omegalib  13.1
omegaToolkit::MouseManipulator Class Reference

#include <MouseManipulator.h>

Public Member Functions

 MouseManipulator ()
 
virtual void handleEvent (const Event &evt)
 
virtual void update (const UpdateContext &context)
 
Event::Flags getMoveButtonFlag ()
 
void setMoveButtonFlag (Event::Flags value)
 
Event::Flags getRotateButtonFlag ()
 
void setRotateButtonFlag (Event::Flags value)
 
- Public Member Functions inherited from omega::Actor
 Actor (const String &name)
 
 Actor ()
 
void kill ()
 
void setSceneNode (SceneNode *node)
 
SceneNodegetSceneNode ()
 
virtual void handleEvent (const Event &evt)
 
virtual bool handleCommand (const String &cmd)
 
virtual void onUpdate (const UpdateContext &context)
 Callbacks These callbacks can be enabled / disabled using the corresponding callback filter functions. More...
 
virtual void onEvent (const Event &evt)
 
virtual bool onCommand (const String &cmd)
 
void setUpdateEnabled (bool value)
 Callback filter functions. More...
 
void setCommandsEnabled (bool value)
 
void setEventsEnabled (bool value)
 
bool isUpdateEnabled ()
 
bool areCommandsEnabled ()
 
bool areEventsEnabled ()
 
- Public Member Functions inherited from omega::EngineModule
 EngineModule (const String &name)
 
 EngineModule ()
 
virtual ~EngineModule ()
 
void requestOpenGLProfile (OpenGLProfile profile)
 This method can be used within an engine module ctor or initialization to test for module compatibility. More...
 
void enableSharedData ()
 
void disableSharedData ()
 
virtual void initialize ()
 
virtual void dispose ()
 
virtual void commitSharedData (SharedOStream &out)
 
virtual void updateSharedData (SharedIStream &in)
 
virtual void initializeRenderer (Renderer *)
 
void doInitialize (Engine *server)
 
void doDispose ()
 
virtual bool isInitialized ()
 
EnginegetEngine ()
 
Priority getPriority ()
 
void setPriority (Priority value)
 
const StringgetName ()
 
- Public Member Functions inherited from omicron::ReferenceType
 ReferenceType ()
 
virtual ~ReferenceType ()
 
void ref ()
 
void unref ()
 
long refCount ()
 

Additional Inherited Members

- Public Types inherited from omega::EngineModule
enum  Priority {
  PriorityLowest = 0, PriorityLow = 1, PriorityNormal = 2, PriorityHigh = 3,
  PriorityHighest = 4
}
 
enum  OpenGLProfile { CoreProfile, CompatibilityProfile, UnspecifiedProfile }
 
- Static Public Member Functions inherited from omicron::ReferenceType
static void printObjCounts ()
 
- Protected Attributes inherited from omega::Actor
SceneNodemyNode
 
bool myUpdateEnabled
 
bool myEventsEnabled
 
bool myCommandsEnabled
 
- Static Protected Attributes inherited from omicron::ReferenceType
static List< ReferenceType * > mysObjList
 
+ Inheritance diagram for omegaToolkit::MouseManipulator:

Constructor & Destructor Documentation

omegaToolkit::MouseManipulator::MouseManipulator ( )

Member Function Documentation

Event::Flags omegaToolkit::MouseManipulator::getMoveButtonFlag ( )
inline
Event::Flags omegaToolkit::MouseManipulator::getRotateButtonFlag ( )
inline
virtual void omegaToolkit::MouseManipulator::handleEvent ( const Event &  evt)
virtual
void omegaToolkit::MouseManipulator::setMoveButtonFlag ( Event::Flags  value)
inline
void omegaToolkit::MouseManipulator::setRotateButtonFlag ( Event::Flags  value)
inline
virtual void omegaToolkit::MouseManipulator::update ( const UpdateContext context)
virtual

Reimplemented from omega::Actor.


The documentation for this class was generated from the following file: