#include <UiModule.h>
omegaToolkit::UiModule::UiModule |
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virtual omegaToolkit::UiModule::~UiModule |
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virtual |
void omegaToolkit::UiModule::activateWidget |
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ui::Widget * |
w | ) |
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static UiModule* omegaToolkit::UiModule::createAndInitialize |
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static |
void omegaToolkit::UiModule::destroyExtendedUi |
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const String & |
name | ) |
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virtual void omegaToolkit::UiModule::dispose |
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virtual |
static Event::Flags omegaToolkit::UiModule::getCancelButton |
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inlinestatic |
static Event::Flags omegaToolkit::UiModule::getClickButton |
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inlinestatic |
static Event::Flags omegaToolkit::UiModule::getConfirmButton |
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inlinestatic |
bool omegaToolkit::UiModule::getGamepadInteractionEnabled |
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inline |
bool omegaToolkit::UiModule::getPointerInteractionEnabled |
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inline |
virtual void omegaToolkit::UiModule::handleEvent |
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const Event & |
evt | ) |
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virtual |
virtual void omegaToolkit::UiModule::initialize |
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virtual |
virtual void omegaToolkit::UiModule::initializeRenderer |
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Renderer * |
r | ) |
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virtual |
static UiModule* omegaToolkit::UiModule::instance |
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inlinestatic |
bool omegaToolkit::UiModule::isCullingEnabled |
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inline |
bool omegaToolkit::UiModule::isLocalEventsEnabled |
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inline |
void omegaToolkit::UiModule::queueWidgetForLayoutRefresh |
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ui::Widget * |
w | ) |
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inline |
Queues a widget for layout refresh.
static void omegaToolkit::UiModule::setCancelButton |
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Event::Flags |
button | ) |
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inlinestatic |
static void omegaToolkit::UiModule::setClickButton |
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Event::Flags |
button | ) |
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inlinestatic |
static void omegaToolkit::UiModule::setConfirmButton |
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Event::Flags |
button | ) |
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inlinestatic |
void omegaToolkit::UiModule::setCullingEnabled |
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bool |
value | ) |
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inline |
Enabled or disables widget culling.
When culling is enabled, 2D mode widgets are drawn only if they are within the viewport boundaries. Defaults to true.
void omegaToolkit::UiModule::setGamepadInteractionEnabled |
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bool |
value | ) |
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inline |
void omegaToolkit::UiModule::setPointerInteractionEnabled |
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bool |
value | ) |
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inline |
virtual void omegaToolkit::UiModule::update |
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const UpdateContext & |
context | ) |
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virtual |
The documentation for this class was generated from the following file:
- C:/dev/omegalib/release/include/omegaToolkit/UiModule.h