#include <wiimote_state.h>
|
| enum | mask {
TRIG_R = 0x0002,
PLUS = 0x0004,
HOME = 0x0008,
MINUS = 0x0010,
TRIG_L = 0x0020,
DOWN = 0x0040,
RIGHT = 0x0080,
UP = 0x0100,
LEFT = 0x0200,
_ZR = 0x0400,
_X = 0x0800,
_A = 0x1000,
_Y = 0x2000,
_B = 0x4000,
_ZL = 0x8000,
ALL
} |
| |
|
| bool | A () const |
| |
| bool | B () const |
| |
| bool | Plus () const |
| |
| bool | Minus () const |
| |
| bool | Home () const |
| |
| bool | Up () const |
| |
| bool | Down () const |
| |
| bool | Left () const |
| |
| bool | Right () const |
| |
| bool | X () const |
| |
| bool | Y () const |
| |
| bool | ZL () const |
| |
| bool | ZR () const |
| |
| bool | TriggerL () const |
| |
| bool | TriggerR () const |
| |
| Enumerator |
|---|
| TRIG_R |
|
| PLUS |
|
| HOME |
|
| MINUS |
|
| TRIG_L |
|
| DOWN |
|
| RIGHT |
|
| UP |
|
| LEFT |
|
| _ZR |
|
| _X |
|
| _A |
|
| _Y |
|
| _B |
|
| _ZL |
|
| ALL |
|
| bool wiimote_state::classic_controller::buttons::A |
( |
| ) |
const |
|
inline |
| bool wiimote_state::classic_controller::buttons::B |
( |
| ) |
const |
|
inline |
| bool wiimote_state::classic_controller::buttons::Down |
( |
| ) |
const |
|
inline |
| bool wiimote_state::classic_controller::buttons::Home |
( |
| ) |
const |
|
inline |
| bool wiimote_state::classic_controller::buttons::Left |
( |
| ) |
const |
|
inline |
| bool wiimote_state::classic_controller::buttons::Minus |
( |
| ) |
const |
|
inline |
| bool wiimote_state::classic_controller::buttons::Plus |
( |
| ) |
const |
|
inline |
| bool wiimote_state::classic_controller::buttons::Right |
( |
| ) |
const |
|
inline |
| bool wiimote_state::classic_controller::buttons::TriggerL |
( |
| ) |
const |
|
inline |
| bool wiimote_state::classic_controller::buttons::TriggerR |
( |
| ) |
const |
|
inline |
| bool wiimote_state::classic_controller::buttons::Up |
( |
| ) |
const |
|
inline |
| bool wiimote_state::classic_controller::buttons::X |
( |
| ) |
const |
|
inline |
| bool wiimote_state::classic_controller::buttons::Y |
( |
| ) |
const |
|
inline |
| bool wiimote_state::classic_controller::buttons::ZL |
( |
| ) |
const |
|
inline |
| bool wiimote_state::classic_controller::buttons::ZR |
( |
| ) |
const |
|
inline |
| WORD wiimote_state::classic_controller::buttons::Bits |
The documentation for this struct was generated from the following file: