omegalib
13.1
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#include <SceneQuery.h>
Public Types | |
enum | QueryFlags { QuerySort = 1 << 1, QueryFirst = 1 << 2 } |
Public Member Functions | |
SceneQuery () | |
SceneNode * | getSceneNode () |
void | setSceneNode (SceneNode *value) |
virtual const SceneQueryResultList & | execute (uint flags=0)=0 |
void | clearResults () |
Protected Attributes | |
SceneQueryResultList | myResults |
SceneNode * | myScene |
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inline |
void omega::SceneQuery::clearResults | ( | ) |
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pure virtual |
Implemented in omega::RaySceneQuery.
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inline |
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inline |
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protected |
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protected |