotected |
mDerivedScale | omega::Node | mutableprotected |
mInheritOrientation | omega::Node | protected |
mInheritScale | omega::Node | protected |
mName | omega::Node | protected |
mNeedChildUpdate | omega::Node | mutableprotected |
mNeedParentUpdate | omega::Node | mutableprotected |
mOrientation | omega::Node | protected |
mParent | omega::Node | protected |
mParentNotified | omega::Node | mutableprotected |
mPosition | omega::Node | protected |
mQueuedForUpdate | omega::Node | mutableprotected |
mScale | omega::Node | protected |
msNameGenerator | omega::Node | protectedstatic |
mysObjList | omicron::ReferenceType | protectedstatic |
myUserData | omega::Node | protected |
needUpdate(bool forceParentUpdate=true) | omega::SceneNode | virtual |
Node() | omega::Node | |
Node(const String &name) | omega::Node | |
numChildren(void) const | omega::Node | virtual |
onAttachedToScene() | omega::SceneNode | protected |
onDetachedFromScene() | omega::SceneNode | protected |
pitch(const float &angle, TransformSpace relativeTo=TransformLocal) | omega::Node | virtual |
pitchDeg(const float &angle, TransformSpace relativeTo=TransformLocal) | omega::Node | inlinevirtual |
printObjCounts() | omicron::ReferenceType | static |
ref() | omicron::ReferenceType | |
refCount() | omicron::ReferenceType | inline |
ReferenceType() | omicron::ReferenceType | |
removeAllChildren(void) | omega::Node | virtual |
removeChild(unsigned short index) | omega::Node | virtual |
removeChild(Node *child) | omega::Node | virtual |
removeChild(const String &name) | omega::Node | virtual |
removeComponent(NodeComponent *o) | omega::SceneNode | |
removeListener(SceneNodeListener *listener) | omega::SceneNode | |
requestBoundingBoxUpdate() | omega::SceneNode | inline |
requestUpdate(Node *child, bool forceParentUpdate=false) | omega::Node | virtual |
resetOrientation(void) | omega::Node | virtual |
roll(const float &angle, TransformSpace relativeTo=TransformLocal) | omega::Node | virtual |
rollDeg(const float &angle, TransformSpace relativeTo=TransformLocal) | omega::Node | inline |
rotate(const Vector3f &axis, const float &angle, TransformSpace relativeTo=TransformLocal) | omega::Node | virtual |
rotate(const Quaternion &q, TransformSpace relativeTo=TransformLocal) | omega::Node | virtual |
scale(const Vector3f &scale) | omega::Node | virtual |
scale(float x, float y, float z) | omega::Node | virtual |
SceneNode(Engine *server) | omega::SceneNode | inline |
SceneNode(Engine *server, const String &name) | omega::SceneNode | inline |
setChildrenVisible(bool value) | omega::SceneNode | |
setFacingCamera(Camera *cam) | omega::SceneNode | inline |
setFacingCameraFixedY(bool value) | omega::SceneNode | inline |
setFlag(uint bit) | omega::SceneNode | inline |
setFollowOffset(const Vector3f &offset, const Quaternion &ooffset) | omega::SceneNode | |
setInheritOrientation(bool inherit) | omega::Node | virtual |
setInheritScale(bool inherit) | omega::Node | virtual |
setName(const String &name) | omega::Node | |
setOrientation(const Quaternion &q) | omega::Node | virtual |
setOrientation(float w, float x, float y, float z) | omega::Node | virtual |
setParent(Node *parent) | omega::SceneNode | protectedvirtual |
setPosition(const Vector3f &pos) | omega::Node | virtual |
setPosition(float x, float y, float z) | omega::Node | virtual |
setScale(const Vector3f &scale) | omega::Node | virtual |
setScale(float x, float y, float z) | omega::Node | virtual |
setSelectable(bool value) | omega::SceneNode | inline |
setSelected(bool value) | omega::SceneNode | |
setTag(const String &value) | omega::SceneNode | inline |
setUserData(void *data) | omega::Node | inline |
setVisible(bool value) | omega::SceneNode | |
TransformLocal enum value | omega::Node | |
TransformParent enum value | omega::Node | |
TransformSpace enum name | omega::Node | |
TransformWorld enum value | omega::Node | |
translate(const Vector3f &d, TransformSpace relativeTo=TransformParent) | omega::Node | virtual |
translate(float x, float y, float z, TransformSpace relativeTo=TransformParent) | omega::Node | virtual |
translate(const Matrix3f &axes, const Vector3f &move, TransformSpace relativeTo=TransformParent) | omega::Node | virtual |
translate(const Matrix3f &axes, float x, float y, float z, TransformSpace relativeTo=TransformParent) | omega::Node | virtual |
unfollow() | omega::SceneNode | |
unref() | omicron::ReferenceType | |
unsetFlag(uint bit) | omega::SceneNode | inline |
update(const UpdateContext &context) | omega::SceneNode | virtual |
update(bool updateChildren, bool parentHasChanged) | omega::SceneNode | virtual |
updateFromParent(void) const | omega::Node | protectedvirtual |
updateTraversal(const UpdateContext &context) | omega::SceneNode | protectedvirtual |
yaw(const float &angle, TransformSpace relativeTo=TransformLocal) | omega::Node | virtual |
yawDeg(const float &angle, TransformSpace relativeTo=TransformLocal) | omega::Node | inlinevirtual |
~Node() | omega::Node | virtual |
~ReferenceType() | omicron::ReferenceType | virtual |